@Ragnell804 gg, I concede
#1 trulpen (X) vs dawgoneit (A) WaW
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 S.Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt Italians take Lower Egypt from British 2 Infantrys moved from Malta to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 1 Artillery, 7 Infantrys and 2 Tanks moved from E.Morocco to W.Morocco 1 Artillery and 1 Infantry moved from Malta to 48 Sea Zone 4 Infantrys moved from Malta to 48 Sea Zone 2 Infantrys moved from Syria to Iraq 1 Artillery and 4 Tanks moved from Syria to Palestine 1 Artillery, 5 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 1 Artillery and 5 Infantrys moved from 56 Sea Zone to Palestine 1 Infantry moved from Darfur to Nubia 1 Adv.Fighter moved from 56 Sea Zone to Iraq 1 Adv.Fighter moved from 56 Sea Zone to Nubia 1 Adv.Fighter and 2 Fighters moved from 48 Sea Zone to 53 Sea Zone Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys, 3 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in W.Morocco Italians attack with 1 Artillery, 7 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in W.Morocco, round 2 : 2/10 hits, 2,67 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Nubia Italians attack with 1 Adv.Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 1 Infantry in Nubia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Iraq Italians attack with 1 Adv.Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Iraq, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 53 Sea Zone Italians attack with 1 Adv.Fighter and 2 Fighters Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Italians roll dice for 1 Adv.Fighter and 2 Fighters in 53 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 53 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits 1 Fighter owned by the Italians and 1 Submarine owned by the Russians lost in 53 Sea Zone Italians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 53 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Russians lost in 53 Sea Zone Italians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the Russians lost in 53 Sea Zone Italians win with 1 Adv.Fighter remaining. Battle score for attacker is 5 Casualties for Italians: 2 Fighters Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Battle in Palestine Italians attack with 2 Artillerys, 7 Infantrys and 4 Tanks British defend with 1 Infantry Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 2 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Iraq to 56 Sea Zone 1 Battleship and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from Malta to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 AAGun moved from Crete to 56 Sea Zone 1 AAGun and 1 Infantry moved from 56 Sea Zone to Palestine 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Darfur to New Valley 4 Infantrys moved from S.Algeria to E.Morocco 4 Infantrys moved from N.Tunisia to S.Algeria 1 Carrier moved from 48 Sea Zone to 52 Sea Zone 1 Adv.Fighter moved from 53 Sea Zone to 52 Sea Zone 1 Carrier moved from 48 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from Nubia to New Valley 1 Infantry moved from Provence to Lombardy 1 S.Submarine moved from 56 Sea Zone to 46 Sea Zone 1 Tank moved from Tunis to Tripoli 3 Infantrys moved from Tunis to S.Tunisia 1 JetFighter moved from N.Tunisia to New Valley 2 Infantrys moved from Languedoc to Provence 1 AAGun moved from E.Morocco to W.Morocco 3 Artillerys and 7 Infantrys moved from Rome to Campania 1 JetFighter moved from N.Tunisia to New Valley 2 JetFighters moved from Provence to 56 Sea Zone Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys, 1 Elite and 1 Infantry placed in E.Morocco 4 Mech.Infs placed in Tunis 3 JetFighters placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : 1,33 Russians regular : 0,67 British regular : -1,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Infantry moved from Equatoria to Darfur British take Darfur from Italians 1 Artillery, 1 Infantry and 1 Transport moved from 15 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 1 Fighter moved from Arkhangelsk to W.Iran 1 Adv.Fighter moved from Greenland to Scotland Purchase Units - French French buy 1 Adv.Fighter, 2 Elites and 1 Tank; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Elites and 1 Tank placed in French Equatorial Africa 1 Adv.Fighter placed in Churchill Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@trulpenplay sorry, been real busy. christmas, bought new furniture, bought a new truck. on vacation. been crazy.
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No problem. Take your time.
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 101 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Artillery moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Elite and 1 Infantry moved from Java to 110 Sea Zone 1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra 2 Marines and 2 Tanks moved from Java to 110 Sea Zone 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Java to 110 Sea Zone 1 Bomber moved from Davao to 65 Sea Zone 1 L.Fighter moved from Saipan to 65 Sea Zone 1 Elite moved from Java to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Malaya 1 Marine moved from Java to Sumatra 1 Battleship moved from 85 Sea Zone to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 2 Infantrys and 1 Transport moved from 85 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to West Borneo 1 Adv.Fighter moved from 85 Sea Zone to West Borneo 1 Adv.Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Fighter moved from 85 Sea Zone to Flores 1 Fighter moved from 85 Sea Zone to Flores 1 Adv.Fighter moved from 85 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 3 Bunkers, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 101 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits 1 Submarine owned by the Americans submerged Battle in 65 Sea Zone Yamamoto attack with 1 Bomber and 1 L.Fighter British defend with 2 Transports Yamamoto roll dice for 1 Bomber and 1 L.Fighter in 65 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 Transport owned by the British lost in 65 Sea Zone Yamamoto roll dice for 1 Bomber and 1 L.Fighter in 65 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 L.Fighter owned by the Yamamoto and 1 Transport owned by the British lost in 65 Sea Zone Yamamoto winYamamoto win with 2 Adv.Fighters and 1 Fighter remaining with 1 Bomber remaining. Battle score for attacker is 0 Casualties for British: 2 Transports Casualties for Yamamoto: 1 L.Fighter Battle in West Borneo Yamamoto attack with 1 Adv.Fighter and 2 Infantrys Dutch defend with 1 Marine Yamamoto roll dice for 1 Adv.Fighter and 2 Infantrys in West Borneo, round 2 : 0/3 hits, 0,83 expected hits Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 2 Infantrys in West Borneo, round 3 : 1/3 hits, 0,83 expected hits Dutch roll dice for 1 Marine in West Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Dutch lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Marine Battle in Sumatra Yamamoto attack with 1 Elite, 1 Infantry and 1 Marine British defend with 2 Infantrys Yamamoto roll dice for 2 Battleships in Sumatra, round 2 : 0/2 hits, 1,33 expected hits Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Sumatra, round 2 : 0/3 hits, 1,00 expected hits Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Sumatra, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra Yamamoto roll dice for 1 Elite and 1 Marine in Sumatra, round 4 : 1/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys Battle in 94 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 94 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Flores Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Flores, round 2 : 2/4 hits, 1,33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0,67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks British defend with 1 AAGun, 1 Factory and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks in Malaya, round 2 : 2/7 hits, 3,00 expected hits British roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery, 1 Elite, 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter moved from West Borneo to 110 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Tank moved from Tokyo to Kyushu 1 Infantry moved from Truk to Woleai 1 Artillery moved from Ponape to Truk 2 Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 85 Sea Zone to 111 Sea Zone 1 Bomber moved from 65 Sea Zone to Bangkok 4 Infantrys moved from Davao to Mindanao 3 B.Transports moved from 110 Sea Zone to 111 Sea Zone Place Units - Yamamoto 3 Adv.Fighters and 1 Submarine placed in 85 Sea Zone 1 Bunker and 3 Infantrys placed in Saipan 1 Bunker and 4 Infantrys placed in Davao 1 Bunker placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kyushu: 1 Tank EDIT: Adding units owned by Yamamoto to Tokyo: 1 Tank EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -4,83 Dutch regular : -1,00 British regular : 0,83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Elite moved from Szechwan to Shensi 1 Adv.Fighter moved from Szechwan to Shensi 1 Artillery and 1 Infantry moved from Lanchow to Shensi 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Marine moved from E.Qinghai to Ningsia 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai 2 ArmoredCars and 5 Infantrys moved from W.Tibet to W.Sinkiang 2 Infantrys moved from C.Sinkiang to W.Sinkiang 1 Adv.Fighter moved from Urumqi to W.Sinkiang 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sinkiang Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 7 Infantrys Neutral defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 7 Infantrys in W.Sinkiang, round 2 : 2/10 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Sinkiang Chinese loses 0 PUs for violating W.Sinkiangs neutrality. Chinese win, taking W.Sinkiang from Neutral with 1 Adv.Fighter, 2 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from W.Sinkiang to E.Sinkiang Place Units - Chinese 2 ArmoredCars, 1 Fighter and 1 Infantry placed in Urumqi 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Neutral regular : 0.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Adv.Fighter moved from Saipan to 101 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 61 Sea Zone 2 Bombers moved from N.French Indochina to 61 Sea Zone 1 Infantry moved from Chahar to Suiyuan 3 Infantrys moved from N.French Indochina to Kweichow 2 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Anhwei to Hupeh 2 Infantrys moved from Heilungchiang to Ayan 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Elite moved from N.French Indochina to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 92 Sea Zone to 111 Sea Zone 1 Elite and 3 Infantrys moved from 111 Sea Zone to East And South Borneo 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Infantry moved from Aroe to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa 1 Infantry moved from Aroe to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to East And South Borneo 3 Infantrys moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from Hunan to Hupeh 1 Infantry moved from Shansi to Suiyuan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Shansi to Suiyuan 1 Artillery and 5 Infantrys moved from Shantung to Shansi 1 Fighter moved from N.Buryat Mongolia to 75 Sea Zone 3 Infantrys moved from Chita to S.Buryat Mongolia 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 L.Fighter moved from Changchun to Hupeh 1 Fighter moved from N.French Indochina to 61 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 19 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 75 Sea Zone Hisaichi attack with 2 Fighters British defend with 1 Transport Hisaichi roll dice for 2 Fighters in 75 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Hisaichi roll dice for 2 Fighters in 75 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 Fighter owned by the Hisaichi lost in 75 Sea Zone Hisaichi roll dice for 1 Fighter in 75 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Hisaichi roll dice for 1 Fighter in 75 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Hisaichi roll dice for 1 Fighter in 75 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 Transport owned by the British and 1 Fighter owned by the Hisaichi lost in 75 Sea Zone British win with no units remaining. Battle score for attacker is -10 Casualties for Hisaichi: 2 Fighters Casualties for British: 1 Transport Battle in 101 Sea Zone Hisaichi attack with 1 Adv.Fighter Americans defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 Submarine owned by the Americans lost in 101 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 61 Sea Zone Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 1 Fighter; Yamamoto loiter and taunt British defend with 2 Cruisers, 1 Destroyer and 2 Transports Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 1 Fighter in 61 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 2 Cruisers, 1 Destroyer and 2 Transports in 61 Sea Zone, round 2 : 4/5 hits, 1,67 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Transports owned by the British, 1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in 61 Sea Zone Hisaichi roll dice for 1 Battleship, 1 Bomber and 1 Carrier in 61 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 2 Cruisers and 1 Destroyer in 61 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits 1 Carrier owned by the Hisaichi, 1 Adv.Fighter owned by the Yamamoto and 1 Destroyer owned by the British lost in 61 Sea Zone Hisaichi roll dice for 1 Battleship and 1 Bomber in 61 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits British roll dice for 2 Cruisers in 61 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits 1 Cruiser owned by the British lost in 61 Sea Zone Hisaichi roll dice for 1 Battleship and 1 Bomber in 61 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits British roll dice for 1 Cruiser in 61 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits 1 Cruiser owned by the British lost in 61 Sea Zone Hisaichi win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is -10 Casualties for Hisaichi: 1 Bomber, 1 Carrier, 1 Destroyer and 1 Fighter Casualties for British: 2 Cruisers, 1 Destroyer and 2 Transports Casualties for Yamamoto: 1 Adv.Fighter Battle in Kweichow Hisaichi attack with 6 Infantrys British defend with 1 Infantry Hisaichi roll dice for 6 Infantrys in Kweichow, round 2 : 2/6 hits, 1,00 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Soembawa Hisaichi attack with 3 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Soembawa, round 2 : 0/3 hits, 0,50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 3 Infantrys in Soembawa, round 3 : 0/3 hits, 0,50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 2 Infantrys in Soembawa, round 4 : 1/2 hits, 0,33 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Infantry Battle in Yunnan Hisaichi attack with 3 Infantrys British defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Ayan Hisaichi attack with 5 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 5 Infantrys in Ayan, round 2 : 0/5 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 5 Infantrys in Ayan, round 3 : 1/5 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 L.Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Hupeh, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in East And South Borneo Hisaichi attack with 1 Elite and 4 Infantrys Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Elite and 4 Infantrys in East And South Borneo, round 2 : 1/5 hits, 1,00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Dutch lost in East And South Borneo Hisaichi roll dice for 1 Elite and 4 Infantrys in East And South Borneo, round 3 : 1/5 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Dutch lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Suiyuan Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Suiyuan, round 2 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 Infantrys in Suiyuan, round 4 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Infantry in Suiyuan, round 5 : 1/1 hits, 0,17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 3 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Hisaichi 1 Infantry moved from Chita to N.Buryat Mongolia 2 Mech.Infs moved from Liaoning to N.Buryat Mongolia 2 Infantrys moved from Liaoning to Heilungchiang 7 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Shanghai to Anhwei 5 Infantrys moved from Kiangsi to Hunan 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina 3 Infantrys moved from Kwangsi to N.French Indochina 1 Bomber moved from 61 Sea Zone to N.French Indochina 1 L.Fighter moved from Hupeh to Shansi 1 Adv.Fighter moved from 101 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Bunker placed in N.Buryat Mongolia 1 Artillery and 2 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Shantung 3 Infantrys placed in Kwangsi 4 Infantrys placed in Liaoning 6 Infantrys placed in Hong Kong 2 Infantrys and 2 L.Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Russians regular : 0,00 Dutch regular : 0,00 British regular : 1,67 Hisaichi regular : -2,50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Transport moved from 12 Sea Zone to 21 Sea Zone 1 Artillery and 2 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery and 2 Infantrys moved from 21 Sea Zone to Netherlands 4 Fighters moved from 21 Sea Zone to Netherlands 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 1 Submarine moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from Manchester to Scotland 1 Mech.Inf moved from French Equatorial Africa to Hun British take Kufra from Italians British take Hun from Italians 1 Mech.Inf moved from French Equatorial Africa to El Agheila British take El Agheila from Germans 2 Infantrys moved from W.Iran to Iraq 1 Elite moved from W.Iran to Iraq 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from N.Saudi Arabia to Iraq 2 Mech.Infs moved from Kenya to Nubia 1 Infantry moved from Kordofan to Nubia 2 Mech.Infs moved from Cape Town to Kenya 1 Adv.Fighter moved from Cairo to Lower Egypt 1 Adv.Fighter moved from Lower Egypt to 57 Sea Zone 1 Adv.Fighter moved from 57 Sea Zone to N.Saudi Arabia 5 Artillerys, 8 Infantrys and 1 Tank moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 2 Infantrys moved from Assam to Burma 6 Infantrys and 3 Tanks moved from Assam to Yunnan 1 Destroyer moved from 89 Sea Zone to 96 Sea Zone 2 Tanks moved from Okhotsk to Olyokminsk 1 Infantry moved from Kolyma to Zhigansk Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 19 Infantrys, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 5 Artillerys, 14 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 5 Artillerys, 14 Infantrys and 1 Tank in Lower Egypt, round 2 : 6/20 hits, 5.33 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 5 Artillerys, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Burma British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Iraq British attack with 1 Adv.Fighter, 1 Bomber, 1 Elite, 2 Fighters and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite, 2 Fighters and 2 Infantrys in Iraq, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 2 Infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 Adv.Fighter, 1 Bomber, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Yunnan British attack with 6 Infantrys and 3 Tanks Hisaichi defend with 3 Infantrys British roll dice for 6 Infantrys and 3 Tanks in Yunnan, round 2 : 6/9 hits, 2.50 expected hits Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Nubia British attack with 1 Infantry and 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 1 Infantry and 2 Mech.Infs in Nubia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia British win, taking Nubia from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Netherlands British attack with 1 Artillery, 4 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British 4 Fighters moved from Netherlands to 21 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Iraq to N.Saudi Arabia 1 Bomber moved from Iraq to W.Iran 2 Infantrys and 1 Tank moved from Assam to Yunnan 2 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Artillerys, 2 Infantrys and 1 Tank moved from Delhi to Bihar 1 Tank moved from Bihar to Assam 1 Artillery and 6 Infantrys moved from Hyderabad to Bihar 4 ArmoredCars and 1 Tank moved from Madras to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 1 Artillery moved from Manchester to Scotland 6 Infantrys moved from Dover to Manchester Place Units - British 1 Adv.Fighter, 1 Bunker and 1 Tank placed in N.Saudi Arabia 2 Infantrys and 1 Tank placed in W.Iran 6 Infantrys placed in Cairo 4 Submarines placed in 21 Sea Zone 2 Infantrys placed in Wales 2 Artillerys and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Infantry placed in Bombay Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Thai regular : -0.67 Germans regular : -0.33 British regular : 4.33 Hisaichi regular : 0.00
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Destroyers moved from 66 Sea Zone to 61 Sea Zone 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 4 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Battleship and 1 Destroyer moved from 67 Sea Zone to 66 Sea Zone 4 Infantrys moved from 66 Sea Zone to Sumatra 2 Fighters moved from 67 Sea Zone to Sumatra 3 Infantrys moved from Lombok to Soembawa 1 Infantry moved from 67 Sea Zone to Soembawa 2 Infantrys moved from New South Wales to South Australia 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Battleship, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Fighters and 4 Infantrys Yamamoto defend with 1 Elite and 1 Marine Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Fighters and 4 Infantrys in Sumatra, round 2 : 0/6 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite and 1 Marine in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Sumatra Anzac roll dice for 2 Fighters and 2 Infantrys in Sumatra, round 3 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Elite and 1 Marine Battle in 61 Sea Zone Anzac attack with 2 Destroyers Hisaichi defend with 1 Battleship Anzac roll dice for 2 Destroyers in 61 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Anzac lost in 61 Sea Zone Anzac roll dice for 1 Destroyer in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Anzac lost in 61 Sea Zone Hisaichi win with 1 Battleship remaining. Battle score for attacker is -16 Casualties for Anzac: 2 Destroyers Battle in Soembawa Anzac attack with 4 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Sumatra to 67 Sea Zone Place Units - Anzac 1 Battleship and 1 Destroyer placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -1.67 Hisaichi regular : 0.33
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Tank moved from Venezuela to Amazon 2 Infantrys moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Infantry and 3 Tanks placed in Banjarmasin 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Kotka 2 Infantrys moved from Oulu to Kotka 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka Purchase Units - Finns Finns buy 1 JetFighter; Remaining resources: 1 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Artillery and 6 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery and 6 Infantrys in Kotka, round 2 : 1/7 hits, 1,50 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kotka, round 2 : 2/4 hits, 1,17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Kotka Finns roll dice for 1 Artillery and 4 Infantrys in Kotka, round 3 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 3 : 0/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Kotka Finns roll dice for 1 Artillery and 4 Infantrys in Kotka, round 4 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 4 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 1 Artillery and 3 Infantrys in Kotka, round 5 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 Artillery in Kotka, round 5 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Lapland Finns attack with 1 Infantry and 1 Tank Russians defend with 1 ArmoredCar Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 ArmoredCar in Lapland, round 2 : 0/1 hits, 0,17 expected hits Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 ArmoredCar in Lapland, round 3 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Finns 1 Artillery and 3 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Helsinki to Tampere Place Units - Finns 1 JetFighter placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0,83 Russians regular : -0,50
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from East Prussia to Latvia 1 JetFighter moved from Vinnytsia to Latvia 4 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 JetFighter moved from Bucharest to Bulgaria 3 Infantrys moved from E.Romania to Bulgaria 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Romanians Battle in Latvia Romanians attack with 2 Artillerys, 2 Infantrys and 1 JetFighter Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 JetFighter in Latvia, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Romanians win, taking Latvia from Russians with 2 Artillerys, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Donetsk Romanians attack with 1 Fighter and 5 Infantrys Russians defend with 3 Infantrys Romanians roll dice for 1 Fighter and 5 Infantrys in Donetsk, round 2 : 2/6 hits, 1,17 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 1 Fighter and 5 Infantrys in Donetsk, round 3 : 1/6 hits, 1,17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Bulgaria Romanians attack with 3 Infantrys and 1 JetFighter Russians defend with 2 Infantrys Romanians roll dice for 3 Infantrys and 1 JetFighter in Bulgaria, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 JetFighter moved from Bulgaria to Kiev 1 Fighter moved from Donetsk to Kiev 1 JetFighter moved from Latvia to Kiev 2 Infantrys moved from Odessa to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Tank moved from East Prussia to Kiev Place Units - Romanians 1 Elite, 2 Infantrys and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 2,50 Russians regular : -3,00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 4 Infantrys moved from S.Thailand to Burma 1 Adv.Fighter moved from S.Thailand to Burma 1 Infantry moved from S.Thailand to Burma 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch Purchase Units - Thai Thai buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Adv.Fighter and 5 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 Adv.Fighter and 5 Infantrys in Burma, round 2 : 0/6 hits, 1,33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Adv.Fighter and 4 Infantrys in Burma, round 3 : 0/5 hits, 1,17 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Burma Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Burma 1 Adv.Fighter owned by the Thai retreated British win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -10 Casualties for Thai: 5 Infantrys Non Combat Move - Thai 1 Adv.Fighter moved from Burma to S.Thailand 2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 1 Adv.Fighter and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai regular : -3,33 British regular : 2,00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 4 Infantrys moved from S.Thailand to Burma 1 Adv.Fighter moved from S.Thailand to Burma 1 Infantry moved from S.Thailand to Burma 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch Purchase Units - Thai Thai buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Adv.Fighter and 5 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 Adv.Fighter and 5 Infantrys in Burma, round 2 : 0/6 hits, 1,33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Adv.Fighter and 4 Infantrys in Burma, round 3 : 0/5 hits, 1,17 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Burma Thai roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Burma 1 Adv.Fighter owned by the Thai retreated British win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -10 Casualties for Thai: 5 Infantrys Non Combat Move - Thai 1 Adv.Fighter moved from Burma to S.Thailand 2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 1 Adv.Fighter and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from N.Thailand: 1 Infantry EDIT: Adding units owned by Thai to S.Thailand: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -3,33 British regular : 2,00
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Hope you had a great Christmas holiday!
Is the US on the move?
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 5 Tanks moved from N.Chile to Santiago 2 Mech.Infs moved from Colombia to Santiago 2 ArmoredCars and 1 Infantry moved from E.Mexico to Central America 2 ArmoredCars moved from Central America to Colombia 4 Infantrys moved from San Francisco to W.Mexico 3 L.Fighters moved from San Francisco to 86 Sea Zone 1 ArmoredCar and 5 Infantrys moved from Kwajalein to 96 Sea Zone 1 ArmoredCar, 1 B.Carrier, 1 B.Transport, 5 Infantrys, 1 Submarine and 1 Transport moved from 96 Sea Zone to 86 Sea Zone 1 ArmoredCar and 5 Infantrys moved from 86 Sea Zone to Saipan 1 Fighter and 2 L.Fighters moved from 86 Sea Zone to Saipan 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok 1 S.Bomber moved from Rongelap to Saipan 1 S.Bomber moved from San Francisco to Eniwetok 2 Destroyers moved from 98 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 1 Destroyer, 5 L.Fighters, 1 S.Bomber and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 1 ArmoredCar, 1 Fighter, 5 Infantrys, 2 L.Fighters and 1 S.Bomber Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 S.Bomber owned by the Americans lost in Saipan Americans roll dice for 2 Battleships in Saipan, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 1 ArmoredCar, 5 Infantrys and 2 L.Fighters in Saipan, round 2 : 0/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker and 3 Infantrys in Saipan, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 ArmoredCar, 5 Infantrys and 2 L.Fighters in Saipan, round 3 : 1/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker and 3 Infantrys in Saipan, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 ArmoredCar, 4 Infantrys and 2 L.Fighters in Saipan, round 4 : 2/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Bunker and 2 Infantrys in Saipan, round 4 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 ArmoredCar, 3 Infantrys and 2 L.Fighters in Saipan, round 5 : 0/6 hits, 1.83 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 ArmoredCar, 2 Infantrys and 2 L.Fighters in Saipan, round 6 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 ArmoredCar, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is -20 Casualties for Americans: 1 Fighter, 3 Infantrys and 1 S.Bomber Casualties for Yamamoto: 1 Bunker and 3 Infantrys Battle in Eniwetok Americans attack with 1 Infantry and 1 S.Bomber Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 S.Bomber in Eniwetok, round 2 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Santiago Americans attack with 2 Mech.Infs and 5 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Mech.Infs and 5 Tanks in Santiago, round 2 : 4/7 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 2 Mech.Infs owned by the Americans, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 1 Tank owned by the Americans lost in Santiago Americans roll dice for 4 Tanks in Santiago, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral and 1 Tank owned by the Americans lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 3 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 2 Mech.Infs and 2 Tanks Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 2 L.Fighters moved from Saipan to 86 Sea Zone 1 S.Bomber moved from Eniwetok to Rongelap Place Units - Americans 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 S.Bomber placed in Pearl Harbor 2 ArmoredCars placed in Colombia 5 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : -4.50 Yamamoto AA : 1.33 Neutral regular : 0.67
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@trulpen sorry. i was on vacation. i hope your holidays were awesome also
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No problem. Glad you’ve had a good time!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 17 Artillerys moved from Kiev to Kursk 1 Elite and 24 Infantrys moved from Kiev to Kursk 8 Tanks moved from Kiev to Kursk 2 Stukas moved from Vinnytsia to Kursk 11 Tanks moved from Vinnytsia to Kursk 1 Infantry moved from East Prussia to 24 Sea Zone 4 Infantrys moved from Brest to Minsk 1 Stuka moved from Oulu to Minsk 1 Infantry moved from 24 Sea Zone to Vyborg 2 Battleships moved from 22 Sea Zone to 24 Sea Zone 1 JetFighter moved from 22 Sea Zone to 12 Sea Zone 1 JetFighter moved from 22 Sea Zone to Vyborg 2 Fighters moved from Oulu to Vyborg 2 Adv.Fighters moved from 22 Sea Zone to Vyborg 1 JetFighter moved from Oulu to Vyborg 1 Fighter moved from 22 Sea Zone to Vyborg 1 Stuka moved from Paris to Netherlands 1 Bomber moved from Oulu to Minsk EDIT: 4 Infantrys moved from Malta to 48 Sea Zone 1 Artillery and 1 Infantry moved from Oslo to Nordland 1 Artillery and 3 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Vyborg 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Rhine to Netherlands 1 Adv.Fighter moved from 22 Sea Zone to Vyborg Purchase Units - Germans Germans buy 2 Bunkers, 1 HeavyTank, 24 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Netherlands, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Netherlands, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 Bomber, 4 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 3 : 0/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 4 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Nordland Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Nordland, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 JetFighter British defend with 1 Submarine Germans roll dice for 1 JetFighter in 12 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 1 JetFighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Vyborg Germans attack with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 4 Infantrys and 2 JetFighters Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 Battleships in Vyborg, round 2 : 1/2 hits, 1,33 expected hits Germans roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 4 Infantrys and 2 JetFighters in Vyborg, round 2 : 6/13 hits, 5,00 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Vyborg, round 2 : 1/8 hits, 2,83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 3 Infantrys and 2 JetFighters in Vyborg, round 3 : 5/12 hits, 4,83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Kursk Germans attack with 17 Artillerys, 1 Elite, 24 Infantrys, 2 Stukas and 19 Tanks Russians defend with 1 AAGun, 13 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks Russians roll AA dice in Kursk : 0/2 hits, 0,33 expected hits Germans roll dice for 17 Artillerys, 1 Elite, 24 Infantrys, 2 Stukas and 19 Tanks in Kursk, round 2 : 23/63 hits, 23,67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks in Kursk, round 2 : 25/56 hits, 20,17 expected hits 22 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 24 Infantrys owned by the Germans lost in Kursk Germans roll dice for 16 Artillerys, 1 Elite, 2 Stukas and 19 Tanks in Kursk, round 3 : 20/38 hits, 16,33 expected hits Russians roll dice for 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 12 Infantrys and 5 Tanks in Kursk, round 3 : 15/34 hits, 12,83 expected hits 1 Elite owned by the Russians, 12 Infantrys owned by the Russians, 7 Artillerys owned by the Russians and 15 Artillerys owned by the Germans lost in Kursk Germans roll dice for 1 Artillery, 1 Elite, 2 Stukas and 19 Tanks in Kursk, round 4 : 10/23 hits, 11,33 expected hits Russians roll dice for 6 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank and 5 Tanks in Kursk, round 4 : 7/14 hits, 6,17 expected hits 6 Artillerys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 4 Tanks owned by the Russians and 5 Tanks owned by the Germans lost in Kursk Germans roll dice for 2 Stukas and 14 Tanks in Kursk, round 5 : 7/16 hits, 8,00 expected hits Russians roll dice for 1 Bunker, 1 Fighter, 1 HeavyTank and 1 Tank in Kursk, round 5 : 3/4 hits, 2,17 expected hits 1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 1 Tank owned by the Russians, 1 HeavyTank owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 Stukas and 11 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 17 Artillerys, 1 Elite, 24 Infantrys and 8 Tanks Casualties for Russians: 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Stuka moved from Minsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Bomber moved from Minsk to Kiev 3 Carriers, 2 Destroyers and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from Orleanais to Languedoc 1 Stuka moved from Netherlands to Rhine 1 JetFighter moved from Vyborg to Kiev 1 Fighter moved from Vyborg to 24 Sea Zone 2 Fighters moved from Vyborg to 24 Sea Zone 3 Adv.Fighters moved from Vyborg to 24 Sea Zone 1 JetFighter moved from Vyborg to Helsinki 1 JetFighter moved from 12 Sea Zone to Brest 4 Infantrys moved from Warsaw to Brest 19 Infantrys moved from Vinnytsia to Donetsk 6 Infantrys moved from Krakow to Brest 6 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Bohemia to Krakow 2 Tanks moved from Lorraine to Bohemia 1 Infantry moved from Normandy to Brittany 1 Infantry moved from Brittany to Aquitaine 1 Infantry moved from Aquitaine to Languedoc 1 Infantry moved from Normandy to Orleanais 4 Artillerys moved from Normandy to Orleanais 1 Infantry moved from Normandy to Orleanais 1 AAGun moved from Lorraine to Bavaria 1 Destroyer and 3 Submarines moved from 48 Sea Zone to 56 Sea Zone 4 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Malta: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Campania: 2 Artillerys EDIT: Removing units owned by Germans from 56 Sea Zone: 2 Transports EDIT: Removing units owned by Italians from 56 Sea Zone: 8 Infantrys EDIT: Removing units owned by Italians from 56 Sea Zone: 5 Transports EDIT: Adding units owned by Germans to 56 Sea Zone: 2 Transports EDIT: Adding units owned by Italians to 56 Sea Zone: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Italians to 56 Sea Zone: 5 Transports EDIT: Turning off Edit Mode 1 Bunker and 3 Infantrys placed in Normandy 1 Bunker and 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 1 HeavyTank and 4 Tanks placed in Bohemia 4 Tanks placed in Hungary Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 5,00 Germans regular : 0,33 Russians AA : -0,33 Neutral regular : -0,33 British regular : 1,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 17 Artillerys moved from Kiev to Kursk 1 Elite and 24 Infantrys moved from Kiev to Kursk 8 Tanks moved from Kiev to Kursk 2 Stukas moved from Vinnytsia to Kursk 11 Tanks moved from Vinnytsia to Kursk 1 Infantry moved from East Prussia to 24 Sea Zone 4 Infantrys moved from Brest to Minsk 1 Stuka moved from Oulu to Minsk 1 Infantry moved from 24 Sea Zone to Vyborg 2 Battleships moved from 22 Sea Zone to 24 Sea Zone 1 JetFighter moved from 22 Sea Zone to 12 Sea Zone 1 JetFighter moved from 22 Sea Zone to Vyborg 2 Fighters moved from Oulu to Vyborg 2 Adv.Fighters moved from 22 Sea Zone to Vyborg 1 JetFighter moved from Oulu to Vyborg 1 Fighter moved from 22 Sea Zone to Vyborg 1 Stuka moved from Paris to Netherlands 1 Bomber moved from Oulu to Minsk EDIT: 4 Infantrys moved from Malta to 48 Sea Zone 1 Artillery and 1 Infantry moved from Oslo to Nordland 1 Artillery and 3 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Vyborg 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Rhine to Netherlands 1 Adv.Fighter moved from 22 Sea Zone to Vyborg Purchase Units - Germans Germans buy 2 Bunkers, 1 HeavyTank, 24 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Netherlands, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Netherlands, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 Bomber, 4 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 3 : 0/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Minsk, round 4 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Nordland Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Nordland, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 JetFighter British defend with 1 Submarine Germans roll dice for 1 JetFighter in 12 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 1 JetFighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Vyborg Germans attack with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 4 Infantrys and 2 JetFighters Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 Battleships in Vyborg, round 2 : 1/2 hits, 1,33 expected hits Germans roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 4 Infantrys and 2 JetFighters in Vyborg, round 2 : 6/13 hits, 5,00 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Vyborg, round 2 : 1/8 hits, 2,83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 3 Infantrys and 2 JetFighters in Vyborg, round 3 : 5/12 hits, 4,83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Kursk Germans attack with 17 Artillerys, 1 Elite, 24 Infantrys, 2 Stukas and 19 Tanks Russians defend with 1 AAGun, 13 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks Russians roll AA dice in Kursk : 0/2 hits, 0,33 expected hits Germans roll dice for 17 Artillerys, 1 Elite, 24 Infantrys, 2 Stukas and 19 Tanks in Kursk, round 2 : 23/63 hits, 23,67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks in Kursk, round 2 : 25/56 hits, 20,17 expected hits 22 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 24 Infantrys owned by the Germans lost in Kursk Germans roll dice for 16 Artillerys, 1 Elite, 2 Stukas and 19 Tanks in Kursk, round 3 : 20/38 hits, 16,33 expected hits Russians roll dice for 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 12 Infantrys and 5 Tanks in Kursk, round 3 : 15/34 hits, 12,83 expected hits 1 Elite owned by the Russians, 12 Infantrys owned by the Russians, 7 Artillerys owned by the Russians and 15 Artillerys owned by the Germans lost in Kursk Germans roll dice for 1 Artillery, 1 Elite, 2 Stukas and 19 Tanks in Kursk, round 4 : 10/23 hits, 11,33 expected hits Russians roll dice for 6 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank and 5 Tanks in Kursk, round 4 : 7/14 hits, 6,17 expected hits 6 Artillerys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 4 Tanks owned by the Russians and 5 Tanks owned by the Germans lost in Kursk Germans roll dice for 2 Stukas and 14 Tanks in Kursk, round 5 : 7/16 hits, 8,00 expected hits Russians roll dice for 1 Bunker, 1 Fighter, 1 HeavyTank and 1 Tank in Kursk, round 5 : 3/4 hits, 2,17 expected hits 1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 1 Tank owned by the Russians, 1 HeavyTank owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 Stukas and 11 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 17 Artillerys, 1 Elite, 24 Infantrys and 8 Tanks Casualties for Russians: 13 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 1 HeavyTank, 34 Infantrys and 5 Tanks Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Stuka moved from Minsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Bomber moved from Minsk to Kiev 3 Carriers, 2 Destroyers and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from Orleanais to Languedoc 1 Stuka moved from Netherlands to Rhine 1 JetFighter moved from Vyborg to Kiev 1 Fighter moved from Vyborg to 24 Sea Zone 2 Fighters moved from Vyborg to 24 Sea Zone 3 Adv.Fighters moved from Vyborg to 24 Sea Zone 1 JetFighter moved from Vyborg to Helsinki 1 JetFighter moved from 12 Sea Zone to Brest 4 Infantrys moved from Warsaw to Brest 19 Infantrys moved from Vinnytsia to Donetsk 6 Infantrys moved from Krakow to Brest 6 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Bohemia to Krakow 2 Tanks moved from Lorraine to Bohemia 1 Infantry moved from Normandy to Brittany 1 Infantry moved from Brittany to Aquitaine 1 Infantry moved from Aquitaine to Languedoc 1 Infantry moved from Normandy to Orleanais 4 Artillerys moved from Normandy to Orleanais 1 Infantry moved from Normandy to Orleanais 1 AAGun moved from Lorraine to Bavaria 1 Destroyer and 3 Submarines moved from 48 Sea Zone to 56 Sea Zone 4 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Malta: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Campania: 2 Artillerys EDIT: Removing units owned by Germans from 56 Sea Zone: 2 Transports EDIT: Removing units owned by Italians from 56 Sea Zone: 8 Infantrys EDIT: Removing units owned by Italians from 56 Sea Zone: 5 Transports EDIT: Adding units owned by Germans to 56 Sea Zone: 2 Transports EDIT: Adding units owned by Italians to 56 Sea Zone: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Italians to 56 Sea Zone: 5 Transports EDIT: Turning off Edit Mode 1 Bunker and 3 Infantrys placed in Normandy 1 Bunker and 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 1 HeavyTank and 4 Tanks placed in Bohemia 4 Tanks placed in Hungary Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Brest: 1 Infantry EDIT: Adding units owned by Germans to Danzig: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 5,00 Germans regular : 0,33 Russians AA : -0,33 Neutral regular : -0,33 British regular : 1,67