I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
1 artillery moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Rostov
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Tambov, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 fighters in Rostov, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer and 4 transports; Russians defend with 1 submarine
Italians roll dice for 1 destroyer, 4 fighters and 1 submarine in 98 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 98 Sea Zone
4 transports owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 34
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer and 4 transports
Casualties for Russians: 1 submarine
Non Combat Move - Italians
4 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Rostov to Bryansk
1 bomber moved from Tambov to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Western Germany
Place Units - Italians
1 airfield placed in Bryansk
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -2.33
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters and 1 submarine in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
3 tactical_bombers moved from Novgorod to 115 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour and 8 mech_infantrys moved from Ukraine to Russia
10 armour, 5 artilleries, 14 infantry and 18 mech_infantrys moved from Bryansk to Russia
4 bombers and 1 tactical_bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 14 infantry and 26 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 13 armour, 5 artilleries, 14 infantry and 26 mech_infantrys in Russia, round 2 : 20/58 hits, 15.67 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 5 artilleries, 10 infantry and 26 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in 115 Sea Zone
Germans attack with 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 tactical_bombers in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Russians and Germans reach a stalemate
. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 4 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 bombers, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans roll dice for 4 bombers and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Russians: 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Egypt
9 fighters and 2 tactical_bombers moved from Bryansk to Egypt
1 infantry moved from France to Western Germany
3 infantry moved from Novgorod to Belarus
2 bombers moved from Volgograd to Southern Italy
Place Units - Germans
2 destroyers placed in 113 Sea Zone
3 armour placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in France
Germans undo move 3.
1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 6.
5 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 92 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
Russians regular : 2.50
Germans regular : 3.00
British regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Vologda to Smolensk
6 artilleries and 6 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Vologda to Volgograd
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Vologda to Volgograd
2 fighters and 1 tactical_bomber moved from Vologda to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Vologda to Smolensk
6 artilleries and 6 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Vologda to Volgograd
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Vologda to Volgograd
2 fighters and 1 tactical_bomber moved from Vologda to Smolensk
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 destroyers and 2 tactical_bombers
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 destroyers and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 destroyers and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 6 infantry in Archangel, round 2 : 5/12 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Vologda to Samara
4 aaGuns, 2 armour, 31 infantry and 2 mech_infantrys moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Volgograd to Turkmenistan
2 fighters and 1 tactical_bomber moved from Smolensk to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Paulau Island to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Guam to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 infantry moved from Chahar to Anhwe
4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 artilleries and 14 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 10/17 hits, 7.83 expected hits
Chinese roll dice for 2 artilleries and 14 infantry in Anhwe, round 2 : 3/16 hits, 5.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 3 : 5/14 hits, 7.33 expected hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 4 : 11/13 hits, 7.17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 14 infantry
Battle in Burma
Japanese attack with 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys in Burma, round 2 : 7/23 hits, 8.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kiangsu to Manchuria
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 fighter placed in Japan
Japanese undo move 1.
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Americans regular : -0.33
Japanese regular : 4.17
UK_Pacific regular : -0.67
ANZAC regular : -0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 mech_infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
32 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 119
Russians : 20 / 0
Japanese : 56 / 64
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 5 / 10
Italians : 17 / 23
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Witt Woo! That kind of rolling just about sums up our game! Only 4 j losses out of 23 rolls!! Ouch ouch!
I was lucky, I admit. Almost makes up for that nasty Anzac Sub hit that caused me throw a Cruiser in the way as a blocker . Still seething!
Hope you are both having a good week and looking forward to next week.
We have been so quiet in the week, as friends couldn’t eat out together, that I decided to close on Sunday . We won’t be open at all next week.
We are both worried now that Herefordshire has been put into Tier one that everyone will go out with friends before Christmas , then infect families over the break. These are anxious times .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Libya to Algeria
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 46 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/9 hits, 3,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
5 carriers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour and 3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Hopei
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Persia to Trans-Jordan
2 infantry moved from Persia to Iraq
2 fighters moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : 0,17
Japanese regular : 0,00
Japanese AA : -0,50
@Colt45554 I assumed no scramble sz 112. I also brought 3 tts when only 2 were required so I just edit it to a different NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 artillery moved from Tambov to Samara
2 fighters moved from Bryansk to Samara
1 bomber moved from Slovakia Hungary to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 artillery, 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Samara, round 2 : 0/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Samara
Italians roll dice for 1 bomber and 2 fighters in Samara, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Samara to Bryansk
1 bomber moved from Samara to Russia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 infantry and 1 marine moved from Southern Italy to Northern Italy
1 armour moved from Western Germany to Poland
Place Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters and 1 submarine in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Caroline Islands
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 artillery moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 bomber moved from Egypt to Volgograd
2 bombers moved from Western Germany to Vologda
2 infantry moved from Russia to Vologda
5 artilleries and 8 infantry moved from Russia to Smolensk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Vologda to Russia
2 bombers moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Tambov
3 armour moved from Ukraine to Belarus
1 aaGun and 1 infantry moved from Bryansk to Belarus
12 armour and 24 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Russia to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun and 2 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Russia
3 tactical_bombers placed in Ukraine
2 fighters placed in Western Germany
3 tactical_bombers placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 bomber moved from Egypt to Volgograd
2 bombers moved from Western Germany to Vologda
2 infantry moved from Russia to Vologda
5 artilleries and 8 infantry moved from Russia to Smolensk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Vologda to Russia
2 bombers moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Tambov
3 armour moved from Ukraine to Belarus
1 aaGun and 1 infantry moved from Bryansk to Belarus
12 armour and 24 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Russia to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun and 2 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Russia
3 tactical_bombers placed in Ukraine
2 fighters placed in Western Germany
3 tactical_bombers placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 artilleries and 9 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Timguska to Smolensk
1 infantry moved from Archangel to Smolensk
@Colt45554 @Witt Argghhh! completely missed the move into vologda!! Are you guys ok if I do a forum dice roll for the 2 inf there?
Go for it
@wizmark if you want to just redo it live , but without the Smolensk battle , you could edit in the original results after you roll Vologda . Might be easier .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys moved from Archangel to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys in Vologda, round 2 : 6/32 hits, 6.67 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun, 5 artilleries and 7 infantry
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Removing units owned by Russians from Archangel: 4 artilleries and 10 infantry
EDIT: Adding units owned by Russians to Smolensk: 4 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 aaGuns moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Turkmenistan to Yenisey
1 fighter moved from Timguska to Amur
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Archangel: 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Russians from Timguska: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.67
@Witt @Colt45554 Man i made a mess of this move! Didnt mean to send the whole stack to vologda…and certainly didnt need to to win so edited the 2 inf back to arc…hope this is ok.
Dont usually play this sloppily with my moves so many apologies again…:flushed: :flushed: