@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from Caroline Islands to Iwo Jima 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 bombers moved from Rostov to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 6 mech_infantrys moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 2 bombers moved from Vologda to Novgorod 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Rostov to Caucasus 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 1 artillery moved from Western Germany to France 1 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia 6 mech_infantrys moved from Northern Italy to Yugoslavia 2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia 6 mech_infantrys moved from Germany to Yugoslavia 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 1 submarine placed in 112 Sea Zone 1 tactical_bomber placed in Western Germany 2 mech_infantrys placed in Western Germany 1 armour, 2 infantry and 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 13 infantry moved from Amur to Buryatia 1 armour moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Novosibirsk to Vologda 1 armour, 1 artillery and 4 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Buryatia Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Buryatia, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 12 infantry in Buryatia, round 3 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 1 aaGun moved from Tambov to Russia 5 artilleries moved from Tambov to Russia 6 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.00 Russians regular : -3.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Kiangsi to Suiyuyan Combat - Japanese Battle in Western Australia Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Northern Territory Battle in Queensland Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Hunan to Philippines 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 fighter moved from Suiyuyan to Chahar Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -2,33 ANZAC regular : -0,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry EDIT: Adding units owned by British to India: 1 armour and 22 infantry EDIT: Turning off Edit Mode Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Morocco to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Kweichow 2 artilleries and 10 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 4.33 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry EDIT: Adding units owned by British to India: 1 armour and 22 infantry EDIT: Turning off Edit Mode Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Morocco to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Kweichow 2 artilleries and 10 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 tactical_bomber moved from Malta to Tunisia 1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries and 2 infantry moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 armour, 3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 4 transports moved from 99 Sea Zone to 94 Sea Zone 3 fighters moved from 94 Sea Zone to Tunisia 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 fighter moved from India to 42 Sea Zone 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia British attack with 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery, 4 infantry and 1 mech_infantry British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 5/17 hits, 6.17 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 4 artilleries, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry Battle in Burma British attack with 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Burma, round 2 : 4/35 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 aaGuns moved from India to Burma 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Syria to Iraq 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 4 infantry moved from Tobruk to Alexandria 1 fighter moved from 99 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 4.33 Italians regular : -1.00 Japanese regular : 0.67 British regular : -3.83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Rostov 3 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 infantry moved from Southern France to France 1 infantry moved from Southern France to France 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus Place Units - Italians 1 infantry and 1 mech_infantry placed in Ukraine 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,2,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Italians collect 16 PUs (8 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 1 cruiser, 2 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from Iwo Jima to Caroline Islands 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 6 PUs; end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Morocco 2 infantry moved from Gibraltar to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@Pejon_88
2 French infantry on 1 UK transportSorry for the delay in game play this week
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@CaptainNapalm No problem at all.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 bomber moved from Novgorod to Volgograd 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British Combat - Germans Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Archangel to Nenetsia 1 bomber moved from Novgorod to Western Germany 7 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Western Germany to France 2 armour and 14 mech_infantrys moved from Yugoslavia to Bessarabia 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber moved from Volgograd to Bessarabia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Novgorod 2 fighters moved from Southern Italy to Western Germany Place Units - Germans 1 tactical_bomber placed in 112 Sea Zone 2 infantry and 8 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,2,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 5 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Kazakhstan: 5 armour and 5 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 5 infantry moved from Russia to Tambov 1 armour moved from Novosibirsk to Tambov 1 mech_infantry moved from Vologda to Tambov 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Vologda to Russia 2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 marine and 1 transport EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Northern Territory: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 1 marine EDIT: Turning off Edit Mode 1 marine moved from 62 Sea Zone to New South Wales 4 artilleries and 4 infantry moved from Queensland to New South Wales 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 marine moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 submarine moved from 54 Sea Zone to 22 Sea Zone 2 bombers moved from Philippines to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone Japanese take 17 Sea Zone from Americans 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Chahar to Kweichow 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Combat - Japanese Battle in 62 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New South Wales Japanese attack with 4 artilleries, 2 fighters, 4 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll AA dice in New South Wales : 0/4 hits, 0,67 expected hits Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 9/13 hits, 5,33 expected hits ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery and 2 infantry in New South Wales, round 2 : 3/6 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 armour owned by the ANZAC, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery and 2 infantry Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from 23 Sea Zone to Japan 5 artilleries and 18 infantry moved from Yunnan to Shan State 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 cruiser moved from 56 Sea Zone to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 37 Sea Zone 1 battleship and 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter moved from Kweichow to Shan State 2 fighters and 1 tactical_bomber moved from Japan to Kwangsi 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Manchuria to Amur Place Units - Japanese 2 fighters and 2 tactical_bombers placed in Japan 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 65 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Western Australia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 4,67 ANZAC AA : -0,67 ANZAC regular : 0,17 -
@CaptainNapalm I got very lucky in the attack on Sydney! I you wonder about my edits. When I looked at the battle calculator, is said that my marine would hit at 1 or less instead of 2 or less. It is stated in the rules that they hit at 2 or less no matter if they themselves were offloaded from a transport/CR/BB. I edited it as if it attacked from the sea just to make sure the engine did correctly.
As for casualties the engine picked the planes with most remaining move points as casualties… Thus the edit at the end.
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As long as it it in an attack that is an amphibious assault, that is:
Note: During amphibious assaults, Battleships and Cruisers may bombard territories other than the one they unload their marines into. Also during amphibious assaults, Marines attack at 2 even if they arrived over land (to join an amphibious assault by other ground units). Kamikazes (by themselves) do not prevent and cannot be used against a marine amphibious assault that is from a different power’s cruiser/battleship. Marines loaded in the combat movement phase must conduct amphibious assault in that same phase.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone Combat - Americans Battle in Southern France Battle in Queensland Battle in 23 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Southern France from Italians, taking Queensland from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 62 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to New Zealand 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Algeria to Tunisia Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.50 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter and 1 infantry moved from Shensi to Szechwan 2 artilleries and 10 infantry moved from Hopei to Chahar 1 artillery and 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 14 infantry in Chahar, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone Combat - Americans Battle in Southern France Battle in Queensland Battle in 23 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Southern France from Italians, taking Queensland from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 62 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to New Zealand 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Algeria to Tunisia Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter and 1 infantry moved from Shensi to Szechwan 2 artilleries and 10 infantry moved from Hopei to Chahar 1 artillery and 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 14 infantry in Chahar, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 1 armour, 2 artilleries and 28 infantry moved from Burma to India 1 artillery and 1 infantry moved from Persia to Iraq 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 4 infantry moved from Alexandria to Egypt 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 3 artilleries, 5 infantry and 1 marine moved from Tunisia to 94 Sea Zone 3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 94 Sea Zone to 93 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 1 marine moved from 93 Sea Zone to Southern France 1 infantry moved from Libya to Tunisia 1 artillery moved from Tunisia to Algeria 1 fighter moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Dutch New Guinea to Queensland 1 armour and 1 mech_infantry moved from Eastern Persia to India Place Units - British 1 submarine placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : 1.00 Japanese regular : 2.50 British regular : -0.33 -
@Pejon_88
I understand the edits you described. Thank you. Japan is on a hot streak! Ouch!





