@Ragnell804 gg, I concede
#1 trulpen (X) vs captainwalker (A) WaW
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur British take Darfur from Italians 1 Artillery, 2 Infantrys and 1 Tank moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 3 Infantrys French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Palestine, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the French lost in Palestine French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine French win, taking Palestine from Italians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 3 Infantrys Casualties for Italians: 3 Infantrys Battle in S.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Tank moved from French Equatorial Africa to Darfur 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Place Units - French 1 Elite and 1 Tank placed in Syria 3 Infantrys placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 French regular : 0.50
Territory Summary for French :
Leningrad : 1 Fighter Churchill : 1 AAGun, 1 Factory and 1 Infantry Syria : 1 AAGun, 3 Bunkers, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks French Equatorial Africa : 1 Bunker, 1 Factory and 3 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 17 Infantrys and 3 Tanks S.Algeria : 1 Artillery French Guiana : 1 Infantry Madagascar : 1 Infantry Darfur : 1 Artillery, 3 Infantrys and 1 Tank Kordofan : 1 Infantry Palestine : 1 Artillery and 1 Tank Greenland : 1 flag, 2 Infantrys 18 Sea Zone : 1 Destroyer 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 71 / 77 French : 21 / 21 Yamamoto : 57 / 74 Chinese : 29 / 35 Hisaichi : 59 / 62 British : 91 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 131 / 131
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -1,00 Americans regular : 2,83 Anzac regular : 0,67
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OOL z107?
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@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out? -
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
the sub still got a hit…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
the sub still got a hit…
Are you sure?
I interpreted it as just a faulty programming.
If it does, then I wonder why there even are des as an available unit? It’s completely useless.
Since this WaW is supposed to be a variation of A&A Revised rules (1942), I can’t imagine that a sub will still have a first-strike ability when an opposing des is present.
Just having subs being able to block ship-movement is weird and I would say that’s a flaw in itself, although subs completely ignoring des is even worse.
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it’s not really a first strike when the sub is the only unit in the sea zone…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
According to all available A&A-rules it does. It’s the main point of having destroyers around. Negates all special abilities of subs. I’m sure of this.
I guess the main thing here then is to get some substantial clarity regarding precise rules for this specific version.
N.B. I’m not trying to exploit rules or find some fishy loop-hole here, but trying to mutually figure out what is fair and correct.
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits 1 Submarine owned by the Americans, 2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Transport owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 3 Fighters and 2 L.Fighters in 107 Sea Zone, round 3 : 5/14 hits, 7,00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -3,00 Americans regular : 2,83 Anzac regular : -2,33
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5 hits instead of 7, still can’t assume.
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From the notes:
"Rules Clarifications
WW2V2 rules (aka Revised) are used as the basis, with the following changes and clarifications [about LL, carriers, purchase before CM etc]:[…]
These rules aren’t entirely enforced by TripleA 1.9.0.0, so the players must fully enforce them."I believe the weird subs apply to the last sentiment. I’d say as well that subs shouldn’t be able to block movement, but that one we’ve played with in many situations, so better to keep it up for stringency.
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Anzac cvs, US cv, Anzac fighters, US fighters, US bb
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits 1 Submarine owned by the Americans, 2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Transport owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 3 Fighters and 2 L.Fighters in 107 Sea Zone, round 3 : 5/14 hits, 7,00 expected hits Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 107 Sea Zone, round 3 : 6/11 hits, 6,83 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Anzac, 2 Adv.Fighters owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 3 Adv.Fighters, 3 Bombers and 2 L.Fighters in 107 Sea Zone, round 4 : 2/8 hits, 4,50 expected hits Anzac roll dice for 5 Adv.Fighters and 1 Battleship in 107 Sea Zone, round 4 : 4/6 hits, 4,00 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Adv.Fighters owned by the Anzac lost in 107 Sea Zone Yamamoto roll dice for 3 Bombers and 1 L.Fighter in 107 Sea Zone, round 5 : 3/4 hits, 2,50 expected hits Anzac roll dice for 3 Adv.Fighters and 1 Battleship in 107 Sea Zone, round 5 : 3/4 hits, 2,67 expected hits 3 Bombers owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 107 Sea Zone 1 L.Fighter owned by the Yamamoto retreated Anzac win with 1 Battleship remaining. Battle score for attacker is -11 Casualties for Yamamoto: 6 Adv.Fighters, 3 Bombers, 8 Fighters, 1 L.Fighter and 2 Transports Casualties for Americans: 3 Adv.Fighters, 1 B.Carrier and 1 Submarine Casualties for Anzac: 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Non Combat Move - Yamamoto 1 L.Fighter moved from 107 Sea Zone to 93 Sea Zone Place Units - Yamamoto 3 Adv.Fighters, 1 Bunker and 1 L.Fighter placed in Tokyo 6 Infantrys placed in Malaya 3 Infantrys placed in Saipan 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5,00 Americans regular : 2,83 Anzac regular : -2,83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 3 Infantrys moved from Suiyuan to Chahar 2 Tanks moved from Shensi to Chahar 1 Artillery and 1 Marine moved from Hupeh to Shansi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shansi 1 Adv.Fighter moved from Hupeh to Shansi 3 Infantrys moved from Hupeh to Anhwei 15 Tanks moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 3 Infantrys and 15 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys and 15 Tanks in Anhwei, round 2 : 10/18 hits, 8.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 3 Infantrys and 15 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine Hisaichi defend with 3 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 2 : 1/5 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 3 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters and 1 Marine remaining. Battle score for attacker is -6 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Artillery and 1 Fighter Battle in Chahar Chinese attack with 3 Infantrys and 2 Tanks Hisaichi defend with 3 Infantrys Chinese roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 3 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 3 Infantrys and 2 Tanks in Chahar, round 3 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters moved from Shansi to Hupeh 4 Infantrys moved from Szechwan to Hupeh 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Gobi Altai to Shensi 2 Elites moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys and 1 Tank moved from Alma Ata to Chimkent 2 Infantrys moved from C.Sinkiang to Alma Ata 1 Tank moved from Urumqi to Alma Ata 1 Infantry moved from Urumqi to C.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai 1 AAGun moved from Hupeh to Anhwei Place Units - Chinese 1 Infantry and 2 Tanks placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Hisaichi regular : -0.33
Territory Summary for Chinese :
Alma Ata : 2 Infantrys and 1 Tank Chimkent : 2 Infantrys and 1 Tank Shansi : 1 Marine Suiyuan : 1 Artillery and 1 Infantry E.Qinghai : 6 Infantrys Hupeh : 2 Adv.Fighters, 1 Bunker, 1 Factory, 5 Infantrys and 2 Tanks Urumqi : 1 Factory, 3 Infantrys and 1 Tank Lanchow : 1 AAGun, 2 Elites and 2 Infantrys Shensi : 1 Infantry and 1 Tank Ningsia : 2 Infantrys Chahar : 2 Infantrys and 2 Tanks Szechwan : 1 Artillery, 1 Elite and 1 Infantry Anhwei : 1 AAGun, 3 Infantrys and 15 Tanks C.Sinkiang : 1 Infantry Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 71 / 77 French : 21 / 21 Yamamoto : 63 / 63 Chinese : 34 / 34 Hisaichi : 54 / 62 British : 91 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 125 / 131
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Kolyma to Zhigansk Hisaichi take Zhigansk from Russians 1 Infantry moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 21 Infantrys moved from Heilungchiang to Chita 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Davao 1 Artillery moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 2 L.Fighters moved from 110 Sea Zone to Davao 1 Fighter moved from Peking to 107 Sea Zone 2 L.Fighters moved from Malaya to Davao 1 Elite and 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Chahar 1 Bomber moved from Peking to Chahar 1 Bomber moved from Peking to Shansi 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Mech.Inf moved from Heilungchiang to Chita 1 Infantry moved from Okhotsk to Yakutsk Hisaichi take Yakutsk from Russians 3 Tanks moved from Peking to Chita 1 Artillery moved from Peking to Chahar 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 76 Sea Zone 1 L.Fighter moved from N.French Indochina to Kweichow 3 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to Kweichow 1 L.Fighter moved from Changchun to 107 Sea Zone 1 L.Fighter moved from Khabarovsk to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 20 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 107 Sea Zone Hisaichi attack with 1 Destroyer, 1 Fighter, 2 L.Fighters and 2 Transports Americans defend with 1 Battleship Hisaichi roll dice for 1 Destroyer, 1 Fighter, 2 L.Fighters and 2 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 Battleship in 107 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 Battleship owned by the Americans lost in 107 Sea Zone Hisaichi win with 1 Destroyer, 1 Fighter, 2 L.Fighters and 2 Transports remaining. Battle score for attacker is 20 Casualties for Americans: 1 Battleship Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Davao Hisaichi attack with 1 Artillery, 3 Infantrys and 4 L.Fighters Americans defend with 1 Factory and 1 Infantry; Anzac defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 L.Fighters in Davao, round 2 : 3/8 hits, 3,00 expected hits Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Davao, round 2 : 3/4 hits, 1,33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Artillery and 4 L.Fighters in Davao, round 3 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 1 Artillery and 4 L.Fighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry Casualties for Americans: 1 Infantry Battle in Chita Hisaichi attack with 3 Artillerys, 1 Elite, 23 Infantrys, 1 Mech.Inf and 3 Tanks Russians defend with 1 AAGun, 2 Artillerys, 1 Factory, 16 Infantrys and 4 Tanks Hisaichi roll dice for 3 Artillerys, 1 Elite, 23 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 2 : 7/31 hits, 7,67 expected hits Russians roll dice for 2 Artillerys, 16 Infantrys and 4 Tanks in Chita, round 2 : 8/22 hits, 8,00 expected hits 7 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 3 Artillerys, 1 Elite, 15 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 3 : 4/23 hits, 6,33 expected hits Russians roll dice for 2 Artillerys, 9 Infantrys and 4 Tanks in Chita, round 3 : 4/15 hits, 5,67 expected hits 4 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 3 Artillerys, 1 Elite, 11 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 4 : 6/19 hits, 5,67 expected hits Russians roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Chita, round 4 : 4/11 hits, 4,33 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 3 Artillerys, 1 Elite, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 5 : 5/15 hits, 5,00 expected hits Russians roll dice for 1 Artillery and 4 Tanks in Chita, round 5 : 3/5 hits, 2,33 expected hits 1 Artillery owned by the Russians, 4 Tanks owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 22 Casualties for Hisaichi: 19 Infantrys Casualties for Russians: 2 Artillerys, 16 Infantrys and 4 Tanks Battle in Kweichow Hisaichi attack with 4 Infantrys and 1 L.Fighter British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 4 Infantrys and 1 L.Fighter in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 3/3 hits, 1,00 expected hits 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits 1 L.Fighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win with 1 Artillery remaining. Battle score for attacker is -16 Casualties for Hisaichi: 4 Infantrys and 1 L.Fighter Casualties for British: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Bomber and 1 Infantry Chinese defend with 1 Marine Hisaichi roll dice for 1 Bomber and 1 Infantry in Shansi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Bomber in Shansi, round 3 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 Marine in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Chinese lost in Shansi Hisaichi win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Marine Battle in Chahar Hisaichi attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys Chinese defend with 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Chahar, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in Chahar, round 2 : 3/4 hits, 1,67 expected hits 3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Elite in Chahar, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 2 Tanks in Chahar, round 3 : 1/2 hits, 1,00 expected hits 1 Elite owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Elite and 3 Infantrys Casualties for Chinese: 2 Infantrys and 2 Tanks Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter and 2 L.Fighters moved from 107 Sea Zone to 93 Sea Zone 4 L.Fighters moved from Davao to 93 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 93 Sea Zone 1 T.Boat and 3 Transports moved from 75 Sea Zone to 84 Sea Zone 7 Infantrys moved from Changchun to 84 Sea Zone 1 Bomber moved from Chahar to Liaoning 3 Artillerys and 1 Elite moved from Liaoning to Peking 1 Infantry moved from Hunan to Kwangsi 1 AAGun, 1 Artillery and 8 Infantrys moved from N.French Indochina to Kwangsi 1 Infantry moved from Hong Kong to Kiangsi 1 Infantry moved from 84 Sea Zone to Shanghai 6 Infantrys moved from 84 Sea Zone to Peking 1 Bomber moved from Shansi to Liaoning 1 Infantry moved from Kirin to Liaoning 1 Infantry moved from Khabarovsk to Heilungchiang 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 1 AAGun moved from Khabarovsk to Kirin 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 93 Sea Zone Place Units - Hisaichi 1 L.Fighter placed in Changchun 1 Artillery and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi 6 Infantrys placed in Hong Kong 3 Infantrys placed in Shantung 1 Infantry placed in Liaoning 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 5,00 Americans regular : 0,67 Russians regular : -1,33 Hisaichi regular : -1,33
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No easy time for the japanese, being squashed from all sides by US, UK, Russia and China.
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 2 S.Submarines moved from 20 Sea Zone to 21 Sea Zone 2 Infantrys moved from Manchester to 21 Sea Zone 2 Infantrys and 2 S.Submarines moved from 21 Sea Zone to 5 Sea Zone 1 Infantry moved from 5 Sea Zone to Nordland British take Nordland from Germans 1 Infantry moved from 5 Sea Zone to Finnmark British take Finnmark from Germans 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery, 1 Infantry and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 2 Infantrys moved from Manchester to 21 Sea Zone 1 Battleship and 2 Cruisers moved from 20 Sea Zone to 21 Sea Zone 2 Adv.Fighters moved from 20 Sea Zone to Netherlands 2 Bombers moved from Manchester to Netherlands 1 Artillery and 3 Infantrys moved from 21 Sea Zone to Netherlands 1 Mot.Inf moved from Kenya to Kufra British take Kufra from Italians 1 Adv.Fighter and 2 Fighters moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 5 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Elite moved from E.Iran to 58 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 58 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 58 Sea Zone to Italian East Africa 2 Infantrys moved from Yunnan to N.French Indochina 1 Artillery moved from Kweichow to N.French Indochina 1 Artillery and 4 Infantrys moved from Assam to Burma 1 Artillery, 8 Infantrys and 6 Tanks moved from Yunnan to N.Thailand 1 Adv.Fighter moved from Yunnan to N.French Indochina 1 Tank moved from Assam to Burma 1 Adv.Fighter moved from Yunnan to Burma 1 Mot.Inf moved from Assam to N.Thailand 1 Tank moved from Hupeh to N.French Indochina 4 Mot.Infs moved from Hupeh to N.Thailand Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Destroyer, 1 Factory, 18 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 1 Artillery, 1 Elite and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lower Egypt British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank Italians defend with 1 Artillery and 4 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Lower Egypt, round 2 : 6/10 hits, 3.00 expected hits Italians roll dice for 1 Artillery and 4 Infantrys in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits 4 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 4 Infantrys Battle in Burma British attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in Burma, round 2 : 2/7 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in N.French Indochina British attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.French Indochina British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Battle in N.Thailand British attack with 1 Artillery, 8 Infantrys, 5 Mot.Infs and 6 Tanks Thai defend with 1 Infantry British roll dice for 1 Artillery, 8 Infantrys, 5 Mot.Infs and 6 Tanks in N.Thailand, round 2 : 2/20 hits, 5.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery, 8 Infantrys, 5 Mot.Infs and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Netherlands British attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers and 3 Infantrys Germans defend with 3 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers and 3 Infantrys in Netherlands, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 2 Adv.Fighters, 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Netherlands to 21 Sea Zone 2 Bombers moved from Netherlands to Manchester 1 Carrier, 3 Destroyers and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo 1 Mot.Inf moved from Cape Town to Kenya 4 Infantrys moved from Georgia to Rostov 1 Tank moved from Georgia to Rostov 2 Infantrys moved from W.Iran to Erzurum 1 Tank moved from W.Iran to Georgia 2 Tanks moved from E.Iran to Erzurum 2 Artillerys moved from E.Iran to W.Iran 2 Infantrys moved from Calcutta to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 AAGun moved from Yunnan to N.Thailand 1 Adv.Fighter moved from Burma to Assam 1 Adv.Fighter moved from N.French Indochina to Assam 1 Mot.Inf moved from Madras to Assam 4 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Mysore to Rajputana 1 Infantry moved from Madras to Mysore 3 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Gibraltar to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 1 AAGun and 1 Infantry moved from Vancouver to 80 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone 1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska Place Units - British 1 Destroyer and 1 Submarine placed in 21 Sea Zone 1 Artillery, 1 Bunker and 5 Infantrys placed in Cairo 1 Bunker, 2 Infantrys and 1 Tank placed in W.Iran 1 Factory placed in E.Iran 2 Infantrys placed in Bombay 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras 1 Adv.Fighter and 1 Infantry placed in Manchester 3 Infantrys placed in Wales British undo move 5. 2 Infantrys placed in London Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Thai regular : 0.00 Germans regular : 0.33 British regular : -3.50 Hisaichi regular : -1.00
Territory Summary for British :
London : 1 AAGun, 1 Factory and 2 Infantrys British Guiana : 1 Infantry Koryakia : 1 Infantry and 1 Tank Georgia : 1 Artillery and 1 Tank Rostov : 4 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 Artillery, 1 Elite and 1 Infantry Kufra : 1 flag, 1 Mot.Inf N.French Indochina : 1 Artillery, 2 Infantrys and 1 Tank Assam : 2 Adv.Fighters, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 1 Tank Vancouver : 1 Factory Burma : 1 Artillery, 3 Infantrys and 1 Tank Rajputana : 1 Infantry Bombay : 1 AAGun and 1 Factory Dover : 1 Infantry Hyderabad : 4 Infantrys Wales : 1 AAGun, 1 Factory and 4 Infantrys Calcutta : 4 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Factory and 2 Infantrys Kenya : 1 Mot.Inf Madras : 1 AAGun, 1 Factory and 2 Infantrys Mysore : 1 Infantry Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory and 3 Infantrys Malta : 2 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 6 Bunkers, 1 Factory, 2 Fighters, 10 Infantrys, 1 Mot.Inf and 4 Tanks Lower Egypt : 1 Artillery, 4 Infantrys and 1 Tank Gibraltar : 1 Bunker N.Thailand : 1 flag, 1 AAGun, 1 Artillery, 8 Infantrys, 5 Mot.Infs and 6 Tanks Alaska : 1 AAGun and 3 Infantrys Cape Town : 1 Factory Dublin : 1 flag Nordland : 1 flag, 1 Infantry E.Iran : 1 flag, 1 Factory Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank Finnmark : 1 flag, 1 Infantry Erzurum : 1 flag, 2 Infantrys and 2 Tanks Andalusia : 1 Fighter and 2 Infantrys Netherlands : 1 flag, 1 Artillery and 2 Infantrys Munster : 1 flag 21 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 2 Submarines and 2 Transports 74 Sea Zone : 1 Transport 58 Sea Zone : 1 Destroyer, 1 S.Submarine and 1 Transport 72 Sea Zone : 1 Destroyer and 1 Transport 5 Sea Zone : 2 S.Submarines
Production/PUs Summary :
Germans : 133 / 228 Russians : 65 / 70 Italians : 65 / 77 French : 23 / 21 Yamamoto : 63 / 63 Chinese : 32 / 34 Hisaichi : 63 / 65 British : 105 / 105 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 12 / 15 Americans : 121 / 131