@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
Taking it easy. Frenchies are on the move. :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Elite and 1 Infantry moved from E.Morocco to N.Algeria
1 Elite and 1 Infantry moved from E.Morocco to S.Algeria
Purchase Units - French
French buy 1 Elite, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - French
Battle in S.Algeria
French attack with 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 3 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
1 Elite owned by the French retreated to E.Morocco
Italians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Non Combat Move - French
Place Units - French
1 Submarine placed in 55 Sea Zone
1 Infantry placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : -0.50
@trulpen Sorry i thought it was still your go.
@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen Sorry i thought it was still your go.
No worries.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 101 Sea Zone to 102 Sea Zone
1 Infantry moved from Ponape to Truk
Yamamoto take Truk from Americans
1 Infantry and 1 Tank moved from Yap to Ulithi
2 Transports moved from 110 Sea Zone to 111 Sea Zone
4 Infantrys moved from Mindanao to 111 Sea Zone
1 Bomber and 1 L.Fighter moved from Saipan to 102 Sea Zone
1 Destroyer moved from 101 Sea Zone to 102 Sea Zone
3 Infantrys moved from N.Thailand to Burma
1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Jilolo
1 B.Transport moved from 110 Sea Zone to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Jilolo
1 B.Carrier and 1 Battleship moved from 101 Sea Zone to 86 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Sumatra
1 Tank moved from Malaya to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Sumatra
1 Elite and 1 Infantry moved from N.French Indochina to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
2 Infantrys moved from 111 Sea Zone to Lombok
2 Infantrys moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Battleship and 14 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 B.Carrier and 1 Battleship
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 B.Carrier and 1 Battleship in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 B.Carrier and 1 Battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 102 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer, 1 Fighter and 2 L.Fighters
Americans defend with 1 Carrier, 1 Destroyer and 2 Fighters
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer, 1 Fighter and 2 L.Fighters in 102 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 102 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 102 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 L.Fighters in 102 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 Fighter in 102 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 Fighter owned by the Americans and 1 Bomber owned by the Yamamoto lost in 102 Sea Zone
Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter
Casualties for Americans: 1 Carrier, 1 Destroyer and 2 Fighters
Battle in Jilolo
Yamamoto attack with 5 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 5 Infantrys in Jilolo, round 2 : 0/5 hits, 0,83 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 5 Infantrys in Jilolo, round 3 : 2/5 hits, 0,83 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Sumatra
Yamamoto attack with 4 Infantrys and 1 Tank
Anzac defend with 2 Artillerys and 1 Elite
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits
Yamamoto roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1,17 expected hits
Dutch roll dice for 2 Artillerys and 1 Elite in Sumatra, round 2 : 2/3 hits, 1,00 expected hits
1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Infantrys and 1 Tank in Sumatra, round 3 : 1/3 hits, 0,83 expected hits
Dutch roll dice for 2 Artillerys in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Infantry and 1 Tank in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
Dutch roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 2 Artillerys and 1 Elite
Battle in Yunnan
Yamamoto attack with 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Burma
Yamamoto attack with 3 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 3 Infantrys in Burma, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 3 Infantrys in Burma, round 4 : 1/3 hits, 0,50 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lombok
Yamamoto attack with 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0,33 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Ulithi
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Ulithi, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 Artillery in Ulithi, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Ulithi, round 3 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 Artillery in Ulithi, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Non Combat Move - Yamamoto
2 L.Fighters moved from 102 Sea Zone to 86 Sea Zone
1 Transport moved from 101 Sea Zone to 86 Sea Zone
2 Tanks moved from N.Thailand to Malaya
1 Infantry moved from Kwangsi to N.French Indochina
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 B.Carrier and 1 Battleship placed in 86 Sea Zone
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Yamamoto regular : 1,83
Americans regular : 2,67
British regular : -1,00
Dutch regular : 1,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Elite and 1 Infantry moved from Ningsia to Suiyuan
2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to Anhwei
1 Artillery and 1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Szechwan to Yunnan
3 Mech.Infs moved from Ningsia to Yunnan
1 Artillery and 1 Infantry moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Yunnan
Chinese attack with 1 Infantry and 3 Mech.Infs
Yamamoto defend with 1 Elite and 2 Infantrys
Chinese roll dice for 1 Infantry and 3 Mech.Infs in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Elite and 2 Infantrys
Battle in Suiyuan
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
3 Infantrys moved from Shensi to Hupeh
1 Fighter moved from Shansi to Hupeh
4 Infantrys moved from Ningsia to Shensi
5 Infantrys and 1 Marine moved from E.Qinghai to Ningsia
1 Marine moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
3 Mech.Infs moved from Urumqi to Ningsia
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : -0.17
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
1 L.Fighter moved from Changchun to Minamitori
2 Infantrys moved from Peking to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Chita to S.Buryat Mongolia
1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia
1 Artillery moved from Shantung to Shansi
1 Infantry moved from Anhwei to Shansi
1 Infantry moved from Shantung to Shansi
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
Purchase Units - Hisaichi
Hisaichi buy 19 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Minamitori
Hisaichi attack with 10 Infantrys and 1 L.Fighter
Americans defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/11 hits, 2,17 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1,33 expected hits
2 Infantrys owned by the Americans lost in Minamitori
Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 3 : 5/11 hits, 2,17 expected hits
Americans roll dice for 2 Artillerys in Minamitori, round 3 : 2/2 hits, 0,67 expected hits
2 Artillerys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Minamitori
Hisaichi win, taking Minamitori from Americans with 8 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 2 Artillerys and 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Flores
Hisaichi attack with 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0,33 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks in S.Buryat Mongolia, round 2 : 5/8 hits, 2,67 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
3 Infantrys moved from Heilungchiang to Chita
1 Elite, 18 Infantrys and 3 Tanks moved from Shantung to Anhwei
2 Artillerys and 13 Infantrys moved from Shanghai to Anhwei
1 AAGun moved from Shanghai to Anhwei
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Kiangsi to Hunan
3 Infantrys moved from Kiangsi to Shanghai
1 Infantry moved from Peking to Shantung
1 Fighter moved from Chahar to 86 Sea Zone
1 L.Fighter moved from Minamitori to 86 Sea Zone
1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 101 Sea Zone to 86 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Ayan to Chita
1 Infantry moved from Okhotsk to Ayan
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Place Units - Hisaichi
1 L.Fighter and 1 S.Bomber placed in Changchun
3 Infantrys placed in Chita
3 Infantrys placed in Heilungchiang
4 Infantrys placed in Liaoning
3 Infantrys placed in Peking
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,00
Russians regular : 0,67
Dutch regular : -0,33
Hisaichi regular : 6,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
1 L.Fighter moved from Changchun to Minamitori
2 Infantrys moved from Peking to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Chita to S.Buryat Mongolia
1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia
1 Artillery moved from Shantung to Shansi
1 Infantry moved from Anhwei to Shansi
1 Infantry moved from Shantung to Shansi
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
2 Infantrys moved from Liaoning to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
Purchase Units - Hisaichi
Hisaichi buy 19 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Minamitori
Hisaichi attack with 10 Infantrys and 1 L.Fighter
Americans defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/11 hits, 2,17 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1,33 expected hits
2 Infantrys owned by the Americans lost in Minamitori
Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 3 : 5/11 hits, 2,17 expected hits
Americans roll dice for 2 Artillerys in Minamitori, round 3 : 2/2 hits, 0,67 expected hits
2 Artillerys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Minamitori
Hisaichi win, taking Minamitori from Americans with 8 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 2 Artillerys and 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Flores
Hisaichi attack with 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0,33 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks in S.Buryat Mongolia, round 2 : 5/8 hits, 2,67 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
3 Infantrys moved from Heilungchiang to Chita
1 Elite, 18 Infantrys and 3 Tanks moved from Shantung to Anhwei
2 Artillerys and 13 Infantrys moved from Shanghai to Anhwei
1 AAGun moved from Shanghai to Anhwei
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Kiangsi to Hunan
3 Infantrys moved from Kiangsi to Shanghai
1 Infantry moved from Peking to Shantung
1 Fighter moved from Chahar to 86 Sea Zone
1 L.Fighter moved from Minamitori to 86 Sea Zone
1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 101 Sea Zone to 86 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Ayan to Chita
1 Infantry moved from Okhotsk to Ayan
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Place Units - Hisaichi
1 L.Fighter and 1 S.Bomber placed in Changchun
3 Infantrys placed in Chita
3 Infantrys placed in Heilungchiang
4 Infantrys placed in Liaoning
3 Infantrys placed in Peking
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 2 Infantrys
EDIT: Adding units owned by Hisaichi to Changchun: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,00
Russians regular : 0,67
Dutch regular : -0,33
Hisaichi regular : 6,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 Infantry moved from Kenya to Italian East Africa
British take Italian East Africa from Italians
2 ArmoredCars moved from Cape Town to Rhodesia
2 Artillerys and 2 Infantrys moved from Palestine to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Artillerys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
6 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 2 Fighters and 1 Infantry moved from 65 Sea Zone to Sumatra
1 Mech.Inf moved from Assam to N.Thailand
British take N.Thailand from Thai
2 ArmoredCars and 3 Tanks moved from Assam to Burma
1 Mech.Inf moved from N.Thailand to Burma
3 Infantrys moved from Zhigansk to Okhotsk
Russians take Okhotsk from Hisaichi
1 Infantry and 1 Tank moved from Munster to Dublin
1 Fighter moved from 18 Sea Zone to Dublin
1 Bomber moved from London to Dublin
Purchase Units - British
British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Destroyers, 4 Infantrys, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Sumatra
British attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British roll dice for 1 Artillery and 2 Fighters in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Dublin
British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Fighter and 1 Infantry
Battle in Mersa Matruh
British attack with 4 Artillerys, 6 Fighters and 4 Infantrys
Italians defend with 7 Infantrys
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 4 Artillerys, 6 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 7/14 hits, 4.67 expected hits
Italians roll dice for 6 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 2.00 expected hits
6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Artillerys, 6 Fighters and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 7 Infantrys
Casualties for British: 2 Infantrys
Battle in Burma
British attack with 2 ArmoredCars, 1 Mech.Inf and 3 Tanks
Yamamoto defend with 3 Infantrys
British roll dice for 2 ArmoredCars, 1 Mech.Inf and 3 Tanks in Burma, round 2 : 1/6 hits, 2.50 expected hits
Yamamoto roll dice for 3 Infantrys in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Mech.Inf and 3 Tanks in Burma, round 3 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 2 Infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is -2
Casualties for British: 2 ArmoredCars
Casualties for Yamamoto: 3 Infantrys
Non Combat Move - British
2 Fighters moved from Sumatra to 65 Sea Zone
1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
2 Artillerys moved from Delhi to Bihar
1 Artillery moved from Rajputana to Hyderabad
1 Infantry moved from Madras to Hyderabad
6 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from Iraq to Palestine
2 Infantrys moved from Montreal to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
1 Bomber moved from Dublin to London
1 Carrier and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
Place Units - British
1 Adv.Fighter and 3 Destroyers placed in 21 Sea Zone
1 Destroyer and 1 Transport placed in 60 Sea Zone
1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Delhi
2 ArmoredCars and 4 Infantrys placed in Cairo
2 ArmoredCars placed in Cape Town
1 ArmoredCar placed in W.Iran
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Italians regular : 0.00
Neutral regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Transport moved from 66 Sea Zone to 67 Sea Zone
1 Artillery and 1 Elite moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok
1 Transport moved from 66 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Transport moved from 66 Sea Zone to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
Dutch take Java from Thai
1 Fighter moved from Broome to Lombok
1 Adv.Fighter moved from Broome to Soembawa
1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
1 Destroyer moved from 114 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Yamamoto defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Soembawa
Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Soembawa, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Infantry
Battle in Lombok
Anzac attack with 1 Artillery, 1 Elite and 1 Fighter
Yamamoto defend with 2 Infantrys
Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Lombok, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Artillery
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Anzac
1 Fighter moved from Lombok to 67 Sea Zone
1 Adv.Fighter moved from Soembawa to 67 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
Place Units - Anzac
1 Transport placed in 122 Sea Zone
2 Artillerys and 1 Elite placed in Broome
2 Infantrys placed in Western Australia
2 Adv.Fighters placed in Townsville
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Anzac regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
1 Fighter and 1 JetFighter moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter, 3 Infantrys and 1 JetFighter
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter, 3 Infantrys and 1 JetFighter in Vyborg, round 2 : 3/5 hits, 1,50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter and 1 JetFighter moved from Vyborg to N.Karelia
1 AAGun and 3 Infantrys moved from Oulu to N.Karelia
3 Infantrys moved from Tampere to Oulu
1 Elite and 5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
1 Transport placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 1,50
Russians regular : 0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 JetFighter moved from Bucharest to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 JetFighter moved from Brest to Minsk
2 Artillerys and 10 Infantrys moved from Vinnytsia to Donetsk
1 Tank moved from Vinnytsia to Minsk
Purchase Units - Romanians
Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 Fighter, 2 JetFighters and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter, 2 JetFighters and 1 Tank in Minsk, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Fighter, 2 JetFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 2 Artillerys and 10 Infantrys
Russians defend with 1 ArmoredCar
Romanians roll dice for 2 Artillerys and 10 Infantrys in Donetsk, round 2 : 4/12 hits, 2,67 expected hits
Russians roll dice for 1 ArmoredCar in Donetsk, round 2 : 1/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Romanians
3 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Fighter and 2 JetFighters moved from Minsk to Kiev
1 AAGun moved from Vinnytsia to Donetsk
Place Units - Romanians
2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2,17
Russians regular : 0,50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Artillery and 3 Infantrys moved from S.Thailand to Burma
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from British
1 Tank moved from S.French Indochina to Burma
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
1 Fighter moved from 107 Sea Zone to 109 Sea Zone
1 Adv.Fighter moved from Bangkok to Burma
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry moved from S.French Indochina to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Soembawa
Thai attack with 2 Infantrys
Anzac defend with 1 Artillery
Thai roll dice for 2 Infantrys in Soembawa, round 2 : 0/2 hits, 0,33 expected hits
Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Thai lost in Soembawa
Thai roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0,17 expected hits
Dutch roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0,33 expected hits
Thai roll dice for 1 Infantry in Soembawa, round 4 : 1/1 hits, 0,17 expected hits
Dutch roll dice for 1 Artillery in Soembawa, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Anzac lost in Soembawa
Thai win, taking Soembawa from Dutch with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Lombok
Thai attack with 3 Infantrys
Anzac defend with 1 Elite
Thai roll dice for 3 Infantrys in Lombok, round 2 : 1/3 hits, 0,50 expected hits
Dutch roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0,33 expected hits
1 Elite owned by the Anzac lost in Lombok
Thai win, taking Lombok from Dutch with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Battle in Burma
Thai attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Mech.Inf and 3 Tanks
Thai roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 1/6 hits, 2,00 expected hits
British roll dice for 1 Mech.Inf and 3 Tanks in Burma, round 2 : 0/4 hits, 1,83 expected hits
1 Mech.Inf owned by the British lost in Burma
Thai roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 3 : 1/6 hits, 2,00 expected hits
British roll dice for 3 Tanks in Burma, round 3 : 1/3 hits, 1,50 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the British lost in Burma
Thai roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Burma, round 4 : 2/5 hits, 1,83 expected hits
British roll dice for 2 Tanks in Burma, round 4 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Thai and 2 Tanks owned by the British lost in Burma
Thai win, taking Burma from British with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 1 Mech.Inf and 3 Tanks
Casualties for Thai: 2 Infantrys
Battle in 109 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Transport
Thai roll dice for 1 Fighter in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
Thai roll dice for 1 Fighter in 109 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Anzac lost in 109 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Non Combat Move - Thai
1 Fighter moved from 109 Sea Zone to 86 Sea Zone
1 Infantry moved from S.French Indochina to S.Thailand
1 Adv.Fighter moved from Burma to Malaya
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
Place Units - Thai
2 Artillerys, 2 Elites and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Anzac regular : -1,17
Thai regular : -2,33
British regular : -2,33
Dutch regular : -0,33
Attacked Saudi. Only wanted to do shore bombardment with the cruiser, but didn’t move away the battleships. It included all of the ships automatically. I’ll cancel the hit from the bs and will adjust accordingly.
One defence die (should’ve just restarted the battle).
[dice 1d6]
1d6: 6
Defensive die second battle-round
[dice 1d6]
1d6: 5
Ok, both missed, so battle result will not have to be adjusted.