@Ragnell804 gg, I concede
#1 trulpen (X) vs captainwalker (A) WaW
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
And…the Russians launch a surprise counter attack!
Not so surprising. 😉
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Infantrys moved from Nubia to Italian East Africa 1 Tank moved from Darfur to Kordofan Italians take Kordofan from British 1 Tank moved from Kordofan to Nubia 1 JetFighter moved from 55 Sea Zone to Italian East Africa 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Palestine 1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Adv.Fighter moved from Mersa Matruh to Lower Egypt 1 JetFighter moved from 55 Sea Zone to Palestine Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 16 Infantrys, 1 JetFighter and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys British defend with 1 Artillery and 3 Infantrys Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Lower Egypt, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Lower Egypt, round 3 : 2/6 hits, 1,67 expected hits British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Artillery and 3 Infantrys Battle in Italian East Africa Italians attack with 2 Infantrys and 1 JetFighter British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 JetFighter in Italian East Africa, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Palestine Italians attack with 3 Infantrys and 1 JetFighter French defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the French lost in Palestine Italians roll dice for 3 Infantrys and 1 JetFighter in Palestine, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the French lost in Palestine Italians roll dice for 3 Infantrys and 1 JetFighter in Palestine, round 3 : 1/4 hits, 1,17 expected hits British roll dice for 1 Artillery in Palestine, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the French lost in Palestine Italians win, taking Palestine from British with 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Battleship moved from 51 Sea Zone to 46 Sea Zone 1 Carrier moved from 55 Sea Zone to 51 Sea Zone 1 JetFighter moved from Palestine to 51 Sea Zone 1 Adv.Fighter moved from Lower Egypt to 51 Sea Zone 1 JetFighter moved from Italian East Africa to Nubia 1 AAGun, 3 Artillerys, 3 Infantrys and 2 Tanks moved from Darfur to Nubia 1 Infantry moved from Rome to 46 Sea Zone 3 Artillerys and 4 Infantrys moved from Campania to 46 Sea Zone 3 Artillerys, 5 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone 3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Elite moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 2 Artillerys moved from Provence to Languedoc 6 Infantrys moved from Provence to Languedoc 1 Elite moved from Provence to Languedoc 1 AAGun moved from Provence to Languedoc Place Units - Italians 2 Transports placed in 46 Sea Zone 1 JetFighter placed in Rome Italians undo move 2. Turning on Edit Mode EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Italians to Languedoc: 1 Adv.Fighter EDIT: Turning off Edit Mode 1 JetFighter placed in 46 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 2 Artillerys and 2 Infantrys placed in Tunis 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 4 Infantrys placed in Rome Italians undo move 4. Italians undo move 4. Italians undo move 4. 1 Artillery and 3 Infantrys placed in Tunis 1 Artillery and 4 Infantrys placed in Lombardy 4 Infantrys placed in Provence Turn Complete - Italians Italians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : 3,00 British regular : -1,67
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@trulpen Well… I was surprised that I took that back.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur British take Darfur from Italians 1 Artillery, 2 Infantrys and 1 Tank moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 3 Infantrys French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Palestine, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the French lost in Palestine French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine French win, taking Palestine from Italians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 3 Infantrys Casualties for Italians: 3 Infantrys Battle in S.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Tank moved from French Equatorial Africa to Darfur 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Place Units - French 1 Elite and 1 Tank placed in Syria 3 Infantrys placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 French regular : 0.50
Territory Summary for French :
Leningrad : 1 Fighter Churchill : 1 AAGun, 1 Factory and 1 Infantry Syria : 1 AAGun, 3 Bunkers, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks French Equatorial Africa : 1 Bunker, 1 Factory and 3 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 17 Infantrys and 3 Tanks S.Algeria : 1 Artillery French Guiana : 1 Infantry Madagascar : 1 Infantry Darfur : 1 Artillery, 3 Infantrys and 1 Tank Kordofan : 1 Infantry Palestine : 1 Artillery and 1 Tank Greenland : 1 flag, 2 Infantrys 18 Sea Zone : 1 Destroyer 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 71 / 77 French : 21 / 21 Yamamoto : 57 / 74 Chinese : 29 / 35 Hisaichi : 59 / 62 British : 91 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 131 / 131
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -1,00 Americans regular : 2,83 Anzac regular : 0,67
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OOL z107?
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@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out? -
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
the sub still got a hit…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
the sub still got a hit…
Are you sure?
I interpreted it as just a faulty programming.
If it does, then I wonder why there even are des as an available unit? It’s completely useless.
Since this WaW is supposed to be a variation of A&A Revised rules (1942), I can’t imagine that a sub will still have a first-strike ability when an opposing des is present.
Just having subs being able to block ship-movement is weird and I would say that’s a flaw in itself, although subs completely ignoring des is even worse.
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it’s not really a first strike when the sub is the only unit in the sea zone…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
According to all available A&A-rules it does. It’s the main point of having destroyers around. Negates all special abilities of subs. I’m sure of this.
I guess the main thing here then is to get some substantial clarity regarding precise rules for this specific version.
N.B. I’m not trying to exploit rules or find some fishy loop-hole here, but trying to mutually figure out what is fair and correct.
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits 1 Submarine owned by the Americans, 2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Transport owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 3 Fighters and 2 L.Fighters in 107 Sea Zone, round 3 : 5/14 hits, 7,00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -3,00 Americans regular : 2,83 Anzac regular : -2,33
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5 hits instead of 7, still can’t assume.
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From the notes:
"Rules Clarifications
WW2V2 rules (aka Revised) are used as the basis, with the following changes and clarifications [about LL, carriers, purchase before CM etc]:[…]
These rules aren’t entirely enforced by TripleA 1.9.0.0, so the players must fully enforce them."I believe the weird subs apply to the last sentiment. I’d say as well that subs shouldn’t be able to block movement, but that one we’ve played with in many situations, so better to keep it up for stringency.
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Anzac cvs, US cv, Anzac fighters, US fighters, US bb
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits 1 Submarine owned by the Americans, 2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Transport owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 3 Fighters and 2 L.Fighters in 107 Sea Zone, round 3 : 5/14 hits, 7,00 expected hits Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 107 Sea Zone, round 3 : 6/11 hits, 6,83 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Anzac, 2 Adv.Fighters owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 3 Adv.Fighters, 3 Bombers and 2 L.Fighters in 107 Sea Zone, round 4 : 2/8 hits, 4,50 expected hits Anzac roll dice for 5 Adv.Fighters and 1 Battleship in 107 Sea Zone, round 4 : 4/6 hits, 4,00 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Adv.Fighters owned by the Anzac lost in 107 Sea Zone Yamamoto roll dice for 3 Bombers and 1 L.Fighter in 107 Sea Zone, round 5 : 3/4 hits, 2,50 expected hits Anzac roll dice for 3 Adv.Fighters and 1 Battleship in 107 Sea Zone, round 5 : 3/4 hits, 2,67 expected hits 3 Bombers owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 107 Sea Zone 1 L.Fighter owned by the Yamamoto retreated Anzac win with 1 Battleship remaining. Battle score for attacker is -11 Casualties for Yamamoto: 6 Adv.Fighters, 3 Bombers, 8 Fighters, 1 L.Fighter and 2 Transports Casualties for Americans: 3 Adv.Fighters, 1 B.Carrier and 1 Submarine Casualties for Anzac: 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Non Combat Move - Yamamoto 1 L.Fighter moved from 107 Sea Zone to 93 Sea Zone Place Units - Yamamoto 3 Adv.Fighters, 1 Bunker and 1 L.Fighter placed in Tokyo 6 Infantrys placed in Malaya 3 Infantrys placed in Saipan 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5,00 Americans regular : 2,83 Anzac regular : -2,83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 3 Infantrys moved from Suiyuan to Chahar 2 Tanks moved from Shensi to Chahar 1 Artillery and 1 Marine moved from Hupeh to Shansi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shansi 1 Adv.Fighter moved from Hupeh to Shansi 3 Infantrys moved from Hupeh to Anhwei 15 Tanks moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 3 Infantrys and 15 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys and 15 Tanks in Anhwei, round 2 : 10/18 hits, 8.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 3 Infantrys and 15 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine Hisaichi defend with 3 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 2 : 1/5 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 3 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters and 1 Marine remaining. Battle score for attacker is -6 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Artillery and 1 Fighter Battle in Chahar Chinese attack with 3 Infantrys and 2 Tanks Hisaichi defend with 3 Infantrys Chinese roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 3 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 3 Infantrys and 2 Tanks in Chahar, round 3 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters moved from Shansi to Hupeh 4 Infantrys moved from Szechwan to Hupeh 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Gobi Altai to Shensi 2 Elites moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys and 1 Tank moved from Alma Ata to Chimkent 2 Infantrys moved from C.Sinkiang to Alma Ata 1 Tank moved from Urumqi to Alma Ata 1 Infantry moved from Urumqi to C.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai 1 AAGun moved from Hupeh to Anhwei Place Units - Chinese 1 Infantry and 2 Tanks placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Hisaichi regular : -0.33
Territory Summary for Chinese :
Alma Ata : 2 Infantrys and 1 Tank Chimkent : 2 Infantrys and 1 Tank Shansi : 1 Marine Suiyuan : 1 Artillery and 1 Infantry E.Qinghai : 6 Infantrys Hupeh : 2 Adv.Fighters, 1 Bunker, 1 Factory, 5 Infantrys and 2 Tanks Urumqi : 1 Factory, 3 Infantrys and 1 Tank Lanchow : 1 AAGun, 2 Elites and 2 Infantrys Shensi : 1 Infantry and 1 Tank Ningsia : 2 Infantrys Chahar : 2 Infantrys and 2 Tanks Szechwan : 1 Artillery, 1 Elite and 1 Infantry Anhwei : 1 AAGun, 3 Infantrys and 15 Tanks C.Sinkiang : 1 Infantry Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 71 / 77 French : 21 / 21 Yamamoto : 63 / 63 Chinese : 34 / 34 Hisaichi : 54 / 62 British : 91 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 125 / 131