@Stucifer Wow, this one will be interesting. Never played a game like this :)
Scramble French fighter to Southern France
@Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Norway to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to Java
2 infantry moved from Finland to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 fighters moved from 34 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 34 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Burma to Java
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 bomber and 2 fighters placed in Normandy Bordeaux
5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
3 fighters moved from Finland to Norway
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Iraq
2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Burma to India
1 fighter moved from 34 Sea Zone to Java
1 infantry moved from India to West India
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 0,50
Japanese regular : 0,67
Germans AA : -0,50
Germans regular : -0,33
@freh said in freh (x) vs Soviestishcat (L+14) L20 v2.1:
@Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)
@freh Thank you! Hopefully I did the right thing in Europe, Germany is very strong
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Rostov to Tobruk
1 infantry moved from Libya to Tobruk
@Sovietishcat I don’t know, you’re bombing me to hell!!! lol
@Sovietishcat Do you want to fight or submerge in Sz91?
@freh Submerge!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Rostov to Tobruk
1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 3 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Rostov to Northern Italy
6 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Tobruk to Tunisia
2 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,4,3,1
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 34 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to Java
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 57 PUs;
Germans buy 1 armour, 4 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
6 armour moved from Caucasus to Iraq
5 mech_infantrys moved from Caucasus to Iraq
Combat - Germans
Battle in Holland Belgium
Germans attack with 7 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 8 armour and 8 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Iraq, round 2 : 4/16 hits, 5.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Volgograd to Tambov
3 aaGuns moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
10 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Tambov
4 mech_infantrys moved from Caucasus to Tambov
6 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
6 infantry moved from Caucasus to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
5 mech_infantrys moved from France to Germany
1 infantry moved from France to Southern France
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from France to Western Germany
1 fighter moved from Rostov to Caucasus
1 infantry moved from Novgorod to Karelia
Place Units - Germans
1 armour placed in Volgograd
2 fighters placed in Western Germany
Germans undo move 1.
1 armour placed in Volgograd
2 artilleries and 1 mech_infantry placed in Caucasus
2 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,3,5,5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
2 artilleries and 10 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
15 infantry moved from Smolensk to Belarus
4 artilleries moved from Smolensk to Belarus
7 artilleries and 9 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 6 artilleries and 25 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 25 infantry in Belarus, round 2 : 5/31 hits, 7,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Smolensk to Belarus
2 fighters moved from Archangel to Russia
2 fighters moved from Burma to Java
1 fighter moved from Burma to Java
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 battleships moved from 35 Sea Zone to 43 Sea Zone
2 cruisers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
7 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 bomber moved from Sikang to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hopei to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 mech_infantry moved from Kansu to Evenkiyskiy
1 artillery moved from Timguska to Evenkiyskiy
1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 43 Sea Zone
4 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Sikang to Yunnan
@Sovietishcat Scramble out of Java?
@freh No thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 battleships moved from 35 Sea Zone to 43 Sea Zone
2 cruisers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
7 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 bomber moved from Sikang to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hopei to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 mech_infantry moved from Kansu to Evenkiyskiy
1 artillery moved from Timguska to Evenkiyskiy
1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 43 Sea Zone
4 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Sikang to Yunnan
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Evenkiyskiy, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Novosibirsk to Shensi
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
4 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
3 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Borneo to 43 Sea Zone
7 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : 0.50
ANZAC regular : 0.50
UK_Pacific regular : -0.33
Russians regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Java to 43 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 destroyers moved from 54 Sea Zone to 43 Sea Zone
3 bombers moved from Normandy Bordeaux to Western Germany
7 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
@freh Ok big round for USA, Do you intercept bombing raid in W.Germany? and OOL sz 43, we can go round by round if you want!
@Sovietishcat no intercept, and yes round by round if that’s ok. I’m available!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Java to 43 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 destroyers moved from 54 Sea Zone to 43 Sea Zone
3 bombers moved from Normandy Bordeaux to Western Germany
7 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 12 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports
Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans regular : 3,33
Germans AA : 0,50
@freh 5 hits subs