freh (x) vs Soviestishcat (L+14) L20 v2.1

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Java to Siam
            1 tactical_bomber moved from India to Siam
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            2 artilleries and 2 infantry moved from Urals to Novosibirsk
            3 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Siam
                Russians attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Siam, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Siam
                Russians win with 3 fighters remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 tactical_bomber
            Battle in Novosibirsk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Smolensk, round 2 : 1/7 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Smolensk, round 3 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            25 infantry moved from Russia to Smolensk
            7 artilleries moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 fighters moved from Siam to Burma
            3 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : 0,33
    Russians regular : -2,83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Suiyuyan to Novosibirsk
            1 artillery moved from Olgiy to Timguska
            1 mech_infantry moved from Yenisey to Timguska
            2 armour, 4 artilleries, 8 infantry and 14 mech_infantrys moved from Yunnan to Shan State
            2 mech_infantrys moved from Kwangsi to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            4 fighters moved from 37 Sea Zone to Malaya
            3 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
            3 fighters moved from Philippines to Paulau Island
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Suiyuyan to Novosibirsk
            1 infantry moved from Kazakhstan to Samara
            1 bomber moved from Shensi to Samara
            1 fighter moved from Philippines to 35 Sea Zone
            4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in Malaya
                Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Malaya, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys in Shan State, round 2 : 6/30 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                Russians defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Timguska
                Japanese attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter, 2 submarines and 3 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter and 3 transports in 35 Sea Zone, round 2 : 7/14 hits, 5.83 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Paulau Island
                Japanese attack with 3 fighters
                Americans defend with 1 marine
                    Japanese roll dice for 3 fighters in Paulau Island, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 marine owned by the Americans lost in Paulau Island
                Japanese win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 marine
    
        Non Combat Move - Japanese
            2 fighters moved from Paulau Island to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            4 fighters moved from Malaya to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Malaya to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Shantung
            1 mech_infantry moved from Central Mongolia to Yenisey
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Kansu
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hunan to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kweichow to Chahar
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from Novosibirsk to Sikang
            1 bomber moved from Samara to Sikang
            1 tactical_bomber moved from Kwangsi to Shantung
            1 fighter and 3 tactical_bombers moved from Kwangsi to Manchuria
    
        Place Units - Japanese
            2 fighters placed in Japan
            2 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 1.50
    ANZAC regular : -0.17
    UK_Pacific regular : -0.17
    Russians regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @Sovietishcat I’m really curious to see what you do next. This is a really interesting game!

  • '19

    @freh I must say I have lots of battle calc to run and so many many options availe for both the allies and axis!


  • @Sovietishcat yeah I bet!

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Burma to 37 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Norway to Western Germany
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    

    Savegame

  • '19

    @freh Do you intercept Bombing Raid W.Germany?


  • @Sovietishcat no intercept.

  • '19

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @freh I forgot to move my USA inf in A-ES to Cairo. do you mind if I edit it? I saved just after China

  • '21 '20 '18 '17 '16 '15 TripleA

    @Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Burma to 37 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Norway to Western Germany
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 37 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from 37 Sea Zone to Java
            2 infantry moved from Finland to Norway
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 fighters moved from 34 Sea Zone to Java
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 34 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Burma to Java
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            1 bomber and 2 fighters placed in Normandy Bordeaux
            5 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by Americans to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to Germany
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Normandy Bordeaux
            1 fighter moved from Morocco to Normandy Bordeaux
            3 fighters moved from Finland to Norway
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from Iraq to Trans-Jordan
            1 infantry moved from Syria to Iraq
            2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            2 artilleries and 3 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from Burma to India
            1 fighter moved from 34 Sea Zone to Java
            1 infantry moved from India to West India
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,50
    Japanese regular : 0,67
    Germans AA : -0,50
    Germans regular : -0,33
    

    Savegame

  • '19

    @freh said in freh (x) vs Soviestishcat (L+14) L20 v2.1:

    @Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)

    @freh Thank you! Hopefully I did the right thing in Europe, Germany is very strong

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tambov to Samara
                  Italians take Samara from Russians
            3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 bomber moved from Rostov to Tobruk
            1 infantry moved from Libya to Tobruk
    

    Savegame


  • @Sovietishcat I don’t know, you’re bombing me to hell!!! lol

  • '21 '20 '18 '17 '16 '15 TripleA

    @Sovietishcat Do you want to fight or submerge in Sz91?

  • '19

    @freh Submerge!

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tambov to Samara
                  Italians take Samara from Russians
            3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 bomber moved from Rostov to Tobruk
            1 infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Tobruk
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 3 armour, 2 artilleries and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Caucasus to Northwest Persia
            1 infantry moved from Rostov to Tambov
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Rostov to Northern Italy
            6 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Tobruk to Tunisia
            2 infantry moved from Northern Italy to France
            1 infantry moved from Southern France to France
    
        Place Units - Italians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Persia
            1 fighter and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,4,3,1
            Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 34 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Burma to Java
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Finland to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 57 PUs; 
            Germans buy 1 armour, 4 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters moved from 112 Sea Zone to Holland Belgium
            2 infantry moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 armour and 2 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            6 armour moved from Caucasus to Iraq
            5 mech_infantrys moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 7 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 8 armour and 8 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Iraq, round 2 : 4/16 hits, 5.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Volgograd to Tambov
            3 aaGuns moved from Rostov to Tambov
            2 artilleries moved from Rostov to Tambov
            10 infantry moved from Rostov to Tambov
            2 mech_infantrys moved from Rostov to Tambov
            4 mech_infantrys moved from Caucasus to Tambov
            6 armour moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
            6 infantry moved from Caucasus to Volgograd
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Novgorod to Western Germany
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from France to Germany
            1 infantry moved from France to Southern France
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from France to Western Germany
            1 fighter moved from Rostov to Caucasus
            1 infantry moved from Novgorod to Karelia
    
        Place Units - Germans
            1 armour placed in Volgograd
            2 fighters placed in Western Germany
            Germans undo move 1.
            1 armour placed in Volgograd
            2 artilleries and 1 mech_infantry placed in Caucasus
            2 artilleries placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,3,5,5,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : -0.17
    British regular : 0.67
    

    Savegame

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