@Ragnell804 gg, I concede
#1 trulpen (X) vs Entek (A) WaW
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Destroyer moved from 87 Sea Zone to 102 Sea Zone 1 Bomber moved from Wake to 102 Sea Zone 6 Fighters moved from 88 Sea Zone to 108 Sea Zone 1 Bomber moved from 102 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Infantrys moved from Wake to 88 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone 2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 32 Sea Zone to 36 Sea Zone 1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to French Sudan French take French Sudan from Germans 2 Transports moved from 34 Sea Zone to 35 Sea Zone 4 Elites moved from South Atlantic USA to 25 Sea Zone 1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Artillery and 5 Infantrys moved from Colombia to Amazon 3 Infantrys moved from Central America to Colombia 1 Elite moved from South Central USA to South Atlantic USA Purchase Units - Americans Americans buy 1 B.Transport, 5 Destroyers, 3 Elites, 1 Factory, 2 Fighters and 1 S.Bomber; Remaining resources: 1 PUs; Combat - Americans Battle in 102 Sea Zone Americans attack with 1 Destroyer Yamamoto defend with 1 T.Boat Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 108 Sea Zone Americans attack with 1 Bomber and 6 Fighters Yamamoto defend with 1 Adv.Fighter, 1 B.Carrier, 1 Carrier, 1 Fighter and 1 S.Submarine Americans roll dice for 1 Bomber and 6 Fighters in 108 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Carrier and 1 Fighter in 108 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 1 Bomber and 4 Fighters in 108 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Carrier and 1 Fighter in 108 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 2 Fighters owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 B.Carrier in 108 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 B.Carrier in 108 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 B.Carrier owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 30 Casualties for Americans: 4 Fighters Casualties for Yamamoto: 1 Adv.Fighter, 1 B.Carrier, 1 Carrier, 1 Fighter and 1 S.Submarine Non Combat Move - Americans 2 Fighters moved from 108 Sea Zone to 102 Sea Zone 1 Bomber moved from 108 Sea Zone to West Papua 1 Carrier moved from 88 Sea Zone to 102 Sea Zone 1 S.Bomber moved from San Francisco to Wake 3 Destroyers and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 B.Carrier, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from Amazon to Bahia Place Units - Americans 1 Factory placed in Rio de Oro 1 Fighter placed in 95 Sea Zone 1 Destroyer placed in 88 Sea Zone 1 Fighter and 1 S.Bomber placed in San Francisco 3 Destroyers placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone 1 B.Transport placed in 35 Sea Zone 3 Elites placed in South Atlantic USA Turn Complete - Americans Americans collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 Americans regular : -1.00
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@trulpen Yeah that was a hard loss. It cost me most of the pacific air though
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Infantry moved from Normandy to Brittany Germans take Brittany from French 16 Artillerys and 34 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Infantry moved from Brest to Lithuania Germans take Lithuania from Russians 3 Infantrys moved from Brest to Kiev 7 Tanks moved from East Prussia to Kiev 1 Stuka moved from Vinnytsia to Donetsk 1 Fighter moved from Oulu to 22 Sea Zone 1 Artillery and 4 Infantrys moved from Hamburg to Netherlands 2 Mech.Infs moved from Danzig to Kiev 1 Infantry moved from Rhine to Netherlands 1 Adv.Fighter moved from 24 Sea Zone to Nordland 2 Infantrys moved from Oslo to Nordland 1 Artillery moved from Oslo to Middle Norrland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Middle Norrland 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Middle Norrland 1 Adv.Fighter moved from 24 Sea Zone to 22 Sea Zone 1 Tank moved from Darfur to New Valley Germans take New Valley from British 1 Tank moved from New Valley to Kufra Italians take Kufra from British 1 Tank moved from Darfur to Nubia Germans take Nubia from British 1 Tank moved from Nubia to Darfur 1 Infantry moved from Crimea to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Hamburg to Netherlands 2 Stukas moved from Paris to Netherlands 1 Stuka moved from Danzig to Donetsk 1 Elite moved from Vinnytsia to Kiev 1 Infantry moved from Hamburg to Netherlands 1 JetFighter moved from Bavaria to 22 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 2 Bunkers, 1 HeavyTank, 32 Infantrys and 2 JetFighters; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Artillery, 7 Infantrys and 2 Stukas British defend with 3 Infantrys Germans roll dice for 1 Artillery, 7 Infantrys and 2 Stukas in Netherlands, round 2 : 2/10 hits, 3,00 expected hits British roll dice for 3 Infantrys in Netherlands, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 7 Infantrys and 2 Stukas in Netherlands, round 3 : 1/10 hits, 3,00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery, 7 Infantrys and 2 Stukas remaining. Battle score for attacker is 6 Casualties for British: 3 Infantrys Battle in Donetsk Germans attack with 2 Infantrys and 2 Stukas Russians defend with 1 ArmoredCar and 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Donetsk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,50 expected hits 1 ArmoredCar owned by the Russians lost in Donetsk Germans roll dice for 2 Infantrys and 2 Stukas in Donetsk, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Germans: 1 Infantry Battle in Nordland Germans attack with 1 Adv.Fighter and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Nordland, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Nordland Germans roll dice for 1 Adv.Fighter and 1 Infantry in Nordland, round 3 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter and 1 JetFighter Russians defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 JetFighter in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Russians lost in 22 Sea Zone Germans win with 1 Adv.Fighter, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for Russians: 1 Destroyer Battle in Middle Norrland Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Middle Norrland Germans roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 3 : 2/4 hits, 1,33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Kiev Germans attack with 16 Artillerys, 1 Elite, 37 Infantrys, 2 Mech.Infs and 7 Tanks Russians defend with 1 ArmoredCar Germans roll dice for 16 Artillerys, 1 Elite, 37 Infantrys, 2 Mech.Infs and 7 Tanks in Kiev, round 2 : 13/63 hits, 19,00 expected hits Russians roll dice for 1 ArmoredCar in Kiev, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 16 Artillerys, 1 Elite, 37 Infantrys, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Germans 1 Infantry moved from Vinnytsia to Kiev 2 Stukas moved from Donetsk to Vinnytsia 1 AAGun moved from Vinnytsia to Kiev 10 Infantrys moved from Krakow to Vinnytsia 4 Infantrys moved from Warsaw to Brest 4 Infantrys moved from Hungary to Krakow 5 Infantrys moved from Bohemia to Krakow 12 Tanks moved from Bohemia to Vinnytsia 2 HeavyTanks moved from Bavaria to Krakow 2 Tanks moved from Bavaria to Krakow 5 Tanks moved from Lorraine to Bohemia 1 Tank moved from Languedoc to Lorraine 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Normandy to Picardy 2 Infantrys moved from Paris to Normandy 3 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Hamburg to Rhine 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Danzig to East Prussia 1 Adv.Fighter moved from Nordland to 24 Sea Zone 3 Infantrys moved from Vyborg to N.Karelia 1 Adv.Fighter moved from 22 Sea Zone to Hamburg 1 Fighter moved from 22 Sea Zone to Hamburg 1 JetFighter moved from 22 Sea Zone to 24 Sea Zone 2 Transports moved from 51 Sea Zone to 46 Sea Zone 2 Stukas moved from Netherlands to Rhine 1 Infantry moved from Hamburg to Rhine Place Units - Germans 1 Bunker placed in Hamburg 1 Bunker placed in Normandy 4 Artillerys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 4 Infantrys placed in Hungary 5 Infantrys placed in Bohemia 3 Infantrys placed in Normandy 6 Infantrys placed in Hamburg Germans undo move 7. 1 HeavyTank and 4 Infantrys placed in Bohemia Germans undo move 9. 1 Infantry placed in Bohemia 4 Infantrys placed in Bohemia Germans undo move 10. Germans undo move 9. 5 Infantrys placed in Bohemia 1 HeavyTank and 2 JetFighters placed in Bavaria 7 Infantrys placed in Paris Turn Complete - Germans Germans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -12,00 Neutral regular : 3,67 British regular : -1,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 2 Infantrys moved from Olyokminsk to Yakutsk 2 Fighters moved from Olyokminsk to Yakutsk 1 ArmoredCar and 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 2 Infantrys moved from S.Karelia to Novgorod 1 Fighter moved from Moscow to Novgorod 2 Infantrys moved from Kursk to Minsk 1 Fighter moved from Kursk to Minsk Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 36 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Yakutsk Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Yakutsk, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 Fighter and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Donetsk Russians attack with 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from Minsk to Kursk 1 Fighter moved from Novgorod to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk 9 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Tula 1 Artillery and 7 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Kirov to Vologda 1 Mech.Inf and 2 Tanks moved from Sverdlovsk to Kirov 2 Infantrys moved from Sverdlovsk to Perm 1 Mech.Inf moved from Kirov to Vologda 1 Artillery and 1 Elite moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Novosibirsk to Yeniseysk 3 ArmoredCars and 2 Infantrys moved from Khatanga to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from N.Buryat Mongolia to Olyokminsk 1 Fighter moved from Yakutsk to Olyokminsk 1 Fighter moved from Yakutsk to Olyokminsk Place Units - Russians 1 Bunker placed in Kursk 4 Infantrys placed in Leningrad 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 1 Elite and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent 5 Infantrys and 1 Tank placed in Sibirsky 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Romanians regular : 0.67 Germans regular : 0.00 Russians regular : 2.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Lombardy to 44 Sea Zone 1 Infantry and 1 S.Submarine moved from 44 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Italian East Africa to Kenya 5 Transports moved from 51 Sea Zone to 48 Sea Zone 1 JetFighter moved from 51 Sea Zone to Kenya 1 Tank moved from Darfur to Kenya 1 Tank moved from Equatoria to Kenya 10 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Crete 8 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 8 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Adv.Fighter and 1 JetFighter moved from 46 Sea Zone to Mersa Matruh 1 Fighter moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from 51 Sea Zone to Crete 1 Adv.Fighter moved from 51 Sea Zone to Crete 1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Mersa Matruh 1 JetFighter moved from N.Tunisia to Mersa Matruh Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 HeavyTank, 17 Infantrys and 3 Submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Crete Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Crete, round 2 : 0/4 hits, 1,17 expected hits British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Crete, round 3 : 2/4 hits, 1,17 expected hits British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Adv.Fighters, 2 Fighters, 9 Infantrys and 2 JetFighters British defend with 3 Infantrys and 2 Tanks Italians roll dice for 2 Battleships in Mersa Matruh, round 2 : 2/2 hits, 1,33 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 2 Adv.Fighters, 2 Fighters, 9 Infantrys and 2 JetFighters in Mersa Matruh, round 2 : 4/15 hits, 4,50 expected hits British roll dice for 1 Infantry and 2 Tanks in Mersa Matruh, round 2 : 2/3 hits, 1,33 expected hits 2 Tanks owned by the British, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 2 Fighters, 7 Infantrys and 2 JetFighters remaining. Battle score for attacker is 12 Casualties for British: 3 Infantrys and 2 Tanks Casualties for Italians: 2 Infantrys Battle in Kenya Italians attack with 1 Artillery, 1 Infantry, 1 JetFighter and 2 Tanks British defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 1 Artillery, 1 Infantry, 1 JetFighter and 2 Tanks in Kenya, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Kenya, round 2 : 1/3 hits, 0,67 expected hits 2 ArmoredCars owned by the British and 1 Infantry owned by the Italians lost in Kenya Italians roll dice for 1 Artillery, 1 JetFighter and 2 Tanks in Kenya, round 3 : 3/4 hits, 2,00 expected hits British roll dice for 1 Infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 Artillery, 1 JetFighter and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Infantry Casualties for British: 2 ArmoredCars and 1 Infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 JetFighter moved from Kenya to Equatoria EDIT: 1 Artillery and 2 Tanks moved from Kenya to Equatoria 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from Lombardy to Tuscany 3 Infantrys moved from Rome to 46 Sea Zone 1 Tank moved from Campania to 46 Sea Zone 2 Fighters moved from Mersa Matruh to 46 Sea Zone 2 Adv.Fighters and 2 JetFighters moved from Mersa Matruh to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Crete to 51 Sea Zone 4 Infantrys moved from Rome to Campania 1 Tank moved from N.Tunisia to Tripoli Place Units - Italians Turning on Edit Mode EDIT: Changing ownership of Kenya from Italians to British EDIT: Adding units owned by British to Kenya: 1 Infantry EDIT: Turning off Edit Mode 1 HeavyTank and 3 Infantrys placed in Tunis 1 Adv.Fighter and 1 Infantry placed in Provence 10 Infantrys placed in Rome 3 Infantrys placed in Lombardy Italians undo move 2. 1 Adv.Fighter placed in Provence 1 Infantry placed in Lombardy Italians undo move 2. 3 Submarines placed in 46 Sea Zone 7 Infantrys placed in Rome 3 Infantrys placed in Provence Turning on Edit Mode EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Adv.Fighter EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Fighter EDIT: Adding units owned by Italians to Equatoria: 1 Adv.Fighter and 1 Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Equatoria: 1 Adv.Fighter EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Adv.Fighter EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Fighter EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 British regular : 0,00
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Happened to continue the battle in Kenya, but didn’t intend to do that.
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@trulpen Just edit back in what is missing.
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Ah, yes, I left 1 inf. Assumed max d, but perhaps you had wanted a different OOL?
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@trulpen Yeah, that’s fine
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@Entek Hey, Christmas luring around the corner. Stressful days?
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@trulpen Not too bad. Being able to work from home really helps. I’m also taking next week off. I’m not going anywhere, but at least I’m able to lounge around and get some cleaning done.
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@trulpen Yourself?
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Taking it easy. Frenchies are on the move. :)
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Elite and 1 Infantry moved from E.Morocco to N.Algeria 1 Elite and 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Elite, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 3 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria 1 Elite owned by the French retreated to E.Morocco Italians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Submarine placed in 55 Sea Zone 1 Infantry placed in Syria 1 Elite and 3 Infantrys placed in E.Morocco Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.50
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@trulpen Sorry i thought it was still your go.
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@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen Sorry i thought it was still your go.
No worries.
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from Ponape to Truk Yamamoto take Truk from Americans 1 Infantry and 1 Tank moved from Yap to Ulithi 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 1 Bomber and 1 L.Fighter moved from Saipan to 102 Sea Zone 1 Destroyer moved from 101 Sea Zone to 102 Sea Zone 3 Infantrys moved from N.Thailand to Burma 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Jilolo 1 B.Transport moved from 110 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Jilolo 1 B.Carrier and 1 Battleship moved from 101 Sea Zone to 86 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 1 Tank moved from Malaya to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Sumatra 1 Elite and 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Yunnan 2 Infantrys moved from 111 Sea Zone to Lombok 2 Infantrys moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Battleship and 14 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 B.Carrier and 1 Battleship Americans defend with 1 Destroyer Yamamoto roll dice for 1 B.Carrier and 1 Battleship in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 B.Carrier and 1 Battleship remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 102 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer, 1 Fighter and 2 L.Fighters Americans defend with 1 Carrier, 1 Destroyer and 2 Fighters Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer, 1 Fighter and 2 L.Fighters in 102 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 102 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 102 Sea Zone Yamamoto roll dice for 1 Bomber and 2 L.Fighters in 102 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 Fighter in 102 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 Fighter owned by the Americans and 1 Bomber owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter Casualties for Americans: 1 Carrier, 1 Destroyer and 2 Fighters Battle in Jilolo Yamamoto attack with 5 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 5 Infantrys in Jilolo, round 2 : 0/5 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 5 Infantrys in Jilolo, round 3 : 2/5 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Sumatra Yamamoto attack with 4 Infantrys and 1 Tank Anzac defend with 2 Artillerys and 1 Elite Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1,17 expected hits Dutch roll dice for 2 Artillerys and 1 Elite in Sumatra, round 2 : 2/3 hits, 1,00 expected hits 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Infantrys and 1 Tank in Sumatra, round 3 : 1/3 hits, 0,83 expected hits Dutch roll dice for 2 Artillerys in Sumatra, round 3 : 1/2 hits, 0,67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Infantry and 1 Tank in Sumatra, round 4 : 1/2 hits, 0,67 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 2 Artillerys and 1 Elite Battle in Yunnan Yamamoto attack with 1 Elite and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Burma Yamamoto attack with 3 Infantrys British defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 0,50 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 3 Infantrys in Burma, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 3 Infantrys in Burma, round 4 : 1/3 hits, 0,50 expected hits British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Lombok Yamamoto attack with 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0,33 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Ulithi Yamamoto attack with 1 Infantry and 1 Tank Americans defend with 1 Artillery Yamamoto roll dice for 1 Infantry and 1 Tank in Ulithi, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Ulithi, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ulithi, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Ulithi, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ulithi Yamamoto win, taking Ulithi from Americans with 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Non Combat Move - Yamamoto 2 L.Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Transport moved from 101 Sea Zone to 86 Sea Zone 2 Tanks moved from N.Thailand to Malaya 1 Infantry moved from Kwangsi to N.French Indochina 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 B.Carrier and 1 Battleship placed in 86 Sea Zone 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Yamamoto regular : 1,83 Americans regular : 2,67 British regular : -1,00 Dutch regular : 1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Szechwan to Yunnan 3 Mech.Infs moved from Ningsia to Yunnan 1 Artillery and 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Yunnan Chinese attack with 1 Infantry and 3 Mech.Infs Yamamoto defend with 1 Elite and 2 Infantrys Chinese roll dice for 1 Infantry and 3 Mech.Infs in Yunnan, round 2 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Elite and 2 Infantrys Battle in Suiyuan Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 3 Infantrys moved from Shensi to Hupeh 1 Fighter moved from Shansi to Hupeh 4 Infantrys moved from Ningsia to Shensi 5 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 1 Marine moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Gobi Altai to Ningsia 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : -0.17 Hisaichi regular : 0.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Minamitori 1 L.Fighter moved from Changchun to Minamitori 2 Infantrys moved from Peking to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Chita to S.Buryat Mongolia 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia 1 Artillery moved from Shantung to Shansi 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Shantung to Shansi 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - Hisaichi Hisaichi buy 19 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Minamitori Hisaichi attack with 10 Infantrys and 1 L.Fighter Americans defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/11 hits, 2,17 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1,33 expected hits 2 Infantrys owned by the Americans lost in Minamitori Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 3 : 5/11 hits, 2,17 expected hits Americans roll dice for 2 Artillerys in Minamitori, round 3 : 2/2 hits, 0,67 expected hits 2 Artillerys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Minamitori Hisaichi win, taking Minamitori from Americans with 8 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Flores Hisaichi attack with 2 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0,33 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks in S.Buryat Mongolia, round 2 : 5/8 hits, 2,67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Chita 1 Elite, 18 Infantrys and 3 Tanks moved from Shantung to Anhwei 2 Artillerys and 13 Infantrys moved from Shanghai to Anhwei 1 AAGun moved from Shanghai to Anhwei 1 Infantry moved from Hunan to Anhwei 1 Infantry moved from Kiangsi to Hunan 3 Infantrys moved from Kiangsi to Shanghai 1 Infantry moved from Peking to Shantung 1 Fighter moved from Chahar to 86 Sea Zone 1 L.Fighter moved from Minamitori to 86 Sea Zone 1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Ayan to Chita 1 Infantry moved from Okhotsk to Ayan 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 L.Fighter and 1 S.Bomber placed in Changchun 3 Infantrys placed in Chita 3 Infantrys placed in Heilungchiang 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,00 Russians regular : 0,67 Dutch regular : -0,33 Hisaichi regular : 6,17
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Minamitori 1 L.Fighter moved from Changchun to Minamitori 2 Infantrys moved from Peking to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Chita to S.Buryat Mongolia 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia 1 Artillery moved from Shantung to Shansi 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Shantung to Shansi 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - Hisaichi Hisaichi buy 19 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Minamitori Hisaichi attack with 10 Infantrys and 1 L.Fighter Americans defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/11 hits, 2,17 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1,33 expected hits 2 Infantrys owned by the Americans lost in Minamitori Hisaichi roll dice for 10 Infantrys and 1 L.Fighter in Minamitori, round 3 : 5/11 hits, 2,17 expected hits Americans roll dice for 2 Artillerys in Minamitori, round 3 : 2/2 hits, 0,67 expected hits 2 Artillerys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Minamitori Hisaichi win, taking Minamitori from Americans with 8 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Flores Hisaichi attack with 2 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0,33 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks in S.Buryat Mongolia, round 2 : 5/8 hits, 2,67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Chita 1 Elite, 18 Infantrys and 3 Tanks moved from Shantung to Anhwei 2 Artillerys and 13 Infantrys moved from Shanghai to Anhwei 1 AAGun moved from Shanghai to Anhwei 1 Infantry moved from Hunan to Anhwei 1 Infantry moved from Kiangsi to Hunan 3 Infantrys moved from Kiangsi to Shanghai 1 Infantry moved from Peking to Shantung 1 Fighter moved from Chahar to 86 Sea Zone 1 L.Fighter moved from Minamitori to 86 Sea Zone 1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Ayan to Chita 1 Infantry moved from Okhotsk to Ayan 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 L.Fighter and 1 S.Bomber placed in Changchun 3 Infantrys placed in Chita 3 Infantrys placed in Heilungchiang 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 2 Infantrys EDIT: Adding units owned by Hisaichi to Changchun: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,00 Russians regular : 0,67 Dutch regular : -0,33 Hisaichi regular : 6,17