Usual scrambles.
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SZ111
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SZ110
Edit was to adjust NCM for fighter
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
Fighter scramble from carrier in sz 43 to sz 45?
@tanios No scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in Queensland
1 submarine and 1 transport placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in Queensland
1 submarine and 1 transport placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Smolensk
6 armour and 5 mech_infantrys moved from Baltic States to Smolensk
5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 cruiser moved from 115 Sea Zone to 93 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Malta to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 12 armour and 9 mech_infantrys
Russians defend with 13 infantry
Germans roll dice for 12 armour and 9 mech_infantrys in Smolensk, round 2 : 7/21 hits, 9.00 expected hits
Russians roll dice for 13 infantry in Smolensk, round 2 : 5/13 hits, 4.33 expected hits
7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
12 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Northern Belarus
Russians win with 6 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 7 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 93 Sea Zone
Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 cruiser, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Casualties for British: 1 fighter
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
3 tactical_bombers moved from 93 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Algeria
2 bombers moved from 93 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from France to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Northern Belarus
1 armour and 2 mech_infantrys moved from Western Germany to Poland
6 artilleries and 15 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from France to Western Germany
2 artilleries moved from France to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Finland to Karelia
1 aaGun moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.00
Russians regular : 0.67
Germans regular : -3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Buryatia to Sakha
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Kursk to Romania
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Vologda to Leningrad
1 artillery moved from Vologda to Leningrad
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Leningrad
Combat - Russians
Battle in Romania
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
1 tactical_bomber owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 infantry moved from Urals to Samara
2 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Novgorod
4 infantry moved from Smolensk to Russia
1 infantry moved from Kursk to Bryansk
4 artilleries and 11 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
2 fighters moved from Kursk to Russia
1 infantry moved from Kursk to Ukraine
2 aaGuns and 1 infantry moved from Vologda to Yaroslavl
2 infantry moved from Russia to Yaroslavl
1 artillery moved from Kursk to Ukraine
2 artilleries moved from Kursk to Tula
1 armour and 1 mech_infantry moved from Kursk to Tula
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.83
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Amur to Sakha
1 armour moved from Amur to Sakha
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Japan to Sakha
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 armour moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 armour moved from 132 Sea Zone to Malaya
1 marine moved from Sumatra to 38 Sea Zone
1 marine and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Borneo to 37 Sea Zone
1 artillery moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 46 Sea Zone
1 cruiser moved from 38 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to 45 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery moved from Manilla to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Davao
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
2 bombers moved from Kiangsu to Szechwan
1 fighter moved from Jehol to Kansu
1 tactical_bomber moved from Jehol to Kansu
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Szechwan
1 infantry moved from Inner Mongolia to Kansu
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Fukien to Kwangsi
Combat - Japanese
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.17 expected hits
UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Sakha, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia
1 tactical_bomber moved from Sakha to Amur
2 infantry moved from Hokkaido to Japan
1 mech_infantry moved from Shansi to Inner Mongolia
1 mech_infantry moved from Kiangsu to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Fukien to Kiangsu
1 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 bombers moved from Szechwan to Kiangsu
1 fighter moved from Szechwan to Kiangsi
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 tactical_bomber moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
1 fighter moved from Japan to Kiangsu
1 artillery moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : 2.00
ANZAC regular : 0.83
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
4 fighters moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Gibraltar to Malta
Combat - Americans
Combat Hit Differential Summary :
Any carrier scramble into sz 22?
Scramble 3 fighters!
@OwenToo will do.
I assume the engine is asking for a scramble in sz 45 by error? From my understanding of the rules you can’t scramble fighters vs a sub without a destroyer present. If I’m wrong about this, then I’d like to withdraw my sub. Let me know if my rules understanding is correct or not.
I think you are right. I’ll inquire about the assumed bug. I won’t scramble to 45
Actually I think Triple A has always asked if you want to scramble from an airbase against a sub only attack with no DD present. Since they can’t ever hit the sub, it is always just a useless scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
4 fighters moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Gibraltar to Malta
Combat - Americans
Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone
Strategic bombing raid in Malta
Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malta causes 0 damage total.
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from Queensland to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery placed in Eastern United States
Americans undo move 4.
1 artillery placed in Central United States
Americans undo move 2.
2 fighters placed in Eastern United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.50
Italians AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
4 fighters moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Gibraltar to Malta
Combat - Americans
Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone
Strategic bombing raid in Malta
Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malta causes 0 damage total.
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from Queensland to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery placed in Eastern United States
Americans undo move 4.
1 artillery placed in Central United States
Americans undo move 2.
2 fighters placed in Eastern United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 96 Sea Zone
2 fighters moved from 100 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in 96 Sea Zone
British attack with 2 bombers and 2 fighters
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Yunnan to Kweichow
3 artilleries and 2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
3 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 artillery moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 100 Sea Zone
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 112 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to Egypt
1 bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,1,1,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : 1.83
British regular : -0.83
Italians AA : 0.83
FYI I did an assumed no scramble on sz 96 where you could’ve brought 1 fighter against 2 bombers and 2 fighters.
@tanios that was a correct call