Scramble sz110?
L21 Colt(X) vs mainah(A+27) 2E
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 3 submarines moved from 95 Sea Zone to 91 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Trans-Jordan Battle in 91 Sea Zone Italians attack with 3 submarines British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hitsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00 -
one hit to assign
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@Colt45554
British DD -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 3 submarines moved from 95 Sea Zone to 91 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Trans-Jordan Battle in 91 Sea Zone Italians attack with 3 submarines British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 3 carriers, 4 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 8/16 hits, 8.33 expected hits 1 destroyer owned by the British and 3 submarines owned by the Italians lost in 91 Sea Zone Americans win, taking Trans-Jordan from British with 3 carriers, 3 destroyers, 9 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -10 Casualties for Italians: 3 submarines Casualties for British: 1 destroyer Battle in 104 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 5 artilleries and 5 infantry moved from Alexandria to Tobruk 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 2 transports moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 2 infantry placed in Southern Italy 3 artilleries and 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Algeria: 2 artilleries and 1 infantry EDIT: Removing units owned by Italians from Morocco: 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Algeria: 1 artillery EDIT: Adding units owned by Italians to Algeria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry 54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 55 Sea Zone : 1 destroyer and 1 submarine Egypt : 4 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 74 Russians : 15 / 16 Japanese : 64 / 71 Americans : 50 / 66 Chinese : 4 / 4 British : 32 / 28 UK_Pacific : 5 / 5 Italians : 26 / 37 ANZAC : 10 / 14 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 113 times 2 was rolled 132 times 3 was rolled 113 times 4 was rolled 139 times 5 was rolled 97 times 6 was rolled 118 times Average roll : 3.462 Median : 3.000 Variance : 1.583 Standard Deviation : 1.258 Total rolls : 712 Germans Combat 1 was rolled 30 times 2 was rolled 44 times 3 was rolled 35 times 4 was rolled 38 times 5 was rolled 32 times 6 was rolled 38 times Average roll : 3.516 Median : 3.000 Variance : 0.578 Standard Deviation : 0.760 Total rolls : 217 British Combat 1 was rolled 15 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 12 times Average roll : 3.443 Median : 4.000 Variance : 1.114 Standard Deviation : 1.055 Total rolls : 61 Italians Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 12 times 4 was rolled 17 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.123 Median : 3.000 Variance : 1.607 Standard Deviation : 1.268 Total rolls : 65 French Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.562 Median : 3.000 Variance : 0.430 Standard Deviation : 0.656 Total rolls : 32 Americans Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.667 Median : 4.000 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 6 was rolled 3 times Average roll : 3.444 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Chinese Combat 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.118 Median : 3.000 Variance : 1.214 Standard Deviation : 1.102 Total rolls : 68 UK_Pacific Combat 1 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 2 times 5 was rolled 2 times Average roll : 3.400 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 6 times Average roll : 3.530 Median : 4.000 Variance : 1.723 Standard Deviation : 1.313 Total rolls : 66 Japanese Combat 1 was rolled 15 times 2 was rolled 28 times 3 was rolled 25 times 4 was rolled 30 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.582 Median : 4.000 Variance : 1.125 Standard Deviation : 1.061 Total rolls : 141 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Caucasus 8 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer and 7 submarines moved from 110 Sea Zone to 91 Sea Zone -
scramble 91?
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@Colt45554
Full scramble -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Caucasus 8 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer and 7 submarines moved from 110 Sea Zone to 91 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 8 bombers, 2 destroyers, 4 fighters, 7 submarines and 1 tactical_bomber British defend with 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 3 carriers owned by the Americans Germans roll dice for 8 bombers, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 9/15 hits, 8.67 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 3 carriers, 3 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 8.00 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 6 submarines owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 8 bombers, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 9/15 hits, 8.67 expected hits Americans roll dice for 7 fighters in 91 Sea Zone, round 3 : 3/7 hits, 4.67 expected hits 2 destroyers owned by the Germans, 1 transport owned by the British, 1 fighter owned by the Germans, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 8 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 133 Casualties for Germans: 2 destroyers, 1 fighter and 6 submarines Casualties for Americans: 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports Casualties for British: 3 fighters and 1 transport Non Combat Move - Germans 8 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 artillery moved from 96 Sea Zone to Tobruk 2 infantry moved from Western Germany to Northern Italy 3 armour moved from Ukraine to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 2 armour moved from Volgograd to Bryansk 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd 3 armour and 4 mech_infantrys moved from Bryansk to Volgograd Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Turning off Edit Mode 1 bomber placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -4.00 Russians regular : -0.67 Germans regular : 4.00 -
Large TUV variation from the average in 91. I understand your risk-taking there. Had to try to make something happen
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@Colt45554
Yeah. Was not happy about it, but it was either risk, or sit with a cup of coffee and watch a slow death -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Shensi 2 bombers moved from Kwangsi to Shensi 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Alaska to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Kwangsi 1 infantry moved from Yunnan to Szechwan 4 artilleries and 1 infantry moved from Yunnan to Burma 2 armour and 2 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Yunnan 1 aaGun and 7 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from Shantung to Hopei 1 artillery moved from Hopei to Kweichow 2 artilleries moved from Hopei to Kweichow 1 transport moved from 5 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 3 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.17 ANZAC regular : -0.50 -
@Colt45554
I tried it out a couple of ways - resistance is futile at this point. Well done, and thank you. Have read but haven’t experienced dark skies before. Going to review the early turns of this game thoroughly. I will post on the league thread. -
@mainah Thank you for a good game and good luck in future matches





