@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@DannyDuck716 scramble 110? submerge sz 91 or defend?
@Snigg No scramble and submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        3 submarines moved from 112 Sea Zone to 91 Sea Zone
        2 bombers moved from Western Germany to 91 Sea Zone
        1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
        3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
        1 fighter moved from Western Germany to 110 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 fighter moved from Southern Italy to 97 Sea Zone
    Combat - Germans
        Battle in 97 Sea Zone
            Germans attack with 4 fighters and 3 tactical_bombers
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                1 destroyer owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans roll dice for 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
            Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 4 fighters
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        Battle in 91 Sea Zone
            Germans attack with 2 bombers and 3 submarines
            British defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            1 submarine owned by the British submerged
                Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                British roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 91 Sea Zone
            Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Germans: 2 submarines
            Casualties for British: 1 cruiser, 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
            British defend with 1 battleship
                Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
            Casualties for British: 1 battleship
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
        3 tactical_bombers moved from 97 Sea Zone to Western Germany
        5 infantry moved from Bulgaria to Romania
        3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
        2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
        3 aaGuns moved from Holland Belgium to Western Germany
        5 armour and 4 mech_infantrys moved from France to Germany
        1 armour moved from Normandy Bordeaux to Western Germany
        2 infantry moved from Denmark to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 artillery and 1 infantry moved from Norway to Finland
        1 infantry moved from Normandy Bordeaux to Southern France
              Germans take Southern France from Neutral_Axis
        1 artillery moved from Normandy Bordeaux to France
        2 bombers moved from 91 Sea Zone to Tunisia
    Place Units - Germans
        10 artilleries placed in Germany
        1 armour and 6 mech_infantrys placed in Western Germany
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Germans collect 44 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
British regular : 3.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
Tunisia : 2 bombers
Western Germany : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 4 tactical_bombers
Romania : 3 armour, 2 artilleries and 13 infantry
Poland : 2 aaGuns, 2 artilleries and 13 infantry
Germany : 5 armour, 10 artilleries, 1 factory_major and 4 mech_infantrys
Norway : 2 infantry
112 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 8 infantry
110 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 infantry moved from Western Ukraine to Eastern Poland
        3 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Rostov to Bryansk
        2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
        1 infantry moved from Bryansk to Western Ukraine
        8 infantry moved from Novgorod to Belarus
        1 aaGun moved from Belarus to Novgorod
        1 aaGun moved from Bryansk to Belarus
        1 aaGun moved from Bryansk to Western Ukraine
        1 artillery moved from Bryansk to Belarus
        1 infantry moved from Bryansk to Belarus
        6 infantry moved from Russia to Bryansk
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Volgograd
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Hunan to Yunnan
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        2 tactical_bombers moved from Kwangsi to Yunnan
        2 fighters moved from Kwangsi to Yunnan
        2 bombers moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 artillery and 4 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Korea to 6 Sea Zone
        1 fighter moved from Kiangsi to Japan
        1 fighter moved from 36 Sea Zone to Japan
        1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
        1 artillery moved from Kwangsi to 36 Sea Zone
        1 infantry moved from Kwangsi to Hunan
        2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
        2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
        1 artillery and 3 infantry moved from Kiangsi to Kwangsi
        1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
        1 artillery moved from Chahar to Anhwe
        1 infantry moved from Jehol to Chahar
        1 aaGun and 5 infantry moved from Jehol to Anhwe
        1 infantry moved from Korea to Manchuria
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
        2 bombers moved from Yunnan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
    Place Units - Japanese
        3 infantry placed in Kiangsu
        2 destroyers and 2 submarines placed in 6 Sea Zone
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 5 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 5 infantry
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
34 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 destroyers and 2 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 cruiser moved from 28 Sea Zone to 26 Sea Zone
        1 infantry moved from Central United States to Western United States
        1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 destroyer moved from 30 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 48 Sea Zone
        1 bomber moved from Eastern United States to Hawaiian Islands
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        Americans undo move 1.
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 marine placed in Western United States
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        2 infantry moved from Shensi to Kansu
        9 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        4 infantry placed in Kansu
        Chinese undo move 1.
        3 infantry placed in Kansu
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 cruiser moved from 28 Sea Zone to 26 Sea Zone
        1 infantry moved from Central United States to Western United States
        1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 destroyer moved from 30 Sea Zone to 32 Sea Zone
        1 cruiser moved from 26 Sea Zone to 48 Sea Zone
        1 bomber moved from Eastern United States to Hawaiian Islands
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        Americans undo move 1.
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 marine placed in Western United States
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        2 infantry moved from Shensi to Kansu
        9 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        4 infantry placed in Kansu
        Chinese undo move 1.
        3 infantry placed in Kansu
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        3 infantry moved from Persia to Iraq
        1 mech_infantry moved from Syria to Iraq
        1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
        1 submarine moved from 91 Sea Zone to 110 Sea Zone
        2 fighters moved from United Kingdom to 110 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
        1 transport moved from 106 Sea Zone to 101 Sea Zone
        1 armour and 1 infantry moved from Morocco to Algeria
              British take Algeria from Neutral_Axis
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
        1 artillery moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 cruiser moved from 80 Sea Zone to 81 Sea Zone
        1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        1 battleship moved from 39 Sea Zone to 76 Sea Zone
        1 infantry moved from Union of South Africa to Rhodesia
        2 infantry moved from Rhodesia to Belgian Congo
        1 armour moved from Egypt to Alexandria
              British take Alexandria from Italians
        1 armour moved from Alexandria to Egypt
        1 infantry moved from Shan State to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        Battle in Iraq
            British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.50 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Neutral_Axis: 3 infantry
        Battle in 110 Sea Zone
            British attack with 3 fighters and 1 submarine
            Germans defend with 1 battleship, 1 cruiser and 1 destroyer
                British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                1 destroyer owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                British roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship remaining. Battle score for attacker is -16
            Casualties for British: 3 fighters and 1 submarine
            Casualties for Germans: 1 cruiser and 1 destroyer
        Battle in Anglo Egyptian Sudan
            British attack with 1 artillery and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from Iraq to Egypt
        1 tactical_bomber moved from Iraq to Egypt
        1 bomber moved from Iraq to Egypt
        1 fighter moved from Malta to Egypt
        1 mech_infantry moved from Eire to United Kingdom
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
        1 infantry moved from 39 Sea Zone to India
        2 infantry moved from Shan State to Burma
        5 infantry moved from India to Burma
    Place Units - British
        3 infantry placed in Egypt
        1 factory_minor placed in Persia
        1 fighter placed in Union of South Africa
        1 transport placed in 71 Sea Zone
    Turn Complete - British
        British collect 32 PUs; end with 33 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        7 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 23 PUs; end with 25 PUs
        Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 0.00
Neutral_Axis regular : -1.33
British regular : -2.83
@Snigg Damn, I had a 76% chance to kill off the German navy and couldn’t do it. The RAF took a beating there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Algeria
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 transport moved from 92 Sea Zone to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
        1 cruiser moved from 92 Sea Zone to 94 Sea Zone
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
        1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
    Combat - Italians
        Battle in Algeria
            Italians attack with 2 artilleries, 1 bomber and 2 infantry
            British defend with 1 armour and 1 infantry
                Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 2/5 hits, 2.00 expected hits
                British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
                1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
            Italians win, taking Algeria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for British: 1 armour and 1 infantry
        Battle in Anglo Egyptian Sudan
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 artillery and 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
                British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Anglo Egyptian Sudan
            Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
            Casualties for British: 1 artillery and 1 infantry
    Non Combat Move - Italians
        1 armour moved from Greece to Romania
        2 aaGuns and 1 armour moved from Yugoslavia to Romania
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        1 infantry moved from Northern Italy to Southern Italy
        1 bomber moved from Algeria to Southern Italy
        1 destroyer moved from 92 Sea Zone to 94 Sea Zone
        1 submarine moved from 92 Sea Zone to 91 Sea Zone
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.17
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 2 aaGuns, 3 armour and 1 mech_infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
94 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag
91 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Java to Burma
        1 infantry moved from Shan State to Burma
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
        2 infantry moved from 39 Sea Zone to India
        2 fighters moved from Java to Queensland
        1 destroyer moved from 54 Sea Zone to 47 Sea Zone
        1 cruiser moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Java to Burma
        1 infantry moved from Shan State to Burma
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
        2 infantry moved from 39 Sea Zone to India
        2 fighters moved from Java to Queensland
        1 destroyer moved from 54 Sea Zone to 47 Sea Zone
        1 cruiser moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Combat Move - French
        1 fighter moved from United Kingdom to 110 Sea Zone
    Combat - French
        Battle in 110 Sea Zone
            French attack with 1 fighter
            Germans defend with 1 battleship
                French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the French lost in 110 Sea Zone
            Germans win with 1 battleship remaining. Battle score for attacker is -10
            Casualties for French: 1 fighter
    Non Combat Move - French
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.50
Germans regular : 0.33
@Snigg so, I’ve definitely misplayed this round. Now that I’ve had time to do a run through, I’ve all but lost Aussie already. For some reason, I thought the US fleet would prevent Japan from attacking but that’s not the case. Before we get too far and are still in the same round, do you mind if I reshuffle my noncombat moves in the pacific? Otherwise, this game may be over before it ever even gets started.
@Snigg The changes I want to make are instead of the useless blockade, the final forces in SZ 54 would be
US: 1 BB, 1 AC, 2 CR, 2 DD, 2 Subs, 2 Fighters
ANZAC: 1 DD, 1 CR
Then the DD in SZ 31 to SZ 26.
All other moves remain the same.
@Snigg Well, even that is a shit plan. Dang man, that’s a solid set up for J3 move you got there. Looks like my only option is to pull the entire US fleet to Hawaii, and the DD and sub outside of Queensland need to go to SZ 62. ANZAC’s only play is to pull everything back to New South Wales and SZ 62. The two fighters from Java would then need to land on South Australia.
@DannyDuck716 Feel free to make what changes you need here. I’m always very flexible on changing/making edits before dice get thrown. I’m basically giving up on money islands for a couple of rounds at least to make the opening play a little different. It’s a whole new tack on my part, so who knows how it’ll all end up. Just let me know when you’ve made the adjustments you would like. It’s all good.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
Combat Hit Differential Summary :
@Snigg Thanks. I frequently rush through a turn without proper planning which explains critical errors sometimes not planning ahead. Save game is up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 carrier and 5 transports; Remaining resources: 3 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 battleship moved from 110 Sea Zone to 111 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
        1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 artillery moved from Germany to 113 Sea Zone
        1 artillery and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 infantry moved from Norway to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        2 bombers moved from Tunisia to Morocco
    Combat - Germans
        Battle in Scotland
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 aaGun, 1 airfield and 2 infantry
                British roll AA dice in Scotland : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 battleship in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.83 expected hits
                British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                1 aaGun owned by the British and 1 infantry owned by the British lost in Scotland
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 3 : 2/4 hits, 1.83 expected hits
                British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Scotland
            Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
            Casualties for British: 1 aaGun and 2 infantry
        Battle in Morocco
            Germans attack with 2 bombers
            French defend with 1 infantry
                Germans roll dice for 2 bombers in Morocco, round 2 : 1/2 hits, 1.33 expected hits
                French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Morocco
            Germans win with 2 bombers remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
    Non Combat Move - Germans
        2 bombers moved from Morocco to France
        1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
        1 armour moved from Germany to Western Germany
        3 artilleries moved from France to Holland Belgium
        1 infantry moved from France to Holland Belgium
        1 infantry moved from Southern France to France
        3 armour, 2 artilleries and 13 infantry moved from Romania to Slovakia Hungary
        6 mech_infantrys moved from Western Germany to Slovakia Hungary
        4 armour, 9 artilleries and 4 mech_infantrys moved from Germany to Slovakia Hungary
        1 artillery moved from Finland to Norway
        4 infantry moved from Finland to Norway
        1 submarine moved from 91 Sea Zone to 109 Sea Zone
    Place Units - Germans
        1 carrier and 5 transports placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 46 PUs; end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
French regular : -0.33
British AA : -0.33
Germans regular : -0.67
British regular : -1.00
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
Slovakia Hungary : 7 armour, 11 artilleries, 13 infantry and 10 mech_infantrys
Western Germany : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 3 tactical_bombers
Poland : 2 aaGuns, 2 artilleries and 13 infantry
Germany : 1 factory_major
Norway : 1 artillery and 5 infantry
Holland Belgium : 3 artilleries and 1 infantry
112 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
111 Sea Zone : 1 battleship and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        3 infantry moved from Volgograd to Rostov
        6 infantry moved from Yenisey to Timguska
        2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Western Ukraine to Bessarabia
        1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
        2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        2 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Bryansk
        6 infantry moved from Russia to Bryansk
        2 fighters and 1 tactical_bomber moved from Novgorod to Russia
        1 aaGun and 3 infantry moved from Novgorod to Belarus
    Place Units - Russians
        2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
        Russians undo move 1.
        1 armour and 1 mech_infantry placed in Volgograd
        2 artilleries and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :