Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Java
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Java
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 92 Sea Zone to Algeria
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 destroyers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 fighter moved from Southern Italy to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @onesteveo

    Scramble in 109?


  • no thanks

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 destroyers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 fighter moved from Southern Italy to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 2 armour, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 1 fighter and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 2 armour, 1 fighter and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 fighter and 3 infantry in Greece, round 4 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Germans: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Southern France
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Southern France, round 2 : 4/5 hits, 3.00 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for French: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            1 fighter moved from Greece to Southern Italy
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 3 mech_infantrys moved from France to Germany
            1 artillery moved from France to Western Germany
            1 bomber moved from 109 Sea Zone to Western Germany
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 armour and 2 artilleries placed in Germany
            5 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            2 destroyers placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral_Allies regular : -1.67
    Germans regular : -0.83
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 bomber moved from Russia to Novgorod
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 fighters moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Malaya
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery moved from Kwangsi to Kwangtung
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 3 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 5/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
            2 carriers moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 bomber and 2 fighters moved from Yunnan to French Indo China
            6 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Chahar
            3 artilleries moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.50
    Japanese regular : 5.33
    UK_Pacific regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Guam to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 43 Sea Zone to Java
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - British
            3 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
            3 mech_infantrys moved from India to Shan State
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 2 cruisers
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians lost in 98 Sea Zone
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Italians: 1 battleship and 2 cruisers
            Battle in 37 Sea Zone
                British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    Germans regular : -0.50
    British regular : 0.17
    

    Savegame


  • need ool don’t wanna make any assumptions

  • '20 '19 '18 '15 '13

    @onesteveo
    Can’t open the file for some reason…


  • ill try to attch triplea_36179_2jap.tsvg

  • '20 '19 '18 '15 '13

    @onesteveo
    No joy. Anyway, nice rolling round 1. Lose the DD, ding the BB and Carrier, and lose the TAC


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Guam to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 43 Sea Zone to Java
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 destroyers and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
            3 mech_infantrys moved from India to Shan State
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 2 cruisers
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians lost in 98 Sea Zone
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Italians: 1 battleship and 2 cruisers
            Battle in 37 Sea Zone
                British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 37 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 battleship owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 31
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 battleship, 1 fighter and 1 tactical_bomber
            Battle in Shan State
                British attack with 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 mech_infantrys in Shan State, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 mech_infantrys in Shan State, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 37 Sea Zone to Java
            1 bomber and 3 fighters moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 destroyers placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.00
    Italians regular : -2.33
    Japanese regular : 0.83
    Germans regular : -0.50
    British regular : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            Battle in 96 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 cruiser
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Bulgaria to Romania
            2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : -2.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from Java to South Australia
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from Java to South Australia
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Algeria 3 Fighter Place: Neutral_Axis has 1 fighter placed in Algeria
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Algeria 3 Fighter Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Fighter Remove
            Trigger Axis Conquer All France Algeria 3 Fighter Remove: has removed 1 fighter owned by French in Algeria
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
            Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 bombers moved from Western Germany to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 2 bombers and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from 115 Sea Zone to Baltic States
            8 armour and 8 mech_infantrys moved from Germany to Baltic States
            6 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 artillery and 7 infantry moved from Poland to Eastern Poland
            2 artilleries and 9 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
            1 artillery moved from Poland to Baltic States
            1 artillery moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            2 armour moved from Greece to Romania
            1 tactical_bomber moved from Western Germany to Greece
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            2 bombers moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
            1 airfield placed in Greece
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 0.33
    

    Savegame

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