Guten Morgen Martin,
steigt dein fig in UK auf ?
sorry not to consider the request, I was wrong to send the file I have to send the destroyer in attack too…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from New Guinea to 46 Sea Zone
1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 46 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
UK_Pacific take India from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from West India to Persia
1 fighter moved from West India to Persia
1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
2 fighters and 1 mech_infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 1,17
Germans regular : 0,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 bombers moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 57 Sea Zone
1 carrier moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry, 6 mech_infantrys, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 submarine owned by the British lost in 104 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
3 armour and 7 mech_infantrys moved from Novgorod to Bryansk
6 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 tactical_bombers placed in Novgorod
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 2 fighters
EDIT: Adding units owned by Germans to Southern France: 1 armour and 2 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
2 armour placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5
Germans collect 64 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -0.00
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 57 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone
2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 marines moved from Java to 42 Sea Zone
2 cruisers and 2 marines moved from 42 Sea Zone to 44 Sea Zone
2 marines moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 34 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
6 submarines moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 36 Sea Zone to 55 Sea Zone
3 submarines moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Volgograd to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 57 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier and 1 fighter
Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 carrier in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 carrier in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 57 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 carrier in 57 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 1 submarine in 57 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 carrier in 57 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 57 Sea Zone
ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 55 Sea Zone
Japanese attack with 12 submarines
Americans defend with 1 destroyer
Japanese roll dice for 12 submarines in 55 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 12 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 fighter owned by the ANZAC could not land and were killed
Non Combat Move - Japanese
2 mech_infantrys moved from Malaya to Burma
2 armour moved from Burma to Malaya
2 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from India to Burma
5 bombers moved from French Indo China to Caroline Islands
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 34 Sea Zone to 55 Sea Zone
2 carriers moved from 42 Sea Zone to 55 Sea Zone
2 destroyers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 bomber moved from Celebes to Java
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 battleship moved from 34 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Adding units owned by Japanese to French Indo China: 1 armour
EDIT: Turning off Edit Mode
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -6.17
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 carriers, 11 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 7 artilleries, 2 carriers, 5 destroyers, 18 infantry and 14 transports moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 aaGun, 7 artilleries and 18 infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 carriers, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from West India to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to India
1 bomber moved from Russia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
Combat - British
Battle in Normandy Bordeaux
Battle in Norway
Battle in India
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking Normandy Bordeaux from Italians, taking Norway from Germans, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 2 artilleries, 1 bomber and 2 infantry in Caucasus, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the British lost in Caucasus
British roll dice for 2 artilleries and 1 bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 bomber in Caucasus, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Caucasus
retreated to Caucasus
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Caucasus to Russia
7 fighters and 1 tactical_bomber moved from Persia to Russia
4 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 mech_infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 battleship and 1 transport moved from 83 Sea Zone to 88 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 fighters and 1 infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 1,50
Germans regular : 0,67
British regular : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 3 infantry moved from Southern France to France
4 aaGuns, 2 armour, 4 artilleries, 15 infantry and 1 marine moved from Southern Italy to Northern Italy
2 armour moved from Northern Italy to Western Germany
3 artilleries and 6 infantry moved from Bulgaria to Romania
2 bombers moved from Greece to Bryansk
1 fighter moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5
Italians collect 18 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber in Java, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 57 Sea Zone to 75 Sea Zone
2 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
10 bombers moved from Western Germany to Norway
1 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 10 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 10 bombers and 3 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 10 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
10 bombers moved from Norway to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 2 fighters and 12 infantry moved from Southern France to France
2 fighters moved from France to 112 Sea Zone
1 armour moved from France to Western Germany
3 tactical_bombers moved from Novgorod to Bryansk
3 fighters moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns and 3 mech_infantrys moved from Volgograd to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
2 carriers and 2 destroyers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from French Indo China to India
1 marine moved from Celebes to 44 Sea Zone
2 cruisers and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 submarines moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers and 8 submarines moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
5 bombers moved from Caroline Islands to 46 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 cruisers, 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in New Guinea
Battle in India
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking New Guinea from ANZAC, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to Burma
3 infantry moved from Shan State to Malaya
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
5 bombers moved from 46 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 armour moved from Malaya to Burma
1 mech_infantry moved from Turkmenistan to Caucasus
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
3 transports placed in 36 Sea Zone
1 destroyer and 1 transport placed in 20 Sea Zone
2 fighters and 1 infantry placed in Shantung
1 fighter placed in Kwangtung
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : -0.67
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
4 fighters moved from 110 Sea Zone to 111 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 123 Sea Zone to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Americans attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 4 infantry in Norway, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 2 fighters and 3 infantry in Norway, round 4 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 aaGun, 7 artilleries and 18 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 7 artilleries, 2 carriers, 4 destroyers, 18 infantry and 14 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 7 artilleries and 18 infantry moved from 125 Sea Zone to Norway
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
6 infantry moved from 106 Sea Zone to Quebec
1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
10 submarines placed in 10 Sea Zone
Americans undo move 1.
9 submarines placed in 10 Sea Zone
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 50 PUs;
British buy 1 aaGun and 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 4 infantry and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in India
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Russia to Northwest Persia
1 battleship, 2 carriers, 2 fighters and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from Gibraltar to 125 Sea Zone
1 battleship and 1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 aaGun and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : -2,00
Germans regular : -1,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 bombers moved from Bryansk to Southern Italy
3 artilleries and 6 infantry moved from Romania to Yugoslavia
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6
Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
@Avner
Please hold - unless your sleeping, then do whatever you’re dreaming about.
Need to change NCM.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 bombers moved from Bryansk to Southern Italy
3 artilleries and 6 infantry moved from Romania to Yugoslavia
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6
Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 3 armour, 1 fighter and 3 mech_infantrys
EDIT: Adding units owned by Italians to Bryansk: 3 armour, 1 fighter and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
2nd file. Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :