@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
LennardF vs Samuel (Allies +15)
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I was wondering when they’d get tired of hanging out in Kazakhstan.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 2 bombers, 1 carrier, 1 harbour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 35 Sea Zone to 21 Sea Zone 4 fighters moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Manchuria to Korea 4 fighters moved from Japan to Korea 2 fighters moved from Manchuria to Korea 1 tactical_bomber moved from Manchuria to Korea 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 bomber moved from Anhwe to Sikang 2 tactical_bombers moved from Yunnan to Sikang 1 armour, 10 artilleries, 18 infantry and 6 mech_infantrys moved from Burma to India 4 mech_infantrys moved from Yunnan to India 2 armour moved from Yunnan to India 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Korea Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 3 armour, 10 artilleries, 18 infantry and 10 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 10 artilleries, 18 infantry and 10 mech_infantrys in India, round 2 : 13/41 hits, 11.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 10 artilleries, 18 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Burma to India 2 tactical_bombers moved from Sikang to Kweichow 2 artilleries moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Kwangtung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 tactical_bomber moved from Kiangsu to Hopei 1 tactical_bomber moved from Shantung to Hopei 3 infantry moved from Kwangtung to Kwangsi 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 35 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 19 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Sikang to Yunnan 3 fighters moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan 1 fighter moved from 22 Sea Zone to 19 Sea Zone 2 fighters moved from Korea to 19 Sea Zone 1 fighter moved from Korea to Japan Place Units - Japanese 1 harbour placed in Shantung 1 carrier placed in 19 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Shantung 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,1,5,2,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,2,4,5,3,6,4,1 Japanese collect 51 PUs (15 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -1.17 UK_Pacific regular : -0.67 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 4 submarines moved from 19 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 5 submarines moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 6 bombers moved from Eastern United States to Gibraltar 4 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 92 Sea Zone 3 bombers moved from Persia to Algeria Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 4 submarines moved from 19 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 5 submarines moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 6 bombers moved from Eastern United States to Gibraltar 4 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 92 Sea Zone 3 bombers moved from Persia to Algeria Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Kenya to Anglo Egyptian Sudan 5 fighters and 1 mech_infantry moved from Persia to Trans-Jordan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 5 fighters and 1 mech_infantry Italians defend with 1 airfield and 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan British win with 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Persia 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Turkmenistan 3 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 17 infantry and 7 mech_infantrys moved from West India to Eastern Persia 1 bomber and 1 fighter moved from Eastern Persia to Persia 7 mech_infantrys moved from Eastern Persia to Turkmenistan 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to 110 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Belgian Congo to Kenya Place Units - British 3 mech_infantrys placed in Persia 1 fighter and 1 mech_infantry placed in Union of South Africa 3 infantry and 1 marine placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.33 Japanese regular : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 2 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 1.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 2 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 70 PUs; Germans buy 1 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 23 infantry moved from Belarus to Archangel 32 artilleries moved from Belarus to Archangel 4 mech_infantrys moved from Belarus to Archangel 4 armour moved from Belarus to Archangel 4 infantry moved from Northern Italy to Western Germany 3 armour moved from Novgorod to Archangel 20 mech_infantrys moved from Belarus to Karelia 6 armour moved from Belarus to Karelia 2 armour moved from Belarus to Karelia 5 armour moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 bomber moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys Russians defend with 1 artillery Germans roll dice for 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys in Archangel, round 2 : 23/71 hits, 25.67 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/14 hits, 4.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 8 infantry moved from France to Western Germany 5 infantry moved from Western Germany to Germany 3 aaGuns moved from Belarus to Archangel 2 bombers moved from Bryansk to Germany 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Western Germany to Germany 1 armour moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Novgorod 1 artillery and 4 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -5.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan 3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan 2 infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Volgograd to Sikang 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Suiyuyan Russians attack with 6 armour and 6 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Sikang to Volgograd 1 infantry moved from Tsinghai to Kansu 3 mech_infantrys moved from Volgograd to Tsinghai 1 infantry moved from Vologda to Nenetsia 1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia 1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 11 infantry moved from Buryatia to Sakha Place Units - Russians 3 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan 3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan 2 infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Volgograd to Sikang 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Suiyuyan Russians attack with 6 armour and 6 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Sikang to Volgograd 1 infantry moved from Tsinghai to Kansu 3 mech_infantrys moved from Volgograd to Tsinghai 1 infantry moved from Vologda to Nenetsia 1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia 1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 11 infantry moved from Buryatia to Sakha Place Units - Russians 3 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.67
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@samuel06 Use the 2nd post please. I forgot to move the USSR sub
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 battleship, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 2 mech_infantrys moved from Hopei to Suiyuyan 2 tactical_bombers moved from Hopei to Suiyuyan 2 tactical_bombers moved from Kweichow to Suiyuyan 1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan 2 bombers moved from Japan to Suiyuyan 2 tactical_bombers moved from 19 Sea Zone to Suiyuyan 7 fighters moved from 19 Sea Zone to Suiyuyan 1 submarine moved from 20 Sea Zone to 21 Sea Zone 5 fighters moved from 19 Sea Zone to 21 Sea Zone 4 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone Japanese take 6 Sea Zone from Americans 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 2 armour moved from India to Burma 10 mech_infantrys moved from India to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 armour and 10 mech_infantrys moved from Burma to Shan State 3 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to French Indo China 3 infantry moved from Kwangsi to French Indo China 3 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 21 Sea Zone Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Suiyuyan Japanese attack with 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers Russians defend with 6 armour and 6 mech_infantrys Japanese roll dice for 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers in Suiyuyan, round 2 : 12/23 hits, 11.50 expected hits Chinese roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 5/12 hits, 5.00 expected hits 6 mech_infantrys owned by the Russians, 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 armour owned by the Russians lost in Suiyuyan Japanese win with 3 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 3 infantry and 2 mech_infantrys Casualties for Russians: 6 armour and 6 mech_infantrys Non Combat Move - Japanese 3 bombers and 4 tactical_bombers moved from Suiyuyan to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 3 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Chahar 4 infantry moved from Manchuria to Korea 2 artilleries and 4 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Yunnan 7 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar 2 artilleries moved from 6 Sea Zone to Korea 9 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 battleship and 4 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry placed in Kwangtung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 1.50 British regular : -0.67
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@LennardF I dont see the button to post after combat moves. I want to post the battle of sz 95. Im sending the 9 bombers, the fighters and all the ships except for the carrier with the UK fighter on it.
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I don’t know - maybe just save the file and send it as an attachment to a message?
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 3 bombers moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
Combat Hit Differential Summary :
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Scramble all
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 3 bombers moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Philippines Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Non Combat Move - Americans 8 bombers moved from 95 Sea Zone to Normandy Bordeaux 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 2 fighters moved from 95 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 3 fighters placed in Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : -0.00 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 3 bombers moved from Algeria to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Philippines Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports Non Combat Move - Americans 8 bombers moved from 95 Sea Zone to Normandy Bordeaux 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 2 fighters moved from 95 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 3 fighters placed in Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Union of South Africa to Kenya 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Turkmenistan to Caucasus 5 mech_infantrys moved from Turkmenistan to Volgograd 3 fighters moved from Persia to Volgograd 3 fighters moved from Persia to Caucasus 1 bomber moved from Persia to Volgograd 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 3 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 2 artilleries, 5 infantry and 1 marine EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 5 infantry and 1 marine EDIT: Turning off Edit Mode 1 artillery and 7 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : 0.33 Japanese regular : 0.33 Germans regular : 0.67 British regular : -0.67