@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L20 PTV ArtofWar1947 (Axis) vs. Avner (Allies)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea Non Combat Move - ANZAC 1 aaGun, 3 armour and 1 artillery moved from New South Wales to Queensland 1 cruiser and 1 transport moved from 65 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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ok for edit SS japanese
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus 2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Romania to Southern Belarus 2 artilleries and 8 infantry moved from Northern Belarus to Southern Belarus Combat - Germans Battle in Southern Belarus Germans attack with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Belarus, round 2 : 4/17 hits, 5.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 9 armour and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Northern Caucasus, round 2 : 4/18 hits, 7.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 4 artilleries and 14 infantry moved from Ukraine to Western Ukraine 3 artilleries and 3 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Holland Belgium to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to Southern Italy 2 fighters and 2 tactical_bombers moved from Malta to Gibraltar 2 bombers moved from Malta to Western Germany Place Units - Germans 3 infantry placed in Leningrad 3 armour and 3 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -4.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kursk to Ukraine 1 artillery moved from Kursk to Rostov 3 infantry moved from Kursk to Rostov 1 fighter moved from Kursk to Rostov 1 fighter moved from Kursk to Rostov 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 artillery moved from Kursk to Ukraine 1 artillery moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine 1 submarine moved from 112 Sea Zone to 108 Sea Zone Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 armour and 5 mech_infantrys moved from Kursk to Stalingrad 1 infantry moved from Samara to Stalingrad 1 fighter moved from Rostov to Stalingrad 1 fighter moved from Rostov to Stalingrad 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Kursk to Bryansk 2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine 3 infantry moved from Kirov to Gorky 1 artillery and 6 infantry moved from Amur to Siberia 1 infantry moved from Kursk to Ukraine Place Units - Russians 2 artilleries placed in Russia 1 artillery placed in Stalingrad 2 infantry placed in Stalingrad 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -0,33 Russians regular : 0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kursk to Ukraine 1 artillery moved from Kursk to Rostov 3 infantry moved from Kursk to Rostov 1 fighter moved from Kursk to Rostov 1 fighter moved from Kursk to Rostov 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 artillery moved from Kursk to Ukraine 1 artillery moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine 1 submarine moved from 112 Sea Zone to 108 Sea Zone Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 armour and 5 mech_infantrys moved from Kursk to Stalingrad 1 infantry moved from Samara to Stalingrad 1 fighter moved from Rostov to Stalingrad 1 fighter moved from Rostov to Stalingrad 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Kursk to Bryansk 2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine 3 infantry moved from Kirov to Gorky 1 artillery and 6 infantry moved from Amur to Siberia 1 infantry moved from Kursk to Ukraine Place Units - Russians 2 artilleries placed in Russia 1 artillery placed in Stalingrad 2 infantry placed in Stalingrad 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -0,33 Russians regular : 0,33 -
sorry forgot inf in kazakistan
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 132 Sea Zone to Shan State 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Hunan to Anhwe 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from 20 Sea Zone to Shantung 1 tactical_bomber moved from Japan to Shantung 1 fighter moved from Japan to Jehol 1 submarine moved from 26 Sea Zone to 28 Sea Zone -
US sub in SZ 28: submerge or fight?
Scramble fighters from SZ 55 to defend SZ 56? If so how many from each country?
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@ArtofWar1947
Wait, the troops from SZ 132 are supposed to be in the Shan State, not Malaya. -
Never mind, the amb. landing did go to the Shan State. Forgot to move the land units from Malaya I can move Shan State. Will do NCM.
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Hunan to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 2 infantry moved from Kiangsu to Anhwe 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 artillery and 3 infantry moved from 20 Sea Zone to Jehol 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Japan to Shantung 1 fighter moved from Japan to Jehol -
sub not submerge
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Hunan to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 2 infantry moved from Kiangsu to Anhwe 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 artillery and 3 infantry moved from 20 Sea Zone to Jehol 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Japan to Shantung 1 fighter moved from Japan to Jehol Combat - Japanese Battle in 28 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 2 transports Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 28 Sea Zone 2 transports owned by the Americans lost in 28 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine and 2 transports Battle in 56 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 armour, 6 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 armour, 6 artilleries, 1 fighter, 12 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangtung to Hunan 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kwangtung 1 tactical_bomber moved from Shantung to Kiangsi 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to Midway 1 fighter moved from 24 Sea Zone to Midway 1 destroyer and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 infantry and 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from Jehol to 7 Sea Zone 1 fighter moved from Kwangtung to Davao 1 tactical_bomber moved from Anhwe to Kiangsi 2 tactical_bombers moved from Anhwe to Kwangtung 1 submarine moved from 132 Sea Zone to 59 Sea Zone Place Units - Japanese 2 carriers placed in 132 Sea Zone 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 marine EDIT: Adding units owned by Japanese to Kyushu: 1 infantry and 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Japanese regular : -2.00 UK_Pacific regular : 0.67 -
Forgot to edit in the Russian Infantry moving from Stalingrad to Kazakhstan.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 marine and 3 transports moved from 55 Sea Zone to 34 Sea Zone 2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry and 1 marine Japanese defend with 2 aaGuns, 1 airfield and 1 harbour Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits 2 aaGuns owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 2 aaGuns Battle in 56 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone 1 destroyer moved from 50 Sea Zone to 34 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 submarine moved from 106 Sea Zone to 93 Sea Zone 3 submarines moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 submarine placed in 11 Sea Zone 5 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Hunan 1 infantry moved from Hopei to Hunan 1 fighter moved from Hopei to Kweichow 1 infantry moved from Hopei to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shansi to Honan 1 infantry moved from Shansi to Honan 12 infantry moved from Hopei to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Removing units owned by Russians from Stalingrad: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Southern France to United Kingdom 1 armour moved from Quebec to 109 Sea Zone 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to United Kingdom 1 infantry moved from 112 Sea Zone to United Kingdom 3 aaGuns, 3 armour, 10 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Burma Place Units - British 1 artillery and 2 tactical_bombers placed in Egypt 2 artilleries and 1 infantry placed in Southern Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,5,4,6,2 British collect 34 PUs (4 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -0,17 Japanese regular : 1,00 Germans AA : -0,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to 93 Sea Zone 1 fighter moved from Malta to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 4 submarines Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 3/4 hits, 0.67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans and Italians reach a stalemate . Battle score for attacker is -2 Casualties for Italians: 1 destroyer and 1 submarine Casualties for Americans: 2 submarines Non Combat Move - Italians 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 marine moved from Crete to 100 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 artillery, 5 infantry and 1 marine moved from Tobruk to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 96 Sea Zone to Algeria 1 fighter moved from 100 Sea Zone to Malta 1 tactical_bomber moved from 100 Sea Zone to Malta 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 marine moved from 96 Sea Zone to Algeria Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 38 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,5 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Leningrad to Vologda 9 armour and 9 mech_infantrys moved from Northern Caucasus to Northwest Persia Germans take Southern Caucasus from Russians Germans take Northwest Persia from Russians Combat - Germans Battle in Vologda Germans attack with 4 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Vologda, round 2 : 6/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Vologda 3 armour and 3 mech_infantrys moved from Southern Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in Leningrad 3 armour and 3 mech_infantrys placed in Germany 1 fighter and 4 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1,4,2 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Southern Caucasus Russians take Northern Caucasus from Germans Russians take Southern Caucasus from Germans Combat - Russians Non Combat Move - Russians 4 armour and 5 mech_infantrys moved from Stalingrad to Northern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 2 artilleries and 12 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 2 infantry moved from Rostov to Ukraine 1 fighter moved from Stalingrad to Ukraine 1 fighter moved from Stalingrad to Ukraine 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Gorky to Komi 4 infantry moved from Kursk to Ukraine 1 infantry moved from Gorky to Russia 1 infantry moved from Russia to Gorky 1 aaGun, 1 artillery and 6 infantry moved from Buryatia to Sakha Place Units - Russians 1 armour placed in Stalingrad 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Hunan 1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from Davao to Celebes 1 submarine moved from 21 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 1 destroyer moved from 21 Sea Zone to 38 Sea Zone 2 marines moved from Shan State to 132 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 132 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra 1 fighter moved from 132 Sea Zone to 42 Sea Zone 1 fighter moved from 132 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java 1 fighter moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Kiangsi to Hunan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 38 Sea Zone Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hunan Japanese attack with 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/19 hits, 5.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Shan State to Kweichow 1 aaGun moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Japan 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 marine moved from Kyushu to 6 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Shansi 5 infantry moved from Southern Manchuria to Jehol 1 fighter moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Sumatra to 40 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Hunan to Kwangtung 3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya 1 fighter moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 28 Sea Zone to 52 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Malaya 1 fighter and 6 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 3.33 UK_Pacific regular : -0.33 ANZAC regular : -1.33





