tanios (X) vs Mainah (L) - PTV game 2

  • '20

    no bid, switching sides.

  • '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:51:13 PM
    Savegame

  • '20

    @mainah here is the post for our 2nd game.

  • '20

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            3 infantry moved from Western Germany to France
            1 artillery and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            3 armour moved from Holland Belgium to France
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Poland to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to France
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @mainah any scrambles to sz 113, 114, or to normandy?

  • '23 '20

    @tanios
    No scramble for the SZ’s.
    Yes to Normandy.

  • '20

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            3 infantry moved from Western Germany to France
            1 artillery and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            3 armour moved from Holland Belgium to France
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Poland to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to France
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
            French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
                French win with no units remaining. Battle score for attacker is 3
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 3 : 2/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                    Germans roll dice for 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 2 : 4/18 hits, 6.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.67 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery, 3 infantry and 5 mech_infantrys in France, round 3 : 5/15 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 3 : 3/7 hits, 2.67 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in France, round 4 : 5/12 hits, 5.00 expected hits
                    French roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 114 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 bomber and 1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from 113 Sea Zone to Western Germany
            2 fighters moved from 113 Sea Zone to Western Germany
            3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Holland Belgium
            2 infantry moved from Denmark to Western Germany
            1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 fighter moved from Yugoslavia to Southern Italy
            4 infantry moved from Poland to Slovakia Hungary
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Neutral_Allies regular : 1.67
    Germans regular : -6.00
    British regular : 2.33
    

    Savegame

  • '20

    @mainah FYI if you saw duplicate rolls for the Yugoslavia and round 1 of Normandy, that’s because I must’ve mis-clicked none for the Normandy scramble. Since it was only the 2nd combat and nothing drastic happened (1 hit on each side in Normandy) and I had causality-free combat vs Yugoslavia I decided to just redo all the combat rolls instead of manually rolling your fighter in Normandy and then having to manually roll France.

  • '23 '20

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 0/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Fukien to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery moved from Shantung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Korea to Fukien
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            2 carriers moved from 7 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -4.17
    

    Savegame

  • '23 '20

    @tanios
    So very hypothetical question. Say you don’t invade southern france I1. I move Toulon fleet F1. G2 you invade Normandy and capture (I know, very improbable, but possible). I2 Italy still doesn’t invade (Mussolini has a migraine and doesn’t feel like dealing with anything). What happens to the French fleet, and any other french units I moved? Still go Vichy? Fleet goes Vichy where ever I put it, or go back to SZ 95, or goes free french?

  • '20

    @mainah I’m not sure I understand the question. The Vichy thing happens before France has a chance to move. Italy goes before France, so if I take Normandy as Italy then Vichy thing happens (or if you have another players land unit on S France that invalidates it too).

  • '20

    Also I’m going off of BM3, I don’t remember any changes when I last looked through PTV.

  • '23 '20

    @tanios
    How are you going to take Normandy I1?

  • '20

    @mainah Oh, good point… I can’t take it because of the new map configuration.

  • '23 '20

    @tanios
    Yeah. That exact realization hit me like a ton of bricks probably 3 separate times last game.

  • '23 '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Tsinghai
            1 fighter and 6 infantry moved from Szechwan to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Tsinghai
            1 fighter and 6 infantry moved from Szechwan to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 fighter moved from Eastern India to French Madagascar
            1 fighter moved from Burma to Eastern India
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to Malta
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from 109 Sea Zone to Iceland
            2 infantry moved from Burma to Shan State
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • '23 '20

    @tanios
    Please hold - i want to NCM my mech from England to eire.

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