@Ragnell804 gg, I concede
#2 WindowWasher (X) vs trulpen (A) WaW
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Miscalculated something with the italian fleet. Had to make a change of the purchase, which wasn’t affected by any action on the board. Trust the 5 IPC for a t-boat is still valid, so exchanged 10 inf, whereof 2 in Cairo, for 2 t-boats.
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Port Moresby to West Papua 1 L.Fighter moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 2 Infantrys and 1 L.Fighter Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 2 Infantrys and 1 L.Fighter in West Papua, round 2 : 0/3 hits, 0,83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in West Papua Anzac roll dice for 1 Infantry and 1 L.Fighter in West Papua, round 3 : 1/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 2/2 hits, 0,67 expected hits 1 Infantry owned by the Anzac, 1 L.Fighter owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Yamamoto win with 1 Artillery remaining. Battle score for attacker is -14 Casualties for Anzac: 2 Infantrys and 1 L.Fighter Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 120 Sea Zone 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 122 Sea Zone 1 Infantry moved from 122 Sea Zone to Canberra Place Units - Anzac 3 Infantrys placed in Port Moresby 1 Adv.Fighter placed in Canberra 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1,67 Anzac regular : -0,50
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Port Moresby to West Papua Purchase Units - Dutch Dutch buy 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in West Papua Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 2 : 0/1 hits, 0,33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 1/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Yamamoto lost in West Papua Dutch win, taking West Papua from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to W.Morocco Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,67 Dutch regular : -0,33
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The mighty Dutch!
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 ArmoredCar moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 ArmoredCar moved from N.Karelia to Vyborg Finns take Vyborg from Russians 1 ArmoredCar moved from Oulu to Murmansk Finns take Murmansk from Russians 1 Fighter moved from Tampere to Novgorod Purchase Units - Finns Finns buy 4 ArmoredCars; Remaining resources: 0 PUs; Combat - Finns Battle in Novgorod Finns attack with 1 Fighter Russians defend with 2 Infantrys Finns roll dice for 1 Fighter in Novgorod, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Novgorod Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Finns: 1 Fighter Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Infantrys moved from Kotka to Vyborg 2 ArmoredCars moved from Helsinki to Kotka 2 Infantrys moved from Lapland to Oulu 1 Infantry moved from Tampere to Kotka 1 Elite moved from Helsinki to 24 Sea Zone 1 Elite moved from 24 Sea Zone to Kotka Place Units - Finns 4 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : 0.67 Russians regular : 0.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Fighter moved from Brest to Novgorod 1 Elite and 1 Infantry moved from Brest to Minsk 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Novgorod Romanians attack with 1 Fighter Russians defend with 1 Infantry Romanians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Romanians lost in Novgorod Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Romanians: 1 Fighter Battle in Minsk Romanians attack with 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Minsk Romanians roll dice for 1 Elite in Minsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite in Minsk, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Minsk Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Elite and 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun and 2 ArmoredCars moved from Vinnytsia to Brest 2 ArmoredCars moved from Bucharest to Krakow 1 Mech.Inf moved from Bucharest to Krakow Place Units - Romanians 1 Adv.Fighter and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -2.67 Russians regular : 0.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 ArmoredCar moved from N.Thailand to Burma 1 Fighter and 1 L.Fighter moved from N.Thailand to Burma 1 L.Fighter moved from Bangkok to Burma 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Hunan to N.Thailand 1 Artillery and 2 Infantrys moved from Hunan to Kwangsi 4 ArmoredCars moved from Bangkok to N.Thailand 1 Marine moved from Bangkok to S.Thailand 1 Infantry moved from Sumatra to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Hollandia 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 112 Sea Zone Purchase Units - Thai Thai buy 4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 ArmoredCar, 1 Fighter and 2 L.Fighters British defend with 1 Infantry Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 L.Fighters in Burma, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 ArmoredCar, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter and 2 L.Fighters moved from Burma to N.Thailand Place Units - Thai 4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia 1 Bomber moved from Normandy to Paris 2 Bombers moved from Canarians to 8 Sea Zone 2 Infantrys moved from Guadalcanal to 115 Sea Zone 2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Kusaie 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam Americans take Guam from Yamamoto 1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan 5 Infantrys moved from Rongelap to 95 Sea Zone 1 L.Fighter moved from 95 Sea Zone to Ulithi 1 Fighter moved from 95 Sea Zone to Ulithi 3 Battleships moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Ulithi 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery moved from Woleai to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan 1 L.Fighter moved from 95 Sea Zone to Ulithi 1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia 1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Paris Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Paris causes 1 damage total. Battle in Liberia Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Kusaie Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Saipan Americans attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits Units damaged: 1 Bunker owned by the Yamamoto 1 Infantry owned by the Yamamoto lost in Saipan Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank Casualties for Americans: 2 Infantrys Battle in 8 Sea Zone Americans attack with 2 Bombers Germans defend with 1 Submarine Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Ulithi Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters Yamamoto defend with 1 Infantry Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone 4 Submarines moved from 95 Sea Zone to 101 Sea Zone 1 Carrier moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from Kusaie to 95 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from Kusaie to 101 Sea Zone 1 L.Fighter moved from San Francisco to 95 Sea Zone 2 L.Fighters moved from Pearl Harbor to 101 Sea Zone 2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone 2 Destroyers moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from 97 Sea Zone to 101 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Bombers moved from 8 Sea Zone to Iceland 1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco 1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Salvador to Bahia 1 Artillery moved from Argentina to Rio De Janeiro 3 Tanks moved from Argentina to Bahia 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 L.Fighter moved from Pearl Harbor to 101 Sea Zone 1 L.Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from 97 Sea Zone to 95 Sea Zone 1 L.Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from Ulithi to 95 Sea Zone 1 Bomber moved from Paris to Normandy Place Units - Americans 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 1 B.Transport placed in 83 Sea Zone 1 Elite and 3 Infantrys placed in San Francisco 1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone 3 L.Fighters placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 1 Elite and 3 Infantrys placed in San Francisco 1 Infantry placed in South Atlantic USA 2 B.Transports placed in 26 Sea Zone Turn Complete - Americans Americans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,67 Americans regular : 1,00 Neutral regular : 0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia 1 Bomber moved from Normandy to Paris 2 Bombers moved from Canarians to 8 Sea Zone 2 Infantrys moved from Guadalcanal to 115 Sea Zone 2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Kusaie 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam Americans take Guam from Yamamoto 1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan 5 Infantrys moved from Rongelap to 95 Sea Zone 1 L.Fighter moved from 95 Sea Zone to Ulithi 1 Fighter moved from 95 Sea Zone to Ulithi 3 Battleships moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Ulithi 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery moved from Woleai to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan 1 L.Fighter moved from 95 Sea Zone to Ulithi 1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia 1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Paris Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Paris causes 1 damage total. Battle in Liberia Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Kusaie Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Saipan Americans attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits Units damaged: 1 Bunker owned by the Yamamoto 1 Infantry owned by the Yamamoto lost in Saipan Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank Casualties for Americans: 2 Infantrys Battle in 8 Sea Zone Americans attack with 2 Bombers Germans defend with 1 Submarine Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Ulithi Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters Yamamoto defend with 1 Infantry Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone 4 Submarines moved from 95 Sea Zone to 101 Sea Zone 1 Carrier moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from Kusaie to 95 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from Kusaie to 101 Sea Zone 1 L.Fighter moved from San Francisco to 95 Sea Zone 2 L.Fighters moved from Pearl Harbor to 101 Sea Zone 2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone 2 Destroyers moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from 97 Sea Zone to 101 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Bombers moved from 8 Sea Zone to Iceland 1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco 1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Salvador to Bahia 1 Artillery moved from Argentina to Rio De Janeiro 3 Tanks moved from Argentina to Bahia 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 L.Fighter moved from Pearl Harbor to 101 Sea Zone 1 L.Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from 97 Sea Zone to 95 Sea Zone 1 L.Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from Ulithi to 95 Sea Zone 1 Bomber moved from Paris to Normandy Place Units - Americans 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 1 B.Transport placed in 83 Sea Zone 1 Elite and 3 Infantrys placed in San Francisco 1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone 3 L.Fighters placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 1 Elite and 3 Infantrys placed in San Francisco 1 Infantry placed in South Atlantic USA 2 B.Transports placed in 26 Sea Zone Turn Complete - Americans Americans collect 137 PUs; end with 137 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0,67 Americans regular : 1,00 Neutral regular : 0,67
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the way that the AA is designed is dumb in my opinion.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 ArmoredCar moved from Latvia to Novgorod 1 Infantry moved from Brest to Minsk 1 JetFighter moved from Brest to Minsk 1 JetFighter moved from Brest to Minsk 1 JetFighter moved from Brest to Novgorod 2 Artillerys and 2 Infantrys moved from Vinnytsia to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Mech.Infs and 18 Tanks moved from Latvia to Brest 5 ArmoredCars moved from Bohemia to Brest 2 ArmoredCars moved from East Prussia to Brest 2 Infantrys moved from Rhine to Belgium 1 ArmoredCar moved from Bavaria to Picardy 1 ArmoredCar moved from Lorraine to Orleanais 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 5 Infantrys moved from 24 Sea Zone to East Prussia 1 Infantry moved from Middle Norrland to Stockholm 1 JetFighter moved from Paris to Belgium 1 Artillery and 1 Infantry moved from Paris to Picardy 1 ArmoredCar moved from Lorraine to Picardy 6 ArmoredCars moved from Lorraine to Paris 1 Infantry moved from Rhine to Belgium 1 Adv.Fighter, 2 Fighters and 1 Stuka moved from Danzig to Denmark 2 Infantrys moved from Hamburg to Denmark 1 Destroyer and 6 Submarines moved from 46 Sea Zone to 45 Sea Zone 2 Transports moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Germans Germans repair damage of 2x Factory; Remaining resources: 104 PUs; Germans buy 12 ArmoredCars, 6 Artillerys and 20 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 ArmoredCar and 1 JetFighter Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 JetFighter in Novgorod, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Novgorod retreated to Novgorod Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 ArmoredCar Battle in Picardy Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry British defend with 3 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Picardy, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 3 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy Germans roll dice for 1 ArmoredCar and 1 Artillery in Picardy, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 1 Artillery in Picardy, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Germans: 2 ArmoredCars and 1 Infantry Casualties for British: 3 Infantrys Battle in Orleanais Germans attack with 1 ArmoredCar French defend with 1 Infantry Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Belgium Germans attack with 3 Infantrys and 1 JetFighter British defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 JetFighter in Belgium, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Denmark Germans attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka in Denmark, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 1 Infantry and 2 JetFighters Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 2 JetFighters in Minsk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 JetFighters moved from Minsk to Brest 1 Adv.Fighter, 2 Fighters and 1 Stuka moved from Denmark to Rhine 1 JetFighter moved from Belgium to Paris 1 AAGun moved from Krakow to Brest 1 Infantry moved from Brest to Kiev 1 JetFighter moved from Novgorod to Brest Place Units - Germans 2 Artillerys and 2 Infantrys placed in Vinnytsia 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 6 Infantrys placed in Paris 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 5 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 4 ArmoredCars placed in Berlin Turn Complete - Germans Germans collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 0.33 Germans regular : 1.17 Neutral regular : -1.00 British regular : -0.33
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
the way that the AA is designed is dumb in my opinion.
I agree and would say that about more things with this version.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Infantry moved from Leningrad to Latvia Russians take Latvia from Germans 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Smolensk to Minsk 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Khatanga to Zhigansk 1 Adv.Fighter moved from Khatanga to Zhigansk 1 Infantry moved from Kamchatka to Koryakia Russians take Koryakia from Hisaichi 1 Infantry moved from Kolyma to Okhotsk Russians take Okhotsk from Hisaichi 1 Infantry moved from Bratsk to Irkutsk 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 3 Infantrys moved from Rostov to Donetsk 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Adv.Fighter moved from Yaroslavl to Kiev 1 Adv.Fighter moved from Yaroslavl to Minsk 1 Fighter moved from Yaroslavl to Vyborg 1 Bomber moved from Yaroslavl to Donetsk 1 Adv.Fighter moved from Yaroslavl to Vyborg 1 Infantry moved from Rostov to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 32 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 3 Infantrys Hisaichi defend with 1 Elite Russians roll dice for 3 Infantrys in Irkutsk, round 2 : 1/3 hits, 0,50 expected hits Hisaichi roll dice for 1 Elite in Irkutsk, round 2 : 1/1 hits, 0,33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Elite Battle in Minsk Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Adv.Fighter and 1 Infantry in Minsk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Bomber and 4 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1,33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1,00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Zhigansk Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Zhigansk, round 2 : 0/4 hits, 1,00 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 4 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Russians roll dice for 1 Adv.Fighter and 1 Infantry in Zhigansk, round 5 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Elite in Zhigansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Adv.Fighter and 1 Infantry in Zhigansk, round 6 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Elite in Zhigansk, round 6 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Elite and 1 Infantry Battle in Kiev Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys Finns defend with 1 ArmoredCar and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/6 hits, 1,50 expected hits Finns roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1,33 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Finns: 1 ArmoredCar and 2 Infantrys Non Combat Move - Russians 1 Elite and 7 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Rostov to Kursk 1 Bomber moved from Donetsk to Kursk 2 Mech.Rockets moved from Yaroslavl to Smolensk 3 Artillerys and 6 Infantrys moved from Smolensk to Kursk 2 HeavyTanks and 12 Tanks moved from Yaroslavl to Smolensk 10 Infantrys moved from Moscow to Yaroslavl 2 Mech.Rockets and 2 Tanks moved from Arkhangelsk to Smolensk 1 Infantry moved from S.Karelia to Novgorod 1 Fighter moved from Vyborg to Leningrad 1 Adv.Fighter moved from Vyborg to Leningrad 1 Artillery moved from S.Karelia to Leningrad 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 Adv.Fighter moved from Kiev to Kursk 1 Adv.Fighter moved from Minsk to Kursk 4 Infantrys moved from S.Karelia to Smolensk 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from Sverdlovsk to Novosibirsk 7 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Artillerys and 12 Infantrys moved from Bratsk to Olyokminsk 3 Infantrys moved from Khatanga to Olyokminsk 1 Adv.Fighter moved from Zhigansk to Olyokminsk 2 ArmoredCars and 2 Mech.Rockets moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in Leningrad 1 Bunker placed in Olyokminsk 1 Transport placed in 6 Sea Zone Russians undo move 3. 1 Transport placed in 54 Sea Zone 1 Artillery and 9 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 2 Infantrys placed in Georgia 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky Turning on Edit Mode EDIT: Removing units owned by Russians from Chimkent: 1 Infantry EDIT: Adding units owned by Russians to Karaganda: 1 Infantry EDIT: Turning off Edit Mode 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Finns regular : -0,50 Romanians regular : 2,00 Germans regular : 0,00 Russians regular : -2,00 Hisaichi regular : 0,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 2 Infantrys moved from Hun to Kufra 2 ArmoredCars moved from Tripoli to Kufra 4 Infantrys moved from Ghadames to Hun 2 Artillerys moved from S.Tunisia to Tripoli 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Cruiser and 5 S.Submarines moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 1 Cruiser, 10 Infantrys, 5 S.Submarines and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys moved from Tobruk to Kufra 2 Tanks moved from Tobruk to Kufra 2 Artillerys and 12 Infantrys moved from 48 Sea Zone to Tobruk 1 Adv.Fighter moved from Lombardy to 48 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to Tangier 1 Elite and 3 Infantrys moved from Lombardy to Tuscany Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier and 10 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks British defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks in Kufra, round 2 : 4/8 hits, 3.00 expected hits British roll dice for 2 Infantrys in Kufra, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 2 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Battle in Tangier Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Tangier, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Tangier Italians win, taking Tangier from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 AAGun moved from Burgundy to Paris 1 AAGun moved from Lombardy to Tuscany 2 Infantrys moved from Tobruk to Kufra 2 Infantrys moved from Tobruk to Kufra 2 Infantrys moved from Tobruk to Kufra 3 Infantrys moved from Tobruk to Kufra Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 Adv.Fighters placed in 46 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.33 British regular : 1.33
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Will change the russian positioning, if that’s ok. Came to think of the romanian can-opening. A bit unnecessary to put the pansar in the line of fire.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 AAGun EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun EDIT: Turning off Edit Mode EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk EDIT: 3 Infantrys moved from Smolensk to Leningrad 1 Artillery and 1 Infantry moved from W.Morocco to Tangier 1 Infantry moved from Normandy to Orleanais 1 Adv.Fighter moved from Normandy to Orleanais Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; Combat - French Battle in Tangier French attack with 1 Artillery and 1 Infantry Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier 1 Artillery owned by the French retreated to W.Morocco Italians win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Orleanais French attack with 1 Adv.Fighter and 1 Infantry Germans defend with 1 ArmoredCar French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - French 1 Adv.Fighter moved from Orleanais to Normandy 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to New Valley 1 AAGun moved from South Atlantic USA to South Central USA Place Units - French 1 Bunker placed in W.Morocco 1 Bunker and 2 Infantrys placed in Syria 3 Infantrys placed in Normandy Turn Complete - French French collect 25 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 French regular : 0,00 Germans regular : -0,17
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Might put the french ac west of Crete.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 AAGun EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun EDIT: Turning off Edit Mode EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk EDIT: 3 Infantrys moved from Smolensk to Leningrad 1 Artillery and 1 Infantry moved from W.Morocco to Tangier 1 Infantry moved from Normandy to Orleanais 1 Adv.Fighter moved from Normandy to Orleanais Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; Combat - French Battle in Tangier French attack with 1 Artillery and 1 Infantry Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier 1 Artillery owned by the French retreated to W.Morocco Italians win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Orleanais French attack with 1 Adv.Fighter and 1 Infantry Germans defend with 1 ArmoredCar French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - French 1 Adv.Fighter moved from Orleanais to Normandy 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to New Valley 1 AAGun moved from South Atlantic USA to South Central USA 1 Carrier and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Submarines moved from 56 Sea Zone to 51 Sea Zone Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in W.Morocco 3 Infantrys placed in Normandy Turn Complete - French French collect 25 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 French regular : 0,00 Germans regular : -0,17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 AAGun EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun EDIT: Turning off Edit Mode EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk EDIT: 3 Infantrys moved from Smolensk to Leningrad 1 Artillery and 1 Infantry moved from W.Morocco to Tangier 1 Infantry moved from Normandy to Orleanais 1 Adv.Fighter moved from Normandy to Orleanais Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; Combat - French Battle in Tangier French attack with 1 Artillery and 1 Infantry Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier 1 Artillery owned by the French retreated to W.Morocco Italians win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Orleanais French attack with 1 Adv.Fighter and 1 Infantry Germans defend with 1 ArmoredCar French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - French 1 Adv.Fighter moved from Orleanais to Normandy 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to New Valley 1 AAGun moved from South Atlantic USA to South Central USA 1 Carrier and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Submarines moved from 56 Sea Zone to 51 Sea Zone Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in W.Morocco 3 Infantrys placed in Normandy Turn Complete - French French collect 25 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by French from Syria: 4 Infantrys EDIT: Adding units owned by French to Palestine: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,33 French regular : 0,00 Germans regular : -0,17
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 4 L.Fighters moved from Tokyo to 107 Sea Zone 1 Destroyer moved from 84 Sea Zone to 86 Sea Zone 2 B.Transports and 1 T.Boat moved from 112 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia 1 B.Carrier, 1 Battleship, 2 Carriers, 2 S.Submarines, 1 Submarine and 6 Transports moved from 84 Sea Zone to 107 Sea Zone 4 L.Fighters moved from S.French Indochina to 107 Sea Zone 3 L.Fighters moved from Malaya to 107 Sea Zone 4 Bombers moved from Malaya to Tokyo 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia Purchase Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Hollandia: 2 Infantrys and 1 Marine EDIT: Adding units owned by Yamamoto to West Papua: 2 Infantrys and 1 Marine EDIT: Turning off Edit Mode Yamamoto buy 1 B.Carrier, 1 Carrier, 10 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Yamamoto Yamamoto creates battle in territory West Papua Battle in West Papua Yamamoto attack with 2 Infantrys and 1 Marine Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Marine in West Papua, round 2 : 2/3 hits, 0.83 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in West Papua Yamamoto win, taking West Papua from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 1 B.Carrier, 1 Carrier and 1 L.Fighter placed in 107 Sea Zone 8 Infantrys placed in Tokyo 1 Infantry placed in Davao 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Anzac regular : -0.67