#2 WindowWasher (X) vs trulpen (A) WaW


  • Miscalculated something with the italian fleet. Had to make a change of the purchase, which wasn’t affected by any action on the board. Trust the 5 IPC for a t-boat is still valid, so exchanged 10 inf, whereof 2 in Cairo, for 2 t-boats.


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Port Moresby to West Papua
            1 L.Fighter moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 2 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 2 Infantrys and 1 L.Fighter in West Papua, round 2 : 0/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Anzac roll dice for 1 Infantry and 1 L.Fighter in West Papua, round 3 : 1/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 2/2 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac, 1 L.Fighter owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -14
                Casualties for Anzac: 2 Infantrys and 1 L.Fighter
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 120 Sea Zone
            2 Infantrys moved from Wellington to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 122 Sea Zone
            1 Infantry moved from 122 Sea Zone to Canberra
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
            1 Adv.Fighter placed in Canberra
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1,67
    Anzac regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in West Papua
                Dutch attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery in West Papua, round 2 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 1/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery in West Papua, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Yamamoto lost in West Papua
                Dutch win, taking West Papua from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from Mauritania to W.Morocco
    
        Place Units - Dutch
            1 Transport placed in 26 Sea Zone
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Dutch regular : -0,33
    

    Savegame


  • The mighty Dutch!

  • '21 '20

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 ArmoredCar moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 ArmoredCar moved from N.Karelia to Vyborg
                  Finns take Vyborg from Russians
            1 ArmoredCar moved from Oulu to Murmansk
                  Finns take Murmansk from Russians
            1 Fighter moved from Tampere to Novgorod
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 1 Fighter
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Fighter
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Kotka to Vyborg
            2 ArmoredCars moved from Helsinki to Kotka
            2 Infantrys moved from Lapland to Oulu
            1 Infantry moved from Tampere to Kotka
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Elite moved from 24 Sea Zone to Kotka
    
        Place Units - Finns
            4 ArmoredCars placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Fighter moved from Brest to Novgorod
            1 Elite and 1 Infantry moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Novgorod
                Romanians attack with 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Romanians lost in Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Romanians: 1 Fighter
            Battle in Minsk
                Romanians attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Elite in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite in Minsk, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Romanians lost in Minsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Elite and 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun and 2 ArmoredCars moved from Vinnytsia to Brest
            2 ArmoredCars moved from Bucharest to Krakow
            1 Mech.Inf moved from Bucharest to Krakow
    
        Place Units - Romanians
            1 Adv.Fighter and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.67
    Russians regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 ArmoredCar moved from N.Thailand to Burma
            1 Fighter and 1 L.Fighter moved from N.Thailand to Burma
            1 L.Fighter moved from Bangkok to Burma
            1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Hunan to N.Thailand
            1 Artillery and 2 Infantrys moved from Hunan to Kwangsi
            4 ArmoredCars moved from Bangkok to N.Thailand
            1 Marine moved from Bangkok to S.Thailand
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Hollandia
            1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 112 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 ArmoredCar, 1 Fighter and 2 L.Fighters
                British defend with 1 Infantry
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 L.Fighters in Burma, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 ArmoredCar, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter and 2 L.Fighters moved from Burma to N.Thailand
    
        Place Units - Thai
            4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia
            1 Bomber moved from Normandy to Paris
            2 Bombers moved from Canarians to 8 Sea Zone
            2 Infantrys moved from Guadalcanal to 115 Sea Zone
            2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Kusaie
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
                  Americans take Guam from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            5 Infantrys moved from Rongelap to 95 Sea Zone
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Fighter moved from 95 Sea Zone to Ulithi
            3 Battleships moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Ulithi
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia
            1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Liberia
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia
                Americans loses 0 PUs for violating Liberias neutrality.
                Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Saipan
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank
                Casualties for Americans: 2 Infantrys
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone
            4 Submarines moved from 95 Sea Zone to 101 Sea Zone
            1 Carrier moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from Kusaie to 95 Sea Zone
            1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Kusaie to 101 Sea Zone
            1 L.Fighter moved from San Francisco to 95 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 101 Sea Zone
            2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
            2 Destroyers moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            2 Bombers moved from 8 Sea Zone to Iceland
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco
            1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Salvador to Bahia
            1 Artillery moved from Argentina to Rio De Janeiro
            3 Tanks moved from Argentina to Bahia
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 L.Fighter moved from Pearl Harbor to 101 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 95 Sea Zone
            1 Bomber moved from Paris to Normandy
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Infantry placed in South Atlantic USA
            2 B.Transports placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Americans regular : 1,00
    Neutral regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia
            1 Bomber moved from Normandy to Paris
            2 Bombers moved from Canarians to 8 Sea Zone
            2 Infantrys moved from Guadalcanal to 115 Sea Zone
            2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Kusaie
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
                  Americans take Guam from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            5 Infantrys moved from Rongelap to 95 Sea Zone
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Fighter moved from 95 Sea Zone to Ulithi
            3 Battleships moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Ulithi
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia
            1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Liberia
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia
                Americans loses 0 PUs for violating Liberias neutrality.
                Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Saipan
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank
                Casualties for Americans: 2 Infantrys
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone
            4 Submarines moved from 95 Sea Zone to 101 Sea Zone
            1 Carrier moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from Kusaie to 95 Sea Zone
            1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Kusaie to 101 Sea Zone
            1 L.Fighter moved from San Francisco to 95 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 101 Sea Zone
            2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
            2 Destroyers moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            2 Bombers moved from 8 Sea Zone to Iceland
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco
            1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Salvador to Bahia
            1 Artillery moved from Argentina to Rio De Janeiro
            3 Tanks moved from Argentina to Bahia
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 L.Fighter moved from Pearl Harbor to 101 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 95 Sea Zone
            1 Bomber moved from Paris to Normandy
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Infantry placed in South Atlantic USA
            2 B.Transports placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Americans regular : 1,00
    Neutral regular : 0,67
    

    Savegame

  • '21 '20

    the way that the AA is designed is dumb in my opinion.

  • '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 ArmoredCar moved from Latvia to Novgorod
            1 Infantry moved from Brest to Minsk
            1 JetFighter moved from Brest to Minsk
            1 JetFighter moved from Brest to Minsk
            1 JetFighter moved from Brest to Novgorod
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Brest
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            4 Mech.Infs and 18 Tanks moved from Latvia to Brest
            5 ArmoredCars moved from Bohemia to Brest
            2 ArmoredCars moved from East Prussia to Brest
            2 Infantrys moved from Rhine to Belgium
            1 ArmoredCar moved from Bavaria to Picardy
            1 ArmoredCar moved from Lorraine to Orleanais
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Estonia to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to East Prussia
            1 Infantry moved from Middle Norrland to Stockholm
            1 JetFighter moved from Paris to Belgium
            1 Artillery and 1 Infantry moved from Paris to Picardy
            1 ArmoredCar moved from Lorraine to Picardy
            6 ArmoredCars moved from Lorraine to Paris
            1 Infantry moved from Rhine to Belgium
            1 Adv.Fighter, 2 Fighters and 1 Stuka moved from Danzig to Denmark
            2 Infantrys moved from Hamburg to Denmark
            1 Destroyer and 6 Submarines moved from 46 Sea Zone to 45 Sea Zone
            2 Transports moved from 46 Sea Zone to 48 Sea Zone
    
        Purchase Units - Germans
            Germans repair damage of 2x Factory; Remaining resources: 104 PUs; 
            Germans buy 12 ArmoredCars, 6 Artillerys and 20 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 ArmoredCar and 1 JetFighter
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 JetFighter in Novgorod, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar
            Battle in Picardy
                Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
                British defend with 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Picardy, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 3 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Picardy, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Picardy, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 2 ArmoredCars and 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Orleanais
                Germans attack with 1 ArmoredCar
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Belgium
                Germans attack with 3 Infantrys and 1 JetFighter
                British defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 1 JetFighter in Belgium, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Denmark
                Germans attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka in Denmark, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Minsk
                Germans attack with 1 Infantry and 2 JetFighters
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 2 JetFighters in Minsk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 JetFighters moved from Minsk to Brest
            1 Adv.Fighter, 2 Fighters and 1 Stuka moved from Denmark to Rhine
            1 JetFighter moved from Belgium to Paris
            1 AAGun moved from Krakow to Brest
            1 Infantry moved from Brest to Kiev
            1 JetFighter moved from Novgorod to Brest
    
        Place Units - Germans
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            2 Artillerys and 2 Infantrys placed in Warsaw
            2 Artillerys and 6 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            5 ArmoredCars placed in Bohemia
            3 ArmoredCars placed in Bavaria
            4 ArmoredCars placed in Berlin
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : 0.33
    Germans regular : 1.17
    Neutral regular : -1.00
    British regular : -0.33
    

    Savegame


  • @WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:

    the way that the AA is designed is dumb in my opinion.

    I agree and would say that about more things with this version.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Infantry moved from Leningrad to Estonia
                  Russians take Estonia from Germans
            1 Infantry moved from Leningrad to Latvia
                  Russians take Latvia from Germans
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Smolensk to Minsk
            2 Infantrys moved from Kursk to Kiev
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            3 Infantrys moved from Khatanga to Zhigansk
            1 Adv.Fighter moved from Khatanga to Zhigansk
            1 Infantry moved from Kamchatka to Koryakia
                  Russians take Koryakia from Hisaichi
            1 Infantry moved from Kolyma to Okhotsk
                  Russians take Okhotsk from Hisaichi
            1 Infantry moved from Bratsk to Irkutsk
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to E.Romania
                  Russians take E.Romania from Romanians
            3 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Yaroslavl to Kiev
            1 Adv.Fighter moved from Yaroslavl to Minsk
            1 Fighter moved from Yaroslavl to Vyborg
            1 Bomber moved from Yaroslavl to Donetsk
            1 Adv.Fighter moved from Yaroslavl to Vyborg
            1 Infantry moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Bunkers, 32 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Irkutsk
                Russians attack with 3 Infantrys
                Hisaichi defend with 1 Elite
                    Russians roll dice for 3 Infantrys in Irkutsk, round 2 : 1/3 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Elite in Irkutsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Elite
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Minsk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Zhigansk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Zhigansk, round 2 : 0/4 hits, 1,00 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0,83 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 4 : 1/3 hits, 0,83 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Zhigansk, round 5 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Elite in Zhigansk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Zhigansk, round 6 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Elite in Zhigansk, round 6 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Elite and 1 Infantry
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
                Finns defend with 1 ArmoredCar and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/6 hits, 1,50 expected hits
                    Finns roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
                    1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1,33 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Russians
            1 Elite and 7 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Rostov to Kursk
            1 Bomber moved from Donetsk to Kursk
            2 Mech.Rockets moved from Yaroslavl to Smolensk
            3 Artillerys and 6 Infantrys moved from Smolensk to Kursk
            2 HeavyTanks and 12 Tanks moved from Yaroslavl to Smolensk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Mech.Rockets and 2 Tanks moved from Arkhangelsk to Smolensk
            1 Infantry moved from S.Karelia to Novgorod
            1 Fighter moved from Vyborg to Leningrad
            1 Adv.Fighter moved from Vyborg to Leningrad
            1 Artillery moved from S.Karelia to Leningrad
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
            1 Adv.Fighter moved from Kiev to Kursk
            1 Adv.Fighter moved from Minsk to Kursk
            4 Infantrys moved from S.Karelia to Smolensk
            2 Infantrys moved from S.Karelia to Leningrad
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            7 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Artillerys and 12 Infantrys moved from Bratsk to Olyokminsk
            3 Infantrys moved from Khatanga to Olyokminsk
            1 Adv.Fighter moved from Zhigansk to Olyokminsk
            2 ArmoredCars and 2 Mech.Rockets moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Bunker placed in Leningrad
            1 Bunker placed in Olyokminsk
            1 Transport placed in 6 Sea Zone
            Russians undo move 3.
            1 Transport placed in 54 Sea Zone
            1 Artillery and 9 Infantrys placed in Moscow
            1 Artillery and 4 Infantrys placed in Stalingrad
            2 Infantrys placed in Georgia
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Sibirsky
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Chimkent: 1 Infantry
            EDIT: Adding units owned by Russians to Karaganda: 1 Infantry
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,50
    Romanians regular : 2,00
    Germans regular : 0,00
    Russians regular : -2,00
    Hisaichi regular : 0,00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            2 Infantrys moved from Hun to Kufra
            2 ArmoredCars moved from Tripoli to Kufra
            4 Infantrys moved from Ghadames to Hun
            2 Artillerys moved from S.Tunisia to Tripoli
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Cruiser and 5 S.Submarines moved from 48 Sea Zone to 46 Sea Zone
            10 Infantrys moved from Rome to 46 Sea Zone
            1 Cruiser, 10 Infantrys, 5 S.Submarines and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Tobruk to Kufra
            2 Tanks moved from Tobruk to Kufra
            2 Artillerys and 12 Infantrys moved from 48 Sea Zone to Tobruk
            1 Adv.Fighter moved from Lombardy to 48 Sea Zone
            1 Artillery and 1 Infantry moved from E.Morocco to Tangier
            1 Elite and 3 Infantrys moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks
                British defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks in Kufra, round 2 : 4/8 hits, 3.00 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Tangier
                Italians attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Tangier, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Tangier
                Italians win, taking Tangier from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 AAGun moved from Burgundy to Paris
            1 AAGun moved from Lombardy to Tuscany
            2 Infantrys moved from Tobruk to Kufra
            2 Infantrys moved from Tobruk to Kufra
            2 Infantrys moved from Tobruk to Kufra
            3 Infantrys moved from Tobruk to Kufra
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            2 Adv.Fighters placed in 46 Sea Zone
            2 Artillerys and 2 Infantrys placed in Tunis
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 1.33
    British regular : 1.33
    

    Savegame


  • Will change the russian positioning, if that’s ok. Came to think of the romanian can-opening. A bit unnecessary to put the pansar in the line of fire.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 AAGun
            EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun
            EDIT: Turning off Edit Mode
            EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk
            EDIT: 3 Infantrys moved from Smolensk to Leningrad
            1 Artillery and 1 Infantry moved from W.Morocco to Tangier
            1 Infantry moved from Normandy to Orleanais
            1 Adv.Fighter moved from Normandy to Orleanais
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; 
    
        Combat - French
            Battle in Tangier
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier
                1 Artillery owned by the French retreated to W.Morocco
                Italians win with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Orleanais
                French attack with 1 Adv.Fighter and 1 Infantry
                Germans defend with 1 ArmoredCar
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Normandy
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Lower Egypt to New Valley
            1 AAGun moved from South Atlantic USA to South Central USA
    
        Place Units - French
            1 Bunker placed in W.Morocco
            1 Bunker and 2 Infantrys placed in Syria
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 25 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    French regular : 0,00
    Germans regular : -0,17
    

    Savegame


  • Might put the french ac west of Crete.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 AAGun
            EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun
            EDIT: Turning off Edit Mode
            EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk
            EDIT: 3 Infantrys moved from Smolensk to Leningrad
            1 Artillery and 1 Infantry moved from W.Morocco to Tangier
            1 Infantry moved from Normandy to Orleanais
            1 Adv.Fighter moved from Normandy to Orleanais
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; 
    
        Combat - French
            Battle in Tangier
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier
                1 Artillery owned by the French retreated to W.Morocco
                Italians win with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Orleanais
                French attack with 1 Adv.Fighter and 1 Infantry
                Germans defend with 1 ArmoredCar
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Normandy
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Lower Egypt to New Valley
            1 AAGun moved from South Atlantic USA to South Central USA
            1 Carrier and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Submarines moved from 56 Sea Zone to 51 Sea Zone
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            1 Bunker placed in W.Morocco
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 25 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    French regular : 0,00
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 AAGun
            EDIT: Adding units owned by Russians to Yaroslavl: 1 AAGun
            EDIT: Turning off Edit Mode
            EDIT: 2 HeavyTanks, 4 Mech.Rockets and 14 Tanks moved from Smolensk to Kursk
            EDIT: 3 Infantrys moved from Smolensk to Leningrad
            1 Artillery and 1 Infantry moved from W.Morocco to Tangier
            1 Infantry moved from Normandy to Orleanais
            1 Adv.Fighter moved from Normandy to Orleanais
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 6 PUs; 
    
        Combat - French
            Battle in Tangier
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tangier, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tangier
                1 Artillery owned by the French retreated to W.Morocco
                Italians win with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Orleanais
                French attack with 1 Adv.Fighter and 1 Infantry
                Germans defend with 1 ArmoredCar
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Normandy
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Lower Egypt to New Valley
            1 AAGun moved from South Atlantic USA to South Central USA
            1 Carrier and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Submarines moved from 56 Sea Zone to 51 Sea Zone
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            1 Bunker placed in W.Morocco
            3 Infantrys placed in Normandy
    
        Turn Complete - French
            French collect 25 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from Syria: 4 Infantrys
            EDIT: Adding units owned by French to Palestine: 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    French regular : 0,00
    Germans regular : -0,17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            4 L.Fighters moved from Tokyo to 107 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 86 Sea Zone
            2 B.Transports and 1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            1 B.Carrier, 1 Battleship, 2 Carriers, 2 S.Submarines, 1 Submarine and 6 Transports moved from 84 Sea Zone to 107 Sea Zone
            4 L.Fighters moved from S.French Indochina to 107 Sea Zone
            3 L.Fighters moved from Malaya to 107 Sea Zone
            4 Bombers moved from Malaya to Tokyo
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
    
        Purchase Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Hollandia: 2 Infantrys and 1 Marine
            EDIT: Adding units owned by Yamamoto to West Papua: 2 Infantrys and 1 Marine
            EDIT: Turning off Edit Mode
            Yamamoto buy 1 B.Carrier, 1 Carrier, 10 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Yamamoto creates battle in territory West Papua
            Battle in West Papua
                Yamamoto attack with 2 Infantrys and 1 Marine
                Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Marine in West Papua, round 2 : 2/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 B.Carrier, 1 Carrier and 1 L.Fighter placed in 107 Sea Zone
            8 Infantrys placed in Tokyo
            1 Infantry placed in Davao
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.17
    Anzac regular : -0.67
    

    Savegame

Suggested Topics

  • 14
  • 80
  • 22
  • 62
  • 55
  • 118
  • 204
  • 314
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.8k

Users

40.4k

Topics

1.8m

Posts