TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 9 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 battleships, 2 cruisers and 3 submarines moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 20 Sea Zone to Borneo
1 destroyer and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to South Australia
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Victoria
1 fighter moved from 54 Sea Zone to Victoria
2 fighters moved from 54 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Victoria
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 carrier, 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 36
Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in South Australia
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
ANZAC roll AA dice in South Australia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in South Australia, round 2 : 4/8 hits, 4.67 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in South Australia, round 2 : 2/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in South Australia
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Battle in Western Australia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in New South Wales
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4.17 expected hits
ANZAC roll dice for 1 aaGun, 1 armour and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese captures 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 aaGun, 1 armour and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Victoria
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Victoria, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Victoria
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Northern Territory
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 armour in Northern Territory, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from South Australia to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
10 carriers, 2 destroyers and 21 submarines moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
3 infantry moved from French Indo China to Kwangsi
3 infantry moved from Shan State to Yunnan
6 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
1 armour moved from India to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
2 armour and 5 mech_infantrys moved from Shensi to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 armour placed in Shantung
2 infantry and 1 mech_infantry placed in Kwangtung
2 infantry placed in French Indo China
4 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Japanese collect 69 PUs (3 lost to blockades); end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -3.50
ANZAC AA : 0.00
ANZAC regular : 1.33
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