The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Which Scenario are we playing? 1941
How many victory cities will we play to? 18 cities
Research and Development allowed? Yes
National Objectives allowed? No
Dardanelles closed to sea movement?* Yes
Fighter Escorts and Interceptors allowed?* No
*Found in the official corrections/FAQ
Test summary from TripleA, engine version: 2.5.22294, time: 20:31:27
Savegame
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Germany to Ukraine
2 armour moved from Bulgaria Romania to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Poland to Baltic States
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 artillery and 2 infantry moved from Poland to Baltic States
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in East Poland
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 4/9 hits, 3,83 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Ukraine to Bulgaria Romania
1 fighter moved from East Poland to Finland
1 armour moved from France to Poland
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
1 artillery and 2 infantry moved from Germany to Poland
Place Units - Germans
1 artillery, 1 bomber and 5 infantry placed in Germany
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 1,17
British regular : 0,00
I took the liberty of sacrificing your British destroyer in SZ12. If you would have preferred sacrificing your cruiser instead, please feel free to edit this.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Russians
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
3 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Belorussia to Archangel
5 infantry moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 armour moved from Russia to Caucasus
3 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 infantry moved from Novosibirsk to Russia
Place Units - Russians
1 armour placed in Russia
1 fighter and 3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
A bit late perhaps, but thanks for playing us. The other Axis players will be ‘Lederhosen macht Frei’ (Japan) and ‘hansworst’ (Italy).
Have a good game!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Japan to Fukien
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Fukien
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hupeh from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
1 unit repaired.
Indeed, thanks for playing with us. Looking forward to how this will unfold
( I changed my name to be without whitespace, because the play-by-forum did not like that one bit)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 factories; Remaining resources: 8 PUs; 1 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from United Kingdom to Archangel
1 bomber moved from United Kingdom to Russia
1 infantry moved from Burma to India
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
2 infantry moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Egypt to Persia
1 artillery moved from Egypt to Anglo-Egypt Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 12 Sea Zone to 1 Sea Zone
1 transport moved from 9 Sea Zone to 1 Sea Zone
1 destroyer moved from 9 Sea Zone to 1 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 factory placed in India
1 factory placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 47 PUs
Combat Hit Differential Summary :
British rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Libya to Egypt
1 armour moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Bulgaria Romania to Poland
1 fighter moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 53 Sea Zone to Western Canada
1 bomber moved from 53 Sea Zone to Eastern Canada
1 bomber moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Western Canada
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
2 submarines placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Ningxia
Chinese undo move 1.
1 infantry placed in Ningxia
1 infantry placed in Chinghai
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chinghai: 2 infantry
EDIT: Adding units owned by Chinese to Ningxia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : -0.33
Americans rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 armour moved from Libya to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 bomber moved from Germany to Anglo-Egypt Sudan
1 fighter moved from Finland to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 artillery and 1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from East Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 3/4 hits, 1,83 expected hits
British roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Anglo-Egypt Sudan to Egypt
3 infantry moved from Libya to Egypt
4 infantry moved from Finland to Karelia S.S.R.
6 armour and 1 artillery moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
4 infantry moved from Germany to France
1 aaGun moved from Germany to France
1 fighter moved from Norway to France
2 infantry moved from Norway to Finland
1 infantry moved from Bulgaria Romania to Ukraine
2 fighters moved from Belorussia to Poland
1 infantry moved from Poland to East Poland
1 artillery and 1 infantry moved from Poland to East Poland
1 artillery and 1 infantry moved from Germany to Poland
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
Place Units - Germans
1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00
Russians regular : -1,00
Germans regular : 1,67
British regular : 1,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 submarine moved from 2 Sea Zone to 12 Sea Zone
3 infantry moved from Persia to Trans-Jordan
1 fighter moved from Caucasus to Trans-Jordan
2 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Persia to India
1 aaGun moved from Russia to Novosibirsk
1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Russia
2 infantry moved from Caucasus to Persia
1 infantry moved from Russia to Caucasus
1 fighter moved from Trans-Jordan to India
Place Units - Russians
3 infantry placed in Caucasus
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Italians regular : 0.00
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0,00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Hupeh to Ningxia
1 fighter moved from Manchuria to Ningxia
2 fighters moved from French Indo-China Thailand to Ningxia
1 bomber moved from Japan to Ningxia
1 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
2 infantry moved from Fukien to Kwangtung
4 fighters moved from 62 Sea Zone to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Kwangtung, round 2 : 3/6 hits, 3,00 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ningxia
Japanese attack with 1 bomber, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Ningxia, round 2 : 3/5 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Ningxia to Fukien
4 fighters moved from Kwangtung to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 36 Sea Zone
1 fighter moved from Ningxia to Kiangsu
2 fighters moved from Ningxia to Hupeh
3 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
1 infantry placed in Japan
1 factory placed in Borneo
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,17
Japanese rolls : 1,00
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 fighter moved from Persia to 34 Sea Zone
1 cruiser and 1 destroyer moved from 1 Sea Zone to 2 Sea Zone
1 fighter moved from Archangel to 2 Sea Zone
Combat - British
Battle in 34 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 34 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 cruiser in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in 2 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser and 1 fighter in 2 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser in 2 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 2 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Germans: 1 cruiser
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to United Kingdom
1 fighter moved from Archangel to India
1 artillery moved from India to Persia
1 fighter moved from 34 Sea Zone to India
1 artillery, 1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from India to Persia
Place Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
1 fighter and 2 infantry placed in India
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British rolls : 0.00
Germans regular : 0.50
British regular : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Bulgaria Romania to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Poland to East Poland
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 8 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 53 Sea Zone to 55 Sea Zone
1 carrier moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern Canada to Russia
1 bomber moved from Eastern Canada to United Kingdom
1 fighter moved from United Kingdom to Russia
1 fighter moved from Western Canada to 3 Sea Zone
1 fighter moved from Western Canada to United Kingdom
1 fighter moved from Western Canada to United Kingdom
Place Units - Americans
2 infantry placed in Eastern United States
2 armour placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 fighters moved from Poland to Norway
2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Eastern Ukraine to Ukraine
1 infantry moved from East Poland to Ukraine
1 bomber moved from Germany to United Kingdom
1 bomber moved from Egypt to India
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Strategic bombing raid in India
British roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.
Battle in 3 Sea Zone
Germans attack with 1 submarine
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 3 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Norway, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Norway to Finland
3 infantry moved from Karelia S.S.R. to Finland
4 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Germany to France
1 aaGun moved from France to Germany
1 infantry moved from Germany to France
3 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to East Poland
1 bomber moved from India to Egypt
1 armour moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Egypt to Anglo-Egypt Sudan
Place Units - Germans
1 aaGun and 1 infantry placed in Karelia S.S.R.
1 artillery, 1 bomber and 5 infantry placed in Germany
Combat Hit Differential Summary :
Americans regular : -0,67
British AA : 0,67
Germans rolls : 0,00
Russians regular : 0,33
Germans regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 1/1 hits, 0.00 expected hits
Russians removing all Technology Tokens after successful research.
Russians discover Mechanized Infantry
Activate Technology - Russians
Russians activating Mechanized Infantry
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Russia to Archangel
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 submarine moved from 12 Sea Zone to 23 Sea Zone
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Novosibirsk to Russia
1 fighter moved from Trans-Jordan to India
1 infantry moved from Caucasus to Persia
1 infantry moved from Persia to India
1 infantry moved from Caucasus to Persia
1 fighter moved from Ukraine to Russia
3 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Chinghai
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians rolls : 1.00
Italians regular : 0.33
Germans regular : -1.00
Russians regular : 0.83