Snigg(x) vs. DannyDuck716(Allies+18) BM3 #2


  • @Snigg scramble in SZ 97?


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Scotland to Normandy Bordeaux
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 battleship moved from 111 Sea Zone to 105 Sea Zone
    

    Savegame


  • @Snigg Reposted my British turn with all the same purchases and combat moves but added a combat move. Decided to give attacking Normandy a try.


  • On second thought, I’d like to use the first one and disregard the second one. No Normandy attack please. After further analysis, its not worth it and likely to be lost on Italian turn anyway.


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
    

    Savegame


  • @DannyDuck716 no scramble please…keep 'em home


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Eastern United States
            1 cruiser moved from 101 Sea Zone to 28 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 fighter moved from 97 Sea Zone to Syria
            1 fighter moved from 96 Sea Zone to Malta
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 mech_infantry moved from Egypt to Syria
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Malaya to Shan State
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -0.17
    Japanese regular : 0.33
    British regular : -1.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Northern Italy to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 fighters moved from Southern Italy to Greece
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 4 : 2/4 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 fighters moved from Greece to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.67
    Neutral_Allies regular : -1.00
    

    Territory Summary for Italians :

    Alexandria : 1 flag
    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Kenya : 1 flag, 1 artillery and 2 infantry
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Tunisia : 1 flag, 1 artillery and 1 infantry
    Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Northern Italy : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Greece : 1 flag, 1 armour
    92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    Yugoslavia : 2 aaGuns and 1 armour
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            3 submarines moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @DannyDuck716 scramble 110? submerge sz 91 or defend?


  • @Snigg No scramble and submerge

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            3 submarines moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 4 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 4 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 91 Sea Zone
                Germans attack with 2 bombers and 3 submarines
                British defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 97 Sea Zone to Western Germany
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
            3 aaGuns moved from Holland Belgium to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from Normandy Bordeaux to France
            2 bombers moved from 91 Sea Zone to Tunisia
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 armour and 6 mech_infantrys placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    British regular : 3.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
    Tunisia : 2 bombers
    Western Germany : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 4 tactical_bombers
    Romania : 3 armour, 2 artilleries and 13 infantry
    Poland : 2 aaGuns, 2 artilleries and 13 infantry
    Germany : 5 armour, 10 artilleries, 1 factory_major and 4 mech_infantrys
    Norway : 2 infantry
    112 Sea Zone : 1 transport
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    91 Sea Zone : 1 submarine
    Finland : 1 flag, 1 artillery and 8 infantry
    110 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
            1 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 fighter moved from Kiangsi to Japan
            1 fighter moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            1 infantry moved from Korea to Manchuria
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Jehol : 1 flag
    Siam : 2 infantry
    Manchuria : 1 flag, 5 infantry
    Yunnan : 1 flag, 1 artillery
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 1 artillery and 5 infantry
    33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
    34 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
    6 Sea Zone : 2 destroyers and 2 submarines
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            1 cruiser moved from 26 Sea Zone to 48 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 marine placed in Western United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Kansu
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            1 cruiser moved from 26 Sea Zone to 48 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 marine placed in Western United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Kansu
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Syria to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in 110 Sea Zone
                British attack with 3 fighters and 1 submarine
                Germans defend with 1 battleship, 1 cruiser and 1 destroyer
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    British roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -16
                Casualties for British: 3 fighters and 1 submarine
                Casualties for Germans: 1 cruiser and 1 destroyer
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Malta to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Shan State to Burma
            5 infantry moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            1 factory_minor placed in Persia
            1 fighter placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 25 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Italians regular : 0.33
    Japanese regular : 0.33
    Germans regular : 0.00
    Neutral_Axis regular : -1.33
    British regular : -2.83
    

    Savegame

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