@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
ksmckay(X) v GhostGlider (Allies +18) BM3
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 4 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 5 infantry moved from Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 mech_infantry moved from Tsinghai to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Sikang to Szechwan Germans take Szechwan from Chinese 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Combat - GermansCombat Hit Differential Summary :
-
@ksmckay said in ksmckay(X) v GhostGlider (Allies +18) BM3:
@Ghostglider will post shortly but attacking 125 with 1 sub 1 ftr 1 tac vs 1 russian sub 1 british dd,
do you want sub to stay up for first round? it gets a first strike at my sub.
@Ghostglider ok, orders up, as I said I dont know if tripleA will roll things correctly or not but I will make sure it rolls right.
if russian sub stays up, you get first strike at my sub, and then after that I roll all three and then you can assign casualties accordingly. -
please feel free to say no, but I will ask anyway, any chance I could NCM the three italian inf from France. They would go to Southern France. Its minor for me so if the answer is no thats 100% OK,
-
Stay and fight in round 1, thanks. Submerge when DD killed (after first hit)
Please go ahead and do the NCM of Italy. The change would not influence ANZAC/France’s turn so no problem. -
OK, though if sub hits and some air hits you do lose both. TripleA might screw that up though but you can shield the sub from the sub hit by assigning to dd before air rolls.
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 4 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 5 infantry moved from Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 mech_infantry moved from Tsinghai to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Sikang to Szechwan Germans take Szechwan from Chinese 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Russians defend with 1 submarine Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 125 Sea Zone retreated to 125 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 aaGun, 5 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Rostov 6 armour moved from Volgograd to Rostov 2 aaGuns, 1 artillery, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus EDIT: 3 infantry moved from France to Southern France 1 aaGun and 4 infantry moved from France to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Gibraltar 2 fighters moved from Southern Italy to Gibraltar 2 tactical_bombers moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 6 mech_infantrys moved from Germany to Romania 1 armour moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 6 infantry moved from Poland to Eastern Poland 4 infantry moved from Western Germany to France 2 infantry moved from Karelia to Novgorod 1 bomber moved from Caucasus to Southern Italy 1 armour and 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Volgograd to Rostov Place Units - Germans 1 submarine placed in 112 Sea Zone Germans undo move 1. Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 armour placed in Novgorod 3 armour placed in Volgograd 1 bomber and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.67 Russians regular : 1.17 -
@Ghostglider sorry, one more NCM change coming.
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 4 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 5 infantry moved from Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 mech_infantry moved from Tsinghai to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Sikang to Szechwan Germans take Szechwan from Chinese 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Russians defend with 1 submarine Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 125 Sea Zone retreated to 125 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 aaGun, 5 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Rostov 6 armour moved from Volgograd to Rostov 2 aaGuns, 1 artillery, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus EDIT: 3 infantry moved from France to Southern France 1 aaGun and 4 infantry moved from France to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Gibraltar 2 fighters moved from Southern Italy to Gibraltar 2 tactical_bombers moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 6 mech_infantrys moved from Germany to Romania 1 armour moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 6 infantry moved from Poland to Eastern Poland 4 infantry moved from Western Germany to France 2 infantry moved from Karelia to Novgorod 1 bomber moved from Caucasus to Southern Italy 1 armour and 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Volgograd to Rostov Place Units - Germans 1 submarine placed in 112 Sea Zone Germans undo move 1. Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 armour placed in Novgorod 3 armour placed in Volgograd 1 bomber and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 5 artilleries and 1 infantry EDIT: Adding units owned by Germans to Rostov: 5 artilleries and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.67 Russians regular : 1.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Urals to Russia 2 artilleries and 4 infantry moved from Vologda to Russia 1 fighter moved from Hopei to India 1 tactical_bomber moved from Shan State to India Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 2 artilleries and 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 fighters, 3 infantry and 4 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from Japan to Hunan Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 2 transports; French defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 2 transports owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for French: 1 destroyer Casualties for British: 2 transports Battle in Hunan Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hunan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from 39 Sea Zone to French Indo China 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from Hunan to French Indo China 1 aaGun moved from Kiangsi to Hunan 2 mech_infantrys moved from French Indo China to Hunan 2 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Japan to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Korea to Manchuria 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 5.33 British regular : -0.33 -
@Ghostglider assumed no scramble in 39. If you wanted to scramble we can reroll.
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 2 artilleries and 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 fighters, 3 infantry and 4 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from Japan to Hunan Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 2 transports; French defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 2 transports owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for French: 1 destroyer Casualties for British: 2 transports Battle in Hunan Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hunan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from 39 Sea Zone to French Indo China 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from Hunan to French Indo China 1 aaGun moved from Kiangsi to Hunan 2 mech_infantrys moved from French Indo China to Hunan 2 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Japan to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Korea to Manchuria 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Buryatia to Amur 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 5.33 British regular : -0.33 -
@Ghostglider see above note about scrambling in 39. Please use second post, missed the NCM far easters.
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 bomber moved from Trans-Jordan to Crete 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 3 fighters moved from Shan State to Kweichow 2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians Combat - AmericansCombat Hit Differential Summary :
-
Scramble in z91 (and if yes, please give OOL)?
-
no thanks
-
@Ghostglider lone subs this game are killing it. I think thats 4 hits now, thankfully 3 of those were mine :)
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 bomber moved from Trans-Jordan to Crete 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 3 fighters moved from Shan State to Kweichow 2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Crete Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Crete, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from Crete to Egypt 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 4 carriers, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Kweichow to Shensi 2 fighters and 1 tactical_bomber moved from Szechwan to Shensi 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 98 Sea Zone 3 fighters moved from Midway to 54 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Morocco 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 4,33 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : 0,50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 3 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Tsinghai 1 fighter and 2 infantry moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kweichow from Japanese, taking Szechwan from Germans, taking Kansu from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Germans defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Sikang Chinese attack with 3 infantry Germans defend with 1 mech_infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 3 infantry moved from Hopei to Shensi 1 fighter moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 3,17 Japanese regular : 0,33 Germans regular : -1,00 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - British 2 carriers, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Scotland to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 16 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 infantry moved from Shan State to Yunnan 3 fighters and 1 tactical_bomber moved from India to Yunnan Combat - BritishCombat Hit Differential Summary :





