@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
5 armour, 3 artilleries and 10 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Western Ukraine to Belarus
7 infantry moved from Western Ukraine to Bryansk
3 armour moved from Romania to Ukraine
2 mech_infantrys moved from Bessarabia to Bryansk
3 artilleries, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
6 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Novgorod
Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Russians roll AA dice in Novgorod : 0/6 hits, 1.00 expected hits
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in Novgorod, round 2 : 14/27 hits, 11.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7.83 expected hits
11 infantry owned by the Russians, 1 bomber owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 3 : 9/19 hits, 9.67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.00 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 armour, 3 artilleries and 10 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber
Battle in Greece
Germans attack with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 6 infantry
Germans roll dice for 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 4.50 expected hits
British roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Greece
Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Greece, round 3 : 4/7 hits, 3.67 expected hits
British roll dice for 2 artilleries in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Greece
Germans win, taking Greece from British with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 artilleries and 6 infantry
Battle in Bryansk
Germans attack with 7 infantry and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 7 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 5/10 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
Place Units - Germans
3 armour placed in Romania
3 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 7.17
British regular : -0.33
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
3 artilleries and 10 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Russia
Combat - Russians
Battle in Novgorod
Russians attack with 6 infantry
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
Germans roll dice for 4 armour in Novgorod, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.17 expected hits
Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for Russians: 6 infantry
Casualties for Germans: 2 armour
Battle in Bryansk
Russians attack with 3 artilleries and 10 infantry
Germans defend with 5 infantry and 2 mech_infantrys
Russians roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 3/13 hits, 3.17 expected hits
Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 7 infantry in Bryansk, round 3 : 2/10 hits, 2.67 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 4 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 5 infantry
Casualties for Germans: 5 infantry and 2 mech_infantrys
Non Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 fighters and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Hunan to Shensi
1 artillery moved from Kansu to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
5 fighters moved from Kiangsu to French Indo China
3 fighters moved from Kiangsu to French Indo China
5 tactical_bombers moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to Shensi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers
British defend with 1 armour, 1 artillery and 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers in French Indo China, round 2 : 10/20 hits, 9.17 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/7 hits, 2.50 expected hits
3 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 8 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 5 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
8 fighters moved from French Indo China to Kwangsi
5 tactical_bombers moved from French Indo China to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Norway
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Norway
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Caucasus to Volgograd
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 6 infantry moved from Bessarabia to Ukraine
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
3 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
5 armour moved from Greece to Yugoslavia
3 armour moved from Romania to Germany
2 bombers, 3 fighters and 2 tactical_bombers moved from Poland to Bryansk
2 tactical_bombers moved from Poland to Germany
3 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 8/22 hits, 9.33 expected hits
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits
5 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Germany
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Germany
4 armour and 3 artilleries placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 1 fighter and 21 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 1 fighter and 22 infantry
Germans defend with 5 armour, 3 artilleries and 4 mech_infantrys
Russians roll dice for 2 armour, 1 fighter and 22 infantry in Bryansk, round 2 : 4/25 hits, 5.17 expected hits
Germans roll dice for 5 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 2 : 4/12 hits, 4.83 expected hits
4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 fighter and 18 infantry in Bryansk, round 3 : 7/21 hits, 4.50 expected hits
Germans roll dice for 5 armour and 3 artilleries in Bryansk, round 3 : 3/8 hits, 3.50 expected hits
3 infantry owned by the Russians, 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 fighter and 15 infantry in Bryansk, round 4 : 3/18 hits, 4.00 expected hits
Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 1 fighter and 15 infantry remaining. Battle score for attacker is 37
Casualties for Russians: 7 infantry
Casualties for Germans: 5 armour, 3 artilleries and 4 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -1.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 cruiser, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Kweichow to Shensi
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from French Indo China to Siam
1 armour moved from French Indo China to Siam
2 bombers moved from Kwangsi to Shensi
3 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Shensi
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from Kwangsi to Shensi
2 fighters moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Shensi
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 fighters and 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 3 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/13 hits, 6.17 expected hits
Chinese roll dice for 4 artilleries and 2 infantry in Shensi, round 2 : 5/6 hits, 2.00 expected hits
2 fighters owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 2 artilleries remaining. Battle score for attacker is -18
Casualties for Japanese: 2 fighters and 3 mech_infantrys
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
2 bombers moved from Shensi to Hopei
2 tactical_bombers moved from Shensi to Hopei
4 fighters moved from Shensi to Hopei
3 tactical_bombers moved from Yunnan to Hopei
2 fighters moved from Malaya to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : -4.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 tactical_bomber moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
1 artillery, 16 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in France
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 4 infantry
Battle in Spain
Americans attack with 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/21 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/20 hits, 4.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
Place Units - Americans
1 armour and 2 bombers placed in Norway
1 bomber and 9 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Defenders Fire, : -0.17
Germans AA : -0.33
Attackers Fire, : -0.33
Germans regular : 0.33
Neutral_True regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Tsinghai to Yunnan
1 artillery moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery moved from Shensi to Szechwan
1 artillery moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 tactical_bomber moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
1 artillery, 16 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in France
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 4 infantry
Battle in Spain
Americans attack with 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/21 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/20 hits, 4.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
Place Units - Americans
1 armour and 2 bombers placed in Norway
1 bomber and 9 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Tsinghai to Yunnan
1 artillery moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery moved from Shensi to Szechwan
1 artillery moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
1 armour and 1 fighter moved from Normandy Bordeaux to France
6 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Caucasus to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
1 bomber moved from Egypt to Ukraine
1 infantry moved from Caucasus to Rostov
1 armour moved from Persia to Caucasus
Combat - British
Battle in Greece
Battle in Ukraine
British attack with 1 bomber and 6 mech_infantrys
Germans defend with 1 factory_minor; Italians defend with 1 armour and 6 infantry
British roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits
Germans roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine
British roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine
British roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Ukraine
1 bomber owned by the British retreated
Germans win, taking Greece from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 6 mech_infantrys
Casualties for Italians: 5 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Volgograd
6 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
2 armour placed in Persia
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,5,5,4,1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.50
Japanese regular : -1.00
Defenders Fire, : -0.17
Germans AA : -0.33
Attackers Fire, : -0.33
Germans regular : 0.83
Neutral_True regular : -1.33
British regular : 1.00