I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
@Pejon_88 Seems ok to me…allies hitting above average and axis hitting below…cant see a problem! :joy: :joy:
@wizmark :joy:
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 4 infantry in Greece, round 2 : 2/8 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Neutral_Allies regular : -0,33
British regular : -0,50
@Pejon_88 Italy compensated I guess.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from France to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 bomber and 2 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 destroyer and 2 submarines placed in 115 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from France to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 bomber and 2 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 destroyer and 2 submarines placed in 115 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 2nd file please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Southern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Archangel to Vologda
2 artilleries and 5 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Caucasus to Rostov
2 aaGuns, 2 artilleries and 12 infantry moved from Siberia to Amur
3 infantry moved from Sakha to Amur
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 4/14 hits, 7,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Siam to French Indo China
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 artillery and 4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kweichow to 132 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
2 bombers moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to Anhwe
Place Units - Japanese
3 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
1 marine placed in Japan
3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -3,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 27 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 artilleries and 6 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 27 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 artilleries and 6 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 carrier and 2 cruisers moved from 94 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from 90 Sea Zone to British Guiana
1 battleship, 1 cruiser and 1 destroyer moved from 126 Sea Zone to 109 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 fighter moved from Quebec to 90 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter moved from Burma to Eastern India
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 artillery and 3 infantry moved from Eastern India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 submarine and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Algeria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 battleship moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Malta from British with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 100 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in Algeria
Italians attack with 1 artillery, 3 infantry and 1 marine
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
3 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from 100 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,67
British regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
Combat - French
Battle in 100 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
French win, taking 100 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.00
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 fighter moved from Alexandria to 100 Sea Zone
2 bombers moved from Southern Italy to 100 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 115 Sea Zone to 117 Sea Zone
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 2 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 cruiser moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 fighter in 100 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in 100 Sea Zone
Germans roll dice for 2 bombers in 100 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Germans lost in 100 Sea Zone
Germans roll dice for 1 bomber in 100 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 bomber owned by the Germans lost in 100 Sea Zone
French win with no units remaining. Battle score for attacker is -26
Casualties for Germans: 2 bombers and 1 fighter
Casualties for French: 1 destroyer
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians lost in 117 Sea Zone
Germans roll dice for 2 submarines in 117 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 117 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 artilleries and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from 117 Sea Zone to Western Germany
8 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun, 4 artilleries and 17 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from 117 Sea Zone to Poland
3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 2,00
Russians regular : -1,50
Germans regular : -4,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 fighter moved from Alexandria to 100 Sea Zone
2 bombers moved from Southern Italy to 100 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 115 Sea Zone to 117 Sea Zone
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 2 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 cruiser moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 fighter in 100 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in 100 Sea Zone
Germans roll dice for 2 bombers in 100 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Germans lost in 100 Sea Zone
Germans roll dice for 1 bomber in 100 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 bomber owned by the Germans lost in 100 Sea Zone
French win with no units remaining. Battle score for attacker is -26
Casualties for Germans: 2 bombers and 1 fighter
Casualties for French: 1 destroyer
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians lost in 117 Sea Zone
Germans roll dice for 2 submarines in 117 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 117 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 artilleries and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from 117 Sea Zone to Western Germany
8 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun, 4 artilleries and 17 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from 117 Sea Zone to Poland
3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 2,00
Russians regular : -1,50
Germans regular : -4,33
@Pejon_88 It’s not even fun…
@Pejon_88 :cry: That kind of s**t is just ridiculous.