Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in 97 Sea Zone
French attack with 2 cruisers and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
French win, taking 97 Sea Zone from Italians with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Romania to Bessarabia
2 armour moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
7 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Baltic States
8 infantry moved from Eastern Poland to Baltic States
8 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Poland to Baltic States
1 fighter moved from Poland to Western Ukraine
1 fighter moved from Poland to Bessarabia
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Bessarabia
1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Poland
6 armour and 2 mech_infantrys moved from France to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
2 fighters and 1 tactical_bomber moved from Germany to Yugoslavia
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 8 infantry and 2 mech_infantrys
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 8/18 hits, 5.67 expected hits
Russians roll dice for 8 infantry and 2 mech_infantrys in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits
8 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 4/13 hits, 4.83 expected hits
Russians roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 5 infantry
Casualties for Russians: 8 infantry and 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Allies defend with 3 infantry
Germans roll dice for 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 7/12 hits, 5.67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/12 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/20 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber, 1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Western Germany
Place Units - Germans
3 armour placed in Romania
3 infantry placed in France
2 artilleries and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
Germans collect 43 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 13 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
6 infantry moved from Finland to Karelia
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Belarus
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
8 fighters moved from Chahar to Kiangsu
2 bombers moved from Chahar to Kiangsu
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
UK_Pacific regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 artilleries moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in Norway
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
8 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
8 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 artilleries moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
1 armour, 1 artillery and 5 infantry moved from Siam to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
2 artilleries moved from 99 Sea Zone to Greece
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
Place Units - British
3 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,6,4
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.67
Japanese regular : -0.67
Germans regular : -0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
5 armour, 3 artilleries and 10 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Western Ukraine to Belarus
7 infantry moved from Western Ukraine to Bryansk
3 armour moved from Romania to Ukraine
2 mech_infantrys moved from Bessarabia to Bryansk
3 artilleries, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
6 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Novgorod
Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Russians roll AA dice in Novgorod : 0/6 hits, 1.00 expected hits
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in Novgorod, round 2 : 14/27 hits, 11.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7.83 expected hits
11 infantry owned by the Russians, 1 bomber owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 3 : 9/19 hits, 9.67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.00 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 armour, 3 artilleries and 10 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber
Battle in Greece
Germans attack with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 6 infantry
Germans roll dice for 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 4.50 expected hits
British roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Greece
Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Greece, round 3 : 4/7 hits, 3.67 expected hits
British roll dice for 2 artilleries in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Greece
Germans win, taking Greece from British with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 artilleries and 6 infantry
Battle in Bryansk
Germans attack with 7 infantry and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 7 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 5/10 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
Place Units - Germans
3 armour placed in Romania
3 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 7.17
British regular : -0.33
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
3 artilleries and 10 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Russia
Combat - Russians
Battle in Novgorod
Russians attack with 6 infantry
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
Germans roll dice for 4 armour in Novgorod, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.17 expected hits
Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for Russians: 6 infantry
Casualties for Germans: 2 armour
Battle in Bryansk
Russians attack with 3 artilleries and 10 infantry
Germans defend with 5 infantry and 2 mech_infantrys
Russians roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 3/13 hits, 3.17 expected hits
Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 7 infantry in Bryansk, round 3 : 2/10 hits, 2.67 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 4 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 5 infantry
Casualties for Germans: 5 infantry and 2 mech_infantrys
Non Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 fighters and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Hunan to Shensi
1 artillery moved from Kansu to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
5 fighters moved from Kiangsu to French Indo China
3 fighters moved from Kiangsu to French Indo China
5 tactical_bombers moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to Shensi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers
British defend with 1 armour, 1 artillery and 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers in French Indo China, round 2 : 10/20 hits, 9.17 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/7 hits, 2.50 expected hits
3 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 8 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 5 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
8 fighters moved from French Indo China to Kwangsi
5 tactical_bombers moved from French Indo China to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Norway
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Norway
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Caucasus to Volgograd
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 6 infantry moved from Bessarabia to Ukraine
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
3 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
5 armour moved from Greece to Yugoslavia
3 armour moved from Romania to Germany
2 bombers, 3 fighters and 2 tactical_bombers moved from Poland to Bryansk
2 tactical_bombers moved from Poland to Germany
3 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 8/22 hits, 9.33 expected hits
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits
5 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Germany
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Germany
4 armour and 3 artilleries placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.33