@simon33 - can you ncm 1 anzac inf from malaya to shan?
L21 Bretters (axis) vs Sovietishcat (allies +14) BM3
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@bretters said in L21 Bretters (axis) vs Sovietishcat (allies +14) BM3:
@Sovietishcat well holy shit… i took my 11 transports, filled them up and sent my DD and bomber against your german sub north of Novgorod and was planning a naval assault. well… both my DD and bomber missed AND your sub got a hit- MF … which means I retreated from the battle and you get loaded transports for free with your SUB since i have no navy i can move to protect them. utter BS and almost makes me want to quit. I dunno… very stupid / frustrating.
Oh boy, but you know you did not have to attack my sub since you brought a DD, did you choose to attack it?
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@Sovietishcat
Well yes… -
@bretters I see, well I guess I made the right decision to leave my sub there! I was so sure you were going to kill my Rus Cruiser with your Italian fighter to clear the way.
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@Sovietishcat yea nope
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 3 infantry moved from Persia to Iraq 1 bomber moved from Eastern Poland to Iraq 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Belarus to Romania 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 1 tactical_bomber moved from Russia to Poland 1 submarine moved from 127 Sea Zone to 126 Sea Zone Combat - Russians Battle in 126 Sea Zone Russians attack with 1 submarine Germans defend with 5 armour, 12 infantry and 11 transports 12 infantry owned by the Germans, 5 armour owned by the Germans and 11 transports owned by the Germans lost in 126 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 143 Casualties for Germans: 5 armour, 12 infantry and 11 transports Battle in Romania Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 artilleries, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 3/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 infantry moved from Persia to 80 Sea Zone 1 bomber moved from Iraq to Trans-Jordan 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Poland to Baltic States 3 aaGuns, 4 armour, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Belarus to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Baltic States 8 artilleries and 8 infantry moved from Belarus to Baltic States 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry placed in Novgorod 6 infantry placed in Russia 3 infantry placed in Ukraine 2 armour placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,83 Neutral_Axis regular : -1,00 -
@Sovietishcat i was hoping for a pity move to not free kill my transports… darn :(
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@bretters Russia never took it well that you took London, no pity :grin:
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 artillery moved from Jehol to Manchuria 1 armour moved from Siberia to Buryatia 1 artillery and 4 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery and 4 infantry moved from Kiangsu to Shantung 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 destroyers moved from 35 Sea Zone to 55 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Kiangsu to Philippines 2 fighters and 2 tactical_bombers moved from Kwangtung to Celebes 2 fighters and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in Malaya Battle in Shantung Japanese attack with 1 artillery and 4 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 4 infantry in Shantung, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Malaya from UK_Pacific, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 11/15 hits, 8.00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from Kiangsu to Philippines 1 aaGun moved from Jehol to Shantung Place Units - Japanese 2 carriers, 2 destroyers and 2 transports placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 2.50 -
@Sovietishcat now that’s BS … Russia and Uk aren’t real allies haha
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 5 transports 5 transports owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 destroyer and 2 fighters placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 4. 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 9 infantry moved from Anhwe to Shantung 4 artilleries moved from Anhwe to Shantung 1 artillery moved from Anhwe to Shantung 4 artilleries moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Shantung Chinese attack with 9 artilleries and 9 infantry Japanese defend with 1 aaGun, 1 artillery and 3 infantry Chinese roll dice for 9 artilleries and 9 infantry in Shantung, round 2 : 4/18 hits, 6,00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 9 artilleries and 7 infantry in Shantung, round 3 : 4/16 hits, 5,33 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shantung from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 5 infantry moved from Yunnan to Kwangsi 1 fighter moved from Anhwe to Kwangsi 1 armour moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 armour moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in Manchuria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria British win, taking Manchuria from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi British attack with 1 armour, 1 fighter and 7 infantry Japanese defend with 1 artillery and 4 infantry British roll dice for 1 armour, 1 fighter and 7 infantry in Kwangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British roll dice for 1 armour, 1 fighter and 5 infantry in Kwangsi, round 3 : 3/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 1 infantry moved from Kweichow to Hunan 1 aaGun moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 2 mech_infantrys moved from Anhwe to Hunan 2 aaGuns, 1 artillery and 4 infantry moved from Anhwe to Shantung 1 mech_infantry moved from India to Yunnan 1 artillery and 14 infantry moved from India to Burma 1 infantry moved from West India to India 1 tactical_bomber moved from Eastern Persia to India 1 aaGun moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -3,67 Americans regular : 0,67 Japanese regular : 2,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Romania 2 armour and 1 artillery moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 2 armour, 1 artillery and 1 fighter Russians defend with 3 infantry Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Romania to Yugoslavia 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -2.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from South Australia to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 104 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 armour and 4 infantry moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 3 fighters and 3 tactical_bombers moved from Western Germany to Poland 3 armour, 12 artilleries, 13 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Eastern Poland Germans attack with 7 armour, 12 artilleries, 13 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 12 artilleries, 13 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 17/42 hits, 13.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 armour, 1 bomber and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Poland to Western Germany 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Novgorod to Germany 3 fighters moved from 104 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Scotland to United Kingdom Place Units - Germans 1 destroyer placed in 109 Sea Zone 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 93 Sea Zone 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : 6.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Iraq to Syria Russians take Syria from Neutral_Axis 1 infantry moved from 72 Sea Zone to Kenya 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Volgograd to Tsinghai 1 bomber moved from Trans-Jordan to 93 Sea Zone 2 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 submarine moved from 126 Sea Zone to 125 Sea Zone 4 armour, 8 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod Combat - Russians Battle in Kenya Battle in Novgorod Russians attack with 6 armour, 8 artilleries, 2 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 6 armour, 8 artilleries, 2 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 10/34 hits, 12,00 expected hits Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Kenya from Italians, taking Novgorod from Germans with 6 armour, 8 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 93 Sea Zone Russians attack with 1 bomber Germans defend with 1 destroyer Russians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tsinghai Russians attack with 1 armour and 6 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 1 armour and 6 infantry in Tsinghai, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 2 infantry in Tsinghai, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Novosibirsk Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15 Casualties for Russians: 5 infantry Non Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Bryansk 5 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 armour and 6 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 6 infantry moved from Baltic States to Novgorod 3 aaGuns moved from Baltic States to Novgorod 1 bomber moved from 93 Sea Zone to Morocco Place Units - Russians 6 armour and 4 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,17 Russians regular : -6,00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Iraq to Syria Russians take Syria from Neutral_Axis 1 infantry moved from 72 Sea Zone to Kenya 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Volgograd to Tsinghai 1 bomber moved from Trans-Jordan to 93 Sea Zone 2 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 submarine moved from 126 Sea Zone to 125 Sea Zone 4 armour, 8 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod Combat - Russians Battle in Kenya Battle in Novgorod Russians attack with 6 armour, 8 artilleries, 2 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 6 armour, 8 artilleries, 2 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 10/34 hits, 12,00 expected hits Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Kenya from Italians, taking Novgorod from Germans with 6 armour, 8 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 93 Sea Zone Russians attack with 1 bomber Germans defend with 1 destroyer Russians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tsinghai Russians attack with 1 armour and 6 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 1 armour and 6 infantry in Tsinghai, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 2 infantry in Tsinghai, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Novosibirsk Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15 Casualties for Russians: 5 infantry Non Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Bryansk 5 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 armour and 6 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 6 infantry moved from Baltic States to Novgorod 3 aaGuns moved from Baltic States to Novgorod 1 bomber moved from 93 Sea Zone to Morocco Place Units - Russians 6 armour and 4 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,17 Russians regular : -6,00 -
@bretters Please use second file, forgot a NCM
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@Sovietishcat of course on both 😝
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to Malaya 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 2 fighters and 2 tactical_bombers moved from Celebes to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to Malaya 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Philippines to Guam Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 4 infantry Russians defend with 1 armour and 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Novosibirsk, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from 21 Sea Zone to Caroline Islands 1 bomber moved from Guam to Philippines Place Units - Japanese 1 factory_minor placed in Malaya 3 artilleries and 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 2.50 Russians regular : 2.00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 2 carriers moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone -
@bretters Scramble sz 95? You have one fighter vs 2 dds, 2 cruisers and 2 ACs, I did not know if you wanted to negate the bombard for the amphibious assault in Italy… I’ve sent 3 inf, 1 art, 1 mech , 1 tank, 2 marines , 3 figs + 1 tac VS 3 inf, 1 AA + 1 fighter ( if not scrambled )





