@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Guam Solo's Allies vs. Axis of Evil Global 40
- 
					
					
					
					
 TripleA Turn Summary: Germans round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 6 artilleries and 24 infantry moved from Slovakia Hungary to Eastern Poland 4 armour moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 3 armour moved from Slovakia Hungary to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 2 tactical_bombers moved from Germany to Eastern Poland 1 fighter moved from Slovakia Hungary to Bessarabia 6 armour moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to France 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Germany Combat - Germans Battle in 111 Sea Zone Germans attack with 1 cruiser and 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 submarines owned by the Germans and 1 cruiser owned by the Germans retreated to 112 Sea Zone Battle in Bessarabia Germans attack with 7 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 7 armour, 1 fighter and 2 infantry in Bessarabia, round 2 : 6/10 hits, 4.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans winRussians win with 1 submarine remaining, taking Bessarabia from Russians with 7 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 artilleries, 2 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 artilleries, 2 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 : 15/39 hits, 10.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from Eastern Poland to Poland 1 fighter moved from Bessarabia to Poland Place Units - Germans 3 infantry placed in France 3 mech_infantrys placed in Romania 5 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary : Russians regular : 1.17 Germans regular : 4.67
- 
					
					
					
					
 TripleA Turn Summary: Russians round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 bomber moved from Novgorod to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Russia to Bessarabia 6 infantry moved from Karelia to Finland 4 infantry moved from Vyborg to Finland 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Karelia 1 fighter moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 1 infantry moved from Ukraine to Western Ukraine 11 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 2 submarines and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Bessarabia Russians attack with 1 bomber, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 armour and 1 infantry Russians roll dice for 1 bomber, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/16 hits, 4.00 expected hits Germans roll dice for 7 armour and 1 infantry in Bessarabia, round 2 : 2/8 hits, 3.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Bessarabia Russians roll dice for 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/14 hits, 3.67 expected hits Germans roll dice for 3 armour in Bessarabia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 bomber, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for Russians: 3 infantry Casualties for Germans: 7 armour and 1 infantry Battle in Finland Russians attack with 2 fighters and 10 infantry Germans defend with 7 infantry Russians roll dice for 2 fighters and 10 infantry in Finland, round 2 : 0/12 hits, 2.67 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters and 7 infantry in Finland, round 3 : 6/9 hits, 2.17 expected hits Germans roll dice for 7 infantry in Finland, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians and 6 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters and 6 infantry in Finland, round 4 : 4/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 7 infantry Non Combat Move - Russians 1 bomber moved from Bessarabia to Novgorod 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 fighters moved from Finland to Novgorod Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Russia 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary : Germans regular : -2.67 Russians regular : 4.17
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 1 infantry EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Turning off Edit Mode 1 artillery moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 3 mech_infantrys moved from Kiangsu to Hunan 5 tactical_bombers moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsu to Chahar 2 bombers moved from Kiangsi to Chahar 7 fighters moved from Kiangsi to Chahar 1 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 24 Sea Zone to 31 Sea Zone 2 destroyers moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Guam Battle in Java Battle in Sumatra Non Combat Move - Japanese Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Chinese round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 3 artilleries and 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary : Chinese regular : 1.83 Japanese regular : 1.67
- 
					
					
					
					
 TripleA Turn Summary: UK_Pacific round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - Americans Americans buy 1 bomber, 8 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone Non Combat Move - Americans 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber and 8 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 3 artilleries and 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 5 infantry moved from Shan State to Siam 1 fighter moved from United Kingdom to Gibraltar Combat - British Battle in Siam British attack with 1 armour, 1 artillery and 5 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Siam, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 1 armour, 1 artillery and 5 infantry in Siam, round 3 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 3/13 hits, 4.00 expected hits Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/10 hits, 3.67 expected hits 3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 4/9 hits, 3.33 expected hits Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 2.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 4 : 2/6 hits, 2.67 expected hits Italians roll dice for 2 armour and 1 artillery in Alexandria, round 4 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 5 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Alexandria, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 mech_infantrys placed in Persia 2 artilleries and 1 infantry placed in Egypt British undo move 2. 2 artilleries and 1 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary : Chinese regular : 1.83 Italians regular : 2.83 Japanese regular : 0.67 British regular : -1.33
- 
					
					
					
					
 TripleA Turn Summary: Italians round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour and 6 infantry moved from Bulgaria to Romania 1 cruiser and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 cruiser and 2 destroyers; French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 3 destroyers in 98 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 cruiser in 98 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -2 Casualties for British: 2 destroyers Casualties for Italians: 1 cruiser and 1 submarine Battle in Yugoslavia Italians attack with 2 artilleries and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 2 artilleries and 4 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary : Italians regular : -0.83 Neutral_Allies regular : 3.00 British regular : -1.83
- 
					
					
					
					
 TripleA Turn Summary: ANZAC round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: French round 3TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 2 cruisers moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Battle in 97 Sea Zone French attack with 2 cruisers and 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone French win, taking 97 Sea Zone from Italians with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Germans round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Poland to Baltic States 3 mech_infantrys moved from Eastern Poland to Western Ukraine 3 artilleries moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Romania to Bessarabia 2 armour moved from Germany to Baltic States 3 armour moved from Germany to Baltic States 7 infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Eastern Poland to Baltic States 8 infantry moved from Eastern Poland to Baltic States 8 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Poland to Baltic States 1 fighter moved from Poland to Western Ukraine 1 fighter moved from Poland to Bessarabia 1 tactical_bomber moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Western Ukraine 1 tactical_bomber moved from Poland to Bessarabia 1 tactical_bomber moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Poland 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 2 fighters and 1 tactical_bomber moved from Germany to Yugoslavia 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Poland to Bessarabia 1 tactical_bomber moved from Eastern Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 8 infantry and 2 mech_infantrys Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 8/18 hits, 5.67 expected hits Russians roll dice for 8 infantry and 2 mech_infantrys in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits 8 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 4/13 hits, 4.83 expected hits Russians roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 5 infantry Casualties for Russians: 8 infantry and 2 mech_infantrys Battle in Yugoslavia Germans attack with 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Neutral_Allies defend with 3 infantry Germans roll dice for 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 7/12 hits, 5.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Western Ukraine Germans attack with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/12 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/20 hits, 6.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 cruiser and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber, 1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Western Germany Place Units - Germans 3 armour placed in Romania 3 infantry placed in France 2 artilleries and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6 Germans collect 43 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary : Neutral_Allies regular : -1.00 Russians regular : 0.67 Germans regular : 1.67
- 
					
					
					
					
 TripleA Turn Summary: Russians round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - Russians Russians buy 1 armour and 13 infantry; Remaining resources: 3 PUs; Combat Move - Russians 6 infantry moved from Finland to Karelia 1 fighter moved from Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Novgorod 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Belarus to Novgorod 1 armour moved from Bryansk to Belarus Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 10 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 8 fighters moved from Chahar to Kiangsu 2 bombers moved from Chahar to Kiangsu 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kwangsi to French Indo China Combat - Japanese Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya UK_Pacific win with 2 infantry remaining. Battle score for attacker is -21 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary : Japanese regular : -2.00 UK_Pacific regular : 1.67
- 
					
					
					
					
 TripleA Turn Summary: Chinese round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary : Chinese regular : 0.17 Japanese regular : -0.33
- 
					
					
					
					
 TripleA Turn Summary: UK_Pacific round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in 112 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Germans defend with 1 submarine and 1 transport Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine and 1 transport Battle in Norway Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 8 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 8 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery EDIT: Removing units owned by Americans from Western United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 3 mech_infantrys moved from Persia to Caucasus 1 armour, 1 artillery and 5 infantry moved from Siam to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 2 artilleries moved from 99 Sea Zone to Greece 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway Place Units - British 3 mech_infantrys placed in Persia 1 destroyer and 1 transport placed in 81 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,6,4 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary : Chinese regular : 0.17 Americans regular : -0.67 Japanese regular : -0.67 Germans regular : -0.17 British regular : 0.17
- 
					
					
					
					
 TripleA Turn Summary: Italians round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4 Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: ANZAC round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: French round 4TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Germans round 5TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 3 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Novgorod 5 armour, 3 artilleries and 10 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Western Ukraine to Belarus 7 infantry moved from Western Ukraine to Bryansk 3 armour moved from Romania to Ukraine 2 mech_infantrys moved from Bessarabia to Bryansk 3 artilleries, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 artilleries moved from Germany to Western Germany 3 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany 6 armour and 2 mech_infantrys moved from Yugoslavia to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in Novgorod Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber Russians roll AA dice in Novgorod : 0/6 hits, 1.00 expected hits Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in Novgorod, round 2 : 14/27 hits, 11.17 expected hits Russians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7.83 expected hits 11 infantry owned by the Russians, 1 bomber owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 3 : 9/19 hits, 9.67 expected hits Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.00 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66 Casualties for Germans: 1 armour, 3 artilleries and 10 infantry Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber Battle in Greece Germans attack with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries and 6 infantry Germans roll dice for 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 4.50 expected hits British roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Greece Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Greece, round 3 : 4/7 hits, 3.67 expected hits British roll dice for 2 artilleries in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Greece Germans win, taking Greece from British with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 2 artilleries and 6 infantry Battle in Bryansk Germans attack with 7 infantry and 2 mech_infantrys Russians defend with 1 armour and 2 infantry Germans roll dice for 7 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Ukraine Germans attack with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 5/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Poland 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy Place Units - Germans 3 armour placed in Romania 3 infantry and 3 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Germans collect 48 PUs (2 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary : Russians regular : 1.67 Germans regular : 7.17 British regular : -0.33 Russians AA : -1.00
- 
					
					
					
					
 TripleA Turn Summary: Russians round 5TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Karelia to Novgorod 1 infantry moved from Russia to Smolensk 3 artilleries and 10 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Russia Combat - Russians Battle in Novgorod Russians attack with 6 infantry Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 4 armour in Novgorod, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Novgorod Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win with 2 armour remaining. Battle score for attacker is -6 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 3 artilleries and 10 infantry Germans defend with 5 infantry and 2 mech_infantrys Russians roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 3/13 hits, 3.17 expected hits Germans roll dice for 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 7 infantry in Bryansk, round 3 : 2/10 hits, 2.67 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 4 : 2/8 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 5 infantry Casualties for Germans: 5 infantry and 2 mech_infantrys Non Combat Move - Russians Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary : Germans regular : 1.17 Russians regular : -1.33
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 5TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 5 Purchase Units - Japanese Japanese buy 4 fighters and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Hunan to Shensi 1 artillery moved from Kansu to Shensi 3 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Kwangtung to French Indo China 2 mech_infantrys moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to French Indo China 1 armour moved from Yunnan to French Indo China 5 fighters moved from Kiangsu to French Indo China 3 fighters moved from Kiangsu to French Indo China 5 tactical_bombers moved from Kiangsu to French Indo China 2 bombers moved from Kiangsu to Shensi 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers British defend with 1 armour, 1 artillery and 5 infantry Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 5 mech_infantrys and 5 tactical_bombers in French Indo China, round 2 : 10/20 hits, 9.17 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/7 hits, 2.50 expected hits 3 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 8 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 3 mech_infantrys Casualties for British: 1 armour, 1 artillery and 5 infantry Battle in Shensi Japanese attack with 1 artillery, 2 bombers and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Kwangsi 8 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary : Chinese regular : -0.67 Japanese regular : 1.50 UK_Pacific regular : 0.50
- 
					
					
					
					
 TripleA Turn Summary: Americans round 5TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 5 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary : 



 
		 
		





