Farmboy (X) vs Amon Sul (A+16)


  • But I totally understand Ur strategy. U decided it is Ur best shot, since time is working against U.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Persia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,5,6,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,6,3,6
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :
    triplea_35875_10ita.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    once again, it failed to post.


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Iraq to Samara
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 cruiser and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to 55 Sea Zone
            1 aaGun moved from South Australia to New South Wales
            1 aaGun and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Iraq to Samara
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 cruiser and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to 55 Sea Zone
            1 aaGun moved from South Australia to New South Wales
            1 aaGun and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • the French dudes are on uk tranny.

    My inital plan was to finish Kazahstan stack in an air straffe from Iraq, but bad dices in Persia (lost 4-5 units more then average) forced me not to go for that move.


  • Germany may go when ready.

    cheers


  • shall we play another game after this one?

    switched sides , same bid?

    i feel this game moves to an end, either i win or u win. i am planning to start a new game soon, and i would like to play against U, but if u re not interested i would start to find an opponent.

    i am eager to see ur german turn

    but take ur time

    cheers


  • @Amon-Sul its very likely that this game should end in the next week or so. And Iโ€™m certainly up to playing again. But Iโ€™m not sure on my timing yet. Iโ€™d suggest starting a game with another opponent now. And during the xmas break or in the new year, I should be up for starting another one.


  • Well i can wait that much.

    I sugest same bid amount, switched sides. Me as, axis.

    And of course for holiday days, cant promise too much moves.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
            4 armour moved from Persia to Eastern Persia
            8 mech_infantrys moved from Persia to Eastern Persia
            4 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Poland to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Poland to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                British defend with 1 aaGun; Americans defend with 2 artilleries and 1 infantry
                    British roll AA dice in Holland Belgium : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
                Casualties for British: 1 aaGun
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 5 infantry
                British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 6 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 7 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Eastern Persia
                Germans attack with 8 armour and 8 mech_infantrys
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Eastern Persia, round 2 : 5/16 hits, 5.33 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 bomber and 5 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber and 5 infantry in Belarus, round 2 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Yugoslavia
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Norway
            1 aaGun and 5 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 8 infantry moved from Germany to Slovakia Hungary
            1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Slovakia Hungary
            5 mech_infantrys moved from Baltic States to Poland
            1 artillery moved from Southern France to France
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Baltic States to Poland
            1 mech_infantry moved from Vyborg to Norway
            1 mech_infantry moved from Vyborg to Novgorod
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
    
        Place Units - Germans
            3 infantry placed in Southern France
            3 infantry placed in France
            3 infantry placed in Yugoslavia
            3 infantry placed in Novgorod
            3 armour placed in Persia
            8 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 6.
            7 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Germans undo move 6.
            Germans undo move 6.
            6 infantry and 1 mech_infantry placed in Western Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Adding units owned by Germans to Yugoslavia: 2 fighters
            EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    British AA : 0.50
    Russians regular : -1.33
    Germans regular : -4.33
    British regular : 0.00
    

    Savegame


  • do u have japan move ready?

    if so i can hasten with russia,

    if not i ll play later


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 35 to 37
            EDIT: Turning off Edit Mode
            Russians buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            8 artilleries and 10 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour moved from Volgograd to Turkmenistan
                  Russians take Kazakhstan from Germans
                  Russians take Turkmenistan from Germans
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
            1 armour and 1 mech_infantry moved from Vologda to Belarus
            2 armour and 2 mech_infantrys moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
                Germans defend with 4 infantry
                    Russians roll dice for 3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys in Belarus, round 2 : 11/26 hits, 8.00 expected hits
                    Germans roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Shan State
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Shan State
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 34 infantry moved from Bessarabia to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Dzavhan to Ulaanbaatar
            1 fighter moved from Shan State to India
            1 infantry moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 artillery moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 bomber and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.67
    Russians regular : 3.83
    

    Savegame


  • Japan may goโ€ฆ


  • What shall Japan do?

    Eager to see

    :)

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Jehol to Anhwe
            2 infantry and 1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 4 tactical_bombers moved from 49 Sea Zone to Hawaiian Islands
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            3 bombers moved from French Indo China to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 3 bombers, 2 fighters and 1 submarine
                Americans defend with 1 battleship
                    Japanese roll dice for 3 bombers, 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 battleship
            Battle in Hawaiian Islands
                Japanese attack with 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/13 hits, 5.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 artillery and 5 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 26 Sea Zone
            4 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            4 carriers and 2 submarines moved from 49 Sea Zone to 26 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            3 bombers moved from 42 Sea Zone to Kwangsi
            2 fighters moved from 42 Sea Zone to Siam
            1 aaGun moved from French Indo China to Siam
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in Japan
            2 infantry placed in Kiangsu
            1 infantry and 1 mech_infantry placed in Manchuria
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
            Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.00
    Japanese regular : 4.50
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Jehol to Anhwe
            2 infantry and 1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 4 tactical_bombers moved from 49 Sea Zone to Hawaiian Islands
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            3 bombers moved from French Indo China to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 3 bombers, 2 fighters and 1 submarine
                Americans defend with 1 battleship
                    Japanese roll dice for 3 bombers, 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 battleship
            Battle in Hawaiian Islands
                Japanese attack with 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/13 hits, 5.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 artillery and 5 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 26 Sea Zone
            4 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            4 carriers and 2 submarines moved from 49 Sea Zone to 26 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            3 bombers moved from 42 Sea Zone to Kwangsi
            2 fighters moved from 42 Sea Zone to Siam
            1 aaGun moved from French Indo China to Siam
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in Japan
            2 infantry placed in Kiangsu
            1 infantry and 1 mech_infantry placed in Manchuria
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
            Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.00
    Japanese regular : 4.50
    

    Savegame


  • Interesting.

    I ll need time to prepare the move,

    But i hope it will be posted in 1-2 days.


  • i think there is no need for scramble in sz 99, i am sending 7 figs.


  • from some reasons i can not load my units in sz 99 because of ur sub. its a bug

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