@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
First League P2V game between the players.
Test summary from TripleA, engine version: 2.5.22294, time: 21:49:18
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
2 bombers moved from Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
Combat Hit Differential Summary :
@wizmark scramble orders in SZ113?
@Pejon_88 no scramble to 113…scramble french fig in paris to normandy please
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
2 bombers moved from Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/19 hits, 6,50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,67 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 6,00 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 2,00 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/13 hits, 4,17 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
4 infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 battleship moved from 116 Sea Zone to 115 Sea Zone
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 submarine placed in 115 Sea Zone
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser, 2 submarines and 1 transport
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship, 1 cruiser, 2 submarines and 1 transport
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -2,00
Neutral_Allies regular : 0,00
Germans regular : 0,33
British regular : 1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Northern Belarus
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Amur to Siberia
3 infantry moved from Buryatia to Sakha
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
2 artilleries placed in Siberia
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from Fukien to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Southern Manchuria to Anhwe
3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Kwangsi
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 fighters and 2 tactical_bombers moved from Shansi to Jehol
1 fighter moved from Korea to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 32 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Japanese regular : -2,67
@Pejon_88 What is wrong with this game…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Hopei to Szechwan
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Wake Island
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 marine moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
2 carriers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Hopei to Szechwan
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 submarine moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 infantry moved from Western India to Baluchistan
1 transport moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from 109 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -0.17
British regular : 0.17
@Pejon_88 Seems ok to me…allies hitting above average and axis hitting below…cant see a problem! :joy: :joy:
@wizmark :joy:
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 4 infantry in Greece, round 2 : 2/8 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Neutral_Allies regular : -0,33
British regular : -0,50
@Pejon_88 Italy compensated I guess.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from France to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 bomber and 2 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 destroyer and 2 submarines placed in 115 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from France to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 bomber and 2 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 destroyer and 2 submarines placed in 115 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 2nd file please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Southern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Archangel to Vologda
2 artilleries and 5 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Caucasus to Rostov
2 aaGuns, 2 artilleries and 12 infantry moved from Siberia to Amur
3 infantry moved from Sakha to Amur
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :