#1 trulpen (X) vs captainwalker (A) WaW

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery and 1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Adv.Fighter moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
            2 Tanks moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Anhwei, round 2 : 2/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Anhwei, round 3 : 3/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shansi to Shensi
            1 Fighter moved from Anhwei to Shensi
            1 Artillery and 1 Tank moved from Hupeh to Shensi
            1 Infantry moved from Szechwan to Hupeh
            3 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            1 Artillery and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys moved from Hsining to E.Qinghai
            1 Marine moved from Hsining to E.Qinghai
            3 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Hisaichi regular : 0.00
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery, 1 Infantry and 1 Tank
    Suiyuan : 3 Infantrys
    E.Qinghai : 2 Artillerys, 3 Infantrys and 1 Marine
    Hupeh : 1 Infantry
    E.Sinkiang : 1 Infantry
    Urumqi : 1 Factory and 4 Tanks
    Lanchow : 1 Artillery, 1 Elite, 1 Infantry and 1 Marine
    Shensi : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks
    Ningsia : 1 Artillery and 1 Infantry
    Chahar : 1 Infantry
    Szechwan : 2 Infantrys
    Anhwei : 1 Artillery and 2 Tanks
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 96 / 99
    Russians : 97 / 97
    Italians : 58 / 60
    French : 29 / 29
    Yamamoto : 78 / 78
    Chinese : 33 / 33
    Hisaichi : 62 / 69
    British : 98 / 103
    Anzac : 36 / 36
    Dutch : 15 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 15 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t care if you move the Yam tboat, but no Hisachi edits…


  • That’s cool. However, the Hisaichi t-boat did an illegal move since it moved during CM without loading and unloading units. I only moved that away to be able to use the tr properly. Blame 3A for being faulty. Cancel the inf, but move back the t-boat.

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…I understand what happened. In the future when the game does that just load one inf at a time and that should take care of that problem.


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Kweichow to Yunnan
            2 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Changchun to Yunnan
            2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Hunan to Anhwei
            1 Infantry moved from Chita to S.Buryat Mongolia
            2 Infantrys moved from Okhotsk to Yakutsk
            1 Artillery and 11 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Hunan to Anhwei
            6 Tanks moved from Okhotsk to N.Buryat Mongolia
            2 Tanks moved from Chita to N.Buryat Mongolia
            2 Tanks moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Peking to Anhwei
            1 Bomber moved from Liaoning to Yakutsk
            1 Fighter moved from Kwangsi to Anhwei
            1 Fighter moved from Peking to S.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Artillery moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Infantry moved from N.Thailand to Yunnan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 21 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yakutsk
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 2 Artillerys, 11 Infantrys and 10 Tanks
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 11 Infantrys and 10 Tanks in N.Buryat Mongolia, round 2 : 7/23 hits, 7,83 expected hits
                    Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 11 Infantrys and 10 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Yunnan
                Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys
                British defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Yunnan, round 2 : 1/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1,17 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Yunnan, round 3 : 0/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 2/2 hits, 0,83 expected hits
                    2 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Yunnan, round 4 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 4 : 2/2 hits, 0,83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Hisaichi: 4 Infantrys
            Battle in Anhwei
                Hisaichi attack with 2 Fighters and 4 Infantrys
                Chinese defend with 1 Artillery and 2 Tanks
                    Hisaichi roll dice for 2 Fighters and 4 Infantrys in Anhwei, round 2 : 0/6 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 2 : 2/3 hits, 1,33 expected hits
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 3 : 1/3 hits, 1,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 4 : 1/3 hits, 1,33 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                2 Fighters owned by the Hisaichi retreated
                Chinese win with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 0/4 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 3 : 0/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 4 : 0/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 5 : 1/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 5 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.Buryat Mongolia to Chita
            1 AAGun moved from Ayan to N.Buryat Mongolia
            1 Bomber moved from Yakutsk to Liaoning
            2 Tanks moved from Shanghai to Shantung
            1 Tank moved from Peking to Shantung
            1 Elite moved from Peking to Shantung
            1 Infantry moved from Kiangsi to Shanghai
            1 Infantry moved from Kiangsi to Hunan
            1 Infantry moved from Kiangsi to Shanghai
            1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
            1 Submarine moved from 110 Sea Zone to 66 Sea Zone
            1 Infantry moved from Flores to 111 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            3 Infantrys moved from Liaoning to Peking
            1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship moved from 75 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Okhotsk to 75 Sea Zone
            2 Infantrys and 1 Transport moved from 75 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
            1 AAGun moved from Hong Kong to 92 Sea Zone
            1 AAGun and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            3 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Liaoning to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Hong Kong to Kiangsi
            1 Transport moved from 75 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Hong Kong to Kiangsi
            1 Fighter moved from Anhwei to Shantung
            1 Bomber moved from Yunnan to N.French Indochina
            1 Fighter moved from Anhwei to Shantung
            1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
    
        Place Units - Hisaichi
            2 L.Fighters placed in Changchun
            1 Elite and 2 Infantrys placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Russians regular : -1,33
    Hisaichi regular : -6,00
    

    Savegame


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    ok…I understand what happened. In the future when the game does that just load one inf at a time and that should take care of that problem.

    Ok, will try that.

    Anyway, in the end it didn’t matter, since I moved the t-boat up north anyway and moved an inf from my capital.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Bomber and 1 Fighter moved from Manchester to Netherlands
            1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
            1 Tank moved from Scotland to 11 Sea Zone
            1 Infantry moved from Manchester to 11 Sea Zone
            1 Transport moved from 12 Sea Zone to 11 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 11 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 5 Sea Zone
            2 Infantrys moved from Nordland to Finnmark
            1 Artillery, 2 Infantrys and 1 Tank moved from 5 Sea Zone to Finnmark
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Tank moved from New Valley to Hun
                  British take Hun from Italians
            4 Fighters moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            1 Adv.Fighter moved from Madras to Yunnan
            1 Mot.Inf moved from Assam to S.French Indochina
                  French take S.French Indochina from Hisaichi
            2 Infantrys moved from Koryakia to 72 Sea Zone
            2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 10 Infantrys, 1 Mech.Inf, 1 S.Submarine, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 1 Bomber, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                British attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Finnmark
                British attack with 1 Artillery, 4 Infantrys and 1 Tank
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Finnmark, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Finnmark
                British win, taking Finnmark from Germans with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 42 Sea Zone
            Battle in 48 Sea Zone
                British attack with 4 Fighters
                Germans defend with 1 Submarine; Italians defend with 1 Submarine
                    British roll dice for 4 Fighters in 48 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 Submarine owned by the Italians lost in 48 Sea Zone
                 retreated to 48 Sea Zone
                Germans winItalians win with 1 Submarine remaining with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Yunnan
                British attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - British
            1 Adv.Fighter moved from Yunnan to Assam
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
            1 Mot.Inf moved from Madras to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            2 Infantrys moved from W.Iran to Iraq
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Tank moved from Palestine to Cairo
            1 Tank moved from New Valley to Cairo
            2 Artillerys and 4 Infantrys moved from New Valley to Nubia
            4 Infantrys moved from Darfur to Nubia
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            4 Fighters moved from 48 Sea Zone to 56 Sea Zone
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Carrier, 1 Destroyer and 2 Fighters moved from 12 Sea Zone to 20 Sea Zone
            1 Destroyer moved from 11 Sea Zone to 20 Sea Zone
            1 Tank moved from Scotland to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            1 Fighter moved from Netherlands to Manchester
            1 Bomber moved from Netherlands to Manchester
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
    
        Place Units - British
            1 Bunker placed in Cairo
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Destroyer placed in 56 Sea Zone
            2 Infantrys and 1 Tank placed in Cairo
            2 Elites and 1 Mech.Inf placed in W.Iran
            1 Elite placed in Bombay
            1 S.Submarine placed in 59 Sea Zone
            1 Cruiser placed in 20 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in Madras
            1 Artillery and 2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -2.33
    Hisaichi regular : -0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Vladivostok : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun and 1 Infantry
    Hun : 1 flag, 1 Tank
    S.French Indochina : 1 Mot.Inf
    E.Morocco : 1 Fighter
    Yunnan : 1 Artillery and 1 Infantry
    New Valley : 1 Infantry
    Assam : 1 Adv.Fighter, 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 3 Tanks
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Rajputana : 2 Infantrys
    Bombay : 1 AAGun, 1 Elite and 1 Factory
    Dover : 1 Infantry
    Hyderabad : 2 Infantrys
    Wales : 1 AAGun, 1 Factory and 2 Infantrys
    Scotland : 1 Infantry
    Calcutta : 1 Artillery and 3 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 2 Infantrys
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 3 Infantrys and 2 Tanks
    Nubia : 3 Artillerys and 10 Infantrys
    Madras : 1 AAGun, 1 Factory and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 2 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 4 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Fighter
    N.Thailand : 1 flag, 1 Infantry
    Alaska : 2 Infantrys and 1 Tank
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Nordland : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Mech.Inf
    Finnmark : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    Belgium : 1 flag, 1 Artillery
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 3 Submarines and 3 Transports
    58 Sea Zone : 1 Transport
    59 Sea Zone : 1 S.Submarine
    75 Sea Zone : 1 Transport
    113 Sea Zone : 1 Submarine
    72 Sea Zone : 1 Destroyer
    5 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 78 / 78
    Chinese : 33 / 33
    Hisaichi : 62 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 15 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 13 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    the game chose the Italian sub in 48… I can edit the German out and replace if you want…


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    the game chose the Italian sub in 48… I can edit the German out and replace if you want…

    Thanks, prefer to keep the italian one there.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Hisaichi
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Sumatra
            2 Fighters moved from Banjarmasin to Sumatra
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
            1 Artillery and 2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Tank moved from West Papua to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 66 Sea Zone
                Anzac attack with 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
                Hisaichi defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 66 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 Submarine owned by the Anzac lost in 66 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 66 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 66 Sea Zone
                Anzac win with 1 Cruiser and 2 Transports remaining. Battle score for attacker is -8
                Casualties for Anzac: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 Submarine
            Battle in Lombok
                Anzac attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in Lombok, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in Lombok, round 3 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys
                Yamamoto defend with 2 Artillerys, 1 Marine and 1 Tank
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 3/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Marine and 1 Tank in Sumatra, round 2 : 0/4 hits, 1.50 expected hits
                    1 Marine owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 3 : 4/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 2 Artillerys, 1 Marine and 1 Tank
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Sumatra to Banjarmasin
            1 Adv.Fighter moved from Sumatra to 67 Sea Zone
            2 Infantrys moved from South Australia to Western Australia
            4 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Destroyer and 1 Submarine placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : 1.17
    Thai regular : -1.33
    Hisaichi regular : 1.33
    

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 2 Infantrys
    West Papua : 4 Infantrys and 1 Tank
    Milne Bay : 1 Infantry
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker and 1 Factory
    Northern Territory : 4 Infantrys
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Sumatra : 1 Artillery and 3 Infantrys
    Banjarmasin : 2 Fighters
    Flores : 1 Infantry
    Lombok : 2 Infantrys and 1 Tank
    Java : 3 Infantrys
    66 Sea Zone : 1 Cruiser and 2 Transports
    70 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 76 / 78
    Chinese : 33 / 33
    Hisaichi : 61 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 19 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 12 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
            1 Fighter moved from Banjarmasin to 106 Sea Zone
            1 Tank moved from Banjarmasin to West Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            2 Infantrys moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 106 Sea Zone
                Dutch attack with 3 Adv.Fighters and 1 Fighter
                Yamamoto defend with 1 B.Transport and 1 Transport
                    Dutch roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 106 Sea Zone
                Dutch win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 B.Transport and 1 Transport
            Battle in East And South Borneo
                Dutch attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in West Borneo
                Dutch attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Elite
                    Dutch roll dice for 2 Infantrys and 1 Tank in West Borneo, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 6 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in West Borneo
                Yamamoto win with no units remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Artillery and 1 Elite
    
        Non Combat Move - Dutch
            3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin
            1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to Merauke
    
        Place Units - Dutch
            1 Bunker, 2 Elites, 1 Infantry and 1 Tank placed in Banjarmasin
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Dutch regular : -1.17
    

    Territory Summary for Dutch :

    Soembawa : 1 Infantry
    East And South Borneo : 1 Infantry and 1 Tank
    Banjarmasin : 1 AAGun, 3 Adv.Fighters, 1 Bunker, 2 Elites, 1 Factory, 1 Fighter, 8 Infantrys and 4 Tanks
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery, 2 Infantrys and 1 Tank
    Java : 1 Bunker
    Amazon : 1 flag, 1 Tank
    111 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 74 / 78
    Chinese : 33 / 33
    Hisaichi : 61 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 12 / 16
    Americans : 101 / 103
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Vyborg
            1 Infantry moved from Kotka to Vyborg
            3 Infantrys moved from Oulu to Vyborg
            1 Fighter and 1 Tank moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 JetFighter; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 7 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Finns roll dice for 1 Fighter, 7 Infantrys and 1 Tank in Vyborg, round 2 : 2/9 hits, 2,00 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vyborg, round 2 : 0/3 hits, 1,17 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                1 Fighter owned by the Finns retreated
                    Finns roll dice for 7 Infantrys and 1 Tank in Vyborg, round 3 : 2/8 hits, 1,67 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 6 Infantrys and 1 Tank moved from Vyborg to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            Turning on Edit Mode
            EDIT: Changing ownership of Vyborg from Finns to Russians
            EDIT: Adding units owned by Russians to Vyborg: 1 Tank
            EDIT: Adding units owned by Finns to Oulu: 1 Infantry
            EDIT: Turning off Edit Mode
            1 JetFighter placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • I’m sure I pushed retreat, but apparently didn’t.


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys and 1 Infantry moved from Vinnytsia to Brest
            1 Fighter moved from E.Romania to Brest
    
        Purchase Units - Romanians
            Romanians buy 2 JetFighters; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Brest
                Romanians attack with 2 Artillerys, 1 Fighter and 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Brest, round 2 : 0/4 hits, 1,33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Romanians lost in Brest
                1 Fighter owned by the Romanians retreated
                2 Artillerys owned by the Romanians retreated to Vinnytsia
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Brest to Vinnytsia
            3 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bulgaria to Vinnytsia
            2 Infantrys moved from Bulgaria to E.Romania
            1 AAGun moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 JetFighters placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1,33
    Neutral regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from S.Thailand to S.French Indochina
            1 Tank moved from S.Thailand to N.Thailand
            1 Adv.Fighter moved from Bangkok to S.French Indochina
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 111 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 1 Transport
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Thai lost in 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is -21
                Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in S.French Indochina
                Thai attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Mot.Inf
                    Thai roll dice for 1 Adv.Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 Mot.Inf in S.French Indochina, round 2 : 1/1 hits, 0,50 expected hits
                1 Mot.Inf owned by the British and 1 Infantry owned by the Thai lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Mot.Inf
    
        Non Combat Move - Thai
            1 Adv.Fighter moved from S.French Indochina to 110 Sea Zone
            1 Fighter moved from 110 Sea Zone to Saipan
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Adv.Fighter and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Thai regular : -1,33
    Dutch regular : 2,00
    British regular : 0,67
    

    Savegame


  • @trulpen I don’t mind editing ncm or walk-ins, but dice were rolled on that so editing the results isn’t really acceptable.


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    @trulpen I don’t mind editing ncm or walk-ins, but dice were rolled on that so editing the results isn’t really acceptable.

    I wanted to retreat and thought I pushed that button, but apparently didn’t. Misclick. Are you sure you won’t allow it?


  • @trulpen I’ll allow it if you add one Russian inf to Vyborg…lol


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    @trulpen I’ll allow it if you add one Russian inf to Vyborg…lol

    Haha, a bribe? :grinning:


  • Nevermind, we can let the battle stand. I also come to think of that I did an amphi with 2 inf, which wouldn’t have been able to retreat, so the edit was definitely faulty. Complicates things. Or makes them less complicated actually. :)

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