#1 trulpen (X) vs captainwalker (A) WaW


  • Do it on Hisaichi.

    Btw, I noticed that I had moved the Hisaichi t-boat to the right, but that was only because it wouldn’t allow me to load inf on only the other tr. Forgot to undo the move and had intended to move over 1 inf to the west from Hong Kong. Fixed that now, but the change is after the brits, so please confirm it’s ok.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery and 1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Adv.Fighter moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
            2 Tanks moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Anhwei, round 2 : 2/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Anhwei, round 3 : 3/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shansi to Shensi
            1 Fighter moved from Anhwei to Shensi
            1 Artillery and 1 Tank moved from Hupeh to Shensi
            1 Infantry moved from Szechwan to Hupeh
            3 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            1 Artillery and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys moved from Hsining to E.Qinghai
            1 Marine moved from Hsining to E.Qinghai
            3 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Hisaichi regular : 0.00
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery, 1 Infantry and 1 Tank
    Suiyuan : 3 Infantrys
    E.Qinghai : 2 Artillerys, 3 Infantrys and 1 Marine
    Hupeh : 1 Infantry
    E.Sinkiang : 1 Infantry
    Urumqi : 1 Factory and 4 Tanks
    Lanchow : 1 Artillery, 1 Elite, 1 Infantry and 1 Marine
    Shensi : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks
    Ningsia : 1 Artillery and 1 Infantry
    Chahar : 1 Infantry
    Szechwan : 2 Infantrys
    Anhwei : 1 Artillery and 2 Tanks
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 96 / 99
    Russians : 97 / 97
    Italians : 58 / 60
    French : 29 / 29
    Yamamoto : 78 / 78
    Chinese : 33 / 33
    Hisaichi : 62 / 69
    British : 98 / 103
    Anzac : 36 / 36
    Dutch : 15 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 15 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t care if you move the Yam tboat, but no Hisachi edits…


  • That’s cool. However, the Hisaichi t-boat did an illegal move since it moved during CM without loading and unloading units. I only moved that away to be able to use the tr properly. Blame 3A for being faulty. Cancel the inf, but move back the t-boat.

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…I understand what happened. In the future when the game does that just load one inf at a time and that should take care of that problem.


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Kweichow to Yunnan
            2 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Changchun to Yunnan
            2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Hunan to Anhwei
            1 Infantry moved from Chita to S.Buryat Mongolia
            2 Infantrys moved from Okhotsk to Yakutsk
            1 Artillery and 11 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Hunan to Anhwei
            6 Tanks moved from Okhotsk to N.Buryat Mongolia
            2 Tanks moved from Chita to N.Buryat Mongolia
            2 Tanks moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Peking to Anhwei
            1 Bomber moved from Liaoning to Yakutsk
            1 Fighter moved from Kwangsi to Anhwei
            1 Fighter moved from Peking to S.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Artillery moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Infantry moved from N.Thailand to Yunnan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 21 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yakutsk
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 2 Artillerys, 11 Infantrys and 10 Tanks
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 11 Infantrys and 10 Tanks in N.Buryat Mongolia, round 2 : 7/23 hits, 7,83 expected hits
                    Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 11 Infantrys and 10 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Yunnan
                Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys
                British defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Yunnan, round 2 : 1/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1,17 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Yunnan, round 3 : 0/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 2/2 hits, 0,83 expected hits
                    2 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Yunnan, round 4 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 4 : 2/2 hits, 0,83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Hisaichi: 4 Infantrys
            Battle in Anhwei
                Hisaichi attack with 2 Fighters and 4 Infantrys
                Chinese defend with 1 Artillery and 2 Tanks
                    Hisaichi roll dice for 2 Fighters and 4 Infantrys in Anhwei, round 2 : 0/6 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 2 : 2/3 hits, 1,33 expected hits
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 3 : 1/3 hits, 1,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 4 : 1/3 hits, 1,33 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                2 Fighters owned by the Hisaichi retreated
                Chinese win with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 0/4 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 3 : 0/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 4 : 0/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 5 : 1/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 5 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.Buryat Mongolia to Chita
            1 AAGun moved from Ayan to N.Buryat Mongolia
            1 Bomber moved from Yakutsk to Liaoning
            2 Tanks moved from Shanghai to Shantung
            1 Tank moved from Peking to Shantung
            1 Elite moved from Peking to Shantung
            1 Infantry moved from Kiangsi to Shanghai
            1 Infantry moved from Kiangsi to Hunan
            1 Infantry moved from Kiangsi to Shanghai
            1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
            1 Submarine moved from 110 Sea Zone to 66 Sea Zone
            1 Infantry moved from Flores to 111 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            3 Infantrys moved from Liaoning to Peking
            1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship moved from 75 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Okhotsk to 75 Sea Zone
            2 Infantrys and 1 Transport moved from 75 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
            1 AAGun moved from Hong Kong to 92 Sea Zone
            1 AAGun and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            3 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Liaoning to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Hong Kong to Kiangsi
            1 Transport moved from 75 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Hong Kong to Kiangsi
            1 Fighter moved from Anhwei to Shantung
            1 Bomber moved from Yunnan to N.French Indochina
            1 Fighter moved from Anhwei to Shantung
            1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
    
        Place Units - Hisaichi
            2 L.Fighters placed in Changchun
            1 Elite and 2 Infantrys placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Russians regular : -1,33
    Hisaichi regular : -6,00
    

    Savegame


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    ok…I understand what happened. In the future when the game does that just load one inf at a time and that should take care of that problem.

    Ok, will try that.

    Anyway, in the end it didn’t matter, since I moved the t-boat up north anyway and moved an inf from my capital.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Bomber and 1 Fighter moved from Manchester to Netherlands
            1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
            1 Tank moved from Scotland to 11 Sea Zone
            1 Infantry moved from Manchester to 11 Sea Zone
            1 Transport moved from 12 Sea Zone to 11 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 11 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 5 Sea Zone
            2 Infantrys moved from Nordland to Finnmark
            1 Artillery, 2 Infantrys and 1 Tank moved from 5 Sea Zone to Finnmark
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Tank moved from New Valley to Hun
                  British take Hun from Italians
            4 Fighters moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            1 Adv.Fighter moved from Madras to Yunnan
            1 Mot.Inf moved from Assam to S.French Indochina
                  French take S.French Indochina from Hisaichi
            2 Infantrys moved from Koryakia to 72 Sea Zone
            2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 10 Infantrys, 1 Mech.Inf, 1 S.Submarine, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 1 Bomber, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                British attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Finnmark
                British attack with 1 Artillery, 4 Infantrys and 1 Tank
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Finnmark, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Finnmark
                British win, taking Finnmark from Germans with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 42 Sea Zone
            Battle in 48 Sea Zone
                British attack with 4 Fighters
                Germans defend with 1 Submarine; Italians defend with 1 Submarine
                    British roll dice for 4 Fighters in 48 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 Submarine owned by the Italians lost in 48 Sea Zone
                 retreated to 48 Sea Zone
                Germans winItalians win with 1 Submarine remaining with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Yunnan
                British attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - British
            1 Adv.Fighter moved from Yunnan to Assam
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta
            1 Mot.Inf moved from Madras to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            2 Infantrys moved from W.Iran to Iraq
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo
            1 Tank moved from Palestine to Cairo
            1 Tank moved from New Valley to Cairo
            2 Artillerys and 4 Infantrys moved from New Valley to Nubia
            4 Infantrys moved from Darfur to Nubia
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            4 Fighters moved from 48 Sea Zone to 56 Sea Zone
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Carrier, 1 Destroyer and 2 Fighters moved from 12 Sea Zone to 20 Sea Zone
            1 Destroyer moved from 11 Sea Zone to 20 Sea Zone
            1 Tank moved from Scotland to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            1 Fighter moved from Netherlands to Manchester
            1 Bomber moved from Netherlands to Manchester
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
    
        Place Units - British
            1 Bunker placed in Cairo
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Destroyer placed in 56 Sea Zone
            2 Infantrys and 1 Tank placed in Cairo
            2 Elites and 1 Mech.Inf placed in W.Iran
            1 Elite placed in Bombay
            1 S.Submarine placed in 59 Sea Zone
            1 Cruiser placed in 20 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in Madras
            1 Artillery and 2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -2.33
    Hisaichi regular : -0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Vladivostok : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun and 1 Infantry
    Hun : 1 flag, 1 Tank
    S.French Indochina : 1 Mot.Inf
    E.Morocco : 1 Fighter
    Yunnan : 1 Artillery and 1 Infantry
    New Valley : 1 Infantry
    Assam : 1 Adv.Fighter, 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 3 Tanks
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Rajputana : 2 Infantrys
    Bombay : 1 AAGun, 1 Elite and 1 Factory
    Dover : 1 Infantry
    Hyderabad : 2 Infantrys
    Wales : 1 AAGun, 1 Factory and 2 Infantrys
    Scotland : 1 Infantry
    Calcutta : 1 Artillery and 3 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 2 Infantrys
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 3 Infantrys and 2 Tanks
    Nubia : 3 Artillerys and 10 Infantrys
    Madras : 1 AAGun, 1 Factory and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 2 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 4 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Fighter
    N.Thailand : 1 flag, 1 Infantry
    Alaska : 2 Infantrys and 1 Tank
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Nordland : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Mech.Inf
    Finnmark : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    Belgium : 1 flag, 1 Artillery
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 2 Battleships, 2 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 3 Submarines and 3 Transports
    58 Sea Zone : 1 Transport
    59 Sea Zone : 1 S.Submarine
    75 Sea Zone : 1 Transport
    113 Sea Zone : 1 Submarine
    72 Sea Zone : 1 Destroyer
    5 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 78 / 78
    Chinese : 33 / 33
    Hisaichi : 62 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 15 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 13 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    the game chose the Italian sub in 48… I can edit the German out and replace if you want…


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    the game chose the Italian sub in 48… I can edit the German out and replace if you want…

    Thanks, prefer to keep the italian one there.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Hisaichi
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Sumatra
            2 Fighters moved from Banjarmasin to Sumatra
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
            1 Artillery and 2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Tank moved from West Papua to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 66 Sea Zone
                Anzac attack with 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
                Hisaichi defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 66 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 Submarine owned by the Anzac lost in 66 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 66 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 66 Sea Zone
                Anzac win with 1 Cruiser and 2 Transports remaining. Battle score for attacker is -8
                Casualties for Anzac: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 Submarine
            Battle in Lombok
                Anzac attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in Lombok, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in Lombok, round 3 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys
                Yamamoto defend with 2 Artillerys, 1 Marine and 1 Tank
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 3/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Marine and 1 Tank in Sumatra, round 2 : 0/4 hits, 1.50 expected hits
                    1 Marine owned by the Yamamoto and 2 Artillerys owned by the Yamamoto lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 3 : 4/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 2 Artillerys, 1 Marine and 1 Tank
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Sumatra to Banjarmasin
            1 Adv.Fighter moved from Sumatra to 67 Sea Zone
            2 Infantrys moved from South Australia to Western Australia
            4 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Destroyer and 1 Submarine placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : 1.17
    Thai regular : -1.33
    Hisaichi regular : 1.33
    

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 2 Infantrys
    West Papua : 4 Infantrys and 1 Tank
    Milne Bay : 1 Infantry
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker and 1 Factory
    Northern Territory : 4 Infantrys
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Sumatra : 1 Artillery and 3 Infantrys
    Banjarmasin : 2 Fighters
    Flores : 1 Infantry
    Lombok : 2 Infantrys and 1 Tank
    Java : 3 Infantrys
    66 Sea Zone : 1 Cruiser and 2 Transports
    70 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 76 / 78
    Chinese : 33 / 33
    Hisaichi : 61 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 19 / 25
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 12 / 16
    Americans : 101 / 103
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
            1 Fighter moved from Banjarmasin to 106 Sea Zone
            1 Tank moved from Banjarmasin to West Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            2 Infantrys moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 106 Sea Zone
                Dutch attack with 3 Adv.Fighters and 1 Fighter
                Yamamoto defend with 1 B.Transport and 1 Transport
                    Dutch roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 106 Sea Zone
                Dutch win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 B.Transport and 1 Transport
            Battle in East And South Borneo
                Dutch attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in West Borneo
                Dutch attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Elite
                    Dutch roll dice for 2 Infantrys and 1 Tank in West Borneo, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in West Borneo, round 6 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in West Borneo
                Yamamoto win with no units remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Artillery and 1 Elite
    
        Non Combat Move - Dutch
            3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin
            1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to Merauke
    
        Place Units - Dutch
            1 Bunker, 2 Elites, 1 Infantry and 1 Tank placed in Banjarmasin
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Dutch regular : -1.17
    

    Territory Summary for Dutch :

    Soembawa : 1 Infantry
    East And South Borneo : 1 Infantry and 1 Tank
    Banjarmasin : 1 AAGun, 3 Adv.Fighters, 1 Bunker, 2 Elites, 1 Factory, 1 Fighter, 8 Infantrys and 4 Tanks
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery, 2 Infantrys and 1 Tank
    Java : 1 Bunker
    Amazon : 1 flag, 1 Tank
    111 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 89 / 99
    Russians : 95 / 97
    Italians : 55 / 60
    French : 31 / 29
    Yamamoto : 74 / 78
    Chinese : 33 / 33
    Hisaichi : 61 / 68
    British : 110 / 110
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 13 / 13
    Romanians : 13 / 24
    Thai : 12 / 16
    Americans : 101 / 103
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Vyborg
            1 Infantry moved from Kotka to Vyborg
            3 Infantrys moved from Oulu to Vyborg
            1 Fighter and 1 Tank moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 JetFighter; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 7 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Finns roll dice for 1 Fighter, 7 Infantrys and 1 Tank in Vyborg, round 2 : 2/9 hits, 2,00 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vyborg, round 2 : 0/3 hits, 1,17 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                1 Fighter owned by the Finns retreated
                    Finns roll dice for 7 Infantrys and 1 Tank in Vyborg, round 3 : 2/8 hits, 1,67 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 6 Infantrys and 1 Tank moved from Vyborg to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            Turning on Edit Mode
            EDIT: Changing ownership of Vyborg from Finns to Russians
            EDIT: Adding units owned by Russians to Vyborg: 1 Tank
            EDIT: Adding units owned by Finns to Oulu: 1 Infantry
            EDIT: Turning off Edit Mode
            1 JetFighter placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • I’m sure I pushed retreat, but apparently didn’t.


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys and 1 Infantry moved from Vinnytsia to Brest
            1 Fighter moved from E.Romania to Brest
    
        Purchase Units - Romanians
            Romanians buy 2 JetFighters; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Brest
                Romanians attack with 2 Artillerys, 1 Fighter and 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Brest, round 2 : 0/4 hits, 1,33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Romanians lost in Brest
                1 Fighter owned by the Romanians retreated
                2 Artillerys owned by the Romanians retreated to Vinnytsia
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Brest to Vinnytsia
            3 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bulgaria to Vinnytsia
            2 Infantrys moved from Bulgaria to E.Romania
            1 AAGun moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 JetFighters placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1,33
    Neutral regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from S.Thailand to S.French Indochina
            1 Tank moved from S.Thailand to N.Thailand
            1 Adv.Fighter moved from Bangkok to S.French Indochina
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 111 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 1 Transport
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Thai lost in 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is -21
                Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in S.French Indochina
                Thai attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Mot.Inf
                    Thai roll dice for 1 Adv.Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 Mot.Inf in S.French Indochina, round 2 : 1/1 hits, 0,50 expected hits
                1 Mot.Inf owned by the British and 1 Infantry owned by the Thai lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Mot.Inf
    
        Non Combat Move - Thai
            1 Adv.Fighter moved from S.French Indochina to 110 Sea Zone
            1 Fighter moved from 110 Sea Zone to Saipan
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Adv.Fighter and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Thai regular : -1,33
    Dutch regular : 2,00
    British regular : 0,67
    

    Savegame


  • @trulpen I don’t mind editing ncm or walk-ins, but dice were rolled on that so editing the results isn’t really acceptable.


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    @trulpen I don’t mind editing ncm or walk-ins, but dice were rolled on that so editing the results isn’t really acceptable.

    I wanted to retreat and thought I pushed that button, but apparently didn’t. Misclick. Are you sure you won’t allow it?


  • @trulpen I’ll allow it if you add one Russian inf to Vyborg…lol


  • @captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:

    @trulpen I’ll allow it if you add one Russian inf to Vyborg…lol

    Haha, a bribe? :grinning:

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