@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
8 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Kazakhstan to Russia
2 artilleries moved from Volgograd to Samara
2 infantry moved from Russia to Samara
2 artilleries moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Ukraine
7 artilleries and 6 infantry moved from Rostov to Ukraine
2 artilleries moved from Rostov to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 artillery moved from Vologda to Samara
1 mech_infantry moved from Vologda to Russia
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.33
Russians regular : 2.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 31 Sea Zone to 16 Sea Zone
12 fighters and 8 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 armour and 4 mech_infantrys moved from Timguska to Urals
1 mech_infantry moved from Kansu to Urals
1 bomber moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 31 Sea Zone to 16 Sea Zone
12 fighters and 8 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 armour and 4 mech_infantrys moved from Timguska to Urals
1 mech_infantry moved from Kansu to Urals
1 bomber moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
Combat - Japanese
Battle in Alaska
Battle in 16 Sea Zone
Japanese attack with 15 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 15 fighters and 8 tactical_bombers in 16 Sea Zone, round 2 : 14/23 hits, 12.83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Alaska from Americans with 15 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Urals
Japanese attack with 1 armour and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Urals, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Yunnan
2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Szechwan
1 armour moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Sikang to Kansu
2 mech_infantrys moved from Szechwan to Kansu
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries moved from Midway to 25 Sea Zone
2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 24 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
15 fighters and 8 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
Place Units - Japanese
2 artilleries, 2 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 1.
1 tactical_bomber placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 infantry placed in Malaya
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 transport placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.33
Russians regular : -0.67
@majikforce Man this game is getting tense now! So hard to beat down the yanks and get that last VC in the pac!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 5x factory_minor; Remaining resources: 89 PUs;
Americans buy 1 airfield, 1 factory_minor, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Egypt to Bulgaria
1 fighter moved from Southern France to Bulgaria
2 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 bomber moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Vyborg to Novgorod
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
1 submarine moved from 10 Sea Zone to 2 Sea Zone
5 fighters moved from 10 Sea Zone to Alaska
1 bomber moved from Queensland to Java
Combat - Americans
Battle in Sumatra
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Sumatra from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Java
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Java
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Alaska
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Alaska, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 4 fighters and 4 infantry
Germans defend with 3 infantry; Italians defend with 1 factory_minor
Americans roll dice for 4 fighters and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 4 fighters and 4 infantry in Northern Italy, round 3 : 2/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Americans attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from Bulgaria to Ukraine
1 fighter moved from Bulgaria to Greece
1 carrier and 2 destroyers moved from 93 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Crete to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Northern Italy to Cyprus
2 fighters moved from Northern Italy to Normandy Bordeaux
1 armour and 3 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 transport moved from 92 Sea Zone to 102 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
5 fighters moved from Alaska to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
11 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 fighter and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
3 infantry placed in Southern France
3 infantry placed in Finland
1 infantry and 2 mech_infantrys placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 6 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Greece
2 fighters moved from Egypt to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Ukraine
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to Southern France
7 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 aaGun and 1 infantry moved from Vyborg to Novgorod
1 artillery moved from Russia to Smolensk
Place Units - British
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : 0.83
British regular : 1.33
@wizmark said in Wiz (X) vs MajiK (L+16) BM3 G1:
@majikforce Man this game is getting tense now! So hard to beat down the yanks and get that last VC in the pac!
Super Intense!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 aaGuns and 2 armour moved from Iraq to Trans-Jordan
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,4,2
Italians collect 1 PU (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Caucasus
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Iraq to Egypt
5 armour moved from Trans-Jordan to Egypt
8 mech_infantrys moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 bombers moved from Southern Italy to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
3 fighters moved from Southern Italy to Greater Southern Germany
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Iraq to Egypt
5 armour moved from Trans-Jordan to Egypt
8 mech_infantrys moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 bombers moved from Southern Italy to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
3 fighters moved from Southern Italy to Greater Southern Germany
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 5 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Germans attack with 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/16 hits, 5.83 expected hits
British roll dice for 6 infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 5 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 6 infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 bombers and 1 tactical_bomber moved from Egypt to Iraq
6 armour and 6 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Persia to Iraq
1 aaGun, 3 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Germany
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 bombers moved from Bulgaria to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
2 infantry moved from Western Germany to Denmark
1 bomber moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
8 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Southern Italy
Place Units - Germans
5 mech_infantrys placed in Germany
3 infantry placed in Persia
5 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,2,5,5,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
British AA : -0.17
Americans AA : -0.17
Russians regular : 1.00
Germans regular : 1.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Russia to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 mech_infantrys
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 5 mech_infantrys in Urals, round 2 : 2/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Urals
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
1 mech_infantry owned by the Russians retreated to Vologda
Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Battle in Novosibirsk
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 3 artilleries and 3 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 3/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 3 artilleries in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
2 artilleries moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
3 artilleries and 5 infantry moved from Russia to Vologda
1 fighter moved from Urals to Caucasus
1 fighter and 1 tactical_bomber moved from Urals to Archangel
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans regular : -0.67
Russians regular : -1.00
@wizmark More favorable dice for you again. Your time is coming! Hehehe! Probably about due for some AA kills on those bombing runs as well. :imp:
@wizmark. Can’t make the edit now but can I move the Russians sub to sz 98 please. Thanks. You can edit or I will do on US turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Trans-Jordan to Alexandria
Japanese take Alexandria from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Trans-Jordan to Alexandria
Japanese take Alexandria from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 artilleries
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 fighters moved from Philippines to Yunnan
1 submarine moved from 20 Sea Zone to 33 Sea Zone
5 artilleries, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 15 fighters, 5 infantry, 28 submarines, 9 tactical_bombers and 5 transports moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Novosibirsk to Szechwan
1 armour moved from Urals to Kansu
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 fighter and 1 submarine placed in 20 Sea Zone
1 transport placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -2.17
Russians regular : -1.33
@wizmark Working on this turn still. A lot of moving parts!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Cyprus: 2 fighters
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 infantry moved from Vyborg to Novgorod
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
2 fighters moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 carriers moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
@wizmark Sub fighting in sz6?
@wizmark also realized my 2 US fighters were in Cyprus instead of on the carrier. So I made the edit. Hope that’s okay.