Wiz (X) vs MajiK (L+16) BM3 G1

  • 20 19

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Novgorod
            1 armour moved from Belarus to Novgorod
            1 bomber moved from Romania to Novgorod
            2 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            2 mech_infantrys moved from Romania to Bulgaria
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from Americans
            2 infantry moved from Western Germany to Greater Southern Germany
            1 tactical_bomber moved from Iraq to Egypt
            5 armour moved from Trans-Jordan to Egypt
            8 mech_infantrys moved from Trans-Jordan to Egypt
            2 bombers moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Greater Southern Germany
            1 fighter moved from Southern Italy to Greater Southern Germany
            2 bombers moved from Southern Italy to Bulgaria
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            3 fighters moved from Southern Italy to Greater Southern Germany
            1 bomber moved from Western Germany to Norway
            2 fighters moved from Western Germany to Holland Belgium
    

    Savegame

  • 20 19

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Novgorod
            1 armour moved from Belarus to Novgorod
            1 bomber moved from Romania to Novgorod
            2 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            2 mech_infantrys moved from Romania to Bulgaria
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from Americans
            2 infantry moved from Western Germany to Greater Southern Germany
            1 tactical_bomber moved from Iraq to Egypt
            5 armour moved from Trans-Jordan to Egypt
            8 mech_infantrys moved from Trans-Jordan to Egypt
            2 bombers moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Greater Southern Germany
            1 fighter moved from Southern Italy to Greater Southern Germany
            2 bombers moved from Southern Italy to Bulgaria
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            3 fighters moved from Southern Italy to Greater Southern Germany
            1 bomber moved from Western Germany to Norway
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Norway causes 5 damage total. 
            Battle in Novgorod
                Germans attack with 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 5 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry and 2 mech_infantrys
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Egypt
                Germans attack with 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 6 infantry
                    Germans roll dice for 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/16 hits, 5.83 expected hits
                    British roll dice for 6 infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 5 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 6 infantry
            Battle in Greater Southern Germany
                Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 3.00 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Bulgaria
                Germans attack with 2 bombers and 2 mech_infantrys
                Americans defend with 1 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 armour moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Trans-Jordan to Egypt
            2 bombers and 1 tactical_bomber moved from Egypt to Iraq
            6 armour and 6 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Persia to Iraq
            1 aaGun, 3 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
            1 bomber moved from Novgorod to Germany
            2 armour and 1 mech_infantry moved from Romania to Eastern Poland
            2 bombers moved from Bulgaria to Western Germany
            1 fighter moved from Greater Southern Germany to Western Germany
            2 infantry moved from Western Germany to Denmark
            1 bomber moved from Norway to Western Germany
            1 fighter moved from Holland Belgium to Denmark
            2 fighters moved from Holland Belgium to Germany
            1 tactical_bomber moved from Holland Belgium to Germany
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            8 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Greater Southern Germany to Germany
            1 fighter moved from Greater Southern Germany to Southern Italy
    
        Place Units - Germans
            5 mech_infantrys placed in Germany
            3 infantry placed in Persia
            5 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,2,5,5,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,1,2
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    British AA : -0.17
    Americans AA : -0.17
    Russians regular : 1.00
    Germans regular : 1.17
    British regular : -1.67
    

    Savegame

  • 22 16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Japanese
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 artillery moved from Samara to Novosibirsk
            1 artillery moved from Samara to Novosibirsk
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            4 mech_infantrys moved from Russia to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Urals
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Urals
                Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 5 mech_infantrys
                    Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 5 mech_infantrys in Urals, round 2 : 2/6 hits, 2.17 expected hits
                    2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Urals
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                1 mech_infantry owned by the Russians retreated to Vologda
                Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 3 mech_infantrys
                Casualties for Japanese: 3 mech_infantrys
            Battle in Novosibirsk
                Russians attack with 3 artilleries and 3 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 3 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 3/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 3 artilleries in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 artilleries moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Bryansk to Ukraine
            2 mech_infantrys moved from Ukraine to Caucasus
            3 infantry moved from Volgograd to Caucasus
            3 artilleries and 5 infantry moved from Russia to Vologda
            1 fighter moved from Urals to Caucasus
            1 fighter and 1 tactical_bomber moved from Urals to Archangel
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    Germans regular : -0.67
    Russians regular : -1.00
    

    Savegame

  • 22 16

    @wizmark More favorable dice for you again. Your time is coming! Hehehe! Probably about due for some AA kills on those bombing runs as well. :imp:

  • 22 16

    @wizmark. Can’t make the edit now but can I move the Russians sub to sz 98 please. Thanks. You can edit or I will do on US turn.

  • 20 19

    TripleA Move Summary: Japanese round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from Americans
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 bomber moved from Szechwan to Novosibirsk
            2 mech_infantrys moved from Urals to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Trans-Jordan to Alexandria
                  Japanese take Alexandria from British
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 39 Sea Zone to 72 Sea Zone
    

    Savegame

  • 20 19

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from Americans
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 bomber moved from Szechwan to Novosibirsk
            2 mech_infantrys moved from Urals to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Trans-Jordan to Alexandria
                  Japanese take Alexandria from British
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 39 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 3 mech_infantrys
                Russians defend with 2 artilleries
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 artilleries in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 4 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            2 fighters moved from Philippines to Yunnan
            1 submarine moved from 20 Sea Zone to 33 Sea Zone
            5 artilleries, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 15 fighters, 5 infantry, 28 submarines, 9 tactical_bombers and 5 transports moved from 6 Sea Zone to 33 Sea Zone
            1 bomber moved from Novosibirsk to Szechwan
            1 armour moved from Urals to Kansu
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Yunnan
            2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            2 mech_infantrys moved from Persia to Iraq
            3 mech_infantrys moved from Eastern Persia to Iraq
    
        Place Units - Japanese
            1 carrier placed in 20 Sea Zone
            1 fighter and 1 submarine placed in 20 Sea Zone
            1 transport placed in 19 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in India
            3 infantry placed in Malaya
            2 mech_infantrys placed in French Indo China
            1 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
            Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -2.17
    Russians regular : -1.33
    

    Savegame

  • 22 16

    @wizmark Working on this turn still. A lot of moving parts!

  • 22 16

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Cyprus: 2 fighters
            EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            4 infantry moved from Vyborg to Novgorod
            1 bomber moved from Ukraine to Novgorod
            1 bomber moved from Russia to Novgorod
            1 mech_infantry moved from Greece to Albania
            1 fighter moved from Greece to Albania
            2 fighters moved from 99 Sea Zone to Albania
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
            1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            3 carriers moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    

    Savegame

  • 22 16

    @wizmark Sub fighting in sz6?

  • 22 16

    @wizmark also realized my 2 US fighters were in Cyprus instead of on the carrier. So I made the edit. Hope that’s okay.

  • 20 19

    @majikforce submerge please

  • 22 16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Cyprus: 2 fighters
            EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            4 infantry moved from Vyborg to Novgorod
            1 bomber moved from Ukraine to Novgorod
            1 bomber moved from Russia to Novgorod
            1 mech_infantry moved from Greece to Albania
            1 fighter moved from Greece to Albania
            2 fighters moved from 99 Sea Zone to Albania
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
            1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            3 carriers moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in Borneo
            Battle in Midway
            Battle in 39 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                Americans win, taking Borneo from Japanese, taking Midway from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Ceylon
            Battle in Albania
                Americans attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Albania
                Americans win, taking Ceylon from Japanese with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Novgorod
                Americans attack with 2 bombers and 4 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 bombers and 4 infantry in Novgorod, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 2 bombers and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            10 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            6 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to British Columbia
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
            2 bombers moved from Novgorod to Russia
            4 armour and 7 mech_infantrys moved from Vyborg to Archangel
            3 infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Norway to Vyborg
            1 infantry moved from Norway to Finland
            1 fighter moved from Albania to Ukraine
            2 fighters moved from Albania to Greece
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Morocco to Tunisia
            2 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer and 5 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Greece
            1 infantry placed in Greece
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 99 Sea Zone to Trans-Jordan
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            2 fighters moved from Greece to Trans-Jordan
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 fighter moved from Ukraine to Bulgaria
            2 fighters moved from Southern France to Bulgaria
            1 mech_infantry moved from Southern France to Yugoslavia
                  British take Yugoslavia from Germans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 6 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                British win with 6 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 2 aaGuns and 2 armour
                    Italians roll AA dice in Trans-Jordan : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 artillery, 5 fighters and 1 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 2 aaGuns and 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                    2 aaGuns owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                British win with 5 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 aaGuns and 2 armour
            Battle in Bulgaria
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            3 fighters moved from Bulgaria to Greece
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
            7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from Smolensk to Archangel
            4 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Southern France
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery, 2 fighters and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Italians regular : 0.33
    Japanese regular : 2.17
    Germans regular : 0.83
    British regular : 1.00
    Italians AA : -0.83
    

    Savegame

  • 22 16

    @wizmark Nice dice! Sheesh.

  • 20 19

    TripleA Move Summary: Italians round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    

    Savegame

  • 20 19

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 aaGun; Americans defend with 1 factory_minor and 2 infantry
                    British roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber and 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,4
            Italians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 1.50
    British AA : 0.83
    

    Savegame

  • 20 19

    @majikforce dont think you can complain too much! 5 aa rolls all mis in t-j, you have 1 roll and hit! Poor italian Bomber, he did a fair amount of damage before he went :cry:

  • 22 16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.00
    

    Savegame

  • 22 16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.00
    

    Savegame

  • 22 16

    @wizmark said in Wiz (X) vs MajiK (L+16) BM3 G1:

    @majikforce dont think you can complain too much! 5 aa rolls all mis in t-j, you have 1 roll and hit! Poor italian Bomber, he did a fair amount of damage before he went :cry:

    But I will complain about Italy making 10 IPC’s! Also very upset with myself for forgetting to move another DD into block position. I hat possibly losing on brain farts!!

Suggested Topics

  • 11
  • 80
  • 113
  • 94
  • 58
  • 79
  • 44
  • 205
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts