@kevanwithana said in Allies IC Question:
“You can’t place your new units on an industrial complex owned by a friendly power. Even if you liberate a territory with an industrial complex on it, you can’t use the complex; the original controller can use it on his or her next turn.”
Both of these statements are correct. Because in both cases the Allied power does not control the territory with the industrial complex in it. If France has fallen you are not liberating Normandy; you are capturing it for the Allied Power.
Europe 1940 2nd Edition Rulebook
Page 21:
Liberating a Territory
If you capture a territory that was originally controlled by another member of your side, you “liberate” the territory. You don’t take control of it; instead, the original controller regains the territory and the national production level is adjusted. Any industrial complex, air base, and/or naval base in that territory reverts to the original controller of the territory. A major industrial complex that was downgraded to a minor upon capture is not automatically upgraded upon liberation—it remains minor until the original owner upgrades it. If the original controller’s (the power whose territory you just liberated) capital is in enemy hands at the end of the turn in which you would otherwise have liberated the territory, you capture the territory instead. You adjust your national production level, and you can use any industrial complex, air base, and/or naval base there until the original controller’s capital is liberated. The capturing player can’t use these newly captured facilities until the player’s next turn.
If a capital is liberated, the industrial complex, air base and/or naval base in that capital territory revert ownership to the original controller of the capital. Other territories and industrial complexes, air bases, and naval bases that were originally controlled by the newly liberated capital’s controller but are currently in the hands of friendly powers also revert control immediately.