• Damnit; I got in a big hurry and forgot to do the French battles- Are you ok with me doing the Cm over; keeping the original battle results (I lost two inf in Greece)
    and doing the battles in Belgium and Normandy?

    or

    Should I just do them all over?

  • '23 '20

    @Stough
    Your good with the keeping original results for greece, and adding in Belgium and normandy.


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Norway to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 artillery moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            3 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Holland Belgium
            1 bomber moved from Western Germany to Morocco
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Norway to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 artillery moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            3 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Holland Belgium
            1 bomber moved from Western Germany to Morocco
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Normandy Bordeaux
                Germans attack with 3 armour and 1 artillery
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour and 1 artillery in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 3 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for French: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 armour and 1 artillery
                French defend with 1 artillery
                    Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Greece
                Germans attack with 2 armour, 1 bomber, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber in Greece, round 3 : 4/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Morocco
                Germans attack with 1 armour, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Morocco
                Germans win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Morocco: 1 infantry
            EDIT: Removing units owned by Germans from Greece: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Northern Italy to 91 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            1 tactical_bomber moved from Greece to Tobruk
            1 bomber moved from Greece to Tobruk
            3 fighters and 3 tactical_bombers moved from Western Germany to Tobruk
            1 bomber moved from Morocco to Tunisia
            3 infantry moved from Western Germany to Northern Italy
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 carrier and 2 transports placed in 93 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Neutral_Allies regular : -1.00
    Germans regular : 2.50
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • LOL. I just look at purchases and know I’m in trouble.

    Madonna knows- “Papa don’t preach, I’m in trouble deep…”


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 6 infantry moved from Jehol to Chahar
            1 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            2 artilleries moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 carriers moved from 36 Sea Zone to 34 Sea Zone
            2 destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from Kiangsu to 34 Sea Zone
            2 fighters moved from Kiangsu to 34 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 6 infantry moved from Jehol to Chahar
            1 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            2 artilleries moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 carriers moved from 36 Sea Zone to 34 Sea Zone
            2 destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from Kiangsu to 34 Sea Zone
            2 fighters moved from Kiangsu to 34 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Chahar
            2 fighters moved from Kwangsi to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kweichow to Yunnan
            4 fighters moved from Kweichow to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Kiangsu
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • So I can place my Japanese Navy right up against those islands and it doesn’t fret war?

    If not, I will gladly change my placements.

  • '23 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            13 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 cruiser, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from 76 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 cruisers moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @Stough
    OOL for SZ 91?


  • Carrier first; planes last.


  • Sorry, sub, carrier, both hits, 1st hit on BB, Des, 2nd hit BB, fig, fig

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            13 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 cruiser, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from 76 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 cruisers moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                    British roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Germans, 2 submarines owned by the British and 1 fighter owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 3 fighters in 91 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans, 1 cruiser owned by the British and 1 bomber owned by the British lost in 91 Sea Zone
                Germans win with 3 transports remaining. Battle score for attacker is -10
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 36 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Japanese defend with 1 cruiser, 4 infantry and 2 transports
                    British roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Japanese lost in 36 Sea Zone
                    4 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 36 Sea Zone
                British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 cruiser, 4 infantry and 2 transports
    
        Non Combat Move - British
            3 infantry moved from Shan State to Malaya
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Iraq to 76 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Iraq to Persia
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
            1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - British
            2 submarines placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : 0.17
    Germans regular : 2.33
    Neutral_Axis regular : -1.67
    British regular : -1.33
    

    Savegame


  • Well, I’m sure those lonely German transports will come in handy at some point?

  • '23 '20

    @Stough
    The med is yours. They will be very handy.

  • '23 '20

    All the good rolls are getting used up in test play. In all my games lately.


  • I should send you the link to a game I was playing. Oh, you can look it up. Nate vs Todd

    He was attacking my navy in Java. He should have won with 8.5 planes remaining. His rolls were so bad, I ended up with 6 planes and a wounded battleship . If that was me, I would have physically thrown up after those rolls. Easily the worst rolls I have ever seen.

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