#2 WindowWasher (X) vs trulpen (A) WaW


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Falklands neutrality.
                Americans loses 0 PUs for violating Falklands neutrality.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Battleships moved from 89 Sea Zone to 95 Sea Zone
            1 Battleship moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry moved from Midway to 89 Sea Zone
            1 Cruiser and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Rongelap
            2 Infantrys moved from Jaluit to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            1 S.Submarine moved from 91 Sea Zone to 89 Sea Zone
            1 Infantry moved from Midway to 89 Sea Zone
            1 Infantry and 1 S.Submarine moved from 89 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Rongelap
            2 Infantrys moved from Eniwetok to 103 Sea Zone
            2 Infantrys and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Rongelap
            3 Infantrys moved from Midway to 89 Sea Zone
            3 Infantrys and 2 Transports moved from 89 Sea Zone to 88 Sea Zone
            1 Artillery moved from Wake to 88 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 3 Infantrys moved from 95 Sea Zone to Rongelap
            2 Fighters moved from Wake to Rongelap
            1 Artillery and 1 Infantry moved from Santiago to 119 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 39 Sea Zone
            1 Artillery and 1 Infantry moved from 39 Sea Zone to Falkland
                  Americans take Falkland from Neutral
            1 Artillery, 1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 119 Sea Zone to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Argentina
            3 Artillerys and 3 Tanks moved from Rio De Janeiro to Argentina
            2 Artillerys and 2 Infantrys moved from Rio de Oro to 34 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Cape Verde to 34 Sea Zone
            1 Cruiser and 1 Infantry moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to Portugal
            1 Artillery and 1 Infantry moved from 31 Sea Zone to Portugal
            1 Artillery and 1 Infantry moved from 31 Sea Zone to Andalusia
            1 Battleship moved from 34 Sea Zone to 31 Sea Zone
            2 Adv.Fighters moved from W.Morocco to Portugal
            1 Bomber moved from Gibraltar to Andalusia
            2 Bombers moved from Gibraltar to Portugal
            1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to Minamitori
            EDIT: 1 L.Fighter moved from Port Moresby to 65 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 2 Infantrys, 3 L.Fighters, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Argentina
                Americans attack with 4 Artillerys, 1 Infantry and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Artillerys, 1 Infantry and 4 Tanks in Argentina, round 2 : 1/9 hits, 3,67 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Argentina
                    Americans roll dice for 4 Artillerys and 4 Tanks in Argentina, round 3 : 2/8 hits, 3,33 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 3 : 2/2 hits, 0,67 expected hits
                    2 Artillerys owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Artillerys and 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Andalusia
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Bunker
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Andalusia, round 2 : 0/3 hits, 1,33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Americans lost in Andalusia
                    Americans roll dice for 1 Artillery and 1 Bomber in Andalusia, round 3 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0,50 expected hits
                    1 Artillery owned by the Americans lost in Andalusia
                1 Bomber owned by the Americans retreated
                Neutral win with 1 Bunker remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 2 Fighters and 7 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 2/2 hits, 1,17 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Portugal
                Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers and 2 Infantrys
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Portugal, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers and 2 Infantrys in Portugal, round 2 : 3/7 hits, 3,17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 4/4 hits, 1,67 expected hits
                    1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Adv.Fighter owned by the Americans lost in Portugal
                2 Bombers owned by the Americans and 1 Adv.Fighter owned by the Americans retreated
                Neutral win with 2 Bunkers remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from Portugal to 31 Sea Zone
            1 Carrier and 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            1 B.Carrier and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone
            1 Fighter moved from Bahia to 31 Sea Zone
            1 Fighter moved from Bahia to W.Morocco
            1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            1 Carrier, 1 Destroyer and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Minamitori to 95 Sea Zone
            1 Carrier and 2 Destroyers moved from 103 Sea Zone to 95 Sea Zone
            1 B.Carrier moved from 91 Sea Zone to 97 Sea Zone
            2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
            2 Bombers moved from Portugal to Gibraltar
            1 Bomber moved from Andalusia to Normandy
            EDIT: 2 Fighters moved from Rongelap to 97 Sea Zone
            1 Adv.Fighter moved from 91 Sea Zone to 97 Sea Zone
            2 L.Fighters moved from San Francisco to 95 Sea Zone
            1 Transport moved from 124 Sea Zone to 121 Sea Zone
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from New Caledonia to 121 Sea Zone
            2 Infantrys and 1 Transport moved from 121 Sea Zone to 115 Sea Zone
            2 Infantrys moved from 115 Sea Zone to Guadalcanal
    
        Place Units - Americans
            2 B.Carriers placed in 95 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            1 Bunker placed in Wake
            1 Transport placed in 13 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            1 B.Transport placed in 25 Sea Zone
            1 Factory placed in Rio de Oro
            2 Infantrys placed in Salvador
            2 Marines placed in South Central USA
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Central USA: 2 Marines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to South Atlantic USA: 3 Infantrys
            EDIT: Adding units owned by Americans to South Central USA: 7 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Central USA: 6 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Washington: 1 L.Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 Bombers
            EDIT: Adding units owned by Americans to Canarians: 2 Bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Washington: 1 L.Fighter
            EDIT: Adding units owned by Americans to San Francisco: 1 L.Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,17
    Neutral regular : 4,67
    

    Savegame


  • Did some changes which you have to ok or deny.

    a) Meant to move an ANZAC-fig to the brittish fleet, but the thai has moved in between.

    b) Used the wrong figs for the wrong islands. The 2 fig from Wake should’ve attacked Minamatori and the 2 nearby Rongelap should’ve attacked there in order to be able to land on the backward ac from Pearl Harbor.

    c) Bit tired in the middle of the night and messed up the purchase. One less tr and taking away the 2 marines gives 14 IPC, which I converted to 1 inf and 1 long-range fig.

  • '21 '20

    @trulpen
    a) kinda annoying but a fair edit, thats ok
    b) sure? backward ac? I dont think there is any more planes on an ac that would have impacted my plans
    c) sure, go for it


  • a) Free pickings? :grin:
    b) I’m a bit groggy now (02:23 in the night), but what I could see my fleet was safe and you might throw in some figs to kill my ac, perhaps sacrificing them and a small ac. Crazy though.
    c) Thanks! Was kind of wasted otherwise.


  • @WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:

    b) sure? backward ac? I dont think there is any more planes on an ac that would have impacted my plans

    your post wasnt there for some reason when i typed that, makes sense now


  • Now lets see how daring you really are?.. ;)

  • '21 '20

    @trulpen not going for it :wink:


  • Probably wise.


  • Perhaps kill a bomber on the possibly cheap?


  • Just trying to give you ideas… :grin:

  • '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Infantry moved from Paris to Orleanais
                  Germans take Orleanais from French
            1 Infantry moved from Paris to Picardy
                  Germans take Picardy from French
            8 ArmoredCars moved from Brest to Smolensk
            1 ArmoredCar moved from Brest to Smolensk
            1 JetFighter moved from Danzig to Smolensk
            1 ArmoredCar moved from Brest to Smolensk
            1 ArmoredCar moved from Brest to Lithuania
                  Germans take Lithuania from Russians
            1 ArmoredCar moved from Lithuania to Latvia
            3 ArmoredCars moved from Krakow to East Prussia
            4 Mech.Infs moved from Warsaw to Latvia
            1 Tank moved from Kiev to Novgorod
            18 Tanks moved from Kiev to Latvia
            1 JetFighter moved from Danzig to Novgorod
            1 ArmoredCar moved from Bohemia to Lorraine
            1 JetFighter moved from Bohemia to Lorraine
            8 Infantrys moved from Tampere to Kotka
            4 Infantrys moved from Upper Norrland to Middle Norrland
            1 Fighter moved from Danzig to Middle Norrland
            1 Stuka moved from Vinnytsia to East Prussia
            1 Adv.Fighter moved from Vinnytsia to East Prussia
            1 Fighter moved from Danzig to Middle Norrland
            7 ArmoredCars moved from Bohemia to Lorraine
            11 Artillerys and 16 Infantrys moved from Kiev to Brest
            1 JetFighter moved from Danzig to Novgorod
            4 ArmoredCars moved from Vinnytsia to Brest
            6 Submarines moved from 42 Sea Zone to 46 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
    
        Purchase Units - Germans
            Germans repair damage of 6x Factory; Remaining resources: 86 PUs; 
            Germans buy 6 ArmoredCars, 4 Artillerys, 1 Bunker and 22 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 JetFighters and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 JetFighters and 1 Tank in Novgorod, round 2 : 0/3 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 JetFighters and 1 Tank in Novgorod, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 JetFighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 ArmoredCar, 4 Mech.Infs and 18 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 4 Mech.Infs and 18 Tanks in Latvia, round 2 : 14/23 hits, 10.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 ArmoredCar, 4 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Adv.Fighter, 3 ArmoredCars and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars and 1 Stuka in East Prussia, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Adv.Fighter, 2 ArmoredCars and 1 Stuka remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 2 Fighters and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Fighters and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 2 Fighters and 3 Infantrys in Middle Norrland, round 3 : 3/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Lorraine
                Germans attack with 8 ArmoredCars and 1 JetFighter
                British defend with 1 Tank
                    Germans roll dice for 8 ArmoredCars and 1 JetFighter in Lorraine, round 2 : 2/9 hits, 3.33 expected hits
                    French roll dice for 1 Tank in Lorraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Lorraine
                Germans win, taking Lorraine from French with 8 ArmoredCars and 1 JetFighter remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Smolensk
                Germans attack with 10 ArmoredCars and 1 JetFighter
                Russians defend with 1 AAGun, 2 Artillerys, 1 Bomber and 6 Infantrys
                    Russians roll AA dice in Smolensk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 10 ArmoredCars and 1 JetFighter in Smolensk, round 2 : 4/11 hits, 4.00 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bomber and 6 Infantrys in Smolensk, round 2 : 3/9 hits, 2.83 expected hits
                    3 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 1 Bomber owned by the Russians lost in Smolensk
                    Germans roll dice for 7 ArmoredCars and 1 JetFighter in Smolensk, round 3 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Smolensk, round 3 : 1/5 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Smolensk
                    Germans roll dice for 6 ArmoredCars and 1 JetFighter in Smolensk, round 4 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Smolensk, round 4 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 6 ArmoredCars and 1 JetFighter remaining. Battle score for attacker is 18
                Casualties for Germans: 4 ArmoredCars
                Casualties for Russians: 2 Artillerys, 1 Bomber and 6 Infantrys
    
        Non Combat Move - Germans
            2 JetFighters moved from Novgorod to Brest
            1 JetFighter moved from Smolensk to Brest
            1 Adv.Fighter and 1 Stuka moved from East Prussia to Danzig
            2 Fighters moved from Middle Norrland to Danzig
            2 AAGuns moved from Kiev to Brest
            1 JetFighter moved from Lorraine to Paris
    
        Place Units - Germans
            1 Bunker and 8 Infantrys placed in Paris
            2 Artillerys and 2 Infantrys placed in Warsaw
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            5 ArmoredCars placed in Bohemia
            1 ArmoredCar placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 105 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Russians regular : -1.83
    Germans regular : -0.83
    Russians AA : -0.17
    Neutral regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Kursk to Kiev
            1 Adv.Fighter moved from Kursk to Novgorod
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Bulun to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Zhigansk to Yakutsk
            1 Adv.Fighter moved from Olyokminsk to Yakutsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Bomber moved from S.Karelia to Donetsk
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Fighter moved from Kursk to Novgorod
            1 Artillery moved from Kursk to Smolensk
            4 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            2 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Kursk to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 26 Infantrys, 4 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 3 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 4 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 5 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 6 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 6 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1,00 expected hits
                    Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 ArmoredCars
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Infantry and 1 Mech.Inf
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 0/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Mech.Inf in Donetsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Infantry and 1 Mech.Inf
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Smolensk
                Russians attack with 3 Artillerys and 7 Infantrys
                Germans defend with 1 AAGun and 6 ArmoredCars
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 2 : 4/10 hits, 2,67 expected hits
                    Germans roll dice for 6 ArmoredCars in Smolensk, round 2 : 0/6 hits, 1,00 expected hits
                    4 ArmoredCars owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 3 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 4 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 4 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 ArmoredCars
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kiev to Yaroslavl
            1 Bomber moved from Donetsk to Yaroslavl
            4 Infantrys moved from Rostov to Kursk
            1 Adv.Fighter moved from Minsk to Yaroslavl
            1 AAGun moved from Vyborg to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from N.Karelia to S.Karelia
            7 Infantrys moved from Yaroslavl to S.Karelia
            1 Adv.Fighter and 1 Fighter moved from Novgorod to Yaroslavl
            2 HeavyTanks moved from Moscow to Yaroslavl
            12 Tanks moved from Kursk to Yaroslavl
            1 Elite and 7 Infantrys moved from Moscow to Yaroslavl
            2 Mech.Rockets moved from Gorky to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 AAGun moved from Stalingrad to Rostov
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery and 8 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Krasnoyarsk to Bratsk
            2 Artillerys and 3 Infantrys moved from Evenkia to Bratsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Adv.Fighter moved from Yakutsk to Khatanga
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Karaganda to Novosibirsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery moved from Vyborg to S.Karelia
            5 Infantrys moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            2 Mech.Rockets and 2 Tanks placed in Arkhangelsk
            2 ArmoredCars, 2 Infantrys and 2 Mech.Rockets placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tashkent: 1 Infantry
            EDIT: Adding units owned by Russians to Chimkent: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3,00
    Germans regular : -0,67
    Russians regular : -4,50
    Hisaichi regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Kursk to Kiev
            1 Adv.Fighter moved from Kursk to Novgorod
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Bulun to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Zhigansk to Yakutsk
            1 Adv.Fighter moved from Olyokminsk to Yakutsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Bomber moved from S.Karelia to Donetsk
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Fighter moved from Kursk to Novgorod
            1 Artillery moved from Kursk to Smolensk
            4 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            2 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Kursk to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 26 Infantrys, 4 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 3 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 4 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 5 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 6 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 6 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1,00 expected hits
                    Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 ArmoredCars
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Infantry and 1 Mech.Inf
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 0/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Mech.Inf in Donetsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Infantry and 1 Mech.Inf
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Smolensk
                Russians attack with 3 Artillerys and 7 Infantrys
                Germans defend with 1 AAGun and 6 ArmoredCars
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 2 : 4/10 hits, 2,67 expected hits
                    Germans roll dice for 6 ArmoredCars in Smolensk, round 2 : 0/6 hits, 1,00 expected hits
                    4 ArmoredCars owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 3 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 4 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 4 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 ArmoredCars
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kiev to Yaroslavl
            1 Bomber moved from Donetsk to Yaroslavl
            4 Infantrys moved from Rostov to Kursk
            1 Adv.Fighter moved from Minsk to Yaroslavl
            1 AAGun moved from Vyborg to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from N.Karelia to S.Karelia
            7 Infantrys moved from Yaroslavl to S.Karelia
            1 Adv.Fighter and 1 Fighter moved from Novgorod to Yaroslavl
            2 HeavyTanks moved from Moscow to Yaroslavl
            12 Tanks moved from Kursk to Yaroslavl
            1 Elite and 7 Infantrys moved from Moscow to Yaroslavl
            2 Mech.Rockets moved from Gorky to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 AAGun moved from Stalingrad to Rostov
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery and 8 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Krasnoyarsk to Bratsk
            2 Artillerys and 3 Infantrys moved from Evenkia to Bratsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Adv.Fighter moved from Yakutsk to Khatanga
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Karaganda to Novosibirsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery moved from Vyborg to S.Karelia
            5 Infantrys moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            2 Mech.Rockets and 2 Tanks placed in Arkhangelsk
            2 ArmoredCars, 2 Infantrys and 2 Mech.Rockets placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tashkent: 1 Infantry
            EDIT: Adding units owned by Russians to Chimkent: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 89 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Lower Egypt: 2 Adv.Fighters
            EDIT: Adding units owned by British to 56 Sea Zone: 2 Adv.Fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : 3,00
    Germans regular : -0,67
    Russians regular : -4,50
    Hisaichi regular : -1,67
    

    Savegame


  • I built in the wrong places with UK. Remember now that I landed the 2 fig in L Egypt because the ac and des was supposed to pop up in the Indian Ocean. Forgot about it. A bit late now though, since it’s after the thai. Anyway, that means the figs could atleast land on the newly built ac in the Med.

  • '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Infantrys moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 49 Sea Zone to 48 Sea Zone
            1 Cruiser, 4 Infantrys and 3 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            2 Infantrys and 2 Tanks moved from Serbia to 49 Sea Zone
            2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            2 Artillerys, 10 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Adv.Fighter moved from 48 Sea Zone to Kufra
            1 Fighter moved from 48 Sea Zone to Kufra
            2 Infantrys moved from El Agheila to Kufra
            4 Infantrys moved from S.Tunisia to Ghadames
            2 Infantrys moved from Tripoli to Hun
                  Italians take Hun from British
            7 Infantrys moved from El Agheila to Tobruk
            2 ArmoredCars moved from Tunis to Tripoli
            2 Artillerys moved from Tunis to S.Tunisia
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to Ghadames
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kufra, round 2 : 3/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Ghadames
                Italians attack with 1 Adv.Fighter and 4 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 4 Infantrys in Ghadames, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Ghadames
                Italians win, taking Ghadames from British with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Kufra to 48 Sea Zone
            1 Adv.Fighter moved from Ghadames to 48 Sea Zone
            1 AAGun moved from Provence to Burgundy
    
        Place Units - Italians
            10 Infantrys placed in Rome
            2 Artillerys and 2 Infantrys placed in Tunis
            4 Infantrys placed in E.Morocco
            1 Adv.Fighter, 1 Elite and 3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            2 Infantrys moved from Normandy to Orleanais
            1 Adv.Fighter moved from Normandy to Orleanais
            1 Infantry moved from W.Morocco to Tangier
                  French take Tangier from Italians
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Orleanais, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Normandy
            2 Adv.Fighters moved from Kursk to Leningrad
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Mauritania to W.Morocco
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
    
        Place Units - French
            1 Bunker placed in W.Morocco
            3 Infantrys placed in Normandy
            1 Bunker and 2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 25 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,50
    Germans regular : 0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 L.Fighters moved from 85 Sea Zone to 65 Sea Zone
            6 Bombers and 3 L.Fighters moved from Saipan to 65 Sea Zone
            2 Adv.Fighters moved from East And South Borneo to 65 Sea Zone
            1 T.Boat and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 112 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 112 Sea Zone
            1 Elite and 6 Infantrys moved from 112 Sea Zone to Hollandia
            1 Infantry moved from 112 Sea Zone to Hollandia
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            1 Infantry and 1 S.Submarine moved from 94 Sea Zone to 84 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tokyo
            6 Transports moved from 107 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
    
        Purchase Units - Yamamoto
            Yamamoto buy 10 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in West Papua
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 65 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 6 Bombers, 7 L.Fighters, 1 T.Boat and 1 Transport
                British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports; Anzac defend with 1 L.Fighter
                    Yamamoto roll dice for 2 Adv.Fighters, 6 Bombers, 7 L.Fighters, 1 T.Boat and 1 Transport in 65 Sea Zone, round 2 : 7/16 hits, 8.83 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 L.Fighter and 2 Transports in 65 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    1 Carrier owned by the British, 2 Adv.Fighters owned by the Yamamoto, 2 Transports owned by the British, 2 Destroyers owned by the British, 1 Transport owned by the Yamamoto, 1 Adv.Fighter owned by the British and 1 T.Boat owned by the Yamamoto lost in 65 Sea Zone
                    Yamamoto roll dice for 6 Bombers and 7 L.Fighters in 65 Sea Zone, round 3 : 7/13 hits, 7.50 expected hits
                    British roll dice for 1 Battleship and 1 L.Fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                1 L.Fighter owned by the Anzac, 1 Battleship owned by the British and 2 Bombers owned by the Yamamoto lost in 65 Sea Zone
                Yamamoto win with 4 Bombers and 7 L.Fighters remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 2 Adv.Fighters, 2 Bombers, 1 T.Boat and 1 Transport
                Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports
                Casualties for Anzac: 1 L.Fighter
    
        Non Combat Move - Yamamoto
            4 L.Fighters moved from 65 Sea Zone to S.French Indochina
            4 Bombers and 3 L.Fighters moved from 65 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
    
        Place Units - Yamamoto
            4 Infantrys and 4 L.Fighters placed in Tokyo
            4 Infantrys placed in Davao
            2 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 106 Sea Zone: 1 Transport
            EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    Anzac regular : -0.33
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Kweichow
                  Chinese take Kweichow from Thai
            1 Tank moved from Kweichow to Hupeh
            1 ArmoredCar moved from Suiyuan to Chahar
            2 Infantrys moved from Hupeh to Shansi
            1 L.Fighter moved from Urumqi to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            2 L.Fighters moved from Hupeh to Chahar
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 2 Infantrys and 1 L.Fighter
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 L.Fighter in Shansi, round 2 : 2/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Chinese attack with 1 ArmoredCar and 2 L.Fighters
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 ArmoredCar and 2 L.Fighters in Chahar, round 2 : 2/3 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
                Chinese win with 2 L.Fighters remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 1 Tank
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Fighter and 1 L.Fighter moved from Shansi to Hupeh
            1 ArmoredCar moved from Suiyuan to Hupeh
            2 Artillerys and 3 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            6 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from South Gobi to Suiyuan
            1 Tank moved from Urumqi to Gobi Altai
            2 L.Fighters moved from Chahar to Hupeh
    
        Place Units - Chinese
            1 Bunker placed in Hupeh
            1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
            1 Artillery and 5 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Hisaichi regular : -0,33
    

    Savegame

  • '21 '20

    ill have to look at this tommorow, im exhausted today, sorry

  • '21 '20

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Fighter moved from Kiangsi to Shansi
            2 ArmoredCars moved from Shantung to Shansi
            6 ArmoredCars moved from Hong Kong to Shanghai
            1 Fighter moved from Kiangsi to Tokyo
            1 Elite moved from N.Buryat Mongolia to Irkutsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Elite and 1 Infantry moved from Okhotsk to Kolyma
            1 Elite and 1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Okhotsk to 75 Sea Zone
            1 Infantry and 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            6 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Elites and 2 Infantrys moved from Okhotsk to Yakutsk
            3 Elites, 2 Infantrys and 5 Marines moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from 84 Sea Zone to Tokyo
            1 Destroyer, 1 Submarine and 5 Transports moved from 75 Sea Zone to 84 Sea Zone
            2 Marines moved from Changchun to 84 Sea Zone
            2 Marines moved from 84 Sea Zone to Tokyo
            6 Marines moved from Changchun to 84 Sea Zone
            6 Marines moved from 84 Sea Zone to Shantung
            1 Destroyer and 3 Submarines moved from 110 Sea Zone to 60 Sea Zone
            1 Battleship and 1 Carrier moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from Hunan to Kweichow
            1 ArmoredCar moved from Hunan to Kweichow
            2 ArmoredCars moved from Peking to Anhwei
            10 ArmoredCars and 9 Tanks moved from Hunan to Shantung
            1 ArmoredCar moved from Peking to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 ArmoredCars, 8 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 ArmoredCars
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 ArmoredCars and 1 Fighter
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 4 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
            Battle in 60 Sea Zone
                Hisaichi attack with 1 Destroyer and 3 Submarines
                British defend with 1 S.Submarine and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Transport owned by the British lost in 60 Sea Zone
                    British roll dice for 1 S.Submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Submarines in 60 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 S.Submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the British lost in 60 Sea Zone
                Hisaichi win with 3 Submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 S.Submarine and 1 Transport
                Casualties for Hisaichi: 1 Destroyer
            Battle in Yakutsk
                Hisaichi attack with 5 Elites, 4 Infantrys and 5 Marines
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 5 Elites, 4 Infantrys and 5 Marines in Yakutsk, round 2 : 2/14 hits, 4.83 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 5 Elites, 4 Infantrys and 5 Marines remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Infantry and 6 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 6 Tanks in S.Buryat Mongolia, round 2 : 1/7 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kolyma
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Kolyma, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kolyma
                    Hisaichi roll dice for 1 Elite in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in Kolyma, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in Kolyma, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 5 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Kolyma
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shansi to Shantung
            1 AAGun moved from Kwangtung to Hong Kong
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            1 ArmoredCar and 2 Tanks placed in Shantung
            3 ArmoredCars placed in Peking
            8 Marines placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Russians regular : -1.00
    British regular : 0.00
    Hisaichi regular : -7.50
    

    Savegame

Suggested Topics

  • 14
  • 80
  • 22
  • 59
  • 56
  • 118
  • 316
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.8k

Users

40.4k

Topics

1.8m

Posts