@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@freh Kill the 2 fig and dent AC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
        1 tactical_bomber moved from Romania to Southern Italy
        1 fighter moved from Western Ukraine to 97 Sea Zone
        1 bomber moved from Eastern Poland to 97 Sea Zone
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Western Ukraine to Ukraine
        1 infantry moved from Western Ukraine to Ukraine
        1 artillery moved from Western Ukraine to Ukraine
        1 fighter moved from Southern Italy to 97 Sea Zone
        1 tactical_bomber moved from Southern Italy to 97 Sea Zone
    Combat - Germans
        Battle in 97 Sea Zone
            Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
            British defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
                2 tactical_bombers owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits
                British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
                Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
            Units damaged: 1 carrier owned by the British
                British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
                Germans roll dice for 2 bombers in 97 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                British roll dice for 1 carrier in 97 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 29
            Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
            Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
        Battle in Ukraine
            Germans attack with 1 artillery and 2 infantry
            Russians defend with 1 artillery and 1 factory_minor
                Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
    Non Combat Move - Germans
        1 bomber moved from 97 Sea Zone to Western Germany
        1 armour moved from Romania to Western Ukraine
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
        8 mech_infantrys moved from Germany to Eastern Poland
        1 armour moved from Eastern Poland to Western Ukraine
        3 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 transport moved from 113 Sea Zone to 112 Sea Zone
    Place Units - Germans
        3 artilleries placed in Novgorod
        2 infantry placed in France
        1 infantry placed in France
        2 fighters placed in Western Germany
        1 carrier and 1 destroyer placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.00
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 2 infantry moved from Bryansk to Ukraine
        1 infantry moved from Bryansk to Ukraine
        1 fighter moved from Cyprus to Ukraine
        1 fighter moved from Bryansk to Ukraine
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 artillery, 2 fighters and 3 infantry
            Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine, round 2 : 4/6 hits, 2,00 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 2 infantry
    Non Combat Move - Russians
        2 fighters moved from Ukraine to Bryansk
        1 infantry moved from Volgograd to Tambov
        8 infantry moved from Russia to Bryansk
        1 infantry moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from India to Java
        1 fighter moved from Yunnan to Java
        1 fighter moved from Russia to Yunnan
        1 infantry moved from Timguska to Urals
        1 infantry moved from Kansu to Timguska
        1 submarine moved from 91 Sea Zone to 110 Sea Zone
    Place Units - Russians
        2 artilleries and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 2,00
@freh I guess we both got bad dice in sz 97…
@Sovietishcat yeah, not great but at least I won lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Hunan to Kwangsi
        1 submarine moved from 39 Sea Zone to 42 Sea Zone
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
        1 bomber moved from Hunan to India
        6 fighters moved from Hunan to Kwangsi
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
        1 fighter moved from 35 Sea Zone to 21 Sea Zone
        1 fighter moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from 35 Sea Zone to 21 Sea Zone
        1 fighter moved from 35 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Hunan to 21 Sea Zone
        7 tactical_bombers moved from Hunan to Kwangsi
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
            Bombing raid in India causes 3 damage total. 
        Battle in 21 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 42 Sea Zone
            Japanese attack with 2 fighters and 1 submarine
            Americans defend with 2 transports; ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                1 transport owned by the Americans lost in 42 Sea Zone
            Japanese win with 2 fighters remaining. Battle score for attacker is 16
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
            Casualties for Americans: 2 transports
        Battle in Kwangsi
            Japanese attack with 6 fighters, 1 infantry and 7 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 6 fighters, 1 infantry and 7 tactical_bombers in Kwangsi, round 2 : 11/14 hits, 7.67 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        6 fighters and 7 tactical_bombers moved from Kwangsi to Hunan
        1 infantry moved from Anhwe to Hunan
        3 infantry moved from Kiangsu to Kiangsi
        3 infantry moved from Shantung to Anhwe
        3 mech_infantrys moved from Manchuria to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Shensi to Kweichow
        1 infantry moved from Suiyuyan to Shensi
        1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
        2 infantry moved from Japan to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Kiangsu
        1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Kiangsu
        2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
        2 fighters moved from 35 Sea Zone to Philippines
        2 fighters moved from 42 Sea Zone to 35 Sea Zone
        2 submarines moved from 6 Sea Zone to 35 Sea Zone
        1 bomber moved from India to Hunan
    Place Units - Japanese
        1 destroyer placed in 6 Sea Zone
        1 fighter placed in Japan
        3 infantry placed in Japan
        1 infantry placed in Japan
        1 artillery and 2 infantry placed in Kiangsu
        3 infantry placed in Shantung
        3 mech_infantrys placed in Manchuria
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Japanese regular : 4.00
UK_Pacific AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from United Kingdom to France
        1 armour, 4 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour, 4 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        2 infantry moved from 87 Sea Zone to French West Africa
        1 artillery and 1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Normandy Bordeaux
        Battle in French West Africa
    Non Combat Move - Americans
        1 bomber moved from France to United Kingdom
        3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 87 Sea Zone
        3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
        1 marine moved from Johnston Island to 30 Sea Zone
        1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
        1 marine moved from 54 Sea Zone to Queensland
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 destroyer and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Chinese creates battle in territory Chahar
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 7 PUs
    Purchase Units - British
        British buy 3 fighters; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Union of South Africa to Rhodesia
        1 bomber moved from Egypt to Rhodesia
        1 mech_infantry moved from Shan State to Malaya
              UK_Pacific take Malaya from Japanese
    Combat - British
        Battle in Rhodesia
            British attack with 1 bomber and 1 mech_infantry
            Italians defend with 1 artillery
                British roll dice for 1 bomber and 1 mech_infantry in Rhodesia, round 2 : 1/2 hits, 0,83 expected hits
                Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Italians lost in Rhodesia
            British win, taking Rhodesia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 bomber moved from Rhodesia to Egypt
        1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
        1 artillery and 3 infantry moved from Alexandria to Egypt
        1 armour moved from Shan State to Yunnan
        1 infantry moved from Burma to Yunnan
        2 mech_infantrys moved from India to Yunnan
        2 submarines moved from 98 Sea Zone to 97 Sea Zone
        2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
        3 fighters moved from Cyprus to Malta
        1 infantry moved from Siam to Shan State
    Place Units - British
        3 fighters placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
        British collect 27 PUs (2 lost to blockades); end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 13 PUs; end with 13 PUs
        Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : -0,33
Japanese regular : 1,33
Germans AA : -0,17
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 armour, 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
        2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
    Combat - Italians
        Italians creates battle in territory 97 Sea Zone
        Battle in Ukraine
            Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 5/6 hits, 2.33 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 artillery and 2 infantry
    Non Combat Move - Italians
        2 aaGuns moved from Bessarabia to Ukraine
        1 mech_infantry moved from Libya to Tunisia
        1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
        1 infantry moved from Tunisia to Algeria
        6 infantry moved from Southern Italy to Northern Italy
        2 aaGuns moved from Southern Italy to Northern Italy
        1 bomber moved from Southern Italy to Western Germany
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5
        Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
    Combat - ANZAC
        Battle in Borneo
    Non Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
              ANZAC take Sumatra from Dutch
    Place Units - ANZAC
        1 submarine and 1 transport placed in 54 Sea Zone
        1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 16 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Gibraltar to Normandy Bordeaux
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 destroyers, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
    Combat - Germans
    Non Combat Move - Germans
        3 aaGuns, 14 armour, 2 artilleries, 10 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
        8 mech_infantrys moved from Eastern Poland to Ukraine
        2 artilleries and 8 infantry moved from Novgorod to Archangel
        1 artillery moved from Novgorod to Archangel
        2 fighters moved from Western Germany to Southern Italy
        1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
        2 aaGuns moved from Western Germany to France
        1 infantry moved from France to Holland Belgium
        1 marine moved from Yugoslavia to Northern Italy
        1 submarine moved from 125 Sea Zone to 112 Sea Zone
    Place Units - Germans
        2 destroyers placed in 97 Sea Zone
        3 mech_infantrys placed in Novgorod
        1 armour, 1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5
        Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Timguska to Evenkiyskiy
              Russians take Evenkiyskiy from Japanese
        1 infantry moved from Novosibirsk to Timguska
        2 infantry moved from Russia to Smolensk
        2 fighters moved from Bryansk to Smolensk
    Combat - Russians
        Battle in Smolensk
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Smolensk to Russia
        2 artilleries and 5 infantry moved from Russia to Bryansk
        1 infantry moved from Tambov to Rostov
    Place Units - Russians
        2 artilleries and 6 infantry placed in Russia
        Russians undo move 1.
        2 artilleries and 5 infantry placed in Russia
        1 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        3 mech_infantrys moved from Manchuria to Chahar
        1 bomber moved from Hunan to Chahar
        1 infantry moved from Kwangsi to French Indo China
              Japanese take French Indo China from UK_Pacific
        1 infantry moved from Shensi to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 transport moved from 35 Sea Zone to 20 Sea Zone
        2 infantry moved from Kiangsi to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        2 fighters moved from 35 Sea Zone to Borneo
        2 infantry moved from 43 Sea Zone to Borneo
        2 fighters moved from Philippines to Borneo
        2 cruisers moved from 35 Sea Zone to 43 Sea Zone
        2 battleships and 1 marine moved from 35 Sea Zone to 43 Sea Zone
        1 marine moved from 43 Sea Zone to Borneo
        4 carriers moved from 35 Sea Zone to 43 Sea Zone
        4 destroyers moved from 35 Sea Zone to 43 Sea Zone
        1 submarine moved from 35 Sea Zone to 41 Sea Zone
        1 destroyer moved from 35 Sea Zone to 43 Sea Zone
        1 submarine moved from 35 Sea Zone to 43 Sea Zone
        1 transport moved from 35 Sea Zone to 43 Sea Zone
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 41 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Borneo
            Japanese attack with 4 fighters, 2 infantry and 1 marine
            ANZAC defend with 2 infantry
                Japanese roll dice for 4 fighters, 2 infantry and 1 marine in Borneo, round 2 : 3/7 hits, 2.67 expected hits
                UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Chahar
            Japanese attack with 1 bomber and 3 mech_infantrys
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 3 mech_infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber and 3 mech_infantrys in Chahar, round 3 : 1/4 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 bomber moved from Chahar to Hunan
        1 infantry moved from Kweichow to Szechwan
        1 artillery moved from Suiyuyan to Shensi
        1 infantry moved from Hopei to Suiyuyan
        1 mech_infantry moved from Anhwe to Hopei
        2 mech_infantrys moved from Anhwe to Hunan
        4 infantry moved from Anhwe to Hunan
        1 infantry moved from Kiangsi to Kwangsi
        2 infantry moved from Kiangsu to Kiangsi
        4 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        3 infantry moved from Shantung to Anhwe
        2 transports moved from 19 Sea Zone to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
        4 infantry moved from 19 Sea Zone to Kiangsu
        1 tactical_bomber moved from 35 Sea Zone to Hunan
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 21 Sea Zone to 43 Sea Zone
        1 fighter moved from Japan to Philippines
        2 fighters moved from Hunan to Philippines
        4 fighters moved from Borneo to 43 Sea Zone
        2 fighters moved from Hunan to 43 Sea Zone
    Place Units - Japanese
        3 mech_infantrys placed in Kiangsu
        3 mech_infantrys placed in Shantung
        3 mech_infantrys placed in Manchuria
        2 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 destroyer, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
        1 bomber moved from United Kingdom to Germany
        1 infantry moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
    Combat - Americans
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
            Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Germany causes 6 damage total. 
    Non Combat Move - Americans
        1 bomber moved from Germany to Normandy Bordeaux
        2 fighters moved from Eastern United States to 101 Sea Zone
        1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
        1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 87 Sea Zone to 91 Sea Zone
        4 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
        4 infantry, 1 mech_infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone
        4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
        1 marine moved from Queensland to 54 Sea Zone
        1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
        1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
        2 fighters moved from Hawaiian Islands to 55 Sea Zone
        1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        3 infantry placed in Central United States
        1 destroyer and 3 submarines placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
        1 fighter placed in 110 Sea Zone
    Turn Complete - Americans
        Americans collect 64 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
        UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Yunnan to French Indo China
        1 infantry moved from Yunnan to French Indo China
        2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
        1 mech_infantry moved from Rhodesia to Tanganyika Territory
              British take Tanganyika Territory from Italians
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
    Combat - British
        Battle in French Indo China
            British attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2,00 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
            British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
        1 infantry moved from Shan State to Yunnan
        1 mech_infantry moved from Malaya to Shan State
        1 mech_infantry moved from India to Yunnan
        1 infantry moved from Northwest Persia to Persia
        1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
        1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
        3 fighters moved from Malta to Gibraltar
    Place Units - British
        1 airfield placed in Gibraltar
        3 infantry placed in Egypt
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
        British collect 28 PUs (2 lost to blockades); end with 28 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 13 PUs; end with 13 PUs
        Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 0,33
Germans AA : -0,17
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Ukraine to Rostov
        1 artillery moved from Ukraine to Rostov
        1 fighter moved from Southern Italy to Rostov
        2 infantry moved from Northern Italy to Southern France
        1 bomber moved from Western Germany to Southern France
        1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              Italians take 97 Sea Zone from British
        2 submarines moved from 97 Sea Zone to 99 Sea Zone
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 destroyer and 2 submarines
            British defend with 1 submarine
                Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
            Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
            Casualties for Italians: 1 submarine
            Casualties for British: 1 submarine
        Battle in Rostov
            Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Southern France
            Italians attack with 1 bomber and 2 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Southern France to Western Germany
        1 fighter moved from Rostov to Ukraine
        2 infantry moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        1 infantry moved from Algeria to Tunisia
        1 infantry moved from Northern Italy to France
        1 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 artillery and 1 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
        1 artillery and 2 infantry placed in Ukraine
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
        Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
Russians regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
        1 carrier, 1 cruiser and 4 submarines moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from Java to Yunnan
        1 fighter moved from Java to India
    Place Units - ANZAC
        3 submarines placed in 54 Sea Zone
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
        ANZAC collect 12 PUs (3 lost to blockades); end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        2 infantry moved from United Kingdom to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
@freh Just to let you know that the 2 french inf are in one USA tt.
@Sovietishcat K thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
        Germans buy 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        2 mech_infantrys moved from Ukraine to Volgograd
        1 armour moved from Ukraine to Volgograd
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 armour moved from Ukraine to Caucasus
        1 bomber moved from Western Germany to Smolensk
        1 infantry moved from Archangel to Smolensk
        1 infantry moved from Archangel to Smolensk
    Combat - Germans
        Battle in Smolensk
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 mech_infantrys moved from Novgorod to Eastern Poland
        1 infantry moved from Belarus to Eastern Poland
        1 infantry moved from Archangel to Belarus
        1 bomber moved from Smolensk to Ukraine
        1 fighter moved from Southern Italy to Ukraine
        1 infantry moved from Western Germany to France
        1 marine moved from Northern Italy to France
        1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    Place Units - Germans
        1 fighter placed in Western Germany
        3 artilleries placed in France
        3 mech_infantrys placed in Germany
        5 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 53 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Tambov
        1 infantry moved from Russia to Tambov
        1 fighter moved from Russia to Tambov
        1 artillery and 2 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Smolensk
        1 artillery and 1 infantry moved from Russia to Bryansk
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 1 artillery, 1 fighter and 2 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 fighter moved from Tambov to Russia
        1 fighter moved from Smolensk to Russia
        1 infantry moved from Vologda to Russia
        1 submarine moved from 110 Sea Zone to 112 Sea Zone
        1 tactical_bomber moved from Java to Yunnan
        1 fighter moved from Java to Yunnan
    Place Units - Russians
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 13 PUs; end with 13 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,67
@Sovietishcat Hey, i completely missed your anzac fighter in India - I prefer not to SBR in this case. I haven’t done any other combat. I’ll hit ‘none’ and then undo whatever damage (units or $) happens.