@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
axis-dominion vs ghost (allies+20) bm3
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 transports moved from 87 Sea Zone to 89 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 8 infantry moved from Central United States to Southeast Mexico 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 2 fighters moved from 8 Sea Zone to Iwo Jima 11 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 artilleries and 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - Americans 3 carriers and 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 transports moved from 87 Sea Zone to 89 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 8 infantry moved from Central United States to Southeast Mexico 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 2 fighters moved from 8 Sea Zone to Iwo Jima 11 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 artilleries and 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - Americans 3 carriers and 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 5 infantry moved from India to West India 1 artillery and 5 infantry moved from India to Burma 1 artillery and 5 infantry moved from India to Burma 1 artillery and 2 infantry moved from India to West India Combat - British Battle in West India British attack with 2 artilleries and 7 infantry Italians defend with 2 infantry British roll dice for 2 artilleries and 7 infantry in West India, round 2 : 3/9 hits, 2,17 expected hits Italians roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in West India British win, taking West India from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 10 infantry in Burma, round 2 : 6/12 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from India to West India 1 aaGun moved from India to Burma 6 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to West India 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 marine moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa 1 cruiser and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 1 fighter moved from Hawaiian Islands to Central America 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6 British collect 28 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : 0,67 Italians regular : 0,33 British regular : 4,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Samara to Vologda 1 tactical_bomber moved from Novosibirsk to Vologda 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Eastern Persia to Egypt 3 artilleries and 5 infantry moved from Persia to Eastern Persia 1 fighter moved from Southern Italy to 98 Sea Zone Place Units - Italians 1 carrier placed in 98 Sea Zone 1 submarine placed in 80 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 11 submarines moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 bombers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 mech_infantrys moved from Samara to Volgograd 1 bomber moved from Samara to Volgograd 1 fighter moved from Novgorod to Volgograd 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 2 fighters moved from 112 Sea Zone to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Volgograd Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour, 7 artilleries and 11 mech_infantrys moved from Samara to Vologda 1 aaGun, 7 infantry and 2 mech_infantrys moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 1 aaGun and 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Novosibirsk to Samara 2 armour moved from Novosibirsk to Vologda 1 fighter moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Vologda 4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel 1 tactical_bomber moved from Eastern Poland to Vologda 2 fighters moved from Egypt to Ukraine 1 bomber moved from 105 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to France 3 infantry moved from Southern France to France 2 fighters moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 3 tactical_bombers moved from Southern Italy to Ukraine 3 tactical_bombers moved from 112 Sea Zone to Novgorod 2 fighters moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Ukraine 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Novgorod Place Units - Germans 3 tactical_bombers placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Northwest Persia to Persia Russians take Persia from Italians 1 infantry moved from Northwest Persia to Iraq Russians take Iraq from Italians 2 armour, 34 infantry and 7 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 34 infantry and 7 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 34 infantry and 7 mech_infantrys in Tambov, round 2 : 10/43 hits, 7,83 expected hits Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tambov Russians win, taking Tambov from Japanese with 2 armour, 34 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 fighter owned by the Russians retreated Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 fighter moved from Samara to Northwest Persia 1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia 12 artilleries and 18 infantry moved from Northwest Persia to Iraq 2 infantry moved from Yenisey to Yakut S.S.R. Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Russians collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : -0,33 Russians regular : 2,17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 3 carriers moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 21 Sea Zone to Japan 1 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 1 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Sikang to Szechwan 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Timguska to Shensi 1 mech_infantry moved from Shensi to Hunan 1 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kweichow 4 fighters moved from 35 Sea Zone to Japan 3 fighters moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from Philippines to Japan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Eastern Persia: 1 tactical_bomber EDIT: Adding units owned by Japanese to Szechwan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 marine EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya Turning on Edit Mode EDIT: Turning off Edit Mode Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser and 1 marine EDIT: Adding units owned by Japanese to Malaya: 1 marine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 transport placed in 37 Sea Zone 3 mech_infantrys placed in Kiangsu 4 fighters and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone Combat - Americans Battle in 105 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 8 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 carriers, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from 105 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 artillery moved from Libya to Tunisia 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 13 fighters moved from Iwo Jima to 33 Sea Zone Place Units - Americans 5 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone Combat - Americans Battle in 105 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 8 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 carriers, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from 105 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 artillery moved from Libya to Tunisia 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 13 fighters moved from Iwo Jima to 33 Sea Zone Place Units - Americans 5 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 18 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan Combat - British Battle in Yunnan British attack with 2 artilleries, 18 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 18 infantry and 1 mech_infantry in Yunnan, round 2 : 3/21 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 2 artilleries and 7 infantry moved from West India to India 1 aaGun moved from Burma to Yunnan 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Union of South Africa to Rhodesia 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5 British collect 24 PUs (4 lost to blockades); end with 24 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 Germans regular : 0.67 British regular : -1.17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Persia to West India Italians take West India from UK_Pacific 2 infantry moved from Eastern Persia to Persia 1 bomber moved from Egypt to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Italians win, taking Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Persia to Egypt 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 98 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone 2 armour and 1 mech_infantry moved from Vologda to Kazakhstan 1 tactical_bomber moved from Vologda to Eastern Persia Place Units - Italians 3 artilleries placed in Egypt 1 artillery and 1 fighter placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 aaGun and 5 infantry moved from Queensland to New South Wales 1 cruiser, 1 destroyer and 11 submarines moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
5 ANZ FTR on 3 US AC’s in z33
2 UK FTRs on 1 US AC in z91 (just a reminder) -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 artilleries moved from Vologda to Russia 1 mech_infantry moved from Samara to Russia 9 infantry moved from Vologda to Russia 3 infantry moved from Bryansk to Russia 1 infantry moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 2 armour and 2 mech_infantrys moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Vologda to Russia 4 armour and 4 mech_infantrys moved from Archangel to Russia 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 8 armour, 7 artilleries, 12 infantry and 9 mech_infantrys Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry Germans roll dice for 8 armour, 7 artilleries, 12 infantry and 9 mech_infantrys in Russia, round 2 : 12/36 hits, 11.00 expected hits Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour, 7 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for Russians: 6 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Volgograd to Russia 2 armour and 10 mech_infantrys moved from Vologda to Russia 1 infantry moved from Vologda to Russia 2 aaGuns moved from Vologda to Russia 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 7 fighters, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 6 fighters moved from Southern Italy to 110 Sea Zone 3 bombers moved from Western Germany to Southern Italy 1 artillery moved from Western Germany to France 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Smolensk to Ukraine 5 fighters moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Kazakhstan to Ukraine 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter and 5 tactical_bombers moved from Novgorod to Western Germany 1 tactical_bomber moved from Vologda to Ukraine 1 infantry moved from Bryansk to Russia Place Units - Germans 3 carriers placed in 110 Sea Zone 1 infantry and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Japanese 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia Combat - Russians Battle in Persia Russians attack with 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/16 hits, 3.83 expected hits Italians roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Persia Russians win, taking Persia from Italians with 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Russians 1 aaGun, 2 armour, 32 infantry and 7 mech_infantrys moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 12 artilleries and 18 infantry moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Japanese Battle in New Guinea Japanese attack with 2 artilleries and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 bomber moved from Japan to Philippines 1 tactical_bomber moved from Szechwan to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 2 fighters moved from Japan to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 artillery moved from French Indo China to Siam 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hopei 4 mech_infantrys moved from Hunan to Hopei 2 mech_infantrys moved from Kweichow to Hopei 1 mech_infantry moved from Shensi to Hopei 1 mech_infantry moved from Shensi to Hopei 2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Japan to Philippines 1 mech_infantry moved from Buyant-Uhaa to Hopei 1 armour moved from Olgiy to Shensi 1 mech_infantry moved from Tsagaan Olom to Hopei 1 transport moved from 45 Sea Zone to 37 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 3 carriers placed in 37 Sea Zone 2 mech_infantrys placed in Kiangsu 1 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 1.33 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 12 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from India to Kweichow 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria Combat - Americans Battle in Java Battle in Manchuria Battle in Korea Battle in Kweichow Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Japanese win, taking Java from Japanese, taking Manchuria from Japanese, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 5 destroyers and 8 fighters moved from 33 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 8 fighters moved from 91 Sea Zone to United Kingdom 5 fighters and 3 tactical_bombers moved from Western United States to 91 Sea Zone Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 12 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from India to Kweichow 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria Combat - Americans Battle in Java Battle in Manchuria Battle in Korea Battle in Kweichow Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Japanese win, taking Java from Japanese, taking Manchuria from Japanese, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 5 destroyers and 8 fighters moved from 33 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 8 fighters moved from 91 Sea Zone to United Kingdom 5 fighters and 3 tactical_bombers moved from Western United States to 91 Sea Zone Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 tactical_bombers; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from India to West India 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - British Battle in Normandy Bordeaux Battle in Kweichow British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Normandy Bordeaux from Germans, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 artillery and 4 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in West India British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in West India British win, taking West India from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Szechwan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Szechwan British roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Yunnan to India 3 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 4 fighters moved from United Kingdom to 91 Sea Zone 4 fighters moved from 91 Sea Zone to Tunisia Place Units - British 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6 British collect 27 PUs (4 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,5,3,1,4,4,2,3,2,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,67 Japanese regular : 1,00 British regular : 1,17 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Tambov Italians take Tambov from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 1 mech_infantry EDIT: Adding units owned by Italians to Samara: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tambov from Italians to Russians EDIT: Turning off Edit Mode 1 aaGun moved from Southern Italy to 95 Sea Zone 3 artilleries moved from Southern Italy to 95 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 3 artilleries and 4 infantry moved from Eastern Persia to Turkmenistan 2 armour moved from Kazakhstan to Samara 3 carriers and 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 95 Sea Zone to 98 Sea Zone 5 fighters moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 submarine moved from 72 Sea Zone to 71 Sea Zone Place Units - Italians 3 artilleries placed in Egypt 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 5 fighters moved from 6 Sea Zone to Amur Combat - ANZAC Battle in Amur ANZAC attack with 5 fighters Japanese defend with 4 infantry and 3 mech_infantrys ANZAC roll dice for 5 fighters in Amur, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 4 infantry and 3 mech_infantrys in Amur, round 2 : 6/7 hits, 2,33 expected hits 3 infantry owned by the Japanese and 5 fighters owned by the ANZAC lost in Amur Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -41 Casualties for ANZAC: 5 fighters Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 13 submarines moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 3,67 ANZAC regular : 0,50 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 carrier, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 8 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Russia to Tambov Germans take Tambov from Russians 1 armour moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 bomber, 8 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 8 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 5.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 armour, 7 artilleries, 10 infantry and 20 mech_infantrys moved from Russia to Samara 1 armour and 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Novgorod to Vologda 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 7 fighters, 1 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 105 Sea Zone to 112 Sea Zone 8 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Rostov to Southern Italy 2 fighters moved from Western Germany to 112 Sea Zone 5 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Southern Italy to Western Germany 2 artilleries moved from France to Western Germany 3 fighters moved from Southern Italy to Egypt 3 fighters moved from 95 Sea Zone to Southern Italy 2 tactical_bombers moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Egypt 1 bomber moved from Rostov to Russia Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 fighters placed in Western Germany 3 armour placed in Russia 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.67 British regular : -0.33





