@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
ColonelSanders v. The Good Captain AA50 (1941)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 armour moved from East Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Ukraine to East Poland 1 armour moved from French Equatorial Africa to Rhodesia Germans take Belgian Congo from British Germans take Rhodesia from British 2 fighters moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Belorussia 2 fighters moved from Poland to Belorussia 1 fighter moved from Poland to Karelia S.S.R. Combat - Germans Battle in Belorussia Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belorussia, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 3 fighters and 1 infantry British defend with 1 artillery; Russians defend with 1 factory Germans roll dice for 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R. Germans win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Poland 2 fighters moved from Belorussia to Poland 1 bomber moved from Belorussia to Germany 1 infantry moved from East Poland to Ukraine 5 infantry moved from Poland to East Poland 4 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from Egypt to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya Place Units - Germans 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from India to Burma British take Burma from Japanese 1 armour moved from Burma to India 1 armour moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Caucasus to Chinghai 2 infantry moved from Caucasus to Ukraine 1 submarine moved from 2 Sea Zone to 12 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Russians retreated to Caucasus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 3 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Persia to India 2 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 aaGun moved from Archangel to Karelia S.S.R. 1 fighter moved from Belorussia to Russia 1 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Italian Africa to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 29 Sea Zone 2 infantry moved from 29 Sea Zone to French Madagascar Japanese take French Madagascar from British 2 infantry moved from Italian Africa to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Union of South Africa 2 fighters moved from 34 Sea Zone to Union of South Africa 1 fighter moved from 51 Sea Zone to 55 Sea Zone 1 fighter moved from 50 Sea Zone to Australia 1 battleship moved from 48 Sea Zone to 39 Sea Zone 1 cruiser moved from 51 Sea Zone to 39 Sea Zone 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Yunnan to Burma Japanese take Burma from British 1 armour moved from Burma to Yunnan Combat - Japanese Battle in Australia Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 aaGun and 3 infantry British roll AA dice in Australia : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Australia, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter British defend with 1 artillery, 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 55 Sea Zone 1 transport owned by the British and 1 artillery owned by the British lost in 55 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 19 Casualties for British: 1 artillery, 1 destroyer and 1 transport Battle in Union of South Africa Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 fighters and 1 infantry in Union of South Africa, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 51 Sea Zone to 54 Sea Zone 1 aaGun moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Suiyuan to Manchuria 1 carrier moved from 50 Sea Zone to 39 Sea Zone 1 fighter moved from Australia to 39 Sea Zone 1 carrier moved from 34 Sea Zone to 28 Sea Zone 2 fighters moved from Union of South Africa to 28 Sea Zone 1 fighter moved from 50 Sea Zone to 54 Sea Zone 1 aaGun moved from 62 Sea Zone to Manchuria 1 infantry moved from Sikang to Yunnan 2 infantry moved from Ningxia to Hupeh 1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Fukien 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 2 infantry placed in East Indies 3 infantry placed in Manchuria 4 infantry placed in Japan 1 infantry placed in East Indies 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : 1.17 British AA : -0.17 British regular : -0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour, 1 artillery and 6 infantry moved from India to Burma British take Burma from Japanese 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 armour moved from Norway to Finland 2 transports moved from 4 Sea Zone to 3 Sea Zone 4 infantry moved from United Kingdom to 3 Sea Zone 4 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Archangel to Russia 1 armour moved from Archangel to Kazakh S.S.R. 1 infantry moved from Kazakh S.S.R. to Chinghai 4 infantry moved from 4 Sea Zone to Archangel 1 fighter moved from Chinghai to India 1 bomber moved from Chinghai to Archangel 1 fighter moved from Chinghai to India Place Units - British 1 armour and 2 infantry placed in India 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria 2 infantry moved from Libya to Morocco Algeria 1 fighter moved from Balkans to Morocco Algeria Combat - Italians Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 3 infantry Americans defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 fighter and 3 infantry in Morocco Algeria, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour, 1 fighter and 2 infantry in Morocco Algeria, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Libya 1 infantry moved from Balkans to Bulgaria Romania 3 infantry moved from Balkans to Germany 1 infantry moved from Italy to Balkans Place Units - Italians 1 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 1.17 -
sorry, can you edit the russian sub into SZ 23 thanks!
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^ ignore that, wrong game
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from 12 Sea Zone to 14 Sea Zone 1 destroyer moved from 12 Sea Zone to 14 Sea Zone 1 bomber moved from Eastern Canada to 14 Sea Zone 1 bomber moved from Caucasus to 14 Sea Zone 1 fighter moved from Chinghai to 14 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 2 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 2 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in 14 Sea Zone Americans attack with 2 bombers, 1 destroyer and 3 fighters Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 14 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 14 Sea Zone Americans roll dice for 2 bombers and 3 fighters in 14 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 14 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 2 fighters owned by the Americans lost in 14 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 14 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 14 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 31 Casualties for Americans: 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Casualties for Germans: 1 transport Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 armour and 2 infantry Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 2 infantry Non Combat Move - Americans 1 destroyer moved from 18 Sea Zone to 7 Sea Zone 1 carrier moved from 18 Sea Zone to 7 Sea Zone 1 fighter moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Eastern United States to 7 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from 14 Sea Zone to Caucasus 1 bomber moved from 14 Sea Zone to India 1 fighter moved from Eastern United States to 7 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 4 infantry placed in Eastern United States Americans undo move 2. 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -1.33 Germans regular : -2.00 -
would you be kind enough to move my alaska infantry to western canada?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to France 2 infantry moved from East Poland to Belorussia 3 armour, 1 artillery and 5 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 fighter moved from Poland to France 1 fighter moved from Germany to France 1 fighter moved from Germany to France 1 bomber moved from Germany to Belorussia 1 fighter moved from Poland to Belorussia 1 fighter moved from Poland to Belorussia 2 armour moved from East Poland to Karelia S.S.R. Combat - Germans Battle in France Germans attack with 3 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 3 fighters and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Germans win, taking France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 5 armour, 1 artillery and 5 infantry Russians defend with 1 aaGun, 1 factory and 2 infantry Germans roll dice for 5 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 6/11 hits, 3.83 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 armour moved from Germany to Italy 2 armour moved from Germany to Poland 1 fighter moved from France to Italy 1 fighter moved from France to Italy 1 fighter moved from France to Germany 1 fighter moved from Belorussia to Poland 1 fighter moved from Belorussia to Poland 1 bomber moved from Belorussia to Germany 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 2 infantry moved from Germany to Balkans 5 infantry moved from Germany to Poland 1 infantry moved from East Poland to Baltic States 1 infantry moved from East Poland to Baltic States Place Units - Germans 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rhodesia: 1 armour EDIT: Adding units owned by Germans to Anglo-Egypt Sudan: 1 armour EDIT: Removing units owned by Germans from Libya: 2 infantry EDIT: Adding units owned by Germans to Egypt: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 3.33 British regular : -0.33 -
@Colonel_Sanders did you post? I saw the dice rolls…
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@Colonel_Sanders I should say, I saw dice rolls. Maybe you were running a practice turn and clicked the wrong button…?
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I didn’t think it was ethical to do “practice rolls”! Yes I did the move last night in bed- thought I posted but apparently not. I just got I a plane so I’ll post the turn this afternoon.
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@Colonel_Sanders That’s interesting. You’re using the battle calculator, right? (I can say this without sounding condescending bc I played a number of forum games before I knew it existed.)
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Yes I use the battle calculator. Nathan prefers longhand calculations during in person games but I just don’t have time to run through all the big battles- esp. online. My understanding was that once you started rolling the dice with MARTI there was no going back…can’t say it was just a practice round!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Ukraine 2 infantry moved from Persia to Trans-Jordan 2 armour moved from India to Trans-Jordan 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 submarine moved from 12 Sea Zone to 13 Sea Zone Combat - Russians Battle in 13 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan Russians attack with 2 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Eastern Ukraine from Germans to Russians EDIT: Turning off Edit Mode 1 aaGun, 1 artillery and 10 infantry moved from Russia to Archangel 5 infantry moved from India to Burma 1 infantry moved from Persia to India 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 5 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Belorussia to Russia 1 armour moved from Chinghai to Kazakh S.S.R. 1 armour moved from Chinghai to Russia 1 armour moved from Caucasus to Russia Place Units - Russians 2 armour and 4 infantry placed in Russia 1 artillery placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 1.17 -
It seems I closed the program last night without saving the turn. I redid it with the same results. Sorry for screwing that up. If you would rather we can restart the whole game.
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Oh, I didn’t think it was anything that severe. I figured something like that might have happened and I know you’re a very straight shooter so all good my dude.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 5 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 1 fighter moved from 54 Sea Zone to Midway 1 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Midway Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Midway, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 5 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 6 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 7 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Midway, round 8 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Midway, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Japanese roll dice for 1 fighter and 1 infantry in Midway, round 9 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Madagascar to 29 Sea Zone 1 infantry and 1 transport moved from 29 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 infantry moved from Union of South Africa to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 29 Sea Zone 1 infantry moved from 29 Sea Zone to French Madagascar 1 fighter moved from 28 Sea Zone to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 39 Sea Zone to Yunnan 1 armour moved from Fukien to Yunnan 1 infantry moved from Sikang to Yunnan 1 infantry moved from Ningxia to Sikang 1 infantry moved from Suiyuan to Ningxia 2 infantry moved from Hupeh to Yunnan 4 fighters moved from Manchuria to Yunnan 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 3 infantry moved from Manchuria to Suiyuan 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 carrier and 1 fighter moved from 28 Sea Zone to 29 Sea Zone 1 aaGun moved from Australia to 39 Sea Zone 1 aaGun and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 aaGun moved from 38 Sea Zone to East Indies 1 fighter moved from 54 Sea Zone to 38 Sea Zone 1 carrier moved from 54 Sea Zone to 57 Sea Zone 1 fighter moved from Midway to 57 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone Place Units - Japanese 1 transport placed in 38 Sea Zone 1 bomber placed in East Indies 1 armour and 1 infantry placed in East Indies 3 infantry placed in Manchuria 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -5.50 -
@djensen ^ where do we submit complaints to the TripleA programmers?





