Forgot I was going to send one of those planes from sz100 to Gib, oh well.
LennardF vs Freh (Allies +20) BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 5 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 3 armour, 4 fighters and 5 infantry moved from Southern France to Northern Italy Combat - Americans Battle in Soviet Far East Battle in Midway Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 4 armour, 4 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/14 hits, 5.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Northern Italy to Southern France 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from Eastern United States to 105 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 109 Sea Zone to 105 Sea Zone 5 fighters moved from 91 Sea Zone to Southern France 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 fighters moved from India to 80 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 battleship moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to Central United States: 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 5 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode British buy 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Germany to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 2 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone 3 artilleries moved from Tunisia to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy 5 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to India 6 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier moved from 91 Sea Zone to 109 Sea Zone 3 fighters moved from United Kingdom to Northern Italy 1 carrier and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 39 Sea Zone to India Place Units - British 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.67 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Germany 3 fighters moved from Southern Italy to Western Germany Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,5,2,5,1,1,4 Italians collect 1 PU (4 lost to blockades); end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Tsinghai 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone 1 fighter moved from Normandy Bordeaux to Northern Italy Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Kazakhstan Germans take Novosibirsk from Russians Germans take Kazakhstan from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Vologda 1 bomber moved from Archangel to Vologda 2 bombers moved from Archangel to Rostov 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 10 armour moved from Volgograd to Caucasus 10 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Tambov 17 artilleries and 28 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 13 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 3 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 2 artilleries, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 10 armour and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Caucasus, round 2 : 8/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Belarus 1 bomber moved from Vologda to Belarus 3 aaGuns moved from Archangel to Belarus 9 mech_infantrys moved from Urals to Kazakhstan 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,1,2,3,6,6,4 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 artilleries and 70 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 2 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 2 destroyers, 1 marine and 4 submarines moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to Amur 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 4 mech_infantrys moved from Chahar to Kansu 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Szechwan to Sikang 1 bomber moved from Hunan to Sikang 3 artilleries and 4 infantry moved from Yunnan to Burma 2 armour and 10 mech_infantrys moved from Szechwan to Burma 9 artilleries and 19 infantry moved from Shan State to Burma 1 mech_infantry moved from Hunan to Burma 3 infantry moved from Malaya to Shan State 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 3 fighters moved from 41 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 4 fighters, 1 infantry, 12 submarines and 1 transport moved from 41 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from Hunan to Burma 2 fighters and 7 tactical_bombers moved from Hunan to Malaya 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Evenkiyskiy to Kansu 1 artillery, 3 infantry and 2 mech_infantrys moved from Olgiy to Kansu 1 infantry moved from Timguska to Kansu Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys Russians defend with 5 infantry Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys in Kansu, round 2 : 9/21 hits, 4.83 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Sikang Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Yunnan 1 marine moved from 6 Sea Zone to Japan 2 fighters moved from Japan to 6 Sea Zone 3 fighters moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 aaGun moved from Yunnan to Burma Place Units - Japanese 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Kwangtung 1 mech_infantry placed in Manchuria 1 infantry placed in Kwangtung Japanese undo move 2. 2 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria 2 fighters placed in Japan Japanese undo move 7. 1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 4.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 7 PUs; Combat Move - Americans 8 infantry moved from Northern Italy to Southern Italy 4 armour moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 3 armour moved from Southern France to Southern Italy 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Southern Italy 9 fighters moved from Southern France to Southern Italy 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Gibraltar to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 7 armour, 1 artillery, 12 fighters, 12 infantry and 1 mech_infantry Italians defend with 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 9 infantry Italians roll AA dice in Southern Italy : 2/12 hits, 2.00 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 7 armour, 1 artillery, 10 fighters, 12 infantry and 1 mech_infantry in Southern Italy, round 2 : 14/31 hits, 11.17 expected hits Italians roll dice for 4 aaGuns, 7 artilleries and 9 infantry in Southern Italy, round 2 : 5/16 hits, 5.33 expected hits 4 aaGuns owned by the Italians, 5 infantry owned by the Americans, 2 artilleries owned by the Italians and 9 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 armour, 1 artillery, 10 fighters, 7 infantry and 1 mech_infantry in Southern Italy, round 3 : 9/26 hits, 10.33 expected hits Italians roll dice for 5 artilleries in Southern Italy, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 5 artilleries owned by the Italians lost in Southern Italy Americans captures 1PU while taking Italians capital Americans win, taking Southern Italy from Italians with 7 armour, 1 artillery, 10 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 37 Casualties for Americans: 2 fighters and 6 infantry Casualties for Italians: 4 aaGuns, 7 artilleries and 9 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 10 fighters moved from Southern Italy to Northern Italy 1 carrier and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone 5 artilleries, 4 infantry and 1 marine moved from Central United States to 101 Sea Zone 5 artilleries, 4 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 aaGun moved from Morocco to Algeria 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Southern France 2 transports moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 80 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 3 Sea Zone to 9 Sea Zone Place Units - Americans 4 infantry placed in Central United States 2 fighters placed in Western United States 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 3 infantry placed in Northern Italy 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 69 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 18 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Sikang, round 2 : 3/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northern Italy to Yugoslavia 7 fighters moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Germany 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Greece Battle in Yugoslavia British attack with 7 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 7 fighters and 2 infantry in Yugoslavia, round 2 : 6/9 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia British win, taking Greece from Germans, taking Yugoslavia from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 carrier, 1 destroyer and 2 transports moved from 105 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 95 Sea Zone to 81 Sea Zone 7 fighters moved from Yugoslavia to Northern Italy 6 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 2 transports moved from 95 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Northern Italy to 95 Sea Zone 1 battleship moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Northern Italy Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt British undo move 2. 2 infantry and 1 mech_infantry placed in Egypt 4 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.00 Japanese regular : -0.67 Italians regular : -1.00 Germans AA : -0.17 Germans regular : 0.67 British regular : 2.17 Italians AA : 0.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Bulgaria to Yugoslavia 3 fighters moved from Western Germany to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Western Germany 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 2 fighters moved from Tsinghai to Sikang 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 7 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Belarus to Samara 1 bomber moved from Belarus to Northwest Persia 2 infantry moved from Volgograd to Rostov 4 artilleries and 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Tambov to Ukraine 13 mech_infantrys moved from Eastern Poland to Germany 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 bomber moved from Belarus to 99 Sea Zone 10 armour and 9 mech_infantrys moved from Caucasus to Ukraine 8 armour and 20 mech_infantrys moved from Volgograd to Ukraine 1 armour and 9 mech_infantrys moved from Kazakhstan to Rostov 3 infantry moved from Novgorod to Baltic States 1 armour, 17 artilleries and 31 infantry moved from Belarus to Eastern Poland 1 destroyer moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Ukraine 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from 99 Sea Zone to Ukraine 3 aaGuns moved from Belarus to Eastern Poland Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Germany 1 armour, 7 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 20 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 5 artilleries moved from Smolensk to Archangel 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 9 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans 4 fighters moved from Russia to Samara 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 armour, 2 artilleries, 5 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 5 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 11/31 hits, 8.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 2 artilleries, 5 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Timguska 1 artillery moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 2 fighters moved from Burma to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 2 fighters and 7 tactical_bombers moved from Malaya to Burma 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from 6 Sea Zone to Soviet Far East 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 9 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 12 submarines, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 1 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shensi, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shensi, round 3 : 0/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shensi, round 4 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour and 8 mech_infantrys moved from Kansu to Kweichow 2 fighters moved from Shensi to Kweichow 1 bomber moved from Tsinghai to Kweichow 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Soviet Far East to 6 Sea Zone Place Units - Japanese 2 mech_infantrys placed in Malaya 3 bombers placed in Kwangtung 3 bombers placed in Kiangsu Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Japanese regular : -4.17 Russians regular : -0.67 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 battleship, 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 31 Sea Zone 2 destroyers moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 fighters moved from Northern Italy to 112 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Northern Italy to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 fighter moved from Northern Italy to 112 Sea Zone 1 fighter moved from Northern Italy to 112 Sea Zone -
@LennardF scramble in sz 112?
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No, looks like you brought plenty to that gun fight.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 battleship, 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 31 Sea Zone 2 destroyers moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 fighters moved from Northern Italy to 112 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Northern Italy to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 fighter moved from Northern Italy to 112 Sea Zone 1 fighter moved from Northern Italy to 112 Sea Zone Combat - Americans Battle in Wake Island Battle in 112 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 transport in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone Americans win, taking Wake Island from Japanese with 7 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Non Combat Move - Americans 1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 125 Sea Zone 6 fighters moved from 112 Sea Zone to Northern Italy 3 fighters moved from Holland Belgium to Northern Italy 1 armour moved from Southern France to Northern Italy 3 infantry moved from Southern France to Northern Italy 7 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Morocco to 92 Sea Zone 3 artilleries moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 marine moved from Morocco to 92 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 95 Sea Zone 5 artilleries, 4 infantry and 1 marine moved from 95 Sea Zone to Northern Italy 1 submarine moved from 92 Sea Zone to 110 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 aaGun moved from Algeria to Morocco 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 3 fighters moved from India to Persia 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone Place Units - Americans 3 infantry placed in Northern Italy 3 infantry placed in Southern Italy Americans undo move 1. 1 artillery and 2 infantry placed in Northern Italy 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 4. 3 mech_infantrys placed in Normandy Bordeaux 6 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 infantry moved from Northern Italy to Yugoslavia 6 fighters moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Germany 1 infantry moved from Northern Italy to Yugoslavia Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Yugoslavia British attack with 6 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 6 fighters and 2 infantry in Yugoslavia, round 2 : 5/8 hits, 3.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Northwest Persia to West India 3 aaGuns, 2 armour, 7 artilleries, 4 fighters, 34 infantry, 6 mech_infantrys and 2 tactical_bombers moved from India to West India 3 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Yugoslavia to 95 Sea Zone 1 fighter moved from Yugoslavia to 95 Sea Zone 1 fighter moved from Yugoslavia to 95 Sea Zone 3 fighters moved from Yugoslavia to Northern Italy 1 bomber moved from Germany to Northern Italy 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns, 6 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to 125 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to Scotland 3 mech_infantrys moved from Iraq to Persia Place Units - British 3 infantry placed in Persia 2 infantry placed in Egypt 1 fighter placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Germans AA : -0.17 Germans regular : 0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 1 infantry moved from Romania to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 3 fighters moved from Western Germany to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 3 fighters, 1 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 3 fighters and 1 mech_infantry in Yugoslavia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 2 fighters and 1 marine moved from India to West India 2 fighters moved from Sikang to West India 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Wake Island 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 13x factory_major; Remaining resources: 68 PUs; Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Bryansk 1 bomber moved from Rostov to Northwest Persia 1 bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Bryansk 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 armour moved from Eastern Poland to Germany 5 infantry moved from Germany to Western Germany 5 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 17 artilleries and 31 infantry moved from Eastern Poland to Slovakia Hungary 3 infantry moved from Baltic States to Poland 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 18 armour and 30 mech_infantrys moved from Ukraine to Eastern Poland Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Slovakia Hungary 1 armour and 8 mech_infantrys moved from Rostov to Bessarabia 1 bomber moved from Bryansk to Germany 1 bomber moved from Tambov to Slovakia Hungary 6 artilleries and 6 infantry moved from Rostov to Ukraine 2 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 3 aaGuns moved from Eastern Poland to Slovakia Hungary Place Units - Germans 2 infantry placed in Ukraine 10 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : 2.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 5 artilleries and 19 infantry moved from Archangel to Belarus 2 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Nenetsia to Urals Russians take Urals from Germans 2 infantry moved from Samara to Tambov 2 fighters moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 mech_infantry moved from Smolensk to Belarus 12 artilleries moved from Smolensk to Belarus 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Smolensk to Bryansk 48 infantry moved from Smolensk to Belarus Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Tambov to Belarus 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Novosibirsk to Russia 3 aaGuns moved from Smolensk to Belarus 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 armour moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 armour moved from Samara to Vologda Place Units - Russians 2 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.67





