@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Johnmos (Allies +11) v. Quelvadar (Axis) AA5041
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 infantry moved from Kazakh S.S.R. to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from 3 Sea Zone to Russia 1 fighter moved from 3 Sea Zone to Russia 1 armour moved from Belgian Congo to Italian Africa British take Italian Africa from Germans 1 armour moved from Italian Africa to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 fighter moved from Belgian Congo to Anglo-Egypt Sudan 3 infantry moved from United Kingdom to 3 Sea Zone 1 armour moved from Norway to 3 Sea Zone 1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 armour and 3 infantry moved from 4 Sea Zone to Archangel 2 armour, 1 artillery and 7 infantry moved from Norway to Finland 1 transport moved from 12 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern Canada to Western Canada Combat - British Battle in Anglo-Egypt Sudan British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rhodesia British attack with 1 armour and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour and 2 infantry in Rhodesia, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rhodesia British win, taking Rhodesia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel British attack with 1 armour and 3 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Archangel British win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Russia British attack with 3 fighters and 3 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Germans roll AA dice in Russia : 1/1 hits, 0,50 expected hits 1 fighter owned by the British lost in Russia British roll dice for 2 fighters and 3 infantry in Russia, round 2 : 2/1 hits, 1,50 expected hits Germans roll dice for 2 armour in Russia, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Russia British win, taking Russia from Germans, taking Archangel from British with 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 fighter moved from Russia to 4 Sea Zone 1 fighter moved from Russia to Caucasus 1 aaGun moved from Kazakh S.S.R. to Russia 1 fighter moved from Anglo-Egypt Sudan to French Equatorial Africa Place Units - British 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Norway 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans AA : 0,50 Germans regular : -0,33 British regular : 1,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory; Remaining resources: 7 PUs; 0 techTokens; Italians buy 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from France to Italy 1 infantry moved from East Poland to Eastern Ukraine Non Combat Move - Italians Place Units - Italians 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 infantry moved from Libya to Egypt 1 bomber moved from Caucasus to India 1 bomber moved from Caucasus to India 1 bomber moved from Caucasus to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 12 Sea Zone to Caucasus 1 bomber moved from Caucasus to India 1 fighter moved from Caucasus to Egypt 4 infantry moved from Morocco Algeria to Libya 1 artillery and 5 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands Combat - Americans Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Strategic bombing raid in India Bombing raid in India rolls: 1,6,2 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in Egypt Americans attack with 1 fighter and 3 infantry Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Egypt Americans roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Egypt, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Egypt Americans roll dice for 1 fighter and 1 infantry in Egypt, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Americans 1 fighter moved from Egypt to Libya 3 bombers moved from India to Russia 1 bomber moved from Karelia S.S.R. to Russia Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 1 bomber placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,00 Germans AA : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 81 PUs; 0 techTokens; Germans buy 3 armour, 2 bombers, 1 fighter and 6 infantry; Remaining resources: 14 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Russia 1 armour moved from Eastern Ukraine to Russia 3 armour moved from Baltic States to Russia 1 fighter moved from East Poland to Russia 4 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Germany to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 8 infantry moved from Baltic States to Karelia S.S.R. 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 6 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 fighter and 4 infantry British defend with 1 armour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Archangel Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 infantry Battle in Russia Germans attack with 4 armour, 1 fighter and 1 infantry British defend with 1 aaGun and 2 infantry; Americans defend with 4 bombers; Russians defend with 1 aaGun and 1 factory Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 4 armour, 1 fighter and 1 infantry in Russia, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 4 bombers and 2 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 bombers owned by the Americans lost in Russia Germans roll dice for 4 armour and 1 fighter in Russia, round 3 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 bomber and 2 infantry in Russia, round 3 : 1/1 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 2 infantry owned by the British lost in Russia Germans captures 0PUs while taking Russians capital Germans win, taking Russia from Russians with 4 armour remaining. Battle score for attacker is 41 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 4 bombers Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. Place Units - Germans 1 armour and 1 fighter placed in Karelia S.S.R. 2 armour, 2 bombers and 6 infantry placed in Germany Germans undo move 2. Germans undo move 1. 2 infantry placed in Karelia S.S.R. 3 armour, 2 bombers, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 53 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 1.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Combat Move - Russians 1 submarine moved from 14 Sea Zone to 15 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 61 PUs; 0 techTokens; Japanese buy 2 aaGuns, 6 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 2 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 1 armour moved from Suiyuan to Chinghai 2 fighters moved from Suiyuan to Chinghai 1 armour moved from Urals to Caucasus 3 armour moved from India to Caucasus 2 infantry moved from Persia to Caucasus 2 fighters moved from 34 Sea Zone to Caucasus 2 transports moved from 34 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 6 infantry moved from India to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 6 infantry moved from 34 Sea Zone to Trans-Jordan Japanese take Trans-Jordan from British 2 infantry moved from Suiyuan to Ningxia 1 artillery and 2 infantry moved from Evenki National Okrug to Novosibirsk 3 armour moved from Manchuria to Ningxia 1 artillery and 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Japan to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Chinese defend with 5 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Chinghai, round 2 : 3/1 hits, 2.67 expected hits Chinese roll dice for 5 infantry in Chinghai, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chinghai Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Chinghai, round 3 : 2/1 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Chinghai, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Caucasus Japanese attack with 4 armour, 2 fighters and 2 infantry British defend with 1 fighter; Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 2 fighters and 4 infantry in Caucasus, round 2 : 2/1 hits, 2.67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus Japanese roll dice for 4 armour and 2 fighters in Caucasus, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 2/1 hits, 1.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Russians, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 2 fighters and 2 infantry Casualties for Russians: 4 infantry Casualties for British: 1 fighter Casualties for Americans: 1 fighter Non Combat Move - Japanese 2 fighters moved from Chinghai to Kazakh S.S.R. 1 bomber moved from Chinghai to Ningxia 2 fighters moved from Kazakh S.S.R. to Russia Place Units - Japanese 1 aaGun placed in India 1 aaGun placed in East Indies 2 armour placed in India 3 armour placed in Manchuria 1 armour, 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 Russians regular : -0.33 Russians AA : -0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 armour, 1 artillery and 8 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Norway to Finland 2 transports moved from 4 Sea Zone to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery moved from Norway to 3 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 artillery moved from 4 Sea Zone to Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 transport moved from 23 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Belgian Congo 1 armour moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 1 fighter moved from French Equatorial Africa to Union of South Africa Combat - British Battle in Karelia S.S.R. British attack with 3 armour, 3 artilleries, 1 fighter and 10 infantry Germans defend with 1 aaGun, 1 factory, 1 fighter and 11 infantry Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 armour, 3 artilleries, 1 fighter and 10 infantry in Karelia S.S.R., round 2 : 5/1 hits, 5,17 expected hits Germans roll dice for 1 fighter and 11 infantry in Karelia S.S.R., round 2 : 5/1 hits, 4,33 expected hits 5 infantry owned by the Germans and 5 infantry owned by the British lost in Karelia S.S.R. British roll dice for 3 armour, 3 artilleries, 1 fighter and 5 infantry in Karelia S.S.R., round 3 : 5/1 hits, 4,33 expected hits Germans roll dice for 1 fighter and 6 infantry in Karelia S.S.R., round 3 : 3/1 hits, 2,67 expected hits 5 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R. British roll dice for 3 armour, 3 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 4/1 hits, 3,67 expected hits Germans roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 3 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 16 Casualties for British: 9 infantry Casualties for Germans: 1 fighter and 11 infantry Non Combat Move - British 1 fighter moved from Karelia S.S.R. to 4 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Norway 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : 1,00 British regular : 0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 2 infantry moved from Italy to France 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 fighter moved from Ukraine to Italy Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 artillery and 5 infantry moved from Morocco Algeria to Libya 1 artillery and 5 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 transports moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 2 destroyers moved from 46 Sea Zone to 56 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese 1 infantry moved from 47 Sea Zone to Australia Combat - Americans Non Combat Move - Americans Place Units - Americans 1 carrier placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 2 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 4 armour moved from Russia to Karelia S.S.R. 2 bombers and 1 fighter moved from Germany to Karelia S.S.R. 8 infantry moved from Poland to Baltic States 2 artilleries moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 1 infantry moved from Germany to France 3 infantry moved from Germany to Poland Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 armour, 2 artilleries, 2 bombers, 1 fighter and 5 infantry British defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory and 1 infantry British roll AA dice in Karelia S.S.R. : 0/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 6/1 hits, 5.67 expected hits British roll dice for 3 armour, 3 artilleries and 1 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Karelia S.S.R. Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 5/1 hits, 5.17 expected hits British roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 4 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for British: 3 armour, 3 artilleries and 1 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 2 bombers moved from Karelia S.S.R. to Germany Place Units - Germans 1 artillery, 2 fighters and 7 infantry placed in Germany 4 armour placed in Russia 1 infantry placed in Russia Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Trans-Jordan to Egypt 1 bomber moved from Ningxia to Egypt 4 armour moved from Caucasus to Trans-Jordan 2 armour moved from India to Trans-Jordan 1 infantry moved from Kazakh S.S.R. to Persia 1 armour moved from Chinghai to Persia 1 artillery and 2 infantry moved from Novosibirsk to Kazakh S.S.R. 2 fighters moved from Russia to Trans-Jordan 1 infantry moved from Chinghai to Kazakh S.S.R. 3 armour moved from Ningxia to Kazakh S.S.R. 2 infantry moved from Ningxia to Chinghai 1 infantry moved from Evenki National Okrug to Novosibirsk 1 artillery and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone 1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 infantry and 3 transports moved from 62 Sea Zone to 64 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 64 Sea Zone to Alaska 4 fighters moved from 62 Sea Zone to 64 Sea Zone 3 armour moved from Manchuria to Fukien 1 carrier, 1 cruiser and 4 transports moved from 34 Sea Zone to 38 Sea Zone 1 battleship moved from 34 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Egypt Japanese attack with 1 bomber and 3 infantry British defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Egypt Japanese roll dice for 1 bomber and 2 infantry in Egypt, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Japanese win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Alaska Japanese attack with 1 armour, 1 artillery and 4 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Alaska, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Egypt to Trans-Jordan Place Units - Japanese 1 battleship, 1 destroyer and 1 fighter placed in 38 Sea Zone 4 infantry placed in Caucasus 1 armour and 2 infantry placed in India 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 British regular : 0.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from Union of South Africa to 12 Sea Zone 1 fighter moved from United Kingdom to Northwestern Europe 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from Western Canada to Eastern Canada Combat - British Battle in Northwestern Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone Place Units - British 1 bomber placed in United Kingdom 3 infantry placed in Norway 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from France to Northwestern Europe 2 fighters moved from Italy to Northwestern Europe 1 infantry moved from Balkans to Italy 1 infantry moved from Bulgaria Romania to Balkans 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from East Poland to Germany 1 artillery and 4 infantry moved from East Poland to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania Combat - Italians Battle in Northwestern Europe Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 fighters and 1 infantry in Northwestern Europe, round 3 : 2/1 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Northwestern Europe to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Western United States to Western Canada 1 fighter moved from 47 Sea Zone to 56 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 fighter moved from Libya to Egypt 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery and 2 infantry moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Egypt Americans attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Egypt Americans roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Egypt to 12 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - Americans 4 destroyers placed in 56 Sea Zone 4 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 0,00 Germans AA : 0,67