@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 fighter
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Cyprus, round 2 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
1 bomber owned by the Italians retreated
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to Southern Italy
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Borneo to 37 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Crete
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
9 artilleries, 13 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
2 armour and 6 mech_infantrys moved from Persia to Iraq
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Caucasus to Urals
1 tactical_bomber moved from Caucasus to Urals
4 tactical_bombers moved from Caucasus to Novosibirsk
1 bomber moved from Japan to 20 Sea Zone
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Urals
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Urals, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys in Iraq, round 2 : 7/33 hits, 9,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
1 tactical_bomber moved from Caucasus to Persia
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
2 artilleries and 6 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Greece to Romania
3 tactical_bombers moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
1 fighter and 2 tactical_bombers moved from Urals to Vologda
3 infantry moved from Russia to Vologda
1 bomber moved from 20 Sea Zone to Japan
1 fighter moved from Germany to Southern Italy
6 bombers moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Southern Italy
2 infantry moved from Finland to Norway
1 fighter moved from 113 Sea Zone to Southern Italy
1 fighter moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from Novgorod to Archangel
Place Units - Germans
1 artillery and 2 infantry placed in Persia
3 armour placed in Ukraine
3 armour placed in Volgograd
3 infantry placed in Russia
1 fighter placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,33
Germans regular : -1,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
2 armour, 10 artilleries, 92 infantry and 1 mech_infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry in Kansu, round 2 : 22/105 hits, 21,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Cyprus to Trans-Jordan
1 fighter moved from Crete to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Yunnan
6 aaGuns moved from Timguska to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,50
@oysteilo Just to let you know. 2 Anzac fighters on Anzac AC, and 1 Anzac fighter on USA carrier.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Shensi to Szechwan
1 fighter moved from Shantung to Szechwan
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kiangsi
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 19 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
4 fighters moved from 36 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
scramble
@oysteilo Yes please
@oysteilo the 2 fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Shensi to Szechwan
1 fighter moved from Shantung to Szechwan
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kiangsi
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 19 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
4 fighters moved from 36 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
ANZAC scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 5 fighters, 1 submarine and 1 transport in 43 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 4/8 hits, 3,67 expected hits
UK_Pacific roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 transports; Russians defend with 2 fighters
Japanese roll dice for 2 bombers in 33 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
ANZAC roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
1 fighter owned by the Russians lost in 33 Sea Zone
Japanese roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
ANZAC roll dice for 1 fighter and 2 transports in 33 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in 33 Sea Zone
2 transports owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Russians: 2 fighters
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 3/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
5 fighters moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
5 fighters moved from Borneo to 36 Sea Zone
4 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 33 Sea Zone to Iwo Jima
1 bomber moved from 33 Sea Zone to Iwo Jima
6 infantry moved from Shantung to Anhwe
8 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 5 artilleries and 10 infantry moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from 6 Sea Zone to Anhwe
3 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Szechwan to Sikang
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : 3,17
ANZAC regular : -2,67
UK_Pacific regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from India to Persia
Combat - Americans
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 13 fighters and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Persia to Trans-Jordan
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 carriers, 5 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 fighter moved from Gibraltar to 98 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
3 fighters placed in Eastern United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 2 airfields and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Yunnan to Shantung
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Germans
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
Combat - British
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Kiangsi to Yunnan
1 bomber moved from Shantung to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to West India
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Trans-Jordan to Egypt
2 artilleries, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
1 airfield and 3 infantry placed in Egypt
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Kiangsi: 1 armour
EDIT: Changing ownership of Kiangsi from Chinese to Japanese
EDIT: Adding units owned by British to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5,3,4,4,2,6,3,2,3,1,1,2,2,6,5,4,2,3,1,1,6,5,4,4,3,4,6,6,6,4,6,6,2,3,6,6,2,4,4,2,4,4,3,5,1,4,5,4,5,2,6,4,2
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 1,33
Japanese AA : -0,17
Germans AA : -0,17
British regular : 0,17
@oysteilo I clicked too fast in Kiangsi,and chose my plane instead as last casulaty, I just edited the fighter back and remove d my tank and gave you back the Kiangsi!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
3 aaGuns, 1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bessarabia to Rostov
1 artillery and 3 infantry moved from Western Germany to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 fighters moved from Borneo to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Crete to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 92 PUs;
Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers
Germans roll dice for 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 aaGun, 17 armour, 19 artilleries, 30 infantry and 25 mech_infantrys moved from Vologda to Samara
17 armour moved from Samara to Volgograd
3 infantry moved from Russia to Samara
3 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
2 artilleries and 6 infantry moved from Romania to Bulgaria
1 armour moved from Western Germany to Southern Italy
6 mech_infantrys moved from Western Germany to Southern Italy
2 armour and 9 mech_infantrys moved from Iraq to Persia
3 fighters moved from Southern Italy to Iraq
3 fighters moved from Southern Italy to Persia
4 tactical_bombers moved from Volgograd to Iraq
1 fighter and 2 tactical_bombers moved from Vologda to Persia
1 tactical_bomber moved from Southern Italy to Persia
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
Place Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
3 armour placed in Ukraine
1 factory_minor placed in Iraq
3 artilleries placed in Persia
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kansu to Shensi
2 armour, 10 artilleries, 90 infantry and 1 mech_infantry moved from Kansu to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry in Tsinghai, round 2 : 18/103 hits, 21,17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Yunnan
6 aaGuns moved from Kansu to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Iwo Jima to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
3 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from 36 Sea Zone to Kweichow
1 fighter moved from Sikang to Kweichow
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
5 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
4 fighters moved from 36 Sea Zone to 21 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters, 1 submarine and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber in 21 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 aaGun, 5 artilleries and 10 infantry moved from Buryatia to Amur
4 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
5 fighters moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
2 bombers moved from 21 Sea Zone to Japan
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Novosibirsk
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,67
Japanese regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
13 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 13 fighters in 21 Sea Zone, round 2 : 5/14 hits, 6,83 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
13 fighters moved from 21 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 7 transports moved from 98 Sea Zone to 92 Sea Zone
6 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Trans-Jordan to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 artilleries and 14 infantry moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 16 infantry
Japanese defend with 3 infantry
Chinese roll dice for 3 artilleries and 16 infantry in Kweichow, round 2 : 3/19 hits, 4,17 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
2 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Yunnan to Shantung
Combat - British
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Shantung causes 3 damage total.
Non Combat Move - British
1 bomber moved from Shantung to Kweichow
3 aaGuns, 6 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Kweichow
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from West India to Eastern Persia
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
British undo move 2.
3 submarines placed in 71 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,2,4,3,3,6,2,1,4,3,6,6,2,1,3,4,4,1,1,6,6,1,6,2,2,3,1,4,2,3,3,3,6,5,3,4,5,3,4,4,1,1,4,2,1,4,6,2,4,5,1,4,3,6,4,6,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,83
Americans regular : -1,83
Japanese regular : -0,83
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Caucasus to Persia
2 mech_infantrys moved from Rostov to Northwest Persia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :