OwenToo allies -vs- dawgoneit axis. P2V


  • @dawgoneit how about either sz?

  • 21 20 19 18 17

    Oh! Yes, scramble 1 fighter into sz95

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    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to Algeria
            1 armour moved from Northern Italy to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            French scrambles 1 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone
                1 bomber owned by the Italians retreated
                French win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Algeria
                Italians attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 infantry
                    British roll AA dice in Algeria : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 infantry
            Moving scrambled unit from 95 Sea Zone to 94 Sea Zone
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from Algeria to Libya
            2 infantry moved from Tobruk to Libya
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 armour moved from Albania to Northern Italy
            2 infantry moved from Albania to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Italians regular : 2.50
    British AA : -0.33
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Sumatra
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Sumatra
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 94 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 94 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 3/12 hits, 6.83 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 bomber owned by the Germans and 1 carrier owned by the British lost in 94 Sea Zone
                    Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 94 Sea Zone, round 3 : 7/11 hits, 6.33 expected hits
                    British roll dice for 2 cruisers, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    1 transport owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 94 Sea Zone
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Norway to Finland
            3 aaGuns moved from Holland Belgium to Western Germany
            6 armour and 5 mech_infantrys moved from France to Germany
            2 infantry moved from Western Germany to France
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 artillery and 1 infantry moved from Germany to 116 Sea Zone
            1 artillery and 1 infantry moved from 116 Sea Zone to Norway
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 fighter placed in Western Germany
            4 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : -0.67
    Germans regular : -2.00
    British regular : -1.17
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            12 infantry moved from Siberia to Sakha
            1 aaGun moved from Buryatia to Sakha
            1 infantry moved from Buyant-Uhaa to Buryatia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Central Mongolia to Inner Mongolia
            1 infantry moved from Tsagaan Olom to Inner Mongolia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Yenisey
            1 artillery moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Smolensk to Northern Belarus
            1 aaGun moved from Smolensk to Northern Belarus
            1 aaGun moved from Smolensk to Northern Belarus
            1 artillery moved from Smolensk to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Northern Caucasus to Rostov
            3 infantry moved from Southern Belarus to Northern Belarus
            1 tactical_bomber moved from Leningrad to Yenisey
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Urals
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Stalingrad
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6,3,6,5,6,3,6,2,1,5
            Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Northern Manchuria to Southern Manchuria
            1 fighter moved from Northern Manchuria to Southern Manchuria
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Southern Manchuria
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 4/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 fighters and 2 tactical_bombers moved from Southern Manchuria to Amur
            1 artillery and 1 infantry moved from Chahar to Shansi
            1 infantry moved from Jehol to Shansi
            1 artillery and 3 infantry moved from Anhwe to Hopei
            2 artilleries and 2 infantry moved from Kiangsi to Hopei
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from Hokkaido to 5 Sea Zone
            1 fighter moved from Hokkaido to 5 Sea Zone
            1 marine moved from Hokkaido to 5 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 5 Sea Zone to Amur
            2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 5 Sea Zone to 20 Sea Zone
            4 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from Hokkaido to 7 Sea Zone
            6 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone
            6 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Hokkaido to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hokkaido to Amur
            1 fighter moved from Southern Manchuria to Amur
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            2 infantry placed in Japan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.83
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Central United States
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 carriers moved from 11 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Wake Island to 31 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 65 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine and 1 transport placed in 11 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            5 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Tsinghai to Shansi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Kiangsi
            Battle in Shansi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shansi, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Shansi
                    Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Inner Mongolia
            1 fighter moved from Inner Mongolia to Tsinghai
            6 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.33
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Central United States
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 carriers moved from 11 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Wake Island to 31 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 65 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine and 1 transport placed in 11 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            5 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Tsinghai to Shansi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Kiangsi
            Battle in Shansi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shansi, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Shansi
                    Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Inner Mongolia
            1 fighter moved from Inner Mongolia to Tsinghai
            6 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 fighter moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 83 Sea Zone to 78 Sea Zone
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 107 Sea Zone to 93 Sea Zone
            1 armour moved from Quebec to 109 Sea Zone
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from Quebec to Gibraltar
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Kenya to Egypt
            2 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 airfield placed in Gibraltar
            1 factory_minor placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Italians regular : 0.67
    Japanese regular : -1.33
    British regular : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Algeria to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Libya to Southern Italy
            1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Northern Italy
            1 mech_infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 artillery moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from Queensland to Sumatra
            1 fighter moved from Sumatra to Eastern India
            1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 artillery moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from Queensland to Sumatra
            1 fighter moved from Sumatra to Eastern India
            1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 78 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            2 artilleries moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from Norway to Finland
            1 infantry moved from Finland to Norway
            4 fighters and 4 tactical_bombers moved from Algeria to Southern Italy
            3 armour moved from Greece to Romania
            9 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Germany to Poland
    
        Non Combat Move - Germans
            1 armour and 1 infantry moved from Germany to 116 Sea Zone
            1 armour and 1 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 infantry placed in Western Germany
            5 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Sakha to Siberia
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 9 infantry moved from Sakha to Buryatia
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Inner Mongolia to Tsinghai
            1 mech_infantry moved from Urals to Yenisey
            1 armour moved from Urals to Yenisey
            2 infantry moved from Yenisey to Yakut S.S.R.
            5 infantry moved from Smolensk to Northern Belarus
            4 artilleries moved from Leningrad to Northern Belarus
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Stalingrad to Rostov
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Leningrad
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            Russians undo move 3.
            3 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3
            Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            2 artilleries and 3 infantry moved from Hopei to Kiangsi
            1 armour, 2 artilleries, 3 fighters, 8 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers moved from Amur to Buryatia
            1 infantry moved from Northern Manchuria to Buryatia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Amur to Siberia
            2 fighters and 1 tactical_bomber moved from Amur to Siberia
            1 artillery and 2 infantry moved from Southern Manchuria to Jehol
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 5 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 6 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 7 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siberia, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 9 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 aaGun and 9 infantry
                    Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 4/18 hits, 5.83 expected hits
                    Russians roll dice for 1 aaGun and 9 infantry in Buryatia, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 3 : 6/17 hits, 5.67 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Russians: 1 aaGun and 9 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Buryatia
            2 fighters and 2 tactical_bombers moved from Buryatia to Jehol
            1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
            2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Kwangsi to 37 Sea Zone
            3 infantry moved from Kwangsi to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            2 bombers moved from Kwangsi to Kiangsu
            1 fighter moved from Siberia to 20 Sea Zone
            1 fighter moved from 20 Sea Zone to Kiangsu
            1 transport moved from 5 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 7 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -6.50
    Russians regular : -3.67
    Russians AA : 0.50
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 carriers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 artillery placed in Western United States
            Americans undo move 2.
            1 fighter placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Shansi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Shansi
                Japanese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Tsinghai to Inner Mongolia
            3 artilleries and 11 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Place Units - Chinese
            6 infantry placed in Inner Mongolia
            Chinese undo move 1.
            1 infantry placed in Honan
            5 infantry placed in Inner Mongolia
            Chinese undo move 2.
            4 infantry placed in Inner Mongolia
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 0.33
    

    Savegame

  • 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 carriers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 artillery placed in Western United States
            Americans undo move 2.
            1 fighter placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 submarine placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Shansi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Shansi
                Japanese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Tsinghai to Inner Mongolia
            3 artilleries and 11 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Place Units - Chinese
            6 infantry placed in Inner Mongolia
            Chinese undo move 1.
            1 infantry placed in Honan
            5 infantry placed in Inner Mongolia
            Chinese undo move 2.
            4 infantry placed in Inner Mongolia
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Southern Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Eastern India to Yunnan
            1 tactical_bomber moved from Eastern India to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Kenya to 74 Sea Zone
            1 artillery moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Iraq
            1 infantry moved from 82 Sea Zone to Iraq
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Union of South Africa to Belgian Congo
            1 battleship moved from 78 Sea Zone to 100 Sea Zone
            1 cruiser moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 aaGun moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            6 infantry moved from Eastern India to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Eastern India to Burma
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to 100 Sea Zone
            1 transport moved from 78 Sea Zone to 100 Sea Zone
    
        Place Units - British
            1 carrier and 1 submarine placed in 100 Sea Zone
            1 airfield and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,5,1,1,1,4,3,3,2,6,6,1,5,2
            UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 0.00
    Neutral_Axis regular : -0.67
    British regular : -0.50
    

    Savegame

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