@mike64 no
OwenToo allies -vs- dawgoneit axis. P2V
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 cruiser moved from 104 Sea Zone to 52 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 armour moved from Central United States to Western United States 1 bomber moved from Central United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 carriers placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 7 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 battleship moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery moved from 78 Sea Zone to Ethiopia 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 113 Sea Zone British attack with 1 battleship, 1 cruiser and 3 fighters Germans defend with 1 battleship British roll dice for 1 battleship, 1 cruiser and 3 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 battleship Non Combat Move - British 1 destroyer moved from 114 Sea Zone to 107 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 aaGun moved from 94 Sea Zone to Algeria 1 carrier moved from 100 Sea Zone to 94 Sea Zone 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 1 bomber moved from 109 Sea Zone to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Western India to Baluchistan 1 fighter moved from Burma to Eastern India 1 fighter moved from Eastern India to Tanganyika Territory Place Units - British 1 transport placed in 73 Sea Zone 7 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : -1.00 Japanese regular : -0.33 Germans regular : 0.17 British regular : 1.83 -
The new rule for scrambling allows air bases to scramble planes to adjacent LAND battles, and also CARRIERS to scramble one plane each to adjacent SEA battles. If the effect of your purchased airbase was not what you expected, you are welcome to edit it out of the game, and add 5 inf or 3 Mech (15 ipc value) to Germany or Western Germany.
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to Algeria 1 armour moved from Northern Italy to Southern France 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - ItaliansCombat Hit Differential Summary :
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@OwenToo scramble
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@OwenToo thank you i will go with it
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No scramble into Algeria
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@dawgoneit how about either sz?
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Oh! Yes, scramble 1 fighter into sz95
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to Algeria 1 armour moved from Northern Italy to Southern France 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians French scrambles 1 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone 1 bomber owned by the Italians retreated French win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Algeria Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 infantry British roll AA dice in Algeria : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2.33 expected hits French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 infantry Moving scrambled unit from 95 Sea Zone to 94 Sea Zone Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from Algeria to Libya 2 infantry moved from Tobruk to Libya 1 bomber moved from 95 Sea Zone to Southern Italy 1 armour moved from Albania to Northern Italy 2 infantry moved from Albania to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : 0.83 Italians regular : 2.50 British AA : -0.33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to 94 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 94 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 3/12 hits, 6.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits 1 destroyer owned by the British, 1 bomber owned by the Germans and 1 carrier owned by the British lost in 94 Sea Zone Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 94 Sea Zone, round 3 : 7/11 hits, 6.33 expected hits British roll dice for 2 cruisers, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 transport owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 94 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Norway to Finland 3 aaGuns moved from Holland Belgium to Western Germany 6 armour and 5 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to France 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 2 artilleries and 8 infantry moved from Yugoslavia to Romania Place Units - Germans 1 destroyer placed in 116 Sea Zone 1 fighter placed in Western Germany 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : 0.33 Neutral_Allies regular : -0.67 Germans regular : -2.00 British regular : -1.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 12 infantry moved from Siberia to Sakha 1 aaGun moved from Buryatia to Sakha 1 infantry moved from Buyant-Uhaa to Buryatia 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Yenisey 1 artillery moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 artillery moved from Smolensk to Northern Belarus 2 infantry moved from Archangel to Leningrad 5 infantry moved from Russia to Smolensk 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Southern Belarus to Northern Belarus 1 tactical_bomber moved from Leningrad to Yenisey Place Units - Russians 1 armour and 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6,3,6,5,6,3,6,2,1,5 Russians collect 42 PUs (3 lost to blockades); end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Northern Manchuria to Southern Manchuria Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Southern Manchuria Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 fighters and 2 tactical_bombers moved from Southern Manchuria to Amur 1 artillery and 1 infantry moved from Chahar to Shansi 1 infantry moved from Jehol to Shansi 1 artillery and 3 infantry moved from Anhwe to Hopei 2 artilleries and 2 infantry moved from Kiangsi to Hopei 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Hokkaido to 5 Sea Zone 1 fighter moved from Hokkaido to 5 Sea Zone 1 marine moved from Hokkaido to 5 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 5 Sea Zone to Amur 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 5 Sea Zone to 20 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Hokkaido to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 6 infantry moved from 37 Sea Zone to Kwangsi 1 fighter moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Hokkaido to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Hokkaido to Amur 1 fighter moved from Southern Manchuria to Amur Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 2 infantry placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 armour moved from Western United States to Central United States 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 carriers moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 65 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 5 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Tsinghai to Shansi Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Shansi, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 1 fighter moved from Inner Mongolia to Tsinghai 6 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 armour moved from Western United States to Central United States 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 carriers moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 65 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 5 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Tsinghai to Shansi Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Shansi, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 4 infantry in Shansi, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 1 fighter moved from Inner Mongolia to Tsinghai 6 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 fighter moved from Tanganyika Territory to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 armour moved from Quebec to 109 Sea Zone 1 infantry moved from Quebec to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from Quebec to Gibraltar 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Kenya to Egypt 2 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Eastern India Place Units - British 1 transport placed in 109 Sea Zone 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Italians regular : 0.67 Japanese regular : -1.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery moved from Algeria to 96 Sea Zone 1 armour moved from Tunisia to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Libya to Southern Italy 1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Northern Italy 1 mech_infantry moved from Tunisia to Algeria Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from Queensland to Sumatra 1 fighter moved from Sumatra to Eastern India 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from Queensland to Sumatra 1 fighter moved from Sumatra to Eastern India 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :





