dawgoneit (x) vs tanios (allies + 17)

  • '20

    @dawgoneit Do you want to scramble in sz 95?

    10b4dedb-84dc-4986-90f8-55e68e9d5468-image.png


  • @tanios no

  • '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            2 fighters moved from 110 Sea Zone to France
            1 fighter moved from 110 Sea Zone to France
            1 fighter moved from 110 Sea Zone to France
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 1 artillery, 4 fighters and 2 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 5 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 5 infantry in France, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Italians lost in France
                4 fighters owned by the Americans retreated
                2 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Normandy Bordeaux
                Germans win with 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 4 infantry
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from France to Normandy Bordeaux
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to Norway
    
        Place Units - Americans
            1 airfield, 2 armour and 1 fighter placed in Norway
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 armour and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            12 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 43 PUs; 
            British buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Karelia
            2 artilleries moved from West India to India
            1 fighter and 2 mech_infantrys moved from Eastern Persia to India
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 tactical_bomber moved from Egypt to 95 Sea Zone
    
        Combat - British
            Battle in Karelia
                British attack with 1 bomber
                Germans defend with 1 bomber
                    British roll dice for 1 bomber in Karelia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Karelia, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans and 1 bomber owned by the British lost in Karelia
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber
                Casualties for Germans: 1 bomber
            Battle in 95 Sea Zone
                British attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 50
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
            Battle in Sicily
            Battle in Sardinia
            Battle in India
                British attack with 2 artilleries, 1 fighter and 2 mech_infantrys
                Japanese defend with 3 artilleries, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British lost in India
                    British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in India, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
                    British roll dice for 1 artillery and 1 fighter in India, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 3 artilleries in India, round 4 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in India
                    British roll dice for 1 artillery and 1 fighter in India, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                    British roll dice for 1 artillery in India, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in India, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese win, taking Sicily from Italians, taking Sardinia from Italians with 1 artillery remaining. Battle score for attacker is -15
                Casualties for British: 2 artilleries, 1 fighter and 2 mech_infantrys
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 armour moved from Northwest Persia to Eastern Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 95 Sea Zone to Malta
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Norway
            3 fighters moved from Normandy Bordeaux to Norway
            1 fighter moved from Normandy Bordeaux to Norway
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 artillery and 1 fighter placed in Egypt
            British undo move 2.
            1 bomber and 1 fighter placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : 0.33
    Japanese regular : 0.67
    Germans regular : -0.50
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Southern Italy to Ukraine
            2 armour, 3 infantry and 1 mech_infantry moved from Northern Italy to France
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Eastern Poland
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    Russians regular : -1.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @tanios your game. G.G.
    another?

  • '20

    @dawgoneit gg, yes I’m down for another.


  • @tanios do we bid again?

  • '20

    @dawgoneit yes, if you want to start a bid for allies go ahead, or if you prefer me to open the bid let me know


  • @tanios 25 allies

  • '20

    @dawgoneit 22 allies


  • @tanios 21

  • '20


  • @tanios 19

  • '20

  • '20

    @tanios 17


  • @tanios 16

  • '20


  • @tanios yours. bid placement please

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