Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Albania
3 armour moved from Albania to Greece
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Western Germany to 94 Sea Zone
3 bombers moved from Western Germany to 81 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 transport owned by the British lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; French defend with 1 destroyer
Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 2 destroyers in 81 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 5 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Greece
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/8 hits, 2.83 expected hits
British roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 5 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 bomber moved from 94 Sea Zone to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 aaGuns moved from Holland Belgium to Western Germany
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship and 1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
2 infantry and 1 marine placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Siam to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
@Sovietishcat Good day. Would you like to scramble off Guam ? Japan has DW on the evil Western powers, allying us with the brave Germans and noble Italians.
@Witt Good day to you as well ! No scramble maybe the plane can take a land unit as a price to attack that little island…
@Sovietishcat thank you and that was prompt. Just making coffee, then will continue .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Siam to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.33
UK_Pacific regular : -0.33
British regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 11 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 armour
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
21 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 48 / 51
Americans : 50 / 53
Chinese : 5 / 12
British : 26 / 36
UK_Pacific : 10 / 21
Italians : 12 / 6
ANZAC : 14 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 57 Sea Zone to 43 Sea Zone
@Witt Do you submerge sub sz 43?
@Sovietishcat yes please .
@Sovietishcat would It not let you submerge? I am sorry if this is all my fault, as I only have 2.1.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 57 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from Central United States: 1 marine
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 10 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from India to 39 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
1 tactical_bomber moved from India to Szechwan
1 infantry moved from India to Burma
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea Zone
1 artillery and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,5,5,5,3,5
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : -1,17
@Witt said in TT Coltwitt(X) vs Wizcats(L+14) BM3:
@Sovietishcat would It not let you submerge? I am sorry if this is all my fault, as I only have 2.1.
@Witt no worries, I edited back your sub!
@Colt45554 We will let you enjoy Cairo for a while but don’t get used to it:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
@Sovietishcat said in TT Coltwitt(X) vs Wizcats(L+14) BM3:
@Colt45554 We will let you enjoy Cairo for a while but don’t get used to it:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
You say that as if you had a choice in the matter :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to 91 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 2 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 aaGuns moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Greece
Place Units - Italians
1 marine placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Java to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
scramble the Channel?
3 sub, stuka, fig vs dd, possibly 2 fig