@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 S.Bomber moved from Changchun to 65 Sea Zone
1 Submarine moved from 110 Sea Zone to 65 Sea Zone
2 Fighters moved from Malaya to 65 Sea Zone
1 Bomber moved from Liaoning to 65 Sea Zone
1 Destroyer moved from 110 Sea Zone to 65 Sea Zone
2 Infantrys moved from Chahar to Suiyuan
1 Fighter moved from Liaoning to Suiyuan
1 Artillery and 1 Infantry moved from Shantung to Shansi
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 1 Factory, 20 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 1 S.Bomber and 1 Submarine
British defend with 2 Destroyers, 1 Submarine and 3 Transports
Hisaichi roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 1 S.Bomber in 65 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 2 Destroyers and 3 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1,17 expected hits
1 Submarine owned by the British, 3 Transports owned by the British, 1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 S.Bomber in 65 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
2 Destroyers owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber, 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 18
Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 1 Submarine
Casualties for British: 2 Destroyers, 1 Submarine and 3 Transports
Battle in Suiyuan
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 3/3 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Changing ownership of S.Buryat Mongolia from Russians to Hisaichi
EDIT: Turning off Edit Mode
1 Fighter moved from Suiyuan to Chahar
1 Infantry moved from Peking to Chahar
2 Infantrys moved from Peking to Shantung
1 Infantry moved from Heilungchiang to Ayan
1 Artillery moved from Heilungchiang to Chita
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Elite moved from Okhotsk to 75 Sea Zone
1 Elite and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Shanghai
1 Infantry moved from Liaoning to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
2 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Kiangsi to Shanghai
1 Bomber moved from 65 Sea Zone to Sumatra
1 Fighter moved from 65 Sea Zone to Sumatra
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 Destroyer moved from 84 Sea Zone to 101 Sea Zone
3 Infantrys moved from Liaoning to Heilungchiang
1 S.Bomber moved from 65 Sea Zone to S.French Indochina
Place Units - Hisaichi
1 Factory placed in Heilungchiang
1 Elite and 2 Infantrys placed in Chita
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
4 Infantrys placed in Hong Kong
7 Infantrys and 1 L.Fighter placed in Changchun
Hisaichi undo move 6.
7 Infantrys placed in Changchun
1 L.Fighter placed in Changchun
Hisaichi undo move 6.
2 Infantrys placed in Hong Kong
5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
British regular : 0,83
Hisaichi regular : 5,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
3 Mech.Infs moved from Assam to S.French Indochina
2 Tanks moved from Palestine to Mersa Matruh
4 Infantrys moved from Cairo to 56 Sea Zone
4 Fighters and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
2 ArmoredCars and 1 Infantry moved from Rhodesia to Kenya
British take Kenya from Italians
2 ArmoredCars moved from Cape Town to Rhodesia
3 Infantrys moved from Kolyma to Zhigansk
1 Infantry moved from Brittany to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Netherlands
British take Netherlands from Germans
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Fighter moved from Scotland to Munster
1 Bomber moved from London to Munster
1 Transport moved from 8 Sea Zone to 2 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Crete
British take Crete from Italians
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Destroyer, 2 Infantrys, 4 T.Boats and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Battle in Zhigansk
British attack with 3 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 3 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Zhigansk, round 3 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
British win, taking Zhigansk from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Mersa Matruh
British attack with 6 Fighters, 4 Infantrys and 2 Tanks
Italians defend with 3 Artillerys, 1 Elite and 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 6 Fighters, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 2/12 hits, 3.67 expected hits
Italians roll dice for 3 Artillerys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits
2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 6 Fighters, 3 Infantrys and 2 Tanks in Mersa Matruh, round 3 : 3/11 hits, 3.50 expected hits
Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 3 Artillerys, 1 Elite and 1 Infantry
Casualties for British: 1 Infantry
Battle in Munster
British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Munster, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Munster, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in S.French Indochina
British attack with 3 Mech.Infs
Hisaichi defend with 1 S.Bomber; Yamamoto defend with 1 Infantry
British roll dice for 3 Mech.Infs in S.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry and 1 S.Bomber in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in S.French Indochina
British roll dice for 2 Mech.Infs in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 S.Bomber in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 S.Bomber owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Thai with 2 Mech.Infs remaining. Battle score for attacker is 14
Casualties for British: 1 Mech.Inf
Casualties for Yamamoto: 1 Infantry
Casualties for Hisaichi: 1 S.Bomber
Non Combat Move - British
1 Artillery and 1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Rajputana to Hyderabad
1 Artillery moved from Bombay to Rajputana
1 Mech.Inf moved from Delhi to Assam
2 Tanks moved from Delhi to Assam
2 ArmoredCars moved from Delhi to Assam
6 Fighters moved from Mersa Matruh to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from Iraq to Palestine
1 Infantry moved from W.Iran to Iraq
1 Bomber moved from Munster to London
1 Fighter moved from Munster to 18 Sea Zone
Place Units - British
1 Carrier placed in 18 Sea Zone
1 Carrier and 4 T.Boats placed in 56 Sea Zone
1 Destroyer and 1 Transport placed in 60 Sea Zone
2 ArmoredCars placed in Cape Town
1 Artillery placed in Cairo
1 Artillery and 2 Infantrys placed in Madras
2 Artillerys placed in Delhi
Turn Complete - British
British collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : 0.00
Neutral regular : -1.00
British regular : -1.17
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Soembawa to Flores
Dutch take Flores from Hisaichi
1 Infantry moved from Soembawa to Lombok
Dutch take Lombok from Hisaichi
1 Elite moved from Broome to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery moved from Northern Territory to 67 Sea Zone
1 Elite moved from Northern Territory to 67 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters, 1 Infantry, 1 Submarine and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
3 Artillerys, 2 Elites, 2 Fighters and 1 Infantry moved from 66 Sea Zone to Sumatra
1 Fighter moved from Broome to Sumatra
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 3 Artillerys, 2 Elites, 3 Fighters and 1 Infantry
Hisaichi defend with 1 Bomber and 1 Fighter; Yamamoto defend with 2 Artillerys, 3 Infantrys and 2 Tanks
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Bomber owned by the Hisaichi lost in Sumatra
Anzac roll dice for 3 Artillerys, 2 Elites, 3 Fighters and 1 Infantry in Sumatra, round 2 : 5/9 hits, 3.33 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Sumatra, round 2 : 5/8 hits, 3.17 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Fighters owned by the Anzac lost in Sumatra
Anzac roll dice for 2 Artillerys and 2 Elites in Sumatra, round 3 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Fighter and 2 Tanks in Sumatra, round 3 : 1/3 hits, 1.50 expected hits
1 Elite owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Sumatra
Anzac roll dice for 2 Artillerys and 1 Elite in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Fighter in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Bomber and 1 Fighter
Casualties for Anzac: 1 Artillery, 1 Elite, 3 Fighters and 1 Infantry
Casualties for Yamamoto: 2 Artillerys, 3 Infantrys and 2 Tanks
Non Combat Move - Anzac
1 Artillery and 1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from Townsville to Northern Territory
Place Units - Anzac
1 Artillery and 1 Elite placed in Western Australia
1 Adv.Fighter, 1 Artillery and 1 Fighter placed in Broome
1 Transport placed in 120 Sea Zone
1 Destroyer placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Anzac regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 4 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Tank moved from Oulu to N.Karelia
3 Artillerys and 3 Infantrys moved from Oulu to N.Karelia
1 JetFighter moved from Helsinki to N.Karelia
1 Fighter moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 3 Artillerys, 1 Fighter, 3 Infantrys, 1 JetFighter and 1 Tank
Russians defend with 4 Infantrys
Finns roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys, 1 JetFighter and 1 Tank in N.Karelia, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 2/4 hits, 1,33 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
Finns roll dice for 3 Artillerys, 1 Fighter, 1 Infantry, 1 JetFighter and 1 Tank in N.Karelia, round 3 : 3/7 hits, 2,83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 3 Artillerys, 1 Fighter, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Finns
1 JetFighter moved from N.Karelia to Oulu
1 Fighter moved from N.Karelia to Oulu
6 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Vyborg
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -0,33
Russians regular : 0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 JetFighter moved from Bucharest to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 Infantry moved from Brest to Minsk
Purchase Units - Romanians
Romanians buy 2 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 Fighter, 1 Infantry and 1 JetFighter
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter, 1 Infantry and 1 JetFighter in Minsk, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 JetFighter moved from Minsk to Brest
1 Fighter moved from Minsk to Vinnytsia
1 Artillery and 6 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Infantrys and 1 JetFighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0,17
Russians regular : -0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 JetFighter moved from Bucharest to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 Infantry moved from Brest to Minsk
Purchase Units - Romanians
Romanians buy 2 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 Fighter, 1 Infantry and 1 JetFighter
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter, 1 Infantry and 1 JetFighter in Minsk, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 JetFighter moved from Minsk to Brest
1 Fighter moved from Minsk to Vinnytsia
1 Artillery and 6 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Infantrys and 1 JetFighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Romanians from Brest: 1 Artillery
EDIT: Adding units owned by Romanians to Vinnytsia: 1 Artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Romanians regular : -0,17
Russians regular : -0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Artillery moved from Java to 110 Sea Zone
1 Artillery, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Fighter moved from 110 Sea Zone to S.French Indochina
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
3 Infantrys moved from Bangkok to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.French Indochina
2 Infantrys moved from Bangkok to S.Thailand
1 Infantry and 1 Tank moved from N.Thailand to S.French Indochina
Purchase Units - Thai
Thai buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery and 3 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.French Indochina
Thai attack with 1 Fighter, 4 Infantrys and 1 Tank
British defend with 2 Mech.Infs
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 0/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 2 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 3 : 0/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 3 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 4 : 3/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 4 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Thai: 1 Infantry
Casualties for British: 2 Mech.Infs
Non Combat Move - Thai
1 Fighter moved from S.French Indochina to 110 Sea Zone
Place Units - Thai
1 Adv.Fighter and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -1,00
Thai regular : -1,50
British regular : -0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Artillery moved from Java to 110 Sea Zone
1 Artillery, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Fighter moved from 110 Sea Zone to S.French Indochina
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
3 Infantrys moved from Bangkok to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.French Indochina
2 Infantrys moved from Bangkok to S.Thailand
1 Infantry and 1 Tank moved from N.Thailand to S.French Indochina
Purchase Units - Thai
Thai buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery and 3 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.French Indochina
Thai attack with 1 Fighter, 4 Infantrys and 1 Tank
British defend with 2 Mech.Infs
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 0/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 2 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 3 : 0/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 3 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 Fighter, 4 Infantrys and 1 Tank in S.French Indochina, round 4 : 3/6 hits, 1,50 expected hits
French roll dice for 2 Mech.Infs in S.French Indochina, round 4 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Thai: 1 Infantry
Casualties for British: 2 Mech.Infs
Non Combat Move - Thai
1 Fighter moved from S.French Indochina to 110 Sea Zone
Place Units - Thai
1 Adv.Fighter and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Thai from 110 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Thai to 105 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1,00
Thai regular : -1,50
British regular : -0,33
Putting the des with the thai tr-fleet.
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Destroyer moved from 87 Sea Zone to 102 Sea Zone
1 Bomber moved from Wake to 102 Sea Zone
6 Fighters moved from 88 Sea Zone to 108 Sea Zone
1 Bomber moved from 102 Sea Zone to 108 Sea Zone
2 Artillerys and 2 Infantrys moved from Wake to 88 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone
2 Artillerys and 2 Infantrys moved from 95 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 32 Sea Zone to 36 Sea Zone
1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to French Sudan
French take French Sudan from Germans
2 Transports moved from 34 Sea Zone to 35 Sea Zone
4 Elites moved from South Atlantic USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Artillery and 5 Infantrys moved from Colombia to Amazon
3 Infantrys moved from Central America to Colombia
1 Elite moved from South Central USA to South Atlantic USA
Purchase Units - Americans
Americans buy 1 B.Transport, 5 Destroyers, 3 Elites, 1 Factory, 2 Fighters and 1 S.Bomber; Remaining resources: 1 PUs;
Combat - Americans
Battle in 102 Sea Zone
Americans attack with 1 Destroyer
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 108 Sea Zone
Americans attack with 1 Bomber and 6 Fighters
Yamamoto defend with 1 Adv.Fighter, 1 B.Carrier, 1 Carrier, 1 Fighter and 1 S.Submarine
Americans roll dice for 1 Bomber and 6 Fighters in 108 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -1.33
@trulpen OOL sz 108?
Since the sub can’t hit anything, lets sink that one.
Shit, didn’t see that the air could reach through the islands.
But there is a blue dot there. Sure is.
@trulpen Got two more
Small plane and small carrier.
@trulpen One more
Keep the carrier.
Fucking typical that I roll a 4 on the last die.