TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from East Poland to Belorussia
1 artillery moved from Baltic States to Belorussia
1 bomber moved from Germany to Belorussia
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Libya to Morocco Algeria
1 bomber moved from Norway to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belorussia, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Non Combat Move - Germans
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Belorussia to Norway
1 bomber moved from Belorussia to Poland
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from Baltic States to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Bulgaria Romania
1 fighter moved from Karelia S.S.R. to Norway
Place Units - Germans
2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 2,17
Russians AA : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 fighter moved from 8 Sea Zone to Gibraltar
1 fighter moved from 8 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
2 fighters and 4 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 4 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 4 infantry in Burma, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 cruiser and 1 transport placed in 8 Sea Zone
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,67
British regular : -0,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria Romania to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to Balkans
1 artillery moved from Italy to France
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Libya to Morocco Algeria
Place Units - Italians
1 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Russians regular : -1,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Non Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Eastern Canada
1 infantry moved from 1 Sea Zone to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Eastern Canada
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern Canada to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Western Canada to Alaska
1 infantry moved from Western Canada to Alaska
1 transport moved from 46 Sea Zone to 56 Sea Zone
1 battleship moved from 46 Sea Zone to 56 Sea Zone
1 carrier moved from 46 Sea Zone to 56 Sea Zone
1 cruiser moved from 46 Sea Zone to 56 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern Canada
1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 submarine moved from 56 Sea Zone to 65 Sea Zone
2 fighters moved from 46 Sea Zone to India
1 bomber moved from Egypt to United Kingdom
Place Units - Americans
1 infantry placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 bomber moved from Kiangsu to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
2 fighters moved from Yunnan to French Indo-China Thailand
2 artilleries moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 cruiser moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 fighter and 1 transport placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
4 infantry moved from Caucasus to Eastern Ukraine
3 armour moved from Ukraine to Eastern Ukraine
2 infantry moved from Ukraine to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 armour, 1 artillery and 6 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 6 infantry in Eastern Ukraine, round 2 : 3/10 hits, 3,00 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Italians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
Place Units - Russians
4 infantry placed in Caucasus
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : -0,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
2 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 bomber moved from Norway to Belorussia
1 fighter moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 bomber moved from Poland to Belorussia
1 fighter moved from Germany to Belorussia
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belorussia
Germans attack with 2 armour, 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 2/7 hits, 3,17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 armour, 2 bombers and 1 fighter in Belorussia, round 3 : 2/5 hits, 2,83 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to East Poland
1 fighter moved from Ukraine to East Poland
4 infantry moved from Poland to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Germany to Norway
1 infantry moved from Germany to France
2 armour moved from Germany to East Poland
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Germany to Northwestern Europe
1 bomber moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
1 armour moved from Karelia S.S.R. to East Poland
Place Units - Germans
1 carrier placed in 5 Sea Zone
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour, 2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : -1,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 8 Sea Zone to Norway
1 fighter moved from 8 Sea Zone to Norway
1 carrier moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
4 infantry moved from Burma to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
Combat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 fighters and 3 infantry
British roll dice for 3 cruisers in Norway, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 3/5 hits, 2,33 expected hits
2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 fighters and 3 infantry
Battle in French Indo-China Thailand
British attack with 2 armour, 2 fighters and 4 infantry
Japanese defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British roll dice for 2 armour, 2 fighters and 4 infantry in French Indo-China Thailand, round 2 : 3/8 hits, 2,67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 : 4/7 hits, 2,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in French Indo-China Thailand
British roll dice for 2 armour and 2 fighters in French Indo-China Thailand, round 3 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in French Indo-China Thailand, round 3 : 2/4 hits, 1,83 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Non Combat Move - British
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to 3 Sea Zone
1 fighter moved from Norway to 3 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 artillery placed in India
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 3 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Germans regular : 0,67
British regular : 4,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Italy to France
2 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
Non Combat Move - Italians
1 battleship and 2 cruisers moved from 13 Sea Zone to 14 Sea Zone
Place Units - Italians
1 artillery placed in Italy
1 cruiser placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to 12 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern Canada to 12 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 cruiser moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from India to 36 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 12 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 12 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from 12 Sea Zone to Western United States
1 bomber moved from 12 Sea Zone to United Kingdom
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 carrier moved from 1 Sea Zone to 3 Sea Zone
2 fighters moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to 56 Sea Zone
1 submarine moved from 65 Sea Zone to 56 Sea Zone
1 armour moved from Alaska to Western United States
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from India to Ningxia
Place Units - Americans
1 fighter and 1 transport placed in 56 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
Combat Move - Chinese
1 infantry moved from Sikang to Ningxia
1 infantry moved from Sikang to Ningxia
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Japanese regular : -0,67
Germans AA : -0,17
Germans regular : -0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from 62 Sea Zone to Ningxia
2 armour moved from Manchuria to Ningxia
1 infantry moved from Suiyuan to Ningxia
1 armour moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Manchuria to Ningxia
1 fighter moved from 62 Sea Zone to 51 Sea Zone
1 cruiser moved from 62 Sea Zone to 51 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 battleship moved from 62 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour; Americans defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in French Indo-China Thailand, round 3 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in French Indo-China Thailand
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in 51 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 cruiser and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 51 Sea Zone
1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ningxia
Japanese attack with 3 armour, 2 fighters and 1 infantry
Americans defend with 1 fighter; Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Ningxia, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Ningxia, round 2 : 3/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
2 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Suiyuan
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 51 Sea Zone to 62 Sea Zone
2 fighters moved from Ningxia to Hupeh
1 infantry moved from Hupeh to Fukien
Place Units - Japanese
3 armour placed in Manchuria
1 fighter and 1 transport placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,50
Japanese regular : -2,00
Russians regular : -0,67
British regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Belorussia
1 armour moved from Eastern Ukraine to Belorussia
1 bomber moved from Russia to Belorussia
2 armour moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
3 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
4 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 0/11 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 armour, 1 artillery and 7 infantry in Ukraine, round 3 : 5/10 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Archangel
1 bomber moved from Belorussia to Russia
1 armour moved from Russia to Archangel
Place Units - Russians
2 armour, 1 artillery and 3 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Caucasus
3 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1,17
Russians regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 52 PUs;
Germans buy 3 armour, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Norway
1 fighter moved from France to Norway
4 armour and 4 infantry moved from East Poland to Ukraine
2 bombers moved from Germany to Ukraine
1 fighter and 1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from Eastern Ukraine to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour; Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2,17 expected hits
British roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 armour
Battle in Eastern Ukraine
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 4 infantry
Russians defend with 2 armour, 1 artillery and 6 infantry
Germans roll dice for 4 armour, 2 bombers and 4 infantry in Ukraine, round 2 : 3/10 hits, 4,00 expected hits
Russians roll dice for 2 armour, 1 artillery and 6 infantry in Ukraine, round 2 : 4/9 hits, 3,33 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3,33 expected hits
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 3 armour owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 0/2 hits, 1,17 expected hits
Russians roll dice for 2 armour in Ukraine, round 4 : 1/2 hits, 1,00 expected hits
1 bomber owned by the Germans lost in Ukraine
Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Ukraine, round 5 : 2/2 hits, 1,00 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win with 1 armour remaining. Battle score for attacker is -29
Casualties for Germans: 4 armour, 2 bombers and 4 infantry
Casualties for Russians: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Germans
3 armour moved from Germany to Poland
1 armour moved from France to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Belorussia to Poland
1 armour moved from Morocco Algeria to Libya
1 infantry moved from Karelia S.S.R. to Finland
Place Units - Germans
1 infantry placed in Karelia S.S.R.
3 armour, 1 fighter and 4 infantry placed in Germany
1 cruiser placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 2,50
Germans regular : 0,50
British regular : 0,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 4 armour, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Egypt to Libya
1 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
1 fighter moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 fighter moved from India to Yunnan
1 armour moved from India to Yunnan
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber, 3 cruisers, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
British roll dice for 1 bomber, 3 cruisers, 1 destroyer and 3 fighters in 5 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
Germans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
British roll dice for 1 bomber, 3 cruisers and 1 fighter in 5 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
Germans roll dice for 2 cruisers, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
2 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 3 cruisers remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer and 3 fighters
Casualties for Germans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Battle in Libya
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Norway
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - British
1 armour moved from India to Trans-Jordan
1 bomber moved from 5 Sea Zone to Gibraltar
Place Units - British
1 armour and 2 infantry placed in United Kingdom
1 fighter placed in 3 Sea Zone
3 armour placed in India
1 cruiser placed in 3 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
Germans regular : -2,17
British regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 infantry moved from Morocco Algeria to Libya
1 battleship and 3 cruisers moved from 14 Sea Zone to 12 Sea Zone
1 fighter and 1 infantry moved from East Poland to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
Combat - Italians
Battle in Libya
Italians attack with 1 armour and 3 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour and 2 infantry in Libya, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits
1 artillery owned by the British lost in Libya
Italians roll dice for 1 armour and 2 infantry in Libya, round 4 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour and 1 infantry in Libya, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 6 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Libya, round 6 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 7 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Libya, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour in Libya, round 8 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour in Libya, round 8 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Libya
British win with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 artillery
Battle in Ukraine
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 armour
Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour
Battle in 12 Sea Zone
Italians attack with 1 battleship and 3 cruisers
Americans defend with 1 destroyer
Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Italians win with 1 battleship and 3 cruisers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Ukraine to Poland
1 artillery moved from Italy to France
Place Units - Italians
3 armour placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -4,17
Russians regular : 0,50
British regular : -0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Caroline Islands
1 infantry moved from 51 Sea Zone to Caroline Islands
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from Ningxia to Suiyuan
1 fighter moved from French Indo-China Thailand to Suiyuan
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 51 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 51 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans roll dice for 2 fighters in Suiyuan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Suiyuan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuan
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 fighter moved from Suiyuan to Yunnan
1 fighter moved from 51 Sea Zone to 56 Sea Zone
1 bomber moved from Germany to United Kingdom
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
2 artilleries moved from 3 Sea Zone to Norway
2 infantry moved from 3 Sea Zone to Norway
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
2 transports moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to Eastern Canada
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States
Americans undo move 1.
1 fighter placed in 56 Sea Zone
1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Ningxia to Suiyuan
Chinese take Suiyuan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : 0,67
Germans AA : -0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Manchuria to Suiyuan
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Hupeh to Burma
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 51 Sea Zone
1 fighter moved from 62 Sea Zone to Suiyuan
1 fighter moved from 62 Sea Zone to 51 Sea Zone
1 battleship moved from 62 Sea Zone to 51 Sea Zone
1 battleship moved from 36 Sea Zone to 51 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Japanese take French Indo-China Thailand from British
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 fighter
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 51 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuan
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Suiyuan to 62 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
1 armour moved from Manchuria to Hupeh
Place Units - Japanese
3 armour placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,17
Japanese regular : -2,67
Russians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
6 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 2 armour and 6 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,33
Russians regular : 1,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 44 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Poland to Germany
2 armour moved from Germany to Poland
1 artillery moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
3 infantry moved from Germany to Poland
1 armour moved from Germany to France
1 artillery moved from Northwestern Europe to Germany
Non Combat Move - Germans
Place Units - Germans
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Libya to Morocco Algeria
British take Morocco Algeria from Germans
1 armour moved from Morocco Algeria to Libya
1 bomber moved from Gibraltar to India
1 armour moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Yunnan to Hupeh
1 armour moved from Yunnan to Hupeh
1 fighter moved from Yunnan to Hupeh
3 cruisers moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Trans-Jordan to India
Combat - British
Battle in Burma
British attack with 2 armour
Japanese defend with 1 infantry
British roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Hupeh
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hupeh
British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Hupeh to India
Place Units - British
3 armour placed in India
1 destroyer and 2 transports placed in 3 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 1,17
British regular : 1,83