waxenhen4(A) vs RangerLugi(X) Global
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 1 PUs; Combat Move - Germans 8 armour moved from Germany to Baltic States 2 artilleries moved from Poland to Baltic States 3 bombers moved from Western Germany to 91 Sea Zone 6 armour moved from France to Germany 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Denmark 3 infantry moved from Finland to Karelia 3 infantry moved from Eastern Poland to Western Ukraine 2 artilleries moved from Romania to Bessarabia 4 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 4 tactical_bombers moved from Poland to Bessarabia 4 fighters moved from Poland to Bessarabia 2 armour moved from Greece to Romania Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers British defend with 1 battleship, 2 cruisers and 1 destroyer Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the British and 2 bombers owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship and 2 cruisers in 91 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -16 Casualties for Germans: 3 bombers Casualties for British: 1 cruiser and 1 destroyer Battle in Baltic States Germans attack with 8 armour and 2 artilleries Russians defend with 2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry Germans roll dice for 8 armour and 2 artilleries in Baltic States, round 2 : 4/10 hits, 4.67 expected hits Russians roll dice for 2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States Germans roll dice for 8 armour and 1 artillery in Baltic States, round 3 : 3/9 hits, 4.33 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour and 1 artillery remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry Battle in Western Ukraine Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 2/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in Bessarabia, round 2 : 9/16 hits, 7.50 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Bessarabia to Poland Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 46 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67 British regular : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 aaGun, 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from Belarus to Baltic States 1 fighter moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 armour moved from Russia to Western Ukraine 6 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 1 infantry moved from Vyborg to Novgorod Combat - Russians Battle in Western Ukraine Russians attack with 2 armour and 5 infantry Germans defend with 3 infantry Russians roll dice for 2 armour and 5 infantry in Western Ukraine, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour and 4 infantry in Western Ukraine, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Baltic States Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 8 armour and 1 artillery Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/9 hits, 3.67 expected hits Germans roll dice for 8 armour and 1 artillery in Baltic States, round 2 : 6/9 hits, 4.33 expected hits 1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Baltic States 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 6 armour remaining. Battle score for attacker is -11 Casualties for Russians: 2 artilleries, 1 fighter and 3 infantry Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 2 aaGuns moved from Belarus to Novgorod Place Units - Russians 1 aaGun and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 units repaired. 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 4 transports moved from 26 Sea Zone to 10 Sea Zone 2 tactical_bombers moved from 10 Sea Zone to Western United States 2 fighters moved from 10 Sea Zone to Western United States 1 armour moved from 10 Sea Zone to Western United States 5 infantry moved from 10 Sea Zone to Western United States 2 artilleries moved from 10 Sea Zone to Western United States 1 bomber moved from Kiangsi to Suiyuyan 4 tactical_bombers moved from Kiangsi to Hunan 6 fighters moved from Kiangsi to Hunan 1 bomber moved from Kiangsi to Hunan Combat - Japanese Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone Americans scrambles to create a battle in territory 10 Sea Zone Battle in 10 Sea Zone Japanese attack with 1 battleship, 3 carriers and 4 transports Americans defend with 3 fighters Japanese roll dice for 1 battleship, 3 carriers and 4 transports in 10 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 fighters in 10 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 fighter owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 battleship, 3 carriers and 4 transports in 10 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 fighters in 10 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 fighter owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 battleship, 3 carriers and 4 transports in 10 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 10 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 3 carriers and 4 transports remaining. Battle score for attacker is 30 Casualties for Americans: 3 fighters Battle in Western United States Japanese attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans roll AA dice in Western United States : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Western United States, round 2 : 5/12 hits, 4.67 expected hits Americans roll dice for 2 aaGuns, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western United States, round 2 : 0/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Americans, 2 aaGuns owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western United States Japanese converts factory_major into different units Japanese win, taking Western United States from Americans with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Americans: 2 aaGuns, 1 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Hunan Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers in Hunan, round 2 : 8/16 hits, 7.83 expected hits Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber could not land in Western United States and were removed 1 bomber moved from Suiyuyan to Kiangsi 1 bomber moved from Hunan to Kiangsi 4 tactical_bombers moved from Hunan to Kiangsi 6 fighters moved from Hunan to Kiangsi 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone Place Units - Japanese 1 cruiser and 1 transport placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.17 Japanese regular : 1.17 Americans AA : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to Central United States Combat - Americans Non Combat Move - Americans 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 carrier and 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 2 artilleries and 4 infantry placed in Central United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4,3,5,1 Americans collect 39 PUs (4 lost to blockades); end with 39 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to Central United States Combat - Americans Non Combat Move - Americans 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 carrier and 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 2 artilleries and 4 infantry placed in Central United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4,3,5,1 Americans collect 39 PUs (4 lost to blockades); end with 39 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 49 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 102 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 102 Sea Zone 2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 7 infantry moved from Yunnan to Kwangsi 4 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from India to 39 Sea Zone 3 infantry moved from India to Burma 1 tactical_bomber moved from Philippines to Kwangsi 1 infantry moved from Shan State to French Indo China 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Combat - British Battle in Tobruk British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Kwangsi British attack with 1 artillery, 7 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in French Indo China British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 aaGun moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 aaGun, 1 armour and 1 mech_infantry placed in Egypt 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 aaGun, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 1 aaGun, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -0.67 Japanese regular : 1.00 British regular : 1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 battleship and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 artillery moved from Libya to Tobruk 1 bomber moved from Southern France to Tobruk Combat - Italians Battle in Tobruk Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 2 armour and 1 artillery Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 armour and 1 artillery in Tobruk, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 bomber moved from Tobruk to Tunisia 1 infantry moved from Algeria to Morocco Place Units - Italians 1 battleship and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone ANZAC take 26 Sea Zone from Japanese 3 fighters moved from Queensland to Wake Island 1 cruiser moved from 62 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone ANZAC take 26 Sea Zone from Japanese 3 fighters moved from Queensland to Wake Island 1 cruiser moved from 62 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser, 1 destroyer and 1 transport French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0 Casualties for French: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.17 French regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 2 bombers; Remaining resources: 4 PUs; Combat Move - Germans 2 armour moved from Romania to Ukraine 2 artilleries moved from Bessarabia to Ukraine 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Poland to Ukraine 1 fighter moved from Poland to Ukraine 4 fighters and 4 tactical_bombers moved from Poland to Novgorod 6 armour moved from Baltic States to Novgorod 1 armour moved from Germany to Eastern Poland 13 armour moved from Germany to Baltic States 1 submarine moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 6 armour, 4 fighters, 1 infantry and 4 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Russians roll AA dice in Novgorod : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 6 armour, 3 fighters, 1 infantry and 4 tactical_bombers in Novgorod, round 2 : 9/14 hits, 7.33 expected hits Russians roll dice for 3 aaGuns, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans and 3 aaGuns owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 2 armour, 1 fighter and 1 infantry Casualties for Russians: 3 aaGuns, 2 fighters, 3 infantry and 1 tactical_bomber Non Combat Move - Germans 3 fighters moved from Novgorod to Baltic States 3 tactical_bombers moved from Novgorod to Baltic States 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 2 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from Novgorod to Baltic States Place Units - Germans 4 armour placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 49 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 2.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Archangel 4 infantry moved from Belarus to Eastern Poland 3 infantry moved from Western Ukraine to Bessarabia 2 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Rostov 2 armour and 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Combat - Russians Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Eastern Poland Russians attack with 4 infantry Germans defend with 1 armour Russians roll dice for 4 infantry in Eastern Poland, round 2 : 3/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 2 armour and 3 infantry Germans defend with 1 fighter, 1 infantry and 1 tactical_bomber Russians roll dice for 2 armour and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Russians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Non Combat Move - Russians Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Kiangsu to Anhwe 2 bombers moved from Kiangsi to 36 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 armour moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Anhwe 3 tactical_bombers moved from Kiangsi to 36 Sea Zone 3 fighters moved from Kiangsi to 36 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 2 fighters moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 infantry moved from Western United States to Mexico Japanese take Mexico from Americans 1 armour moved from Western United States to Alaska Japanese take British Columbia from British Japanese take Alaska from Americans Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 26 Sea Zone Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports in 26 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Japanese 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Battle in 36 Sea Zone Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 1 transport Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 fighters owned by the Japanese and 2 destroyers owned by the British lost in 36 Sea Zone Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 36 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 4 : 1/5 hits, 3.00 expected hits British roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone 1 transport owned by the British lost in 36 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for Japanese: 3 fighters and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 1 transport Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 5 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Casualties for British: 4 infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to Kiangsu 2 fighters moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 2 bombers moved from 36 Sea Zone to Kiangsu 1 fighter moved from 36 Sea Zone to Kiangsi 1 tactical_bomber moved from 36 Sea Zone to Kiangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 3 armour placed in Western United States 3 armour placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 0.33 Japanese regular : -7.33 ANZAC regular : 1.17 British regular : -2.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States Combat - Americans Battle in Western United States Americans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Western United States, round 2 : 7/15 hits, 5.83 expected hits Japanese roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Western United States, round 2 : 5/10 hits, 4.17 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Americans lost in Western United States Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 3 : 2/10 hits, 4.67 expected hits Japanese roll dice for 2 armour and 1 fighter in Western United States, round 3 : 2/3 hits, 1.67 expected hits 2 armour owned by the Japanese and 2 artilleries owned by the Americans lost in Western United States Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 4 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 fighter in Western United States, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 artilleries and 5 infantry Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter and 4 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 47 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Hunan Chinese take Hunan from Japanese 3 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States Combat - Americans Battle in Western United States Americans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Western United States, round 2 : 7/15 hits, 5.83 expected hits Japanese roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Western United States, round 2 : 5/10 hits, 4.17 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Americans lost in Western United States Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 3 : 2/10 hits, 4.67 expected hits Japanese roll dice for 2 armour and 1 fighter in Western United States, round 3 : 2/3 hits, 1.67 expected hits 2 armour owned by the Japanese and 2 artilleries owned by the Americans lost in Western United States Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western United States, round 4 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 fighter in Western United States, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 2 artilleries and 5 infantry Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter and 4 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 47 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Hunan Chinese take Hunan from Japanese 3 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from French Indo China to Siam 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Kweichow 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Kweichow Combat - British Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 2 armour, 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 armour in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Gibraltar Italians win with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Siam British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 5 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 4 aaGuns moved from Yunnan to Kweichow 1 aaGun moved from Burma to Yunnan 1 aaGun moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 aaGun and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 1 aaGun and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -3.50 Italians regular : -1.17 Japanese regular : 2.83 Neutral_Axis regular : -0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Non Combat Move - Italians Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Wake Island to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Wake Island to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 3 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry moved from Bulgaria to Romania 4 armour moved from Germany to Eastern Poland 4 armour moved from Novgorod to Archangel 2 armour moved from Baltic States to Eastern Poland 11 armour moved from Baltic States to Belarus 2 armour, 2 artilleries and 1 infantry moved from Ukraine to Bryansk 2 tactical_bombers moved from Baltic States to Bryansk 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Vyborg to Novgorod Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 27 Casualties for Germans: 1 bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Battle in Archangel Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Archangel, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 11 armour Russians defend with 1 infantry Germans roll dice for 11 armour in Belarus, round 2 : 7/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 armour, 1 fighter and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 4 infantry in Eastern Poland, round 2 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 4 armour owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Germans: 4 armour Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 2 armour and 4 infantry Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 8/10 hits, 5.00 expected hits Russians roll dice for 2 armour and 4 infantry in Bryansk, round 2 : 2/6 hits, 2.33 expected hits 4 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 armour and 4 infantry Non Combat Move - Germans 2 fighters moved from Bryansk to Novgorod 3 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 bomber moved from 91 Sea Zone to Normandy Bordeaux Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 52 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 6.00 British regular : -0.17