#1 trulpen (X) vs Entek (A) WaW


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
            1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin
            2 Artillerys, 1 Elite and 7 Infantrys moved from West Borneo to Banjarmasin
            3 Transports moved from 106 Sea Zone to 111 Sea Zone
            2 Infantrys and 3 Tanks moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Artillery moved from Manila to 106 Sea Zone
            1 Artillery and 1 B.Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Tank moved from Panay to 111 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Tank moved from 110 Sea Zone to Banjarmasin
            3 Infantrys, 3 Tanks and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Infantrys moved from Kwangsi to N.French Indochina
            1 Fighter moved from Kwangsi to N.French Indochina
            1 Bomber moved from Davao to Banjarmasin
            1 Fighter moved from Kwangsi to N.French Indochina
            1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Battleship moved from 101 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Elite, 1 Factory, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Banjarmasin
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys, 1 Marine and 4 Tanks
                Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Elite, 1 Factory, 4 Fighters, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys, 1 Marine and 4 Tanks in Banjarmasin, round 2 : 9/23 hits, 7,33 expected hits
                    Dutch roll dice for 1 Elite, 6 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/18 hits, 7,33 expected hits
                    5 Infantrys owned by the Yamamoto and 9 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 7 Infantrys, 1 Marine and 4 Tanks in Banjarmasin, round 3 : 8/18 hits, 6,50 expected hits
                    Dutch roll dice for 1 Elite, 6 Fighters and 2 Tanks in Banjarmasin, round 3 : 7/9 hits, 4,33 expected hits
                    1 Elite owned by the Dutch, 3 Fighters owned by the Dutch, 7 Infantrys owned by the Yamamoto, 2 Fighters owned by the Anzac and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 1 Marine and 4 Tanks in Banjarmasin, round 4 : 5/11 hits, 5,33 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 1/1 hits, 0,50 expected hits
                    1 Fighter owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Banjarmasin
                Yamamoto captures 20PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Elites, 1 Marine and 4 Tanks remaining. Battle score for attacker is 51
                Casualties for Yamamoto: 1 Artillery and 12 Infantrys
                Casualties for Dutch: 1 Elite, 4 Fighters, 9 Infantrys and 2 Tanks
                Casualties for Anzac: 2 Fighters
            Battle in N.French Indochina
                Yamamoto attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in N.French Indochina, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Destroyers moved from 107 Sea Zone to 85 Sea Zone
            1 Carrier moved from 101 Sea Zone to 85 Sea Zone
            1 Fighter moved from 101 Sea Zone to Saipan
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Saipan
            1 Fighter moved from Kwangsi to Saipan
            1 Adv.Fighter moved from Tokyo to Saipan
            3 Infantrys moved from Tokyo to Chubu
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from Woleai to Ulithi
            1 Fighter moved from N.French Indochina to 85 Sea Zone
            1 Fighter moved from N.French Indochina to Bangkok
            1 Bomber moved from Banjarmasin to British Borneo
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 Battleship placed in 85 Sea Zone
            1 Transport placed in 84 Sea Zone
            1 Factory placed in Saipan
            1 Elite and 2 Infantrys placed in Kwangsi
            4 Infantrys placed in Davao
            1 Infantry placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry
            EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 Transport
            EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 B.Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2,50
    French regular : -0,33
    Dutch AA : -0,17
    Dutch regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
            1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin
            2 Artillerys, 1 Elite and 7 Infantrys moved from West Borneo to Banjarmasin
            3 Transports moved from 106 Sea Zone to 111 Sea Zone
            2 Infantrys and 3 Tanks moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Artillery moved from Manila to 106 Sea Zone
            1 Artillery and 1 B.Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Tank moved from Panay to 111 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Tank moved from 110 Sea Zone to Banjarmasin
            3 Infantrys, 3 Tanks and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Infantrys moved from Kwangsi to N.French Indochina
            1 Fighter moved from Kwangsi to N.French Indochina
            1 Bomber moved from Davao to Banjarmasin
            1 Fighter moved from Kwangsi to N.French Indochina
            1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Battleship moved from 101 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Elite, 1 Factory, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Banjarmasin
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys, 1 Marine and 4 Tanks
                Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Elite, 1 Factory, 4 Fighters, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys, 1 Marine and 4 Tanks in Banjarmasin, round 2 : 9/23 hits, 7,33 expected hits
                    Dutch roll dice for 1 Elite, 6 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/18 hits, 7,33 expected hits
                    5 Infantrys owned by the Yamamoto and 9 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 7 Infantrys, 1 Marine and 4 Tanks in Banjarmasin, round 3 : 8/18 hits, 6,50 expected hits
                    Dutch roll dice for 1 Elite, 6 Fighters and 2 Tanks in Banjarmasin, round 3 : 7/9 hits, 4,33 expected hits
                    1 Elite owned by the Dutch, 3 Fighters owned by the Dutch, 7 Infantrys owned by the Yamamoto, 2 Fighters owned by the Anzac and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 1 Marine and 4 Tanks in Banjarmasin, round 4 : 5/11 hits, 5,33 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 1/1 hits, 0,50 expected hits
                    1 Fighter owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Banjarmasin
                Yamamoto captures 20PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Elites, 1 Marine and 4 Tanks remaining. Battle score for attacker is 51
                Casualties for Yamamoto: 1 Artillery and 12 Infantrys
                Casualties for Dutch: 1 Elite, 4 Fighters, 9 Infantrys and 2 Tanks
                Casualties for Anzac: 2 Fighters
            Battle in N.French Indochina
                Yamamoto attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in N.French Indochina, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Destroyers moved from 107 Sea Zone to 85 Sea Zone
            1 Carrier moved from 101 Sea Zone to 85 Sea Zone
            1 Fighter moved from 101 Sea Zone to Saipan
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Saipan
            1 Fighter moved from Kwangsi to Saipan
            1 Adv.Fighter moved from Tokyo to Saipan
            3 Infantrys moved from Tokyo to Chubu
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from Woleai to Ulithi
            1 Fighter moved from N.French Indochina to 85 Sea Zone
            1 Fighter moved from N.French Indochina to Bangkok
            1 Bomber moved from Banjarmasin to British Borneo
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 Battleship placed in 85 Sea Zone
            1 Transport placed in 84 Sea Zone
            1 Factory placed in Saipan
            1 Elite and 2 Infantrys placed in Kwangsi
            4 Infantrys placed in Davao
            1 Infantry placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry
            EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 Transport
            EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 B.Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 B.Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2,50
    French regular : -0,33
    Dutch AA : -0,17
    Dutch regular : 0,50
    

    Savegame

  • '20 '19 '18 '17 '16

    @trulpenplay said in #1 trulpen (X) vs Entek (A) WaW:

        EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 Transport
        EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 B.Transport
    

    Looks like you accidentally added the wrong kinda transport back. I’ll edit it to the right one, and yes I see you want it in 85.

  • '20 '19 '18 '17 '16

    @Entek Oh, I see you removed an infantry to pay the difference. Nevermind.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry and 1 Tank moved from Shensi to Hupeh
            1 AAGun, 1 Artillery and 3 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from Ningsia to Shensi
            6 Infantrys moved from E.Qinghai to Lanchow
            5 Infantrys moved from Hsining to E.Qinghai
            1 Mech.Inf moved from Hsining to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            1 AAGun moved from W.Qinghai to Hsining
            4 Mech.Infs moved from Urumqi to Ningsia
            1 Fighter moved from Anhwei to Hupeh
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            1 Infantry and 3 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Hisaichi regular : 0.33
    

    Savegame


  • @Entek said in #1 trulpen (X) vs Entek (A) WaW:

    @trulpenplay said in #1 trulpen (X) vs Entek (A) WaW:

        EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 Transport
        EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 B.Transport
    

    Looks like you accidentally added the wrong kinda transport back. I’ll edit it to the right one, and yes I see you want it in 85.

    I mistankenly counted on 4 units in Kwangsi, so took away 1 inf and upgraded the tr to a b.tr. Is that ok?

  • '20 '19 '18 '17 '16

    @trulpen Totally fine


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            3 Infantrys moved from Ayan to N.Buryat Mongolia
            2 Tanks moved from Khabarovsk to N.Buryat Mongolia
            1 Fighter moved from Hulunbuir to N.Buryat Mongolia
            1 Tank moved from Okhotsk to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Yakutsk to N.Buryat Mongolia
            1 Elite and 2 Infantrys moved from Okhotsk to Zhigansk
            1 Bomber moved from Liaoning to N.Buryat Mongolia
            1 Fighter moved from Peking to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Flores to 111 Sea Zone
            1 Artillery moved from Soembawa to 111 Sea Zone
            1 Infantry moved from Soembawa to Lombok
                  Hisaichi take Lombok from Dutch
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
            1 Battleship moved from 111 Sea Zone to 105 Sea Zone
            1 Fighter moved from 110 Sea Zone to S.Thailand
            1 Fighter moved from Kwangsi to S.Thailand
            1 Infantry moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Infantry moved from Okhotsk to Zhigansk
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Thailand
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in S.Thailand, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Thailand
                    Hisaichi roll dice for 1 Artillery and 2 Fighters in S.Thailand, round 3 : 2/3 hits, 1,00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
                Hisaichi win, taking S.Thailand from French with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks
                Russians defend with 3 Artillerys, 2 Infantrys and 3 Tanks
                    Hisaichi roll dice for 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 4/10 hits, 3,50 expected hits
                    Russians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 2/8 hits, 3,17 expected hits
                    2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                    Hisaichi roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks in N.Buryat Mongolia, round 3 : 2/8 hits, 3,17 expected hits
                    Russians roll dice for 1 Artillery and 3 Tanks in N.Buryat Mongolia, round 3 : 3/4 hits, 1,83 expected hits
                    1 Artillery owned by the Russians, 1 Tank owned by the Hisaichi, 1 Tank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in N.Buryat Mongolia, round 4 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 2 Tanks in N.Buryat Mongolia, round 4 : 1/2 hits, 1,00 expected hits
                    1 Tank owned by the Hisaichi and 2 Tanks owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 4 Infantrys and 2 Tanks
                Casualties for Russians: 3 Artillerys, 2 Infantrys and 3 Tanks
            Battle in Zhigansk
                Hisaichi attack with 1 Elite and 4 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 4 Infantrys in Zhigansk, round 2 : 1/5 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 AAGun moved from Heilungchiang to Ayan
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 AAGun moved from Kwangtung to Kiangsi
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to Kiangsi
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Fighter moved from N.Buryat Mongolia to Hulunbuir
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Bomber moved from N.Buryat Mongolia to Liaoning
            2 Infantrys moved from Khabarovsk to Ayan
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 85 Sea Zone
            1 Artillery moved from Hunan to Kiangsi
            3 Tanks moved from Kwangtung to Kiangsi
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
            1 Submarine moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from S.Thailand to Bangkok
            1 Fighter moved from S.Thailand to Bangkok
            2 Infantrys moved from Hong Kong to Kiangsi
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
            2 Infantrys moved from 92 Sea Zone to Kiangsi
            1 Artillery and 7 Infantrys moved from 84 Sea Zone to Peking
            1 Elite and 2 Infantrys moved from Liaoning to Heilungchiang
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Artillery, 1 Elite and 1 Infantry placed in Chita
            1 Artillery, 1 Infantry and 2 Tanks placed in Liaoning
            8 Infantrys placed in Changchun
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -0,33
    Hisaichi regular : -1,00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
                  British take New Valley from Germans
            2 Infantrys moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Kordofan
            1 Submarine moved from 103 Sea Zone to 86 Sea Zone
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from 60 Sea Zone to Assam
            1 Artillery, 1 Infantry and 2 Tanks moved from E.Iran to W.Iran
            1 Fighter moved from Azores to 29 Sea Zone
            1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Tank moved from 10 Sea Zone to Scotland
            1 Fighter moved from Greenland to Scotland
            1 Infantry moved from Brittany to Orleanais
                  French take Orleanais from Germans
            2 Infantrys moved from Brittany to Aquitaine
            1 Battleship, 1 Destroyer, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Fighters moved from 56 Sea Zone to Mersa Matruh
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 4 Destroyers, 8 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 29 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 29 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 29 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - British
            1 Fighter moved from 29 Sea Zone to Gibraltar
            2 Fighters moved from Mersa Matruh to 56 Sea Zone
    
        Place Units - British
            2 Destroyers placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            2 Destroyers placed in 21 Sea Zone
            1 Transport placed in 2 Sea Zone
            2 ArmoredCars placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Madras
            3 Mech.Infs and 1 Tank placed in Delhi
            1 Artillery and 1 Infantry placed in W.Iran
            1 Artillery and 1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 98 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Broome to 67 Sea Zone
            3 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Fighter, 3 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
                    Anzac roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Java, round 3 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 4 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 3 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Kusaie
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kusaie
                Anzac win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Destroyer, 1 Fighter and 1 Transport placed in 67 Sea Zone
            2 Artillerys placed in Western Australia
            2 Artillerys and 1 Elite placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -1.17
    Thai regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 1.33
    

    Savegame


  • Think you forgot a fig in IEA.


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Lapland to Vyborg
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Artillery and 1 Tank moved from Lapland to Oulu
            1 AAGun and 3 Infantrys moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria
            1 Fighter moved from Vinnytsia to Bulgaria
            1 Tank moved from Vinnytsia to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys; Remaining resources: 8 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            4 Infantrys moved from Bucharest to E.Romania
            1 AAGun moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Elite and 1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Anzac defend with 1 Tank
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 2 : 3/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Tank
    
        Non Combat Move - Thai
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Fighter moved from Java to Bangkok
            1 Tank moved from Bangkok to S.French Indochina
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1,50
    Dutch regular : -0,50
    

    Savegame


  • @trulpen said in #1 trulpen (X) vs Entek (A) WaW:

    Think you forgot a fig in IEA.

    You may adjust it during either US or F.

  • '20 '19 '18 '17 '16

    @trulpen IEA?


  • Italian East Africa.

  • '20 '19 '18 '17 '16

    @trulpen Ah, I see. Thanks. Yeah, it’ll move. Thank you for the reminder.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Italian East Africa: 1 Fighter
            EDIT: Adding units owned by British to Cairo: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Artillery and 3 Infantrys moved from Wake to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
            3 Fighters moved from 88 Sea Zone to Minamitori
            1 Bomber moved from Midway to Eniwetok
            1 Fighter moved from San Francisco to Midway
            3 Elites moved from South Atlantic USA to 26 Sea Zone
            1 Destroyer, 3 Elites and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            3 Elites moved from 32 Sea Zone to Bahia
            2 Tanks moved from Colombia to Bahia
            1 Bomber moved from Suriname to Bahia
            2 ArmoredCars and 5 Tanks moved from Central America to Peru
            1 Infantry moved from Central America to Colombia
            1 Artillery moved from Washington to 13 Sea Zone
            3 Infantrys moved from South Central USA to E.Mexico
            1 Artillery and 5 Infantrys moved from E.Mexico to Central America
            1 Artillery, 1 B.Transport, 1 Carrier, 2 Destroyers and 1 Fighter moved from 13 Sea Zone to 32 Sea Zone
            1 Artillery moved from 32 Sea Zone to Bahia
            1 Fighter moved from Washington to 32 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Artillery moved from 89 Sea Zone to Midway
            3 Destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Woleai
                  Americans take Woleai from Yamamoto
            2 Artillerys moved from Venezuela to Amazon
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 4 Destroyers, 4 Elites, 1 Factory and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Eniwetok, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 3 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Fighters and 2 Infantrys in Minamitori, round 2 : 1/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Peru
                Americans attack with 2 ArmoredCars and 5 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 5 Tanks in Peru, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 1 Bomber, 3 Elites and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Bomber, 3 Elites and 2 Tanks in Bahia, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 3 Elites and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from Bahia to Amazon
            2 Carriers, 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            3 Fighters moved from Minamitori to 95 Sea Zone
            1 Bomber moved from Eniwetok to Wake
    
        Place Units - Americans
            1 Factory placed in Midway
            1 Battleship and 2 Destroyers placed in 91 Sea Zone
            2 Destroyers placed in 83 Sea Zone
            2 Fighters placed in San Francisco
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 1.00
    Neutral regular : -1.17
    

    Savegame

Suggested Topics

  • 14
  • 80
  • 22
  • 47
  • 54
  • 55
  • 314
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.8k

Users

40.4k

Topics

1.8m

Posts